Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 12:29:55 Player: TrialByFire Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (7562) 7562 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2171) 2171 TOTAL SCORE: 15748 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 273 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 120/300 Energy 150/150 System Corruption 25% Temperature Cool (6) Movement Treading (29) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Treaded Armored-Surge Exoskeleton > --- UTILITY (7) ------ Scrap Engine High-capacity Storage Unit Improved Target Analyzer Improved Hacking Suite Relay Coupler [NC] (21) Relay Coupler [Grunt] (15) > --- WEAPON (4) ------- Heavy Laser Heavy Laser Advanced Plasma Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg Advanced Heat Sink Advanced Cooling System Large Storage Unit Compact Matter Pod (150) Improved Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Improved Focal Shield Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (29) Relay Coupler [Sentry] (19) Drone Bay (2/2) Enhanced Gauss Cannon Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Treaded Armored-Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Target Analyzer Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Laser Improved Remote Datajack Improved Plasma Cutter Shotgun Charged Tesla Construct/G > --- INVENTORY -------- VSS Leg VSS Leg VSS Leg VSS Leg Advanced Heat Sink Advanced Cooling System Large Storage Unit Compact Matter Pod Improved Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Advanced Shield Generator Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Laser Heavy Missile Launcher [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Core Shielding Weapon Spear Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Slots Evolved 10 | . . 2 2 . . 2 . . . 4 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 5 | . . 1 1 . . . . . . 3 . . Weapon 2 | . . 1 1 . . . . . . . . . Parts Attached 173 | 6 7 7 4 22 17 8 10 22 6 47 12 5 Power 24 | 1 2 1 . 3 3 . 1 2 . 8 3 . Engine 13 | 1 1 1 . 1 . . . 2 . 4 3 . Core 10 | . 1 . . 2 3 . 1 . . 3 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 29 | 2 . 2 2 3 2 2 1 9 2 4 . . Treads 13 | 2 . 2 2 . 2 2 1 2 . . . . Leg 11 | . . . . . . . . 7 2 2 . . Wheel 5 | . . . . 3 . . . . . 2 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 57 | 1 3 1 1 3 4 2 4 8 3 21 3 3 Device 26 | . 1 . 1 1 2 1 3 3 1 11 1 1 Storage 11 | 1 1 . . . 1 1 1 1 . 4 1 . Processor 4 | . 1 . . . 1 . . . . 2 . . Hackware 7 | . . . . . . . . . . 4 1 2 Protection 9 | . . 1 . 2 . . . 4 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 2 3 1 13 8 4 4 3 1 14 6 2 Energy Gun 14 | . . . . 7 4 . . . . 1 2 . Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 19 | 2 2 3 1 5 3 . 1 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 3 | . . . . 1 . . . . . . 1 1 Special Weapon 5 | . . . . . . . . . . 2 3 . Impact Weapon 3 | . . . . . . 1 1 . . 1 . . Slashing Weapon 7 | . . . . . 1 2 . . . 4 . . Piercing Weapon 5 | . . . . . . . 2 . . 3 . . Special Melee Weapon 4 | . . . . . . 1 . 1 1 1 . . Unidentified Prototypes 6 | . . . . . 2 . 2 . . 2 . . Parts Lost 74 | . . . . 10 5 . 2 16 . 35 4 2 Power 17 | . . . . 2 1 . . 2 . 9 2 1 Propulsion 15 | . . . . 1 1 . 1 8 . 4 . . Utility 16 | . . . . 2 2 . . 3 . 7 1 1 Weapon 26 | . . . . 5 1 . 1 3 . 15 1 . Highest Loss Streak 10 | . . . . 5 5 . 1 10 . 8 3 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 98 96 96 96 99 93 95 100 72 64 75 Engine 4 | . 8 11 9 6 . . . 1 7 4 7 10 Core 3 | . 5 . . 2 8 7 7 5 . 2 . . Treads 13 | . 