Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.20 @ 22:47:21 Player: Aristaeus Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4121) 4121 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-376) -376 TOTAL SCORE: 9580 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 410 Friendly Fire -1316 Cogmind --------- Core Integrity 0/1150 Matter 40/300 Energy 100/100 System Corruption 17% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Improved Field Recycling Unit (87) Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Experimental Transmission Jammer Improved Utility Shielding Advanced Powered Armor Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun Fusion Bomb Launcher > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Heavy Treads Improved Coolant Injector Recoil Stabilizer Advanced ECM Suite Improved Medium Armor Plating Recalibrator Improved Field Recycling Unit [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 2 | . . . . . . . 1 1 . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 6 | . . 2 1 2 . . . 1 . . . Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 118 | 7 8 7 20 7 1 18 8 13 13 9 7 Power 17 | 1 . 1 2 . . 1 1 2 4 2 3 Engine 6 | 1 . 1 2 . . . 1 1 . . . Core 5 | . . . . . . 1 . 1 . 2 1 Reactor 6 | . . . . . . . . . 4 . 2 Propulsion 28 | 2 4 1 5 1 . 7 2 4 2 . . Treads 11 | . . . . . . 6 2 1 2 . . Leg 12 | 2 2 1 5 1 . 1 . . . . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . 3 . . . Utility 40 | 2 1 4 6 4 1 7 4 3 2 4 2 Device 19 | 1 . 2 1 1 1 4 2 2 1 3 1 Storage 6 | 1 1 1 . 1 . 2 . . . . . Processor 8 | . . 1 4 1 . . 1 . . 1 . Hackware 2 | . . . . 1 . . . 1 . . . Protection 5 | . . . 1 . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 1 7 2 . 3 1 4 5 3 2 Energy Gun 11 | 1 1 . 1 . . . 1 2 2 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 1 . . 3 1 . 2 . . 1 1 . Ballistic Cannon 6 | . 2 1 1 1 . . . . 1 . . Launcher 3 | . . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 1 . . Parts Lost 39 | . . 1 7 . 4 1 2 . 1 7 16 Power 7 | . . . 1 . . . 1 . . . 5 Propulsion 6 | . . 1 3 . 1 . . . . . 1 Utility 13 | . . . 1 . 2 1 . . . 3 6 Weapon 13 | . . . 2 . 1 . 1 . 1 4 4 Highest Loss Streak 16 | . . 1 6 . 4 1 1 . 1 4 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 8 11 14 15 13 5 9 9 9 7 7 Power 1 | 1 1 1 1 1 1 1 1 . 1 2 2 Propulsion 1 | . 1 1 . 1 1 2 3 3 1 . . Utility 5 | . 3 4 7 7 5 . 4 5 6 5 5 Weapon 2 | . 2 3 4 5 4 1 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 2 2 7 2 7 . . 2 . . 3 Power 5 | . 1 1 . . 1 . . . . . 2 Propulsion 2 | . . . 1 . . . . 1 . . . Utility 13 | . 1 1 4 . 5 . . 1 . . 1 Weapon 5 | . . . 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 95 99 82 82 98 99 91 89 76 Engine 6 | . 14 10 8 7 5 5 6 8 5 . . Core 1 | . . . . . . . 6 7 1 4 4 Reactor 2 | . . . . . . . . . 8 11 9 Treads 6 | . . . . . . 14 19 16 12 9 4 Leg 12 | . 27 22 24 23 17 1 . . . . . Device 17 | . 14 21 12 15 18 23 13 15 13 16 29 Storage 7 | . 14 11 9 7 5 8 8 5 5 5 4 Processor 13 | . . 11 17 23 21 15 12 11 11 10 5 Hackware 1 | . . . . 6 . . . 1 5 2 . Protection 3 | . . . 3 . . . 9 11 8 8 . Energy Gun 2 | . 2 8 1 . . . 3 3 . 4 6 Ballistic Gun 4 | . 3 . 5 9 1 2 8 2 . 3 4 Ballistic Cannon 5 | . 21 13 10 4 1 2 . . . . . Impact Weapon 1 | . . . . . . 5 6 5 . . . Slashing Weapon 1 | . . . . . . . . 