Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 15:27:53 Player: Flowthing Result: Destroyed by as-45411 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 995 Bonus ------- Follower Combat Kills 28 Friendly Fire -17 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 77/100 System Corruption 3% Temperature Cool (75) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (15) --- Improved Treads Improved Treads Improved Treads Improved Treads Armored Wheel Armored Wheel Hacking Suite Small Laser Small Laser Particle Gun Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Armored Wheel Armored Wheel Hacking Suite Small Laser Small Laser Particle Gun Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | . 20 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 6 | . 6 . Treads 1 | . 1 . Leg . | . . . Wheel 5 | . 5 . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 1 | . 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | . 7 . Energy Gun 4 | . 4 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 89 Engine 13 | . 13 12 Treads 7 | . 9 . Leg 1 | . 2 . Wheel 18 | . 16 28 Device 5 | . 5 5 Storage 14 | . 14 14 Processor 2 | . 3 . Protection 3 | . 4 . Energy Gun 5 | . 6 . Energy Cannon 14 | . 11 28 Ballistic Gun 8 | . 9 . Naked Turns . | . . . Heaviest Build 32 | 12 32 32 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 14 | . 14 15 Most Carried 13 | . 13 13 Average Carried 9 | . 8 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 468 | 200 268 . Remotely . | . . . Salvage Created 571 | . 522 49 Parts 42 | . 39 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 14 | . 14 . Cannons 4 | . 1 3 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 9 | . 9 . Assembled 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1041 | . 737 304 Core 251 | . 174 77 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | . 75 11 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 171 | . 149 22 Gun 124 | . 124 . Cannon 47 | . 25 22 Launcher . | . . . Special . | . . . Kinetic 74 | . 74 . Thermal 97 | . 75 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | . 93 9 Core Hits 41 | . 36 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1272 | . 1093 179 Guns 827 | . 827 . Cannons 442 | . 266 176 Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 383 | . 383 . Thermal 886 | . 710 176 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 309 | . 265 309 Average Temperature 85 | . 80 113 Received Heat Transfer 300 | . 291 9 Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1991 | . 1621 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 262 | . 262 219 Initial 63 | . . 63 Average 131 | . 132 125 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | . 86 75 Level 1 15 | . 13 24 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 32 9 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 46 | . . 46 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 254 | . . 254 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1434 | . 1192 242 Spaces Moved 987 | 1 794 192 Core . | . . . Treads . | . . . Legs 80 | 1 79 . Wheels 907 | . 715 192 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 105 Average Speed 111 | 120 112 105 Slowest Speed 125 | 120 125 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 2 98 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1175 | . 963 212 Wait 47 | . 41 6 Move 985 | . 793 192 Hop . | . . . Pick Up 11 | . 11 . Fast Attach 10 | . 10 . Attach 6 | . 6 . Detach 12 | . 11 1 Swap 4 | . 4 . Drop 13 | . 12 1 Fire 86 | . 75 11 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Entered Mines 1331 | -10/Mines | Core integrity fell below 20% 1348 | -10/Mines | Discovered new exit (range 9) 1394 | -10/Mines | Assembled infested the area 1435 | -10/Mines | Destroyed by as-45411 with Assembled Rifle Last Messages --------------- Something is scanning the area. 01194_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01219_ Searching scrap... 01219_ Found Hcp. Matter Pod. 01219_ Found 23 Matter. 01239_ K-01 Serf collects debris. 01276_ Slammed into U-05 Engineer. 01276_ Heat Sink broken. 01276_ Destabilizing: Short circuit. 01285_ Dropped Broken Heat Sink. 01318_ S-10 Pest suffers critical hit (Burn). 01320_ S-10 Pest destroyed. 01348_ EXIT=FOUND 01394_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01416_ Ion Engine destroyed. 01416_ System corrupted by crushing effect (+3). 01416_ Knocked back. 01420_ as-78662 destroyed. Map ----- +----------------------------------------------------+ | #??#!#???????????????????????????????????????????? | | ##?# #####???????????????????????????????????????? | | ### #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##???????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | [% =#???????????????????????????????????????????? | | ==%=#???????????????????????????????????????????? | | ###%%#???????????????????????????????????????????? | | ##%[#???????????????????????????????????????????? | | [ *[#???????????????????????????????????????????? | | % #???????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????############?????????????????????? | | #?????????????## #?????????????????????? | | #?????????????# % #?????????????????????? | | ##?????????##### ####aa#?????????????????????? | | ??####?????# #??# #?????????????????????? | | ?## ##????# ### #?# #?????????????????????? | | ## ##???# #?## #?#@ #?????????????????????? | | ##??# #??## ##?# #?????????????????????? | | #### ##### ##??# a ????????????????????? | | #??? #???????????????????? | | ########### #??? ##???????????????????? | | ##????????# ??? ##????????????????????? | | #???????? ?? ##?????????????????????? | | ### #???????? ? #??????????????????????? | | #?# #???????? ## #??????????????????????? | | ??## ##??????? ##?# ???????????????????????? | | ???#####???????? #???? < ???????????????????????? | | #??????????????? #????#; #???????????????????????? | | #????????????????????###????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingArmageddonModule Manual? 0 Play Time 00:11:49 Cumulative 47.6 hours Start 2022.05.17 @ 15:17:43 End 2022.05.17 @ 15:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71d10a50-7804-4c7a-a2e7-fd81e67151a0