28 21 18 7 14 30 29 17 . . 1 5 Leg 4 | . . . . . . . . 10 30 3 1 . Wheel 1 | . . . . 9 3 . . . . 3 . . Device 10 | . 2 . 7 11 16 15 14 14 15 12 5 7 Storage 8 | . 14 11 9 9 9 7 7 7 7 7 10 7 Processor 5 | . 9 11 9 9 8 7 7 1 . 1 11 5 Hackware 2 | . . . . . . . . . . 8 4 12 Protection 3 | . . 10 9 5 . . . 5 7 1 . . Energy Gun 5 | . . . . 13 28 21 . . . 1 4 11 Ballistic Gun 10 | . 28 33 34 19 7 . . 2 15 4 . . Impact Weapon 2 | . . . . . . . 7 5 . 3 . . Slashing Weapon 1 | . . . . . . 4 13 1 . 2 . . Piercing Weapon 3 | . . . . . . . 2 15 7 1 . . Special Melee Weapon 1 | . . . . . . 3 . 3 6 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 80 | 12 29 40 44 48 40 63 66 72 54 68 79 80 Greatest Support 96 | 40 40 40 40 40 40 86 88 96 50 88 88 88 Greatest Overweight (x) 23 | 1 . . 1 1 1 . . 23 1 3 2 . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 15 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 16 20 19 15 15 20 20 Most Carried 20 | 8 11 15 15 15 15 20 20 20 15 15 19 20 Average Carried 14 | 5 8 13 14 13 13 14 19 17 14 12 15 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 15 15 20 20 20 Final Carried 20 | 6 11 15 15 12 15 18 18 15 15 15 19 20 Scrap Engine Consumption 106 | . . . . . . . . . . 96 8 2 Constructs Created 8 | . . . . . . . . . . 8 . . Constructs Modified 25 | . . . . . . . . . . 17 8 . Class Distribution -------------------- 34% | Mutant 13% | Bothacker-Mutant 12% | Scavenger-Gunner 11% | Construct 11% | Scavenger-Mutant 4% | Gunner 4% | Gladiator 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Skirmisher | -8/Materials Mutant | -7/Factory Gladiator | -7/Storage Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Recycling Mutant | -5/Factory Construct | -5/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Matter Collected 3869 | 217 255 406 175 295 489 . 257 361 103 983 328 . Remotely . | . . . . . . . . . . . . . Salvage Created 7226 | . 220 579 203 254 482 . 980 985 . 3018 404 101 Parts 311 | . 22 50 14 8 18 . 50 31 . 96 19 3 Haulers Intercepted 4 | . . 1 . . 1 . . . . 2 . . Recyclers Shooed 6 | . . . . . . . . . . 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 124 | . 9 12 3 6 10 . 18 20 . 40 6 . Melee 47 | . . . . . . . 17 15 . 15 . . Guns 50 | . 9 12 3 5 10 . . 3 . 5 3 . Cannons 8 | . . . . . . . . . . 5 3 . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 16 | . 3 2 1 1 1 . 1 . . 7 . . Worker 1 | . . . . . . . . . . 1 . . Builder 3 | . . . . . . . . . . 3 . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 4 | . . 1 . . 1 . . . . 2 . . Recycler 9 | . . . . . . . . . . 8 . 1 Mechanic 1 | . . . . . . . . . . 1 . . Watcher 8 | . 1 4 2 . . . 1 . . . . . Swarmer 26 | . 6 4 . . 3 . . 4 . 9 . . Cutter 3 | . . . . . . . . . . 3 . . Grunt 51 | . 3 3 2 3 4 . 12 10 . 9 5 . Brawler 4 | . . . . . 1 . 1 2 . . . . Duelist 3 | . . . . 2 . . 1 . . . . . Sentry 14 | . . 5 . 1 2 . 2 3 . 1 . . Specialist 2 | . . . . . . . . . . 2 . . Hunter 10 | . . . 1 . . . . 1 . 7 1 . Programmer 11 | . . . . . . . 2 . . 9 . . Best Kill Streak 8 | . 3 7 4 4 4 . 8 5 . 4 2 1 Combat Bots Only 8 | . 3 7 3 4 4 . 8 5 . 4 2 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 1 . 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Damage Taken 13730 | . 266 316 192 1369 632 . 948 2338 . 6469 552 648 Core 1882 | . 31 40 16 138 149 . 145 352 . 750 116 145 Absorbed by Shields 10 | . . . . . . . . . . . 10 . Redirected to Shielding 25 | . . . . . . . . . . 25 . . Regen/Repaired (Parts) 1795 | . . 127 . . 19 . . . . 1329 320 . Core Remaining (%) 70 | 100 87 90 . . 44 . . . 29 . . . Volleys Fired 293 | . 33 28 15 30 30 . . 