5 10 . 4 Peak Build Rating 109 | 9 12 15 27 41 41 41 56 80 108 109 102 Average Rating 46 | 5 9 13 21 39 31 32 51 67 87 100 92 On Entrance 39 | . 9 10 15 27 41 11 41 55 70 108 86 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 15 22 35 42 61 61 39 60 71 95 95 89 Greatest Support 102 | 20 20 20 42 50 50 76 76 67 102 102 70 Greatest Overweight (x) 9 | 2 7 1 1 1 1 2 . 9 1 1 8 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 15 15 20 20 10 10 10 10 10 10 Average Capacity 12 | 7 9 14 15 18 16 7 10 10 10 10 9 Most Carried 16 | 3 10 15 15 16 15 10 10 10 10 10 10 Average Carried 10 | 1 8 11 14 15 12 5 9 9 9 8 8 Final Capacity 20 | 8 10 15 15 20 5 10 10 10 10 10 5 Final Carried 15 | 2 10 14 15 15 5 10 10 10 10 8 2 Class Distribution -------------------- 34% | Mutant 19% | Hacker-Skirmisher 7% | Hacker-Assassin 7% | Skirmisher 7% | Assassin 5% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Infiltrator-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Infiltrator-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Hacker-Assassin | -5/Waste Hacker-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Matter Collected 3566 | 240 326 263 682 120 137 436 177 384 102 699 . Remotely . | . . . . . . . . . . . . Salvage Created 4343 | 20 324 529 806 124 530 197 177 290 . 1346 . Parts 182 | 5 32 25 34 3 2 9 1 9 . 62 . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 6 | 1 . . 2 . . . . . . 3 . Parts Field Recycled 31 | . . . . . . . 9 9 . 13 . Retrieved Matter 408 | . . . . . . . 46 107 . 255 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 85 | . 11 15 16 1 2 6 4 8 . 22 . Melee 5 | . . . . . . 2 1 1 . 1 . Guns 39 | . 2 9 4 1 . 3 1 6 . 13 . Cannons 24 | . 9 5 10 . . . . . . . . AOE 13 | . . 1 2 . 2 . . . . 8 . Classes Destroyed 18 | 1 5 1 2 2 1 . 1 . . 5 . Worker 3 | . . . . . . . . . . 3 . Builder 8 | . 2 . 1 . . . . . . 5 . Tunneler 3 | 2 . . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | . . . 2 1 . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . Watcher 6 | . 1 1 2 1 . . . . . 1 . Swarmer 15 | . 6 4 . . . 2 . 2 . 1 . Grunt 38 | . 5 10 8 . . 1 2 4 . 8 . Brawler 1 | . . . . . . . . . . 1 . Duelist 4 | . . . . . . . 1 . . 3 . Protector 1 | . . . . . . . . . . 1 . Sentry 12 | . . 1 7 . . . . . . 4 . Hunter 1 | . . . 1 . . . . . . . . Programmer 9 | . . . . 1 . 3 1 2 . 2 . Heavy 1 | . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . Compactor 2 | . . . . . 2 . . . . . . Thug 2 | . . . . . . . . . . 2 . Savage 2 | . . . . . . . . . . 2 . Best Kill Streak 9 | 2 3 6 5 3 1 2 2 6 . 9 . Combat Bots Only 6 | . 3 6 4 1 1 2 2 6 . 5 . Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 1 1 . 4 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 1 . 1 . . . . 4 . Melee 1 | . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Hostile Shots Fired 755 | . 27 46 129 4 4 88 41 97 1 81 237 Missed 191 | . 9 10 29 . . 28 15 21 . 14 65 Hits 564 | . 18 36 100 4 4 60 26 76 1 67 172 Melee 27 | . . . . . 4 . 4 . 1 18 . Projectile 537 | . 18 36 100 4 . 60 22 76 . 49 172 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 29 | . 1 . 2 . 1 1 4 1 . 8 11 Actively Blocked 11 | . . . . . . . . . . . 11 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 8900 | . 119 413 1100 100 347 744 417 666 18 2361 2615 Core 2006 | . 26 92 185 . 