Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.13 @ 21:14:29 Player: Sigil Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (388) 388 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 4881 Bonus ------- Met Imprinter 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Signal Interpreter Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Actuator Array Advanced ECM Suite Makeshift Armor Plating Heavy Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Microactuators Actuator Array Improved Medium Armor Plating Makeshift Armor Plating System Shield > --- WEAPON ----------- Dirty Datajack Power Sword > --- INVENTORY -------- Improved Signal Interpreter Advanced ECM Suite Heavy Rocket Launcher Dirty Datajack Dirty Datajack [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Gravmag Array Treads Light Treads Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Compact Battery Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 . 2 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 53 | 6 3 . 4 7 9 5 10 3 4 2 Power 4 | . . . 2 . . . 1 1 . . Engine 4 | . . . 2 . . . 1 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 2 . . 4 2 1 . . . . Treads 5 | 2 . . . 3 . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . . Flight 4 | . 2 . . 1 1 . . . . . Utility 23 | 1 1 . 1 2 4 3 6 2 2 1 Device 8 | 1 . . . . 2 2 1 1 1 . Storage 3 | . . . . . . . 3 . . . Processor 4 | . . . . . 2 . . 1 1 . Hackware 4 | . 1 . . 1 . . 1 . . 1 Protection 4 | . . . 1 1 . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 15 | 3 . . 1 1 3 1 3 . 2 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 3 | . . . . 1 1 . . . 1 . Slashing Weapon 5 | . . . . . 2 1 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 . Parts Lost 24 | . . . 2 3 5 . 6 5 . 3 Power 2 | . . . . . . . 1 1 . . Propulsion 7 | . . . 1 3 2 . . 1 . . Utility 14 | . . . 1 . 3 . 5 2 . 3 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 5 | . . . 2 2 5 . 2 3 . 2 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 48 | . 61 55 39 30 49 34 62 43 34 39 Treads 2 | . 18 . . 7 2 . . . . . Hover 2 | . . . . . 4 4 6 4 . . Flight 2 | . 9 22 18 2 4 . . . . . Device 10 | . . . . . 3 13 20 10 13 8 Processor 7 | . . . . . 10 6 6 6 14 20 Hackware 6 | . 4 11 9 7 7 6 5 6 6 8 Protection 4 | . . . . 7 6 2 8 4 . . Ballistic Gun 3 | . 28 22 4 . . . . . . . Impact Weapon 1 | . . . . 2 6 . . . . . Slashing Weapon 1 | . . . . . . . 6 2 . . Special Melee Weapon 1 | . . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 21 | 4 3 3 8 4 6 14 21 19 3 8 Greatest Support 29 | 20 8 8 8 23 14 20 29 20 3 3 Greatest Overweight (x) 4 | 1 . . . . 1 . . 4 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Matter Collected 825 | 308 119 . . . 139 45 77 20 40 77 Remotely . | . . . . . . . . . . . Salvage Created 418 | 111 155 . . . 19 . 106 . . 27 Parts 40 | 9 21 . . . . . 4 . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 2 . . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 11 | . 4 . . . . . 3 . . 4 Melee 3 | . . . . . . . 3 . . . Guns 4 | . 4 . . . . . . . . . AOE 4 | . . . . . . . . . . 4 Classes Destroyed 8 | 2 6 . . . . . . . . . Worker 1 | . 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 10 | . 3 . . . . . 3 . . 4 Grunt 1 | . 1 . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 3 6 . . . 1 . 2 . . 4 Combat Bots Only 4 | . 3 . . . . . 2 . . 4 Max Kills in Single Turn 2 | 1 1 . . . 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Damage Taken 3992 | . 284 80 209 686 632 149 862 316 . 774 Core 1761 | . 53 28 121 328 379 55 140 104 . 553 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 22 | . . . . . 