12 . 67 48 30 Largest 4 | . 2 3 4 4 4 . . 2 . 3 3 3 Hottest 242 | . 40 69 92 242 228 . . 56 . 194 154 236 Shots Fired 642 | . 66 84 48 67 115 . . 24 1 129 74 34 Gun 490 | . 66 84 48 64 115 . . 24 1 65 18 5 Cannon 96 | . . . . . . . . . . 62 14 20 Launcher 14 | . . . . 3 . . . . . . 7 4 Special 42 | . . . . . . . . . . 2 35 5 Kinetic 377 | . 66 84 48 34 40 . . 24 1 80 . . Thermal 174 | . . . . 30 67 . . . . 10 42 25 Explosive 14 | . . . . 3 . . . . . . 7 4 Electromagnetic 65 | . . . . . 8 . . . . 37 20 . Robot Hit Streak 20 | . 9 20 5 9 20 . . 14 . 10 10 5 Robot Miss Streak 9 | . 6 3 4 2 8 . . 3 . 9 6 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 4 | . . 1 1 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . . . Shots Hit Robots 599 | . 32 61 27 49 63 3 47 87 10 179 33 8 Core Hits 221 | . 13 28 12 14 20 . 26 28 . 62 13 5 Critical Kills 13 | . . . . . . . . 1 . 9 3 . Critical Parts Destroyed 35 | . . . . . 1 . . 4 . 25 5 . Critical Strikes 62 | . . . . 1 2 . 2 8 . 40 9 . Burn 3 | . . . . 1 1 . . . . . 1 . Destroy 18 | . . . . . 1 . . . . 9 8 . Blast 3 | . . . . . . . . . . 3 . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 30 | . . . . . . . . 5 . 25 . . Sever 4 | . . . . . . . 2 1 . 1 . . Impale 3 | . . . . . . . . 2 . 1 . . Melee Attacks 420 | . . . . . 1 7 64 150 10 188 . . Impact 210 | . . . . . . . 11 68 . 131 . . Slashing 104 | . . . . . 1 4 50 24 . 25 . . Piercing 80 | . . . . . . . 3 58 . 19 . . Sneak Attacks 40 | . . . . . . 3 . 2 10 25 . . Combat Hostiles 4 | . . . . . . . . 2 1 1 . . Follow-up Attacks 62 | . . . . . . . 11 35 . 16 . . Damage Inflicted 15991 | . 440 826 378 962 989 . 2135 2806 . 6562 471 422 Guns 4673 | . 440 826 378 736 989 . . 339 . 764 176 25 Cannons 1091 | . . . . . . . . . . 910 181 . Explosions 806 | . . . . 226 . . . . . 183 . 397 Melee 9307 | . . . . . . . 2135 2467 . 4705 . . Ramming . | . . . . . . . . . . . . . Kinetic 3812 | . 440 826 378 388 306 . . 339 . 1135 . . Thermal 1591 | . . . . 348 601 . . . . 360 257 25 Explosive 623 | . . . . 226 . . . . . . . 397 Electromagnetic 658 | . . . . . 82 . . . . 362 214 . Impact 5477 | . . . . . . . 218 1138 . 4121 . . Slashing 2824 | . . . . . . . 1864 482 . 478 . . Piercing 1006 | . . . . . . . 53 847 . 106 . . Highest Corruption 23 | . 2 . . . 7 . 1 3 3 16 19 23 Average Corruption 6 | . 2 . . . 6 . 1 2 3 7 16 14 Corruption Purged 6 | . . . . . . . . . . 1 . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 194 | . 1 . . . 26 . . 35 16 68 25 23 Message Errors 50 | . 1 . . . 6 . . 9 5 17 7 5 Matter Fused 48 | . . . . . 4 . . 12 5 16 5 6 Heat Flow Errors 28 | . . . . . 3 . . 4 2 11 5 3 Energy Discharges 20 | . . . . . 7 . . 4 1 4 3 1 Parts Rejected 3 | . . . . . 1 . . 1 . . 1 . Parts Fused 4 | . . . . . . . . . . 3 1 . Data Loss (minor) 24 | . . . . . 2 . . 4 2 11 2 3 Data Loss (major) 3 | . . . . . . . . 1 . 1 . 1 Misfires 6 | . . . . . 1 . . . 1 2 . 2 Alerts 1 | . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . 2 . 1 Weapon Failures 4 | . . . . . 1 . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1951 | . . . . 1 . . 95 255 . 1600 . . Projectiles 13 | . . . . . . . . . . 13 . . Explosions 1 | . . . . 1 . . . . . . . . Melee 1937 | . . . . . . . 95 255 . 1587 . . Knockbacks 33 | . . . . . . . 1 5 . 27 . . Impact 27 | . . . . . . . 1 5 . 21 . . Kinetic 5 | . . . . . . . . . . 5 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 124 | . . . . . . . . . . 32 30 62 Shots 4 | . . . . . . . . . . 1 2 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 666 | . 2 45 29 356 666 . . 231 244 448 349 302 Average Temperature 117 | . 