100 84 51 88 . 223 1157 Absorbed by Shields 495 | . . . . . . . . 336 18 . 141 Redirected to Shielding 118 | . . . . . . . 9 33 . 76 . Ignored by Resistances 2563 | . 39 121 315 26 94 217 114 283 9 564 781 Regen/Repaired (Parts) 1443 | . . 124 97 . . . . 32 366 824 . Core Remaining (%) 81 | 100 89 77 66 . . 73 94 . . 68 . Volleys Fired 241 | 6 26 32 51 9 17 17 5 14 . 64 . Largest 3 | 2 2 2 2 2 2 1 2 2 . 3 . Hottest 157 | 70 70 73 73 53 63 25 97 108 . 157 . Shots Fired 449 | 12 52 64 101 18 31 20 7 26 . 118 . Gun 236 | 12 9 25 19 18 . 19 7 26 . 101 . Cannon 161 | . 43 39 78 . . 1 . . . . . Launcher 52 | . . . 4 . 31 . . . . 17 . Special . | . . . . . . . . . . . . Kinetic 287 | 6 49 39 94 18 . 20 5 12 . 44 . Thermal 73 | 6 2 . . . . . 2 14 . 49 . Explosive 52 | . . . 4 . 31 . . . . 17 . Electromagnetic 37 | . 1 25 3 . . . . . . 8 . Robot Hit Streak 36 | 6 17 16 24 8 18 21 8 12 . 36 . Robot Miss Streak 4 | 1 4 1 4 3 1 2 4 4 . 3 . Penetration Max 3 | . . . . . . . . . . 3 . Secondary Targets 2 | . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . Shots Hit Robots 389 | 10 33 49 76 12 30 27 20 33 1 93 5 Core Hits 248 | 2 16 24 45 15 6 8 9 35 . 87 1 Critical Kills 6 | . . . . . . . . . . 6 . Critical Parts Destroyed 20 | . . . 1 . . 5 2 1 . 11 . Critical Strikes 33 | 2 . 3 2 . . 5 2 1 . 17 1 Burn 2 | 2 . . . . . . . . . . . Destroy 18 | . . . 1 . . . . . . 17 . Blast 3 | . . 2 1 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 8 | . . . . . . 5 2 1 . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 51 | . . . . . . 13 15 11 1 4 7 Impact 37 | . . . . . . 13 15 9 . . . Slashing 14 | . . . . . . . . 2 1 4 7 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . Damage Inflicted 14245 | 128 547 914 1505 461 2168 835 853 1099 22 5565 148 Guns 3778 | 128 99 273 272 225 . 217 99 675 . 1790 . Cannons 1949 | . 448 526 975 . . . . . . . . Explosions 6464 | . . 115 258 236 2168 . . . . 3687 . Melee 2041 | . . . . . . 618 754 424 22 75 148 Ramming 13 | . . . . . . . . . . 13 . Kinetic 3549 | 64 511 526 1224 225 . 217 80 291 . 411 . Thermal 1743 | 64 12 31 . . . . 19 384 . 1233 . Explosive 6433 | . . 84 258 236 2168 . . . . 3687 . Electromagnetic 466 | . 24 273 23 . . . . . . 146 . Impact 1754 | . . . . . . 618 754 382 . . . Slashing 287 | . . . . . . . . 42 22 75 148 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . 10 13 . 1 1 8 17 Average Corruption 5 | . . . . . 7 10 . 1 1 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 91 | . . . . . 7 56 . 3 6 17 2 Message Errors 21 | . . . . . . 17 . . . 4 . Matter Fused 25 | . . . . . 3 15 . 1 2 3 1 Heat Flow Errors 5 | . . . . . 1 3 . . 1 . . Energy Discharges 12 | . . . . . . 7 . 1 1 3 . Parts Rejected 5 | . . . . . 2 . . . . 2 1 Data Loss (minor) 8 | . . . . . . 6 . 1 . 1 . Data Loss (major) 9 | . . . . . 1 5 . . 2 1 . Misfires 4 | . . . . . . 3 . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 789 | . 3 42 10 6 . 330 192 155 . 51 . Projectiles 13 | . 3 . 10 . . . . . . . . Explosions 99 | . . 42 . 6 . . . . . 51 . Melee 677 | . . . . . . 330 192 155 . . . Knockbacks 49 | . 8 13 16 . . 5 4 3 . . . Impact 12 | . . . . . . 5 4 3 . . . Kinetic 32 | . 8 10 14 . . . . . . . . Secondary 5 | . . 3 2 . . . . . . . . Self-Inflicted Damage 496 | . . 94 . 55 204 . . . . 143 . Shots 16 | . . 3 . 