Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:35:21 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (485) 485 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1535 Bonus ------- None Cogmind --------- Core Integrity 46/400 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine High-capacity Battery (250) High-capacity Matter Pod (0) Sensor Array Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads High-capacity Battery High-capacity Matter Pod Sensor Array Terrain Scanner Targeting Computer EM Shotgun Medium Laser Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 6 9 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 2 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 93 83 Engine 13 | . 14 9 Treads 8 | . 10 . Leg 15 | . 15 17 Device 11 | . 10 17 Storage 13 | . 14 10 Processor 1 | . . 10 Ballistic Gun 19 | . 19 14 Launcher 6 | . 7 1 Naked Turns 26 | . . 26 Heaviest Build 51 | 13 50 51 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 16 18 Most Carried 11 | 5 11 10 Average Carried 7 | 1 7 7 Final Capacity 20 | 8 20 5 Final Carried 11 | 1 11 5 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 408 | 175 129 104 Remotely . | . . . Salvage Created 577 | . 376 201 Parts 44 | . 29 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 13 4 Guns 10 | . 7 3 AOE 7 | . 6 1 Classes Destroyed 5 | . 5 . Worker 2 | . 1 1 Builder 2 | . 1 1 Recycler 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | . 7 4 Best Kill Streak 10 | . 10 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 191 | . 84 107 Missed 57 | . 27 30 Damage Taken 1473 | . 520 953 Core 416 | . 62 354 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 76 | . 45 31 Largest 2 | . 2 2 Hottest 70 | . 50 70 Shots Fired 108 | . 58 50 Gun 98 | . 49 49 Cannon . | . . . Launcher 10 | . 9 1 Special . | . . . Kinetic 79 | . 49 30 Thermal 19 | . . 19 Explosive 10 | . 9 1 Electromagnetic . | . . . Robot Hit Streak 15 | . 15 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 76 | . 40 36 Core Hits 39 | . 29 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1327 | . 878 449 Guns 649 | . 283 366 Cannons . | . . . Explosions 678 | . 595 83 Melee . | . . . Ramming . | . . . Kinetic 448 | . 283 165 Thermal 201 | . . 201 Explosive 678 | . 595 83 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles . | . . . Explosions 5 | . 5 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . . 25 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 186 | . 27 186 Average Temperature 70 | . 9 90 Received Heat Transfer 582 | . 93 489 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 740 | . . 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 284 | . 284 84 Initial 5 | . . 5 Average 34 | . 38 26 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 25 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1966 | 79 1594 293 Spaces Moved 750 | 48 635 67 Core 13 | 9 . 4 Treads 355 | 39 316 . Legs 382 | . 319 63 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 223 | 139 224 271 Slowest Speed 470 | 160 320 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 82 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 29 4 Melee . | . . . Projectile . | . . . AOE 33 | . 29 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 949 | 60 753 136 Wait 71 | . 48 23 Move 748 | 47 634 67 Hop . | . . . Pick Up 25 | 7 15 3 Fast Attach . | . . . Attach 16 | 6 3 7 Detach 1 | . . 1 Swap 6 | . 6 . Drop 6 | . 2 4 Fire 76 | . 45 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 505 | -10/Materials | Destroyed 7 combat bots 844 | -10/Materials | Discovered new exit (range 9) 916 | -10/Materials | Discovered new exit (range 15) 1199 | -10/Materials | Discovered new exit (range 11) 1674 | -10/Materials | Entered another Materials area 1674 | -9/Materials | Evolved 2 slots: Utility x2 1892 | -9/Materials | Lost 5 parts (1p1n1u2w) 1952 | -9/Materials | Core integrity fell below 50% 1965 | -9/Materials | Core integrity fell below 20% 1967 | -9/Materials | Self-destructed Last Messages --------------- Acquired 11 matter. M-13 Machinist repairs G-47 Trooper. Aluminum Leg destroyed. M-13 Machinist repairs Aluminum Leg. Dropped Structural Scanner. M-13 Machinist repairs Particle Gun. Discarded Signal Interpreter. Dropped Hcp. Storage Unit. M-13 Machinist repairs Aluminum Leg. K-01 Serf collects debris. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. K-01 Serf collects debris. G-47 Trooper overheating. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. M-13 Machinist repairs Lgt. Nuclear Core. K-01 Serf collects debris. G-47 Trooper heat spikes uncontrollably. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? # ????????????????????????????? | | ?????????????????? # ????????????????????????????? | | ?????????????????? + ##????????????????????????? | | ?????????????????? # ############??????????????? | | ????????????????? # ############??????????????? | | ?????????????????### ## ##??????????????? | | ?????????????????## # ##??????????????? | | ?????????????????## #@ """ ##??????????????? | | ?????????????????## m k"""""##??????????????? | | ??????????????????# #g "##??????????????? | | ??????????????????# #!!=! 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""""" # # """ ##???????????????? | | ????????? # """"" # # ##???????????????? | | ????????? # """"" # #######+###???????????????? | | ?????????## ########### ###???????????????? | | ?????????################???## ##????????????????? | | ?????????############????????? ##????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 215 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed CouplerInsulationStabilizer Manual? 0 Play Time 00:18:23 Cumulative 3.6 hours Start 2024.03.31 @ 23:19:22 End 2024.03.31 @ 23:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee66a578-5f9d-4438-9728-74704ab4b17e