Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.24 @ 05:49:12 Player: woegarden Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (788) 788 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3073 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer Scythe > --- INVENTORY (16) --- Wheel Wheel Heavy Assault Rifle Assault Cannon Rocket Launcher Plasma Flamer Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- Bore Cannon Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Aluminum Leg Flexi-carbon Leg Large Storage Unit Improved Weapon Shielding Autogun Autogun Rocket Launcher Scythe Scythe [Rating: 24] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Scythe Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 6 4 2 23 8 12 Power 5 | 1 . . 2 1 1 Engine 1 | 1 . . . . . Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . 1 5 5 5 Treads 5 | . . . 3 2 . Leg 5 | 2 . 1 2 . . Wheel 8 | . . . . 3 5 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 1 6 . 1 Device 2 | . 1 . 1 . . Storage 4 | 1 1 1 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 21 | 2 2 . 10 2 5 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 . 4 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 6 | . . . 2 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . . . 5 4 12 Power 3 | . . . . 1 2 Propulsion 11 | . . . 2 2 7 Utility 5 | . . . 2 1 2 Weapon 2 | . . . 1 . 1 Highest Loss Streak 10 | . . . 3 2 10 Average Slot Usage (%) 94 | . 87 100 97 88 91 Engine 4 | . 14 14 1 . . Core 7 | . . . 9 11 7 Treads 5 | . . . 6 11 . Leg 12 | . 28 28 15 . . Wheel 5 | . . . . 10 32 Device 6 | . 2 14 10 . . Storage 16 | . 14 14 11 22 18 Processor 3 | . . . 8 . . Protection 8 | . . . 11 11 14 Ballistic Gun 12 | . 26 28 10 4 . Slashing Weapon 9 | . . . 8 16 15 Naked Turns . | . . . . . . Heaviest Build 49 | 12 23 27 49 46 49 Greatest Support 52 | 20 26 36 40 40 52 Greatest Overweight (x) 3 | 1 1 . 3 2 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 16 | 6 10 10 16 16 16 Average Capacity 11 | 5 6 8 10 16 16 Most Carried 11 | 6 8 8 10 11 10 Average Carried 8 | 4 6 7 9 8 8 Final Capacity 16 | 6 8 10 16 16 16 Final Carried 11 | 6 7 8 9 11 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 923 | 254 . 153 266 198 52 Remotely . | . . . . . . Salvage Created 1379 | 85 . 18 466 550 260 Parts 78 | 2 . . 29 37 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 32 | . . 4 16 8 4 Melee 12 | . . . 5 3 4 Guns 11 | . . 4 3 4 . Cannons 3 | . . . 2 1 . AOE 5 | . . . 5 . . Classes Destroyed 10 | 1 . 1 6 2 . Worker 6 | . . . 1 5 . Builder 3 | . . . . 3 . Tunneler 1 | . . . . 1 . Recycler 6 | 1 . . . 4 1 Mechanic 1 | . . . 1 . . Swarmer 15 | . . . 7 8 . Grunt 7 | . . . 3 . 4 Brawler 1 | . . . 1 . . Sentry 5 | . . . 5 . . Assembled 4 | . . 4 . . . Best Kill Streak 7 | 1 . 3 7 6 5 Combat Bots Only 7 | . . 3 7 4 3 Max Kills in Single Turn 2 | 1 . 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3291 | . . 350 1053 570 1318 Core 914 | . . 91 214 59 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 63 . 31 . Volleys Fired 70 | 4 . 12 17 23 14 Largest 2 | 1 . 2 2 1 1 Hottest 100 | 20 . 46 87 100 44 Shots Fired 89 | 4 . 24 24 23 14 Gun 58 | 4 . 24 12 18 . Cannon 19 | . . . 5 . 14 Launcher 7 | . . . 7 . . Special 5 | . . . . 5 . Kinetic 77 | 4 . 24 17 18 14 Thermal 5 | . . . . 5 . Explosive 7 | . . . 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | 2 . 4 4 2 4 Robot Miss Streak 5 | 1 . 2 4 5 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 117 | 3 . 15 38 34 27 Core Hits 62 | 2 . 9 22 21 8 Critical Hits 6 | . . . 3 3 . Critical Kills 5 | . . . 3 2 . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 84 | . . . 31 33 20 Impact 19 | . . . 12 . 7 Slashing 65 | . . . 19 33 13 Piercing . | . . . . . . Sneak Attacks 17 | . . . 2 12 3 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . 4 3 4 Damage Inflicted 4487 | 27 . 215 1567 1698 980 Guns 475 | 27 . 206 147 95 . Cannons 317 | . . . 68 . 249 Explosions 484 | . . . 484 . . Melee 3150 | . . . 868 1577 705 Ramming 35 | . . 9 . . 26 Kinetic 792 | 27 . 206 215 95 249 Thermal 26 | . . . . 26 . Explosive 484 | . . . 484 . . Electromagnetic . | . . . . . . Impact 345 | . . . 