2 12 12 157 199 . . 75 106 130 94 97 Received Heat Transfer 3363 | . 72 108 54 648 162 . 360 981 . 870 108 . Effects 21 | . . . . 1 13 . . . . 6 1 . Shutdowns 5 | . . . . . 3 . . . . 1 1 . Energy Bleed 2 | . . . . 1 . . . . . 1 . . Interference 3 | . . . . . 2 . . . . 1 . . Matter Decay 2 | . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Damage (major) 6 | . . . . . 3 . . . . 3 . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 32 | . . . . . . . 1 1 . 30 . . Impact Corruptions 66 | . . . . . . . 2 10 . 54 . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 8 | . . . . 3 4 . . . . . 1 . Heat Transferred 3786 | . . . . 925 1480 . . . . 450 894 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Peak Influence 1255 | . 243 365 294 222 181 59 241 1255 568 472 600 333 Initial 564 | . . 15 154 66 93 59 . 65 564 98 330 315 Average 254 | . 46 166 200 157 82 35 89 570 463 191 451 302 Maximum Alert Level 4 | . 1 1 1 1 . . 1 4 2 2 2 1 Low Security (%) 51 | 100 94 66 46 67 100 100 87 13 . 51 . 9 Level 1 28 | . 5 33 53 32 . . 12 20 51 42 36 90 Level 2 13 | . . . . . . . . 31 48 6 63 . Level 3 4 | . . . . . . . . 25 . . . . Level 4 1 | . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 1 . 2 1 4 . . 13 . 1 Investigation 3 | . . . . . 1 1 . . . 1 . . Extermination 6 | . . . . . . . 1 . . 4 . 1 Reinforcement 12 | . 1 1 1 . 1 . 1 . . 7 . . Assault 3 | . . . . . . . 2 . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Distress Signals 12 | . 1 . . . 2 . 3 . . 6 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 15 18 7 13 14 . 25 29 . 80 12 5 Peak Tracking Total 10 | . 4 6 2 6 5 . 10 7 . 7 3 5 Tactical Retreats 22 | . . . . . 1 . . 7 . 9 4 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Traps Triggered 15 | . 2 . . 3 . . 2 4 . 1 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Machines Disabled 15 | . . 1 . 1 3 . 1 5 . 1 2 1 Max in Single Turn 1 | . . 1 . 1 1 . 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 Garrison Relay 8 | . . . . 1 . . . 5 . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Machines Accessed 46 | . 5 2 4 . 5 1 2 3 10 10 1 3 Terminals 28 | . 5 1 2 . 3 1 1 3 5 5 1 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 4 | . . 1 . . 1 . . . . 2 . . Recycling Units 6 | . . . . . . . . . 5 . . 1 Scanalyzers 3 | . . . 1 . 1 . . . . 1 . . Garrison Access 4 | . . . 1 . . . 1 . . 1 . 1 Total Hacks 96 | . 16 6 8 . 14 2 3 3 21 19 1 3 Successful 55 | . 8 4 5 . 10 . 2 2 12 10 . 2 Failed 41 | . 8 2 3 . 4 2 1 1 9 9 1 1 Catastrophic 7 | . 1 1 . . 2 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . 2 . 2 Terminals 55 | . 16 1 4 . 5 2 2 3 11 9 1 1 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 12 | . . 5 . . 2 . . . . 5 . . Recycling Units 11 | . . . . . . . . . 10 . . 1 Scanalyzers 11 | . . . 2 . 7 . . . . 2 . . Garrison Access 5 | . . . 2 . . . 1 . . 1 . 1 Terminal Hacks 24 | . 8 . 2 . 1 . 1 2 6 4 . . Part Schematic 2 | . . . . . . . . . 2 . . . Prototype ID Bank 4 | . 2 . 1 . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 4 | . 3 . . . . . . . . 1 . . Security Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . 1 . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . 4 . . 2 . . . . 4 . . Scan Component 5 | . . 2 . . 1 . . . . 2 . . Repair 5 | . . 2 . . 1 . . . . 2 . . Recycling Unit Hacks 7 | . . . . . . . . . 6 . . 1 Report Inventory 5 | . . . . . . . . . 4 . . 1 Retrieve Components 2 | . . . . . . . . . 2 . . . Scanalyzer 10 | . . . 2 . 7 . . . . 1 . . Insert Component 5 | . . . 1 . 3 . . . . 1 . . Analyze 5 | . . . 1 . 4 . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . 1 . . 1 . 1 Unlock Access 3 | . . . 1 . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 4 2 3 . 5 1 1 2 8 9 1 2 Full Trace Events 2 | . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 3 . . . 2 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . 2 . . 1 . . . . 2 . . Time 148 | . . 58 . . 38 . . . . 52 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . 4 . . . Parts Scanalyzed 5 | . . . 1 . 3 . . . . 1 . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . Robots Hacked 27 | . . . . . . 3 . . 7 12 3 2 Non-combat 21 | . . . . . . 3 . . 7 9 . 2 Combat 6 | . . . . . . . . . . 3 3 . Robot Hacks Applied 32 | . . . . . . 3 . . 9 13 4 3 parse_system 2 | . . . . . . . . . 1 1 . . no_distress 2 | . . . . . . . . . 2 . . . find_chute 4 | . . . . . . 1 . . . 3 . . ignore_repairs 2 | . . . . . . 2 . . . . . . map_earth 1 | . . . . . . . . . . . . 1 find_fabricator 3 | . . . . . . . . . . 3 . . find_recycling 1 | . . . . . . . . . 1 . . . ignore_parts 8 | . . . . . . . . . 5 3 . . find_station 1 | . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . 1 . go_dormant 2 | . . . . . . . . . . 1 1 . overwrite_iff 1 | . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . 1 . . Relay Couplers Released 37 | . . . . 4 . . . 23 . 2 8 . Machine Destruction 37 | . . . . 4 . . . 23 . 2 8 . Attached 5 | . . . . . . . . . . 3 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Total Allies 5 | . . . . . . . 2 1 . 1 1 . Largest Group 2 | . . . . . . . 2 1 . 1 1 . Highest-Rated Group 85 | . . . . . . . 62 25 . 85 29 . Highest-Rated Ally 85 | . . . . . . . 31 25 . 85 29 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . 9 5 . 23 6 . Total Damage 1503 | . . . . . . . 190 101 . 1101 111 . Kills 7 | . . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Turns Passed 13031 | 64 1308 718 592 677 1045 673 733 2469 822 2944 542 444 Spaces Moved 7265 | 37 697 292 231 275 467 381 276 1054 616 1920 391 628 Core 18 | 17 . . . . . . . 1 . . . . Treads 3956 | 20 697 292 231 97 385 381 276 717 . 10 222 628 Legs 1495 | . . . . . . . . 336 616 491 52 . Wheels 841 | . . . . 178 82 . . . . 581 . . Hover 801 | . . . . . . . . . . 801 . . Flight 154 | . . . . . . . . . . 37 117 . Fastest Speed 29 | 50 160 160 160 115 115 165 158 155 120 53 29 29 Average Speed 128 | 127 160 160 225 162 160 165 164 185 126 94 53 29 Slowest Speed 1200 | 160 160 160 250 250 170 165 165 1200 190 288 159 29 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 84 30 20 39 37 7 44 97 93 41 30 9 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 85 | . . . . . 1 2 1 9 . 41 12 19 Terrain Destroyed 220 | . . . . 6 1 2 1 9 . 62 108 31 Melee 54 | . . . . . 1 2 1 9 . 41 . . Projectile 25 | . . . . . . . . . . 6 . 19 AOE 141 | . . . . 6 . . . . . 15 108 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Gar Rec Fac Gar Fac Total 9875 | 54 828 488 274 444 694 421 462 1355 661 2707 626 861 Wait 1498 | . 70 142 16 81 148 14 124 136 14 458 105 190 Move 7252 | 36 696 291 230 274 466 380 275 1053 615 1919 389 628 Hop . | . . . . . . . . . . . . . Pick Up 171 | 12 12 13 4 10 22 8 7 21 7 36 13 6 Fast Attach 10 | . 1 1 1 . . . . . 1 6 . . Attach 98 | 6 2 4 1 12 10 3 3 17 . 28 10 2 Detach 8 | . 2 . . 1 . 2 . . . 1 2 . Swap 65 | . 4 2 2 10 7 5 7 5 5 13 2 3 Drop 76 | . 8 7 5 2 10 4 4 7 9 16 2 2 Fire 293 | . 33 28 15 30 30 . . 12 . 67 48 30 Melee 308 | . . . . . 1 5 42 87 10 163 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 96 | . . . . 24 . . . 17 . . 