22 . . . . . Core Remaining (%) 65 | 100 78 . 62 40 45 . . . . . Volleys Fired 42 | 12 24 . 3 . . . . . . 3 Largest 2 | 2 2 . 1 . . . . . . 1 Hottest 100 | 40 40 . 100 . . . . . . 39 Shots Fired 78 | 24 48 . 3 . . . . . . 3 Gun 72 | 24 48 . . . . . . . . . Cannon 3 | . . . 3 . . . . . . . Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 72 | 24 48 . . . . . . . . . Thermal 3 | . . . 3 . . . . . . . Explosive 3 | . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 4 9 . 2 . . . . . . 2 Robot Miss Streak 8 | 2 5 . 8 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 62 | 12 27 . 1 . 2 . 18 . . 2 Core Hits 39 | 5 16 . . . 1 . 11 . . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 30 | . . . . . 7 . 23 . . . Impact 7 | . . . . . 7 . . . . . Slashing 3 | . . . . . . . 3 . . . Piercing 20 | . . . . . . . 20 . . . Sneak Attacks 5 | . . . . . . . 5 . . . Combat Hostiles 4 | . . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1185 | 148 355 . 21 4 48 23 271 . . 315 Guns 442 | 148 294 . . . . . . . . . Cannons 21 | . . . 21 . . . . . . . Explosions 375 | . 61 . . . . . . . . 314 Melee 319 | . . . . . 48 . 271 . . . Ramming 28 | . . . . 4 . 23 . . . 1 Kinetic 442 | 148 294 . . . . . . . . . Thermal 82 | . 61 . 21 . . . . . . . Explosive 314 | . . . . . . . . . . 314 Electromagnetic . | . . . . . . . . . . . Impact 48 | . . . . . 48 . . . . . Slashing 236 | . . . . . . . 236 . . . Piercing 35 | . . . . . . . 35 . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 52 | . . . . . 23 . . . . 29 Projectiles . | . . . . . . . . . . . Explosions 29 | . . . . . . . . . . 29 Melee 23 | . . . . . 23 . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 75 | . 62 . . 2 . 11 . . . . Shots 1 | . 1 . . . . . . . . . Rammed 5 | . . . . 1 . 3 . . . 1 Targets Rammed 5 | . . . . 1 . 3 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 70 | . 7 . 70 . . . 7 . . 1 Average Temperature 19 | . 2 . 31 . . . 4 . . 1 Received Heat Transfer 537 | . 42 18 45 162 81 12 57 9 . 111 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 75 | . 50 . 25 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Peak Influence 400 | 15 333 218 53 188 400 211 . . . . Initial 196 | . 9 140 . 17 91 196 . . . . Average 140 | 3 188 146 21 63 194 197 . . . . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . . Low Security (%) 71 | 100 54 88 100 100 53 70 . . . . Level 1 28 | . 45 11 . . 45 29 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 2 . 2 2 . . . . 1 Investigation 2 | . 1 . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 2 . 1 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Distress Signals 6 | . 1 . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 9 11 11 22 23 2 16 9 . 20 Peak Tracking Total 18 | . 3 10 9 18 10 2 5 7 . 10 Tactical Retreats 19 | . . . 1 3 4 . 4 3 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Machines Disabled 3 | . 3 . . . . . . . . . Max in Single Turn 3 | . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Machines Accessed 24 | . 6 2 5 4 4 . 2 1 . . Terminals 18 | . 6 2 5 4 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . 21 6 17 16 13 . 2 1 . . Successful 47 | . 9 5 12 8 10 . 2 1 . . Failed 29 | . 12 1 5 8 3 . . . . . Catastrophic 4 | . 2 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 60 | . 21 6 12 16 5 . . . . . Terminals 65 | . 21 6 17 16 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 2 4 8 4 2 . 2 1 . . Open Door 4 | . . . 1 . . . 2 1 . . Terminal Index 5 | . 1 1 1 1 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . Zone Layout 8 | . 1 . 3 3 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 7 1 4 4 1 . . . . . Terminals 17 | . 