1 9 . . . . 3 . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | 27 24 108 33 . 172 222 80 391 167 472 . Average Temperature 101 | 11 12 34 10 . 138 94 38 179 87 128 . Received Heat Transfer 1181 | . 30 171 360 . . 9 198 133 . 235 45 Effects 12 | . . . . . . . . 3 . 9 . Shutdowns 4 | . . . . . . . . 1 . 3 . Energy Bleed 2 | . . . . . . . . 1 . 1 . Interference 3 | . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 1 . . . Combat Hostiles 4 | . . . . . . 1 2 1 . . . Parts Fried 3 | . . . . . . . 2 . . 1 . Impact Corruptions 25 | . . . . . . 12 9 4 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 2630 | 333 37 50 . . . . 37 825 . 1348 . Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . . . . . 3 1 Low Security (%) 90 | 100 100 100 100 100 100 100 100 100 100 13 65 Level 1 4 | . . . . . . . . . . 23 34 Level 2 . | . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . 62 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1031 | 5 65 176 95 62 11 40 53 170 . 1031 384 Initial 384 | . . . . . . . . . . . 384 Average 76 | . 13 68 19 1 1 3 11 44 . 649 138 Influence Increases 3643 | 10 364 440 551 77 40 161 123 306 . 1571 . Destroy 0b10 Robot/C 1860 | . 220 300 320 20 . 120 80 160 . 640 . Destroy 0b10 Robot/NC 185 | 10 20 5 25 15 . . . . . 110 . Destroy Leader 452 | . 44 62 114 12 . 40 20 20 . 140 . Allied During Kill 224 | . . . . . . . . . . 224 . Successful Hack 67 | . 14 17 15 . . . 8 6 . 7 . Disable Machine 126 | . . 18 . 18 . . . . . 90 . Destroy Structure 489 | . 6 38 32 12 40 1 . . . 360 . Lose Combat Pursuer 240 | . 60 . 45 . . . 15 120 . . . Influence Decreases 3643 | 10 364 440 551 77 40 161 123 306 . 660 911 Entered New Map 527 | . . . . . . . . . . . 527 Time Decay 2823 | 10 364 430 484 77 34 161 123 306 . 450 384 Lost Part 153 | . . 10 67 . 6 . . . . 70 . Lost Ally 140 | . . . . . . . . . . 140 . Squads Dispatched 33 | . 2 1 1 8 . 3 2 4 . 9 3 Investigation 11 | . 2 1 1 2 . 1 . 2 . 1 1 Extermination 11 | . . . . 3 . 2 1 2 . 1 2 Reinforcement 6 | . . . . 3 . . 1 . . 2 . Assault 3 | . . . . . . . . . . 3 . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Distress Signals 10 | . 1 . 3 . . 1 1 . . 4 . Communications Jammed 144 | . . . . . . . . . . 144 . Distress Signals 134 | . . . . . . . . . . 134 . Times Spotted 145 | . 19 18 29 4 5 11 8 13 1 31 6 Peak Tracking Total 5 | . 4 4 5 2 3 3 3 5 1 5 5 Tactical Retreats 12 | . 4 . 1 . . . 2 2 . 2 1 ECM-based Alert Blocks 4 | . . . . . . . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Traps Triggered 7 | . 2 . . 1 . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Machines Disabled 14 | . . 2 . 2 . . . . . 10 . Max in Single Turn 2 | . . 2 . 2 . . . . . 2 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Machines Accessed 21 | . 3 3 5 3 . 1 1 2 . 2 1 Terminals 16 | . 3 2 2 3 . 1 1 1 . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 57 | . 10 11 12 6 . 3 1 7 . 4 3 Successful 27 | . 4 9 9 . . . 1 3 . 1 . Failed 29 | . 6 2 2 6 . 3 . 4 . 3 3 Catastrophic 9 | . 1 1 1 2 . . . 2 . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 27 | . 5 1 2 6 . 3 1 2 . 4 3 Terminals 36 | . 10 4 3 6 . 3 1 2 . 4 3 Fabricators . | . . . . . . . . . . . . Repair Stations 17 | . . 7 5 . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 4 2 2 . . . 1 . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . Level Access Points 5 | . 1 1 1 . . . 1 . . 1 . Registered Components 3 | . 1 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . . 7 4 . . . . 3 . . . Scan Component 8 | . . 4 2 . . . . 2 . . . Repair 6 | . . 3 2 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 2 4 3 . 1 . 2 . 2 1 Full Trace Events 9 | . . 1 1 2 . 1 . 2 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . Parts Repaired 6 | . . 3 2 . . . . 1 . . . Time 173 | . . 84 70 . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Total Allies 20 | . . . . . . . . . 20 . . Largest Group 20 | . . . . . . . . . 20 19 . Highest-Rated Group 779 | . . . . . . . . . 779 729 . Highest-Rated Ally 50 | . . . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . . 10 66 . Total Damage 4968 | . . . . . . . . . 319 4649 . Kills 28 | . . . . . . . . . 1 27 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Active Infowar (turns) 12297 | 30 1250 927 1492 2536 157 1447 664 1084 656 968 1086 Optics 8097 | . . . 1491 2536 134 . 142 1084 656 968 1086 Sensors 7521 | . . . 263 2536 128 1447 649 1084 656 758 . Terrain 2520 | 30 1250 927 313 . . . . . . . . Structural 5000 | . . 886 1492 2536 86 . . . . . . Jamming 3416 | . . . . 122 157 535 . . 645 968 989 ECM 1222 | . . . . . . 12 18 21 . 159 1012 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Turns Passed 12459 | 132 1250 927 1492 2536 171 1493 664 1084 656 968 1086 Spaces Moved 4667 | 72 684 355 626 346 100 741 217 377 359 403 387 Core 241 | 14 1 . . . 66 152 . . . . 8 Treads 2177 | . . . . . . 447 217 372 359 403 379 Legs 2242 | 58 681 355 626 346 34 142 . . . . . Wheels 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . 5 . . . Fastest Speed 50 | 50 105 190 118 118 50 50 163 170 165 160 50 Average Speed 168 | 109 159 190 148 130 98 166 165 185 171 176 238 Slowest Speed 665 | 150 400 190 190 193 193 245 170 665 250 240 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 82 29 55 8 68 21 5 6 96 16 13 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 105 | . . . . . . . . . . 105 . Terrain Destroyed 412 | . . 50 31 11 79 1 . . . 240 . Melee . | . . . . . . . . . . . . Projectile 9 | . . . 1 . . 1 . . . 7 . AOE 403 | . . 50 30 11 79 . . . . 233 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Total 8739 | 113 794 544 1096 2418 139 954 484 717 399 546 535 Wait 3405 | 20 52 131 349 2040 18 146 223 268 . 34 124 Move 4658 | 71 683 354 625 346 99 740 216 377 358 402 387 Hop . | . . . . . . . . . . . . Pick Up 124 | 9 12 14 24 7 1 15 7 9 3 16 7 Fast Attach 31 | . 3 . 4 . . 2 1 10 11 . . Attach 66 | 7 1 5 9 2 2 10 7 2 1 15 5 Detach 1 | . . . . . . . 1 . . . . Swap 78 | . 7 4 17 7 2 9 6 11 6 6 3 Drop 82 | . 10 4 17 7 . 2 3 17 17 3 2 Fire 241 | 6 26 32 51 9 17 17 5 14 . 64 . Melee 49 | . . . . . . 13 15 9 1 4 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 11) 1176 | -10/Materials | Discovered new exit (range 7) 1364 | -10/Materials | Discovered new exit (range 8) 1383 | -10/Materials | Entered another Materials area 1383 | -9/Materials | Evolved 2 slots: Utility x2 1712 | -9/Materials | Identified exit to Materials 1754 | -9/Materials | Discovered new exit (range 13) 1939 | -9/Materials | Repaired Imp. Ion Engine 1967 | -9/Materials | Repaired Ion Engine 1994 | -9/Materials | Repaired Lgt. Cannon 