55 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Storage -7/Garrison (discovered 3 exits: *Rec x3) -7/Recycling -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 11) 825 | -10/Materials | Discovered new exit (range 15) 1298 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1492 | -9/Materials | Repaired Lgt. Treads 1526 | -9/Materials | Repaired Beam Rifle 1672 | -9/Materials | Build established: Gunner 1847 | -9/Materials | Destroyed 7 combat bots 1916 | -9/Materials | Discovered new exit (range 9) 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2126 | -8/Materials | Build established: Scavenger-Gunner 2680 | -8/Materials | Identified exit to Garrison 2683 | -8/Materials | Entered Garrison 2728 | -8/Garrison | Installed Relay Interface Framework 2847 | -8/Garrison | Garrison Relay disabled 3162 | -8/Garrison | Lost 5 parts (1p1n1u2w) 3190 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Discovered new exit (range 11) 3342 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Entered Materials 3380 | -8/Materials | Lost 3 parts (1p2w) 3449 | -8/Materials | Repaired Imp. Sensor Array 3576 | -8/Materials | Lost 5 parts (1p1n2u1w) 4081 | -8/Materials | Build established: Skirmisher 4199 | -8/Materials | Core integrity fell below 50% 4392 | -8/Materials | Discovered new exit (range 9) 4403 | -8/Materials | Identified exit to Factory 4405 | -8/Materials | Entered Factory 4405 | -7/Factory | Evolved 2 slots: Propulsion x2 4636 | -7/Factory | Build established: Mutant 5047 | -7/Factory | Discovered new exit (range 6) 5055 | -7/Factory | Identified exit to Storage 5078 | -7/Factory | Entered Storage 5125 | -7/Storage | Learned location of Armory (-4) 5359 | -7/Storage | Build established: Gladiator 5556 | -7/Storage | Met a pair of Derelict thieves 5698 | -7/Storage | Destroyed 8 combat bots 5810 | -7/Storage | Identified exit to Garrison 5811 | -7/Storage | Entered Garrison 5962 | -7/Garrison | Build established: Mutant 5975 | -7/Garrison | Garrison Relay disabled 6022 | -7/Garrison | Triggered checkpoint 6194 | -7/Garrison | Rescued a captive Derelict 6334 | -7/Garrison | Triggered checkpoint 6370 | -7/Garrison | Triggered checkpoint 6602 | -7/Garrison | Garrison Relay disabled 6694 | -7/Garrison | Discovered new exit (range 11) 6758 | -7/Garrison | Triggered checkpoint 6778 | -7/Garrison | Garrison Relay disabled 6911 | -7/Garrison | Build established: Bothacker-Mutant 7279 | -7/Garrison | Discovered new exit (range 12) 7326 | -7/Garrison | Triggered checkpoint 7430 | -7/Garrison | Garrison Relay disabled 7734 | -7/Garrison | Triggered checkpoint 7813 | -7/Garrison | Core integrity fell below 50% 7864 | -7/Garrison | Lost 10 parts (2p4n2u2w) 7966 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7976 | -7/Garrison | Triggered checkpoint 8106 | -7/Garrison | Discovered new exit (range 10) 8234 | -7/Garrison | Garrison Relay disabled 8280 | -7/Garrison | Entered Recycling 8285 | -7/Recycling | Found Scrap Engine 8323 | -7/Recycling | Build established: Scavenger-Mutant 8605 | -7/Recycling | Discovered new exit (range 13) 9102 | -7/Recycling | Entered Factory 9102 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 9503 | -5/Factory | Spotted B-75 Beast 9511 | -5/Factory | Assimilated Beast 6a with formatsys_high 9647 | -5/Factory | Build established: Mutant 9982 | -5/Factory | Lost 4 parts (2p2w) 10091 | -5/Factory | Repaired Broken Great Axe 10172 | -5/Factory | Cargo convoy interrupted 10184 | -5/Factory | Lost 8 parts (1p2n2u3w) 10408 | -5/Factory | Repaired Chainsword 10889 | -5/Factory | System corruption reached 10% 11184 | -5/Factory | Build established: Construct 11558 | -5/Factory | Core integrity fell below 50% 