Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 17:23:50 Player: Jelly Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1376) 1376 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1994) 1994 TOTAL SCORE: 7285 Bonus ------- Follower Combat Kills 199 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -105 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 100/100 System Corruption 10% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Compact Matter Pod (150) Remote Datajack Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner 0b10 Alert Chip Hacking Suite Recalibrator Thief Drone Bay > --- WEAPON ----------- Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Gravmag System Compact Matter Pod Advanced Beam Rifle Ion Cannon Gauss Rifle Mini Grenade Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility 0b10 Alert Chip Device Structural Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 58 | . 3 6 4 . 13 6 5 1 6 14 Power 4 | . . 1 . . . 2 . . . 1 Engine . | . . . . . . . . . . . Core 4 | . . 1 . . . 2 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 14 | . . 2 . . 4 1 2 . 1 4 Treads 2 | . . 1 . . 1 . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover 9 | . . . . . 3 1 2 . 1 2 Flight 2 | . . . . . . . . . . 2 Utility 20 | . 2 2 4 . 4 1 1 . 4 2 Device 10 | . . 1 2 . 3 1 . . 1 2 Storage 4 | . . 1 1 . 1 . 1 . . . Processor 3 | . 1 . 1 . . . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 2 | . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 20 | . 1 1 . . 5 2 2 1 1 7 Energy Gun 1 | . . . . . . . . . 1 . Energy Cannon 3 | . . . . . 1 1 1 . . . Ballistic Gun 5 | . 1 1 . . 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 5 | . . . . . 1 . 1 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 5 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . . . . 2 Parts Lost 19 | . 1 2 . . . 1 . . . 15 Power 1 | . . . . . . . . . . 1 Propulsion 7 | . . 1 . . . 1 . . . 5 Utility 8 | . 1 . . . . . . . . 7 Weapon 3 | . . 1 . . . . . . . 2 Highest Loss Streak 7 | . 1 2 . . . 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 100 95 99 90 90 88 47 Engine 1 | . 14 . . . . . . . . . Core 9 | . . 13 14 14 9 9 9 9 7 2 Treads 6 | . . 13 14 14 7 . . . . . Leg 3 | . 28 1 . . . . . . . . Wheel 5 | . . 13 14 14 3 . . . . . Hover 10 | . . . . . 15 27 27 27 23 4 Device 13 | . . 10 4 . 26 27 27 27 22 5 Storage 11 | . 14 14 14 14 9 9 9 9 7 4 Processor 8 | . 5 3 9 14 9 9 9 9 11 14 Energy Cannon 2 | . . . . . 3 8 8 2 . . Ballistic Gun 15 | . 28 28 28 28 10 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 12 15 28 28 27 33 32 32 27 25 25 Greatest Support 27 | 20 20 20 10 10 27 27 27 27 27 26 Greatest Overweight (x) 4 | . . 2 2 2 3 1 1 . . 4 Average Overweight (x) . | . . 1 2 2 . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 10 10 10 10 10 Average Capacity 11 | . 8 14 15 15 11 10 10 10 10 7 Most Carried 15 | . 8 9 11 15 14 10 10 10 10 9 Average Carried 9 | . 7 8 9 12 10 9 9 10 9 6 Final Capacity 15 | 8 8 15 15 15 10 10 10 10 10 5 Final Carried 15 | 6 8 9 11 15 10 10 10 10 9 5 Class Distribution -------------------- 55% | Mutant 27% | Scout 8% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Skirmisher | -8/Garrison Scout | -8/Materials Scout | -8/Garrison Scout | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1176 | 200 85 75 . 42 115 313 . 12 201 133 Remotely . | . . . . . . . . . . . Salvage Created 1370 | . 258 142 . 30 352 259 60 12 61 196 Parts 82 | . 16 12 . . 26 12 3 1 4 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 41 | . 10 2 . 1 8 6 1 3 1 9 Melee 1 | . . . . . . . . . . 1 Guns 15 | . 10 2 . 1 1 . . . 1 . Cannons 9 | . . . . . 2 6 1 . . . AOE 12 | . . . . . 5 . . 3 . 4 Classes Destroyed 9 | . 2 1 . . 3 2 . . . 1 Worker 2 | . . . . . 2 . . . . . Builder 4 | . . 2 . . 2 . . . . . Swarmer 15 | . 6 . . . 2 . . 3 . 4 Cutter 2 | . . . . . . . . . . 2 Grunt 16 | . 4 2 . 1 3 4 . . . 2 Brawler 2 | . . . . . . 1 . . . 1 Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . . . . 2 . 1 . 1 . Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 11 | . 5 2 . 1 11 5 1 3 1 4 Combat Bots Only 7 | . 5 2 . 1 7 5 1 3 1 4 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 1 3 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 3 . 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 2994 | . 362 267 . . 370 412 48 9 86 1440 Core 970 | . 64 21 . . 112 44 18 9 16 686 Absorbed by Shields 118 | . . . . . . . . . . 118 Redirected to Shielding 114 | . . . . . . . . . . 114 Regen/Repaired (Parts) 43 | . . . . . . . 43 . . . Core Remaining (%) 77 | 100 . . . 66 . . . 66 . . Volleys Fired 110 | . 30 14 . 1 18 28 8 1 6 4 Largest 2 | . 2 2 . 2 2 2 1 1 1 1 Hottest 104 | . 40 40 . 40 63 104 60 30 55 30 Shots Fired 184 | . 60 28 . 2 23 52 8 1 6 4 Gun 109 | . 60 28 . 2 13 . . . 6 . Cannon 66 | . . . . . 6 52 8 . . . Launcher 9 | . . . . . 4 . . 1 . 4 Special . | . . . . . . . . . . . Kinetic 129 | . 60 28 . 2 13 26 . . . . Thermal 40 | . . . . . . 26 8 . 6 . Explosive 9 | . . . . . 4 . . 1 . 4 Electromagnetic 6 | . . . . . 6 . . . . . Robot Hit Streak 8 | . 7 7 . 6 8 4 1 2 2 . Robot Miss Streak 5 | . 2 4 . . 4 5 1 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 131 | . 42 20 . 2 16 26 1 1 3 20 Core Hits 89 | . 19 10 . 2 31 12 1 3 4 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 5 Critical Strikes 7 | . . . . . . 1 . . . 6 Blast 1 | . . . . . . 1 . . . . Smash 6 | . . . . . . . . . . 6 Melee Attacks 26 | . . . . . . . . . . 26 Impact 26 | . . . . . . . . . . 26 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3574 | . 334 195 . 18 933 637 23 129 73 1232 Guns 700 | . 334 172 . 18 103 . . . 73 . Cannons 765 | . . . . . 105 637 23 . . . Explosions 1152 | . . . . . 725 . . 129 . 298 Melee 934 | . . . . . . . . . . 934 Ramming 23 | . . 23 . . . . . . . . Kinetic 960 | . 334 172 . 18 103 333 . . . . Thermal 512 | . . . . . 112 304 23 . 73 . Explosive 1001 | . . . . . 574 . . 129 . 298 Electromagnetic 144 | . . . . . 144 . . . . . Impact 934 | . . . . . . . . . . 934 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 Average Corruption 9 | . . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 323 | . . . . . 38 . . . . 285 Projectiles . | . . . . . . . . . . . Explosions 38 | . . . . . 38 . . . . . Melee 285 | . . . . . . . . . . 285 Knockbacks 8 | . . . . . . 3 . . . 5 Impact 5 | . . . . . . . . . . 5 Kinetic 3 | . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 41 | . . 10 . . . . . . . 31 Shots 1 | . . . . . . . . . . 1 Rammed 3 | . . 3 . . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 82 | . 70 55 . 4 26 82 . . . 2 Average Temperature 24 | . 19 16 . 3 12 48 . . . 2 Received Heat Transfer 1257 | . 168 147 . . 270 171 27 . 24 450 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions 11 | . . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 866 | . . . . . 200 481 37 . 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 343 | . 343 95 . 120 244 320 189 115 87 126 Initial 156 | . . 55 . . . 109 156 63 60 60 Average 99 | . 191 56 . 51 44 228 106 97 82 89 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 87 | . 51 100 . 100 99 33 100 100 100 100 Level 1 12 | . 48 . . . . 66 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . . . . . Investigation 1 | . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 11 | . 1 . . . 6 . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 15 2 . 5 28 7 9 2 1 17 Peak Tracking Total 12 | . 4 2 . 3 12 4 5 2 1 7 Tactical Retreats 9 | . . . . . 3 . 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 5 | . . . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . Reused 2 | . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 4 | . . . . . 3 1 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 20 | . 3 . . 1 3 . 10 . 3 . Terminals 12 | . 2 . . . 2 . 7 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 44 | . 6 . . 1 8 . 24 . 5 . Successful 31 | . 5 . . 1 5 . 17 . 3 . Failed 13 | . 1 . . . 3 . 7 . 2 . Catastrophic 2 | . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 1 . 3 . 4 . 15 . . . Terminals 34 | . 5 . . . 7 . 20 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . 2 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Terminal Hacks 16 | . 4 . . 1 2 . 8 . 1 . Record 1 | . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . 2 . . . Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . 1 . Scan Component 2 | . . . . . . . 1 . 1 . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 7 | . . . . . 2 . 5 . . . Terminals 7 | . . . . . 2 . 5 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 6 | . . . . . 2 . 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 3 . 9 . 2 . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 44 | . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 6 | . . 3 . 2 . . 1 . . . Largest Group 5 | . . 3 3 5 3 . 1 . . . Highest-Rated Group 83 | . . 40 40 83 56 . 10 . . . Highest-Rated Ally 31 | . . 16 16 31 28 . 10 . . . Total Orders 1 | . . . . . . 1 . . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 70 | . . . . 27 36 4 . . 3 . Total Damage 665 | . . . . 390 238 29 . . 8 . Kills 8 | . . . . 5 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 13 | . . . . . 9 3 . . 1 . Drone Recoveries 11 | . . . . . 7 3 . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 3641 | . 440 624 412 431 418 265 462 111 271 207 Spaces Moved 3457 | 1 259 505 366 347 426 135 701 160 436 121 Core 27 | . . . . . . . . . . 27 Treads 7 | . . 7 . . . . . . . . Legs 260 | 1 259 . . . . . . . . . Wheels 1337 | . . 498 366 347 126 . . . . . Hover 1778 | . . . . . 300 135 701 160 436 46 Flight 48 | . . . . . . . . . . 48 Fastest Speed 32 | 120 120 95 110 110 52 52 52 52 52 32 Average Speed 82 | 120 120 109 110 110 73 99 55 52 52 59 Slowest Speed 250 | 120 120 160 110 110 205 112 112 52 52 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 53 87 86 80 40 33 51 38 10 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 52 | . . . . . 23 . 4 9 . 16 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 4 . . . AOE 48 | . . . . . 23 . . 9 . 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 4027 | . 339 553 375 395 516 215 767 185 475 207 Wait 232 | . 45 19 2 42 28 13 38 25 19 1 Move 3445 | . 258 504 365 346 425 133 700 158 435 121 Hop . | . . . . . . . . . . . Pick Up 38 | . 2 3 . 5 11 4 6 . 4 3 Fast Attach 22 | . 1 2 3 . 8 . 1 . 1 6 Attach 21 | . 1 2 . . 4 2 2 . 4 6 Detach 15 | . . 2 3 . 3 . 2 . 1 4 Swap 15 | . 1 2 1 . 1 4 2 1 1 2 Drop 42 | . . 2 1 1 18 5 8 . 4 3 Fire 110 | . 30 14 . 1 18 28 8 1 6 4 Melee 26 | . . . . . . . . . . 26 Ram 2 | . . 2 . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 57 | . . . . . . 26 . . . 31 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 377 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered new exit (range 15) 440 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Entered Mines 704 | -10/Mines | Learned location of Zion (-6) 731 | -10/Mines | Learned location of Storage (-8) 913 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 944 | -10/Mines | Discovered exit to Materials (range 7) 1042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Entered Exiles 1065 | -10/Exiles | Accompanied by 3 allies 1092 | -10/Exiles | Met 8R-AWN 1112 | -10/Exiles | Met EX-HEX 1141 | -10/Exiles | Met EX-BIN 1157 | -10/Exiles | Aligned with FarCom system 1158 | -10/Exiles | Given EX-Vault access code 1184 | -10/Exiles | Opened EX-Vault 1189 | -10/Exiles | Found Prototype Device 1189 | -10/Exiles | Identified Chronowheel 1189 | -10/Exiles | Activated Chronowheel 1196 | -10/Exiles | Found Prototype Device 1196 | -10/Exiles | Identified PSU Rigger 1204 | -10/Exiles | Found Prototype Processor 1204 | -10/Exiles | Identified 0b10 Alert Chip 1228 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1258 | -10/Exiles | Met EX-DEC 1295 | -10/Exiles | Visited The Gauntlet 1461 | -10/Exiles | Discovered new exit (range 10) 1477 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1477 | -10/Exiles | Entered Mines 1477 | -9/Mines | Accompanied by 3 allies 1477 | -9/Mines | Discovered new exit (range 6) 1534 | -9/Mines | Learned Materials terminal intel 1559 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1782 | -9/Mines | Found the Drone Emporium 1786 | -9/Mines | Found Prototype Device 1859 | -9/Mines | Discovered new exit (range 15) 1908 | -9/Mines | Entered Materials 1908 | -8/Materials | Accompanied by 3 allies 1908 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1909 | -8/Materials | Identified exit to Factory 1909 | -8/Materials | Identified Thief Drone Bay 1910 | -8/Materials | Loaded intel: 12 terminal locations 1913 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1947 | -8/Materials | Identified exit to Storage 2291 | -8/Materials | Garrison activated, responded to threat 2324 | -8/Materials | Identified exit to Garrison 2326 | -8/Materials | Entered Garrison 2333 | -8/Garrison | Destroyed 7 combat bots 2343 | -8/Garrison | Triggered checkpoint 2565 | -8/Garrison | Discovered new exit (range 12) 2585 | -8/Garrison | Installed Relay Interface Framework 2591 | -8/Garrison | Entered Materials 2629 | -8/Materials | Build established: Skirmisher 2915 | -8/Materials | Repaired Gravmag System 2941 | -8/Materials | Build established: Scout 3053 | -8/Materials | Identified exit to Garrison 3053 | -8/Materials | Entered Garrison 3056 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3140 | -8/Garrison | Triggered checkpoint 3156 | -8/Garrison | Discovered exit to Factory (range 15) 3164 | -8/Garrison | Entered Factory 3164 | -7/Factory | Evolved 2 slots: Utility x2 3282 | -7/Factory | Discovered new exit (range 10) 3298 | -7/Factory | Identified exit to Lower Caves 3435 | -7/Factory | Identified exit to Garrison 3435 | -7/Factory | Entered Garrison 3463 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | System corruption reached 10% 3530 | -7/Garrison | Core integrity fell below 50% 3536 | -7/Garrison | Lost 7 parts (1p1n5u) 3632 | -7/Garrison | Core integrity fell below 20% 3642 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03631_ Field strength at 43. 03632_ Field strength at 38. 03633_ Reaction Control System destroyed. 03633_ Field strength at 19. 03634_ Field strength at 1. 03635_ Stasis field depleted. 03635_ Triggered Stasis Trap. 03635_ A bubble of rippling energy engulfs the area. 03635_ Field strength at 95. 03635_ Field strength at 90. 03636_ Field strength at 85. 03636_ 0b10 Alert Chip destroyed. 03637_ Field strength at 76. 03638_ Field strength at 62. 03639_ Field strength at 37. 03640_ Field strength at 28. 03640_ Surge Thruster destroyed. 03641_ Field strength at 11. 03642_ Field strength at 5. 03642_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ???????????????###+####### ############?????????? | | ???????????????# Y ????????? | | ???????????????# g g ????????? | | ???????????????# x @ ????????? | | ???????????????# ###############???????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ?????????####??# #?????????????????????????????? | | ?????? ??# ?# #?????????????????????????????? | | ????## ## ## #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# #?????????????????????????????? | | ????# ## ## #?????????????????????????????? | | ????# ## ## ###???????????????????????????? | | ??? #???????????????????????????? | | ??? #???????????????????????????? | | ??? l#???????????????????????????? | | ??? ####????????????????????????? | | ????# ## # [ ### #????????????????????????? | | ???## ## # #######??????????????????? | | [ %#??????????????????? | | = #??????????????????? | | ???## [%#??????????????????? | | ????## ## # # # =# =!#??????????????????? | | ?????#???# ## # # #### ]#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorMassDetonator Manual? 0 Play Time 01:00:02 Cumulative 24.5 hours Start 2023.01.05 @ 16:40:44 End 2023.01.06 @ 17:23:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b91705a6-9603-490e-959d-61ed196832b1