2113 | -9/Materials | Build established: Skirmisher 2310 | -9/Materials | Entered another Materials area 2310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2654 | -8/Materials | Lost 6 parts (1p3n1u1w) 2689 | -8/Materials | Identified exit to Factory 2927 | -8/Materials | Build established: Mutant 3348 | -8/Materials | Repaired Imp. Ion Engine+ 3387 | -8/Materials | Repaired Carbon-fiber Leg 3454 | -8/Materials | Central database locked down 3802 | -8/Materials | Entered Factory 3802 | -7/Factory | Evolved 2 slots: Utility x2 4101 | -7/Factory | Build established: Hacker-Skirmisher 6338 | -7/Factory | Sucked down chute 6338 | -7/Factory | Entered Waste 6353 | -7/Waste | EMP discharged 6389 | -7/Waste | Spotted C-40 Crusher 6390 | -7/Waste | Destroyed C-40 Crusher 6405 | -7/Waste | Spotted C-40 Crusher 6412 | -7/Waste | Spotted C-40 Crusher 6412 | -7/Waste | Destroyed C-40 Crusher 6413 | -7/Waste | Spotted C-40 Crusher 6421 | -7/Waste | Spotted C-40 Crusher 6453 | -7/Waste | EMP discharged 6453 | -7/Waste | System corruption reached 10% 6463 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6466 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6469 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6472 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6489 | -7/Waste | Spotted C-40 Crusher 6501 | -7/Waste | Discovered new exit (range 16) 6503 | -7/Waste | Lost 4 parts (1n2u1w) 6508 | -7/Waste | Identified exit to Factory 6509 | -7/Waste | Entered Factory 6947 | -7/Factory | Build established: Infiltrator-Mutant 7387 | -7/Factory | Build established: Mutant 7974 | -7/Factory | Discovered new exit (range 15) 7999 | -7/Factory | Identified exit to Factory 8002 | -7/Factory | Entered another Factory area 8002 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8290 | -6/Factory | Identified exit to Factory 8666 | -6/Factory | Entered another Factory area 8666 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8804 | -5/Factory | Build established: Assassin 9605 | -5/Factory | Repaired Lgt. Deuterium Engine 9721 | -5/Factory | Build established: Hacker-Assassin 9750 | -5/Factory | Sucked down chute 9750 | -5/Factory | Entered Waste 9751 | -5/Waste | Joined by Warlord forces that had cleared the area 9760 | -5/Waste | Found Prototype Device 9761 | -5/Waste | Identified Exp. Transmission Jammer 9830 | -5/Waste | A Compactor rumbled back to life 9830 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9832 | -5/Waste | Spotted C-40 Crusher 9833 | -5/Waste | Allies destroyed C-40 Crusher 10063 | -5/Waste | Found Adv. Powered Armor 10141 | -5/Waste | Discovered new exit (range 22) 10367 | -5/Waste | Found Fusion Bomb Launcher 10374 | -5/Waste | Identified exit to Factory 10406 | -5/Waste | Entered Factory 10406 | -5/Factory | Accompanied by 19 allies 10533 | -5/Factory | Lost 9 allies 10594 | -5/Factory | Allied Derelicts emerged from ambush trap array 10653 | -5/Factory | Identified exit to Factory 10705 | -5/Factory | Build established: Hacker-Tank 10741 | -5/Factory | Discovered new exit (range 13) 10759 | -5/Factory | Lost 3 allies 10793 | -5/Factory | Spotted B-75 Beast 10794 | -5/Factory | Lost 3 allies 10795 | -5/Factory | Identified exit to Upper Caves 10817 | -5/Factory | Destroyed B-75 Beast 10847 | -5/Factory | Lost 