11600 | -5/Factory | Lost 3 parts (1p2u) 12036 | -5/Factory | Identified exit to Garrison 12046 | -5/Factory | Entered Garrison 12174 | -5/Garrison | Triggered checkpoint 12245 | -5/Garrison | Garrison Relay disabled 12447 | -5/Garrison | Triggered checkpoint 12455 | -5/Garrison | Crushed by falling debris 12456 | -5/Garrison | Core integrity fell below 20% 12459 | -5/Garrison | Garrison Relay disabled 12480 | -5/Garrison | Triggered checkpoint 12514 | -5/Garrison | Lost 3 parts (2p1u) 12585 | -5/Garrison | Discovered new exit (range 12) 12588 | -5/Garrison | Entered Factory 13032 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12986_ DOY=ECSHIY>I8,O3J TLWO=Z CKPXXYJ =OWKU 12989_ Jacked W-25 Informer... >>map_route Extracting route scan data... 12991_ ALERT: All DSF locations entering lockdown mode. 12992_ Jacked W-25 Informer... >>mark_security Added 1 security record. 13005_ Dropped Adv. Shield Generator. 13006_ Acquired Enh. Gauss Cannon. 13007_ System corrupted: Matter fused (-7). 13016_ Arm. Scrap Engine destroyed. 13016_ Scrap Engine core remains intact and functional. 13020_ C-30 ARC bursts open, deploying its payload. 13020_ P-70 Sage unfolds itself. 13020_ Construction Platform disabled. 13023_ Lgt. Angular Momentum Engine destroyed. 13027_ MXKDAJY,FDHGBQO9P2#=F 13029_ R-10 Processor destroyed. 13032_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ###"######???????????# | | # ##???######## | | # "#???? # | | # ##???? # | | # #????? # | | # #????? # ########## | | # #????? # #????????# """""" | | + #????? # #????????# """""" | | # #????? + #????????# ""???? | | # #????? # #????????# "????? | | ##########????? # #????????# ?????? | | ##### ################u ###??????# ?????? | | # #?????# #??????#???????? | | # """" #?????# #??????????????? | | # """" ####### #??????????????? | | # """" ####### ##?????????????? | | # """" [] + p ??????????????? | | # [ ####### #??????????????? | | # """" ###### p #??????????????? | | # """" ####### #??????????????? | | # """" ####### = #??????????????? | | + """" " " ####### %= #??????????????? | | # ""G"" # = #########??????? | | # # #??????? | | ##########+### #??????? | | # # p @ #??????? | | # # %p #??????? | | # ! # #??????? | | + + " # #??????? | | # """" """" # """" #??????? | | # """" """" # """" ########## #??????? | | # """" """" # """" #????????? #??????? | | # """" """" # """" #?????????? T#?????? | | # """" """" #!"""" #?????????? #?????? | | # """" """" # #??????????? ##?????? | | # # #??????????? #??????? | | # ########???????????? #??????? | | #####+##############????????????? #??????? | | ##### ### ###?????????????? #??????? | | ### # """" ###?????????????? #??????? | | ### T" # """" ###??????????????? #??????? | | "" + """" ###??????????????? /??????? | | ### # """" ###???????????????? ???????? | | ### # """" ###????????????????????????? | | ######### """" ###????????????????????????? | | ######### ###????????????????????????? | | ##+########### ###????????????????????????? | | ###############????????????????????????? | | ###################????????????????????? | | ###################????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 730 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 2 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Leg | -7/Recycling | Hacked Arm. Huge Wheel | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed TargetingGuidanceSink Manual? 0 Play Time 03:24:22 Cumulative 54.9 hours Start 2023.03.17 @ 08:15:14 End 2023.03.17 @ 12:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a95d6ec6-dfcf-4de1-ae3b-93dbd928e4a9