Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 19:47:28 Player: ILikeGoodFood Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (355) 355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1616 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 124/125 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Transport Network Coupler Salvage Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (8) ---- Flight Unit Weight Redist. System Weight Redist. System Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Salvage Targeting Computer > --- WEAPON ----------- Light Assault Rifle Hammer > --- INVENTORY -------- Flight Unit Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 7 13 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 5 5 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 10 | . 5 5 . Utility 5 | 1 . 3 1 Device . | . . . . Storage 3 | 1 . 1 1 Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 2 | . 1 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 6 | . 1 6 . To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 76 67 100 Engine 9 | . 12 8 11 Wheel 3 | . 12 . . Flight 24 | . 15 25 33 Storage 7 | . 6 7 11 Processor 9 | . . 7 22 Ballistic Gun 11 | . 22 6 11 Impact Weapon 9 | . 5 11 11 Naked Turns . | . . . . Heaviest Build 13 | 10 10 13 11 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 6 7 8 Most Carried 7 | 2 5 6 7 Average Carried 3 | . 3 2 6 Final Capacity 8 | 8 5 8 8 Final Carried 7 | 1 3 5 7 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 485 | 159 2 324 . Remotely . | . . . . Salvage Created 551 | 38 186 327 . Parts 35 | 7 12 16 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 15 | . 6 9 . Melee 3 | . . 3 . Guns 5 | . 3 2 . Cannons 1 | . . 1 . AOE 3 | . 3 . . Classes Destroyed 7 | 1 4 2 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 1 | . 1 . . Swarmer 12 | . 6 6 . Sentry 3 | . . 3 . Best Kill Streak 9 | 1 9 5 . Combat Bots Only 6 | . 6 5 . Max Kills in Single Turn 3 | 1 3 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1075 | . 291 775 9 Core 502 | . 98 395 9 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 38 | 11 13 14 . Largest 2 | 2 2 1 . Hottest 100 | 40 40 100 . Shots Fired 62 | 22 26 14 . Gun 60 | 22 26 12 . Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 60 | 22 26 12 . Thermal 2 | . . 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 4 3 5 . Robot Miss Streak 4 | 3 4 4 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | 11 12 30 . Core Hits 23 | 6 10 7 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 3 | . . 3 . Smash 3 | . . 3 . Melee Attacks 27 | . . 27 . Impact 27 | . . 27 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1363 | 89 598 676 . Guns 230 | 89 90 51 . Cannons . | . . . . Explosions 508 | . 508 . . Melee 577 | . . 577 . Ramming . | . . . . Kinetic 230 | 89 90 51 . Thermal 447 | . 399 48 . Explosive . | . . . . Electromagnetic 109 | . 109 . . Impact 577 | . . 577 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 294 | . 186 108 . Projectiles . | . . . . Explosions 186 | . 186 . . Melee 108 | . . 108 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . 71 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 37 | . 12 37 . Average Temperature 13 | . 5 18 . Received Heat Transfer 261 | . 54 207 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 7 . Impact Corruptions 7 | . . 7 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . 300 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 508 | 10 508 444 172 Initial 214 | . 6 214 172 Average 245 | 3 275 340 172 Maximum Alert Level 2 | . 2 2 . Low Security (%) 42 | 100 39 . 100 Level 1 38 | . 14 79 . Level 2 18 | . 46 20 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 12 12 4 Peak Tracking Total 9 | . 9 7 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 7 | . 7 . . Max in Single Turn 4 | . 4 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 5 | . . 5 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 8 | . . 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Prototype ID Bank 1 | . . 1 . Locate Traps 2 | . . 2 . Hauler Manifests 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 527 | 72 113 234 108 Spaces Moved 455 | 34 144 188 89 Core 14 | 5 . 9 . Treads . | . . . . Legs . | . . . . Wheels 45 | 29 16 . . Hover . | . . . . Flight 396 | . 128 179 89 Fastest Speed 34 | 50 37 34 34 Average Speed 42 | 75 41 41 34 Slowest Speed 150 | 80 80 150 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 36 18 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 63 | . 63 . . Melee . | . . . . Projectile . | . . . . AOE 63 | . 63 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 683 | 62 174 280 167 Wait 100 | 5 3 21 71 Move 450 | 33 141 187 89 Hop 1 | . 1 . . Pick Up 29 | 7 3 15 4 Fast Attach 2 | . 2 . . Attach 16 | 6 . 10 . Detach 1 | . 1 . . Swap 9 | . 5 3 1 Drop 10 | . 5 3 2 Fire 38 | 11 13 14 . Melee 27 | . . 27 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 245 | -9/Materials | Core integrity fell below 50% 257 | -9/Materials | Core integrity fell below 20% 272 | -9/Materials | Lost 6 parts (1p3n2w) 386 | -9/Materials | Discovered new exit (range 16) 420 | -9/Materials | Entered Mines 453 | -9/Mines | Learned location of Zion (-6) 528 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Weight Redist. System fried. Acquired 6 matter. Dropped Imp. Assault Rifle. Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Acquired Weight Redist. System. Dropped Lgt. Armor Plating. Acquired Weight Redist. System. Searching scrap... Found Propulsion Shielding. Found Sml. Storage Unit. Found Datajack. Found 15 Matter. Acquired Sml. Storage Unit. Dropped Sml. Storage Unit. Acquired Datajack. Acquired derelict log, extracted data. World map updated: -6/Zion. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ???????????????????????????????????????????? ##?? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????## ##?? | | ??????????????????????????????????????????## ##? | | ??????????????????????????????????????????# ! #? | | ?????????????????????????????????????###### % #? | | ????????????????????????????????###### ! #? | | ???????????????????????????????## # #? | | ??????????????????????????????## ##### ##? | | ??????????????????????????????# #???# #?? | | ??????????????????????????????# ######### #?? | | ??????????????????????????????# ##????# #?? | | ?????????????????????????????## #?????# #?? | | ????????????????????????###### #?????# ####?? | | ???????????????????????## ## ##????# #????? | | ???????????????????????# ##???# #????? | | ???????????????????????## #???# #????? | | ????????????????????????## ## #??# #????? | | ?????????????????????????# #### #?## ##???? | | ?????????????????????????# ##??## ##?# #???? | | ????????????# ?????????# #?????# #??# ##??? | | ????????????# sss #### #??????###??# ##?? | | ????????????# sk @ #???????????## ##? | | ?????????????????## #????????????## #? | | ??????????????????###########?????????????# #? | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????##### # | | ?????????????????????????????????????# """ # | | ??????????????????????????????????##?# """ | | ?????????????????????????????????# ##### """ | | ????????????????????????????###??# ###?????# | | ????????????????????????????# ??? #??????## # | | ????????????????????????????# #??? #?????## ## | | ???????????????????????????## #### #????## ##? | | ????????????? ???????????## #???## ##?? | | ????????????# ???????## ! #???# #??? | | ?????????????# ###### ## ##???# #### | | ??????????????# ] ### #???## | | ??????????????# ##?# #???# | | ???????????????# ######] #??# ##### ## | | ????????????????????????## ]##??# ##? | | ?????????????????????????####???######## ###?? | | ???????????????????????????????????????#### #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# ??? | | ??????????????????????????????????????????######?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerAlphaWeb Manual? 0 Play Time 00:11:01 Cumulative 38.0 hours Start 2022.12.05 @ 19:37:36 End 2022.12.05 @ 19:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8456de8-1bc3-4608-a87f-f61a38f38e5b