7 1 4 4 1 . . . . . Track 3 | . . . 1 2 . . . . . . Assimilate 3 | . 2 . 1 . . . . . . . Botnet 7 | . 4 1 1 1 . . . . . . Operators 4 | . 1 . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 2 4 4 2 . . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Total Allies 7 | . 1 . 1 . . 1 4 . . . Largest Group 2 | . 1 1 1 . . 1 2 . . . Highest-Rated Group 32 | . 10 10 10 . . 32 29 . . . Highest-Rated Ally 32 | . 10 10 10 . . 32 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . . 1 17 . . . Total Damage 184 | . . . . . . 61 123 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Turns Passed 2666 | 110 248 45 94 156 382 102 664 244 371 250 Spaces Moved 4245 | 91 352 116 196 226 790 145 825 417 653 434 Core 1824 | 90 163 . . 93 222 34 . 135 653 434 Treads 36 | 1 . . . 35 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1218 | . . . . . . 111 825 282 . . Flight 1167 | . 189 116 196 98 568 . . . . . Fastest Speed 37 | 50 37 37 37 40 40 50 60 50 50 50 Average Speed 51 | 57 43 37 38 62 42 57 60 57 50 54 Slowest Speed 250 | 160 50 37 40 160 110 60 60 250 50 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . 3 1 6 4 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 61 19 44 36 29 5 70 72 81 53 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 11 | . . . . . . . 2 3 4 2 Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 59 | . 9 . . . 2 . . . . 48 Melee 2 | . . . . . 2 . . . . . Projectile . | . . . . . . . . . . . AOE 57 | . 9 . . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Total 4612 | 124 403 116 204 234 814 161 997 420 696 443 Wait 213 | 8 21 2 3 1 4 7 130 . 37 . Move 4198 | 90 346 113 183 217 779 144 824 416 652 434 Hop 18 | . 2 1 6 4 5 . . . . . Pick Up 18 | 5 3 . 1 2 3 . 3 . . 1 Fast Attach 39 | 6 1 . 2 5 7 4 7 3 3 1 Attach 12 | . 2 . 1 2 2 1 2 . 1 1 Detach 8 | 1 . . 1 1 1 1 1 . 1 1 Swap 2 | . . . 1 . . . 1 . . . Drop 23 | 2 4 . 3 1 6 . 3 1 2 1 Fire 42 | 12 24 . 3 . . . . . . 3 Melee 30 | . . . . . 7 . 23 . . . Ram 5 | . . . . 1 . 3 . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . 1 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 12) 111 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Accompanied by 1 ally 359 | -9/Materials | Evolved 2 slots: Utility x2 402 | -9/Materials | Discovered new exit (range 5) 404 | -9/Materials | Entered Storage 492 | -9/Storage | Discovered new exit (range 16) 498 | -9/Storage | Entered Materials 498 | -8/Materials | Evolved 2 slots: Utility x2 622 | -8/Materials | Core integrity fell below 50% 647 | -8/Materials | Discovered new exit (range 16) 654 | -8/Materials | Entered Factory 654 | -7/Factory | Evolved 2 slots: Utility x2 772 | -7/Factory | Discovered new exit (range 10) 776 | -7/Factory | Identified exit to Lower Caves 894 | -7/Factory | Discovered new exit (range 11) 1026 | -7/Factory | Core integrity fell below 50% 1035 | -7/Factory | Identified exit to Factory 1036 | -7/Factory | Entered another Factory area 1036 | -6/Factory | Evolved 2 slots: Utility x2 1058 | -6/Factory | Lost 5 parts (2n3u) 1130 | -6/Factory | Discovered new exit (range 11) 1136 | -6/Factory | Identified exit to Lower Caves 1138 | -6/Factory | Entered Lower Caves 1451 | -6/Lower Caves | Spotted B-75 Beast 1799 | -6/Lower Caves | Discovered new exit (range 7) 1801 | -6/Lower Caves | Identified exit to Lower Caves 1802 | -6/Lower Caves | Entered another Lower Caves area 1803 | -6/Lower Caves | Encountered a Warlord checkpoint 1816 | -6/Lower Caves | Discovered new exit (range 5) 1818 | -6/Lower Caves | Identified exit to Factory 1976 | -6/Lower Caves | Learned Factory stockpile data 2007 | -6/Lower Caves | Lost 3 parts (1p1n1u) 2038 | -6/Lower Caves | Discovered new exit (range 10) 2046 | -6/Lower Caves | Identified exit to Zion 2046 | -6/Lower Caves | Entered Zion 2065 | -6/Zion | Given the Hacking Drone Bay 2066 | -6/Zion | Found Prototype Device 2066 | -6/Zion | Identified Hacking Drone Bay 2067 | -6/Zion | Discovered new exit (range 11) 2124 | -6/Zion | Received a visual enhancement algorithm 2186 | -6/Zion | Learned 4 Factory zone layouts 2195 | -6/Zion | Found Prototype Special Weapon 2195 | -6/Zion | Identified RU-N14's Throwing Claymores 2416 | -6/Zion | Identified exit to Proximity Caves 2417 | -6/Zion | Entered Proximity Caves 2506 | -5/Proximity Caves | Spotted B-75 Beast 2524 | -5/Proximity Caves | Core integrity fell below 50% 2623 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2661 | -5/Proximity Caves | Core integrity fell below 20% 2667 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02608_ Found Mak. Axe. 02608_ Found Imp. Plasma Cutter. 02608_ Found Imp. Medium Armor Plating. 02608_ Found Mak. Trap Scanner. 02608_ Found 26 Matter. 02609_ Dropped Hvy. Flail. 02610_ Acquired Mak. Axe. 02623_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02627_ Y-72 Warden: "REQUESTING BACKUP." 02646_ Slug penetrates Wall. 02660_ C-30 ARC bursts open, deploying its payload. 02660_ G-67 Veteran unfolds itself. 02660_ L-41 Fighter unfolds itself. 02660_ G-50 Soldier unfolds itself. 02660_ M-28 Smith unfolds itself. 02660_ Hacking Drone Bay destroyed. 02661_ Slammed into L-41 Fighter. 02661_ Slug penetrates Wall. 02661_ Melee Analysis Suite destroyed. 02667_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##########?????????????????????????????????????? | | #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | #???# "#???????????????????????????????????? | | # #?? # ##???????????????????????????????????? | | # # #+## ##????????????????????????????????????? | | # + # #?????????????????????????????????????? | | # # # #?????????????????????????????????????? | | # #??""""# #?????????????????????????????????????? | | # ######## #????????????????? ???????????????????? | | # #????????????????? ????????????????? | | #### ##??###??????????# ???????????????? | | ## #### #### ###??????? ????????????????? | | ?# ## ##?????? ????????????????? | | ?# #?# #????? ?????????????????? | | ?####### ### #????? ??????????????????? | | ???????## ### ##????? #??????????????????? | | ???????## ##?## #?????? #??????????????????? | | ???##### #???# #????? #??????????????????? | | ???# ##???# ####?? #??????????????????? | | ???## #???## ### ##? #??????????????????? | | ????## ## ##### ## ## #??????????????????? | | ?????# ?# % "## #??????????????????? | | ?????#?## "%## @ #??????????????????? | | ## ## # m #??????????????????? | | # #??????????????????? | | ####### #??????????????????? | | ###### ###?????? #??????????????????? | | ????????# #????????? #?????????????????? | | ????????### #????????? ????????????????? | | ??????????## #???????? ???????????????? | | ???????????## #????????? ??????????????? | | ????????????# ##?????????? ????????????? | | ????????????# #??????????? ????????????? | | ????????????## ##????????????###????????????? | | ?????????????########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 325 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Lance | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Wave Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed NodeContainmentPlating Manual? 0 Play Time 00:49:19 Cumulative 69.2 hours Start 2022.07.13 @ 20:27:07 End 2022.07.13 @ 21:14:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a56548e3-7d80-44c0-ac9e-77792e9f6aae