217 . 128 Slashing 2805 | . . . 651 1577 577 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 460 | . . . 125 177 158 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee 459 | . . . 125 177 157 Knockbacks 4 | . . . 2 . 2 Impact 2 | . . . 2 . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 80 | . . 1 67 . 12 Shots 2 | . . . 2 . . Rammed 4 | . . 1 . . 3 Targets Rammed 6 | . . 3 . . 3 Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 171 | . . 32 82 171 23 Average Temperature 31 | . . 7 37 72 13 Received Heat Transfer 971 | . . 20 258 . 693 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 5 | . . . 3 . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 160 | . . . . 160 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 288 | 5 23 23 288 272 147 Initial 112 | . 3 8 8 112 45 Average 100 | 1 11 11 133 158 72 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 84 | 100 100 100 68 84 100 Level 1 15 | . . . 31 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 1 15 27 8 14 Peak Tracking Total 11 | . 1 9 8 4 11 Tactical Retreats 9 | . . 4 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 4 | . 4 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2214 | 83 152 378 782 630 189 Spaces Moved 1297 | 57 115 249 414 357 105 Core 13 | 13 . . . . . Treads 236 | . . . 93 143 . Legs 729 | 44 115 249 321 . . Wheels 319 | . . . . 214 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 90 Average Speed 128 | 104 120 120 140 136 90 Slowest Speed 210 | 120 150 120 210 200 103 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 30 | 3 16 52 33 64 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . . 42 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 42 | . . . 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1646 | 76 130 309 547 428 156 Wait 67 | . . 38 29 . . Move 1292 | 56 114 248 413 356 105 Hop . | . . . . . . Pick Up 53 | 10 6 3 20 9 5 Fast Attach 9 | 2 2 . 5 . . Attach 23 | 4 1 . 7 3 8 Detach . | . . . . . . Swap 23 | . 1 2 11 5 4 Drop 33 | . 6 3 19 4 1 Fire 70 | 4 . 12 17 23 14 Melee 70 | . . . 26 28 16 Ram 3 | . . . . . 3 Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Entered Mines 272 | -10/Mines | Discovered new exit (range 7) 318 | -10/Mines | Build established: Mutant 367 | -10/Mines | Assembled infested the area 372 | -10/Mines | Assisted by a Guerilla fighting off Assembled 387 | -10/Mines | Learned location of Zion (-6) 570 | -10/Mines | Discovered new exit (range 16) 592 | -10/Mines | Crushed by falling debris 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Utility x2 952 | -9/Materials | Destroyed 7 combat bots 959 | -9/Materials | Lost 3 parts (2n1w) 1293 | -9/Materials | Core integrity fell below 50% 1367 | -9/Materials | Discovered new exit (range 16) 1396 | -9/Materials | Entered Mines 1407 | -9/Mines | Met a Derelict bent on vengeance 1510 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1615 | -9/Mines | Learned Materials stockpile data 2021 | -9/Mines | Discovered new exit (range 6) 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Evolved 2 slots: Propulsion x2 2027 | -8/Materials | Identified exit to Storage 2192 | -8/Materials | Core integrity fell below 50% 2209 | -8/Materials | Core integrity fell below 20% 2215 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02197_ Com. Wheel destroyed. 02198_ K-01 Serf cleans the Integration Channel. 02198_ Lgt. Nuclear Core destroyed. 02201_ Scythe follow-up attack on G-47 Trooper. 02201_ K-01 Serf collects debris. 02202_ Integration Channel disabled. 02203_ Wheel destroyed. 02203_ R-06 Scavenger collects Sml. Storage Unit. 02204_ K-01 Serf collects debris. 02204_ Scythe follow-up attack on G-47 Trooper. 02204_ G-47 Trooper destroyed. 02204_ K-01 Serf collects debris. 02206_ R-06 Scavenger collects Imp. Heat Sink. 02207_ K-01 Serf collects debris. 02209_ Imp. Weapon Shielding destroyed. 02210_ R-06 Scavenger collects Aluminum Leg. 02210_ K-01 Serf collects debris. 02213_ Destroyed Particle Gun. 02213_ G-47 Trooper system corrupted by crushing effect. 02213_ Scythe follow-up attack on G-47 Trooper. 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