3 allies 11006 | -5/Factory | First assault squad dispatched 11101 | -5/Factory | Build established: Scavenger-Tank 11219 | -5/Factory | Lost 3 parts (2u1w) 11313 | -5/Factory | Crushed by falling debris 11344 | -5/Factory | Lost 4 parts (1u3w) 11374 | -5/Factory | Entered another Factory area 11374 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11437 | -4/Factory | Build established: Scavenger-Mutant 11593 | -4/Factory | Spotted B-86 Titan 12420 | -4/Factory | System corruption reached 10% 12434 | -4/Factory | Core integrity fell below 50% 12453 | -4/Factory | Core integrity fell below 20% 12460 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- corruption cleaned. 12415_ Dispersion Rifle destroyed. 12419_ Exp. Transmission Jammer destroyed. 12421_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12425_ P-70 Sage Unknown Energy Gun severed. 12425_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12431_ System corrupted: Imp. Heavy Armor Plating rejected. 12432_ Imp. Coolant Injector destroyed. 12435_ Axe destroyed. 12437_ Acquired Antimatter Reactor. 12442_ Door malfunctions. 12444_ U-05 Engineer repairs door. 12454_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 12456_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 12457_ Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????# ##### ### #???????????????? | | ??????????# u g @ **| #???????????????? | | ??????????# u# ] *|! #???????????????? | | ??????????# ????# p|!p #???????????????? | | ??????????+ ????????#u pp #???????????????? | | ??????????#????????????# ! #???????????????? | | ???????????????????????# [ #???????????????? | | ?????????## ??????????# =! #???????????????? | | ???????? ##########+###########??????????? | | ??????? #??????????? | | ??????? ^ #??????????? | | ??????????""""" =%! ^ ##########?? | | ????????????""" ! # #?? | | ????????????""" # """ #?? | | ????????????""" ############## # """ #?? | | ????????????""" ??????????????# # """ ### | | ????????????""" ???????????????# # ! + | | ?????????????""?????????????????# + """ # # | | ?????????????"??????????????????# # """ # # | | ????????????????????# "" ##### # """ + # | | ????????????????????# ""S / # # # | | ????????????????????# "" #######+#########+## # | | ????????????????????????????# #?# # | | ????????????????????????????# """""" #?# # | | ????????????????????????????# """""" #?# # | | ????????????????????????????# """""" #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 67 Energy Capacity 775 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 22 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 7 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 72% | -9/Materials Ion Engine | 65% | -9/Materials Lgt. Cannon | 30% | -9/Materials Imp. Ion Engine | 45% | -8/Materials Carbon-fiber Leg | 46% | -8/Materials Lgt. Deuterium Engine | 36% | -5/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Below Collateral Damage I Laugh At Your Crits Omniscient Cartographer Oops Respectable Loadout Significant Disruption Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed DeliveryProjectileMatter Manual? 0 Play Time 02:15:04 Cumulative 14.6 hours Start 2025.11.19 @ 23:35:46 End 2025.11.20 @ 22:47:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c33cc20-e889-4d1f-b0b3-877cf25d8224