Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 23:28:41 Player: Florist Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (263) 1315 Value Destroyed (8068) 8068 Prototype IDs (223) 4460 Alien Tech Used (0) 0 Bonus (4485) 4485 TOTAL SCORE: 22728 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 74 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 18/100 System Corruption 12% Temperature Warm (151) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Armor Integrity Analyzer > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (5) ---- Advanced Sensor Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Armor Integrity Analyzer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Armored Treads Improved Medium Treads Advanced Heat Sink Large Matter Pod Improved Sensor Array Improved Signal Interpreter Seismic Detector Seismic Detector Advanced Targeting Computer Kinecellerator Hardened Heavy Armor Plating High-powered Tractor Beam Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Coil Gun Scatter Rocket Array Plasma Cutter Katana [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 4 | . . . . 1 . . . 3 . . . . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 122 | 7 12 2 24 17 18 1 4 16 4 2 14 1 Power 8 | 1 1 . 2 2 . . . . . . 2 . Engine 5 | 1 . . 2 1 . . . . . . 1 . Core 2 | . 1 . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 40 | 2 2 2 11 7 5 1 3 5 1 . 1 . Treads 37 | 2 2 2 10 7 5 . 2 5 1 . 1 . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . 1 . . 1 . . . . . . Utility 32 | 2 5 . 1 4 5 . . 9 . 1 5 . Device 12 | 1 2 . . . 2 . . 3 . 1 3 . Storage 6 | 1 3 . 1 . . . . 1 . . . . Processor 4 | . . . . 1 . . . 3 . . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . 3 3 . . 2 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 4 . 10 4 8 . 1 2 3 1 6 1 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 27 | . 2 . 8 4 5 . 1 1 2 . 4 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 6 | . 2 . 1 . 2 . . 1 . . . . Special Weapon 3 | . . . . . 1 . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 3 . . . . . . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . Parts Lost 49 | . 2 1 3 5 2 . . 7 2 . 16 11 Power 4 | . . . 2 1 . . . . . . 1 . Propulsion 14 | . . 1 . 1 1 . . 1 2 . 5 3 Utility 14 | . 1 . . 2 1 . . 2 . . 5 3 Weapon 17 | . 1 . 1 1 . . . 4 . . 5 5 Highest Loss Streak 12 | . 1 1 1 2 2 . . 2 1 . 12 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 21 | 3 10 19 22 22 23 24 23 22 23 23 17 16 Power . | . 1 1 . . . 1 1 1 1 1 . . Propulsion 3 | 1 2 3 3 3 4 4 4 3 4 4 2 1 Utility 8 | . 3 5 6 9 11 11 11 9 11 11 9 9 Weapon 7 | . 3 9 11 8 6 7 6 7 6 6 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 2 1 7 5 7 1 2 1 2 . . 12 Power . | . . . . . . . . . . . . . Propulsion 6 | . 2 . 1 . 1 . . . . . . 2 Utility 22 | . . . . 4 3 1 1 1 2 . . 10 Weapon 12 | . . 1 6 1 3 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 98 99 100 100 98 99 99 76 83 Engine 7 | . 9 . 10 5 8 9 9 6 6 6 3 . Core 1 | . 4 14 . 3 . . . . . . . . Treads 27 | . 28 28 32 26 26 26 27 25 25 26 21 15 Device 9 | . 11 14 11 1 3 9 9 12 13 13 13 18 Storage 9 | . 14 14 11 9 9 9 9 6 6 6 6 5 Processor 4 | . . . . 6 5 . . 12 13 13 13 13 Protection 5 | . . . . 9 8 9 9 5 6 6 2 . Ballistic Gun 29 | . 17 28 32 34 33 36 35 25 25 25 9 17 Peak Build Rating 65 | 7 11 11 21 34 36 34 43 65 65 61 61 62 Average Rating 33 | 5 8 10 17 29 32 33 40 57 62 60 45 56 On Entrance 33 | . 7 11 11 19 33 34 34 43 56 61 61 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 15 52 49 93 116 117 117 117 119 121 121 121 121 Greatest Support 108 | 40 40 40 60 60 60 60 78 98 108 98 98 60 Greatest Overweight (x) 4 | . 1 2 2 1 2 2 2 2 1 1 2 4 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 20 23 25 25 25 25 25 25 25 25 22 Most Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 25 20 Average Carried 21 | 4 10 19 22 23 24 25 24 23 24 24 18 17 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 19 23 25 25 25 25 25 25 25 18 2 Class Distribution -------------------- 43% | Scavenger-Gunner 19% | Scavenger-Tank 17% | Mutant 9% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 9664 | 270 312 81 1550 1792 1621 381 123 2051 857 46 562 18 Remotely . | . . . . . . . . . . . . . Salvage Created 11247 | 112 841 173 2226 1693 1851 482 58 2721 606 38 312 134 Parts 598 | 14 51 8 123 103 89 21 4 132 33 2 9 9 Haulers Intercepted 21 | . 2 . 6 5 6 . . 2 . . . . Recyclers Shooed 8 | . 2 . 3 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 3 . 34 2 . 10 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 170 | . 15 4 37 29 27 4 . 32 13 1 4 4 Melee 2 | . . . . . . . . . . . 2 . Guns 144 | . 10 4 34 22 21 4 . 31 13 1 2 2 Cannons 2 | . . . . . . . . . . . . 2 AOE 22 | . 5 . 3 7 6 . . 1 . . . . Classes Destroyed 18 | 1 7 . 4 4 . . . 1 . . . 1 Worker 11 | . . . 1 4 1 . . 5 . . . . Builder 8 | . 1 . 1 4 . . . 2 . . . . Tunneler 8 | 5 . . 1 2 . . . . . . . . Hauler 21 | . 2 . 6 5 6 . . 2 . . . . Recycler 20 | . 2 . 3 2 3 4 . 6 . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . Operator 8 | . 2 . 1 2 3 . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 15 | . 3 . 5 4 2 . . 1 . . . . Swarmer 30 | . 6 . 4 7 4 . . 4 5 . . . Grunt 80 | . 9 4 21 14 16 . . 13 3 . . . Brawler 3 | . . . . 1 . . . . 2 . . . Duelist 6 | . . . 2 . . . . 3 1 . . . Sentry 28 | . . . 10 3 7 4 . 3 1 . . . Specialist 6 | . . . . 2 . . . 2 . . . 2 Hunter 2 | . . . . 1 . . . 1 . . . . Programmer 7 | . . . . . . . . 5 1 1 . . Heavy 2 | . . . . 1 . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . Best Kill Streak 10 | 2 4 2 9 9 10 3 . 7 6 1 2 2 Combat Bots Only 8 | . 3 2 8 6 8 1 . 4 6 1 2 2 Max Kills in Single Turn 4 | 1 3 1 2 4 4 1 . 2 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . 1 1 . . . Exploded 3 | . 3 . 2 2 3 . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 890 | . 66 35 120 168 64 10 . 154 60 . 53 160 Missed 229 | . 19 9 26 43 9 3 . 53 15 . 15 37 Hits 661 | . 47 26 94 125 55 7 . 101 45 . 38 123 Melee 22 | . . . 1 . . . . 14 7 . . . Projectile 639 | . 47 26 93 125 55 7 . 87 38 . 38 123 Critical Strikes 24 | . . . 3 3 1 . . 6 5 . . 6 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 11287 | . 559 351 1217 1936 873 100 . 2032 863 . 1705 1651 Core 1397 | . 111 35 132 178 85 . . 236 67 . 97 456 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 722 | . . . 105 251 366 . . . . . . . Core Remaining (%) 65 | 100 . 41 67 . . . 52 . . . . . Volleys Fired 573 | 8 70 19 116 90 71 14 . 114 23 1 28 19 Largest 4 | 2 2 2 3 4 4 4 . 4 4 4 4 4 Hottest 159 | 80 80 40 73 108 106 96 . 105 111 111 116 159 Shots Fired 1824 | 16 123 38 347 328 281 56 . 426 91 4 56 58 Gun 1780 | 16 121 38 343 315 277 56 . 422 91 4 56 41 Cannon 16 | . . . . . . . . . . . . 16 Launcher 27 | . 2 . 4 13 4 . . 4 . . . . Special 1 | . . . . . . . . . . . . 1 Kinetic 1719 | . 76 38 343 315 277 56 . 422 91 4 56 41 Thermal 16 | . . . . . . . . . . . . 16 Explosive 27 | . 2 . 4 13 4 . . 4 . . . . Electromagnetic 61 | 16 45 . . . . . . . . . . . Robot Hit Streak 36 | 7 18 15 25 36 18 12 . 16 7 3 9 10 Robot Miss Streak 8 | 2 5 3 5 6 8 2 . 4 4 2 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 23 | . 1 1 5 6 1 . . 6 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 . . . Shots Hit Robots 1185 | 9 81 28 251 203 172 36 1 258 56 3 51 36 Core Hits 526 | 5 42 11 86 98 80 13 1 114 25 2 42 7 Critical Kills 5 | . . . . 1 . . . 2 1 . 1 . Critical Parts Destroyed 7 | . . . 1 1 1 . . 1 . . 3 . Critical Strikes 16 | . . . 2 3 2 . . 3 1 . 5 . Destroy 15 | . . . 2 3 1 . . 3 1 . 5 . Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 35 | . . . 2 5 6 . 1 10 . . 7 4 Impact . | . . . . . . . . . . . . . Slashing 35 | . . . 2 5 6 . 1 10 . . 7 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23062 | 148 1269 285 4088 5068 3317 583 68 5150 1021 83 1181 801 Guns 19048 | 148 1002 285 3692 3441 2721 580 . 4554 1021 83 1048 473 Cannons 257 | . . . . . . . . . . . . 257 Explosions 3344 | . 260 . 392 1573 523 . . 596 . . . . Melee 389 | . . . . 54 63 . 68 . . . 133 71 Ramming 24 | . 7 . 4 . 10 3 . . . . . . Kinetic 18407 | . 509 285 3692 3441 2721 580 . 4554 1021 83 1048 473 Thermal 365 | . 108 . . . . . . . . . . 257 Explosive 3236 | . 152 . 392 1573 523 . . 596 . . . . Electromagnetic 641 | 148 493 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 389 | . . . . 54 63 . 68 . . . 133 71 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . 2 1 2 2 2 . 1 2 2 2 12 Average Corruption 1 | . . 2 1 2 2 2 . 1 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 145 | . . . 9 23 36 19 . 5 21 11 7 14 Message Errors 42 | . . . 4 5 8 6 . 1 6 4 1 7 Matter Fused 35 | . . . 2 9 6 6 . 1 4 3 1 3 Heat Flow Errors 15 | . . . 1 2 4 1 . 1 1 1 3 1 Energy Discharges 13 | . . . . 3 3 3 . . 1 2 . 1 Parts Rejected 2 | . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . 2 9 2 . . 6 1 2 . Data Loss (major) 4 | . . . 1 1 1 . . . 1 . . . Misfires 2 | . . . . . 2 . . . . . . . Alerts 3 | . . . 1 . 1 1 . . . . . . Weapon Failures 6 | . . . . 1 1 . . 2 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 179 | . . . 49 70 13 . . 1 . . . 46 Projectiles . | . . . . . . . . . . . . . Explosions 119 | . . . 49 56 13 . . 1 . . . . Melee 60 | . . . . 14 . . . . . . . 46 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 398 | . 83 . 29 14 116 . . 156 . . . . Shots 12 | . 4 . 1 1 3 . . 3 . . . . Rammed 5 | . 2 . 1 . 1 1 . . . . . . Targets Rammed 5 | . 2 . 1 . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 548 | 72 174 52 222 465 548 113 . 231 251 91 251 205 Average Temperature 95 | 27 47 20 31 138 137 25 . 69 43 50 118 66 Received Heat Transfer 2077 | . 147 201 501 504 342 36 . 282 64 . . . Effects 13 | . . . . 4 9 . . . . . . . Shutdowns 3 | . . . . 1 2 . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 3 | . . . . 1 2 . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 2 2 . . 2 . . . . Low Security (%) 61 | 100 100 100 64 5 7 100 . 75 . . . . Level 1 19 | . . . 23 42 45 . . 10 . . . . Level 2 19 | . . . 11 52 46 . . 13 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 602 | 10 126 50 443 589 501 184 . 602 . . . . Initial 217 | . . 15 . 182 217 184 . . . . . . Average 180 | 1 55 6 165 425 359 29 . 132 . . . . Influence Increases 5535 | 25 487 115 1138 1036 933 243 5 1094 379 30 . 50 Destroy 0b10 Robot/C 3320 | . 300 80 740 580 540 80 . 640 300 20 . 40 Destroy 0b10 Robot/NC 480 | 25 50 . 95 115 80 20 5 80 . . . 10 Destroy Leader 842 | . 70 20 222 148 156 . . 186 30 10 . . Allied During Kill 4 | . . . . . . . . . 4 . . . Successful Hack 143 | . 42 . 11 19 8 23 . 40 . . . . Select Force Hacks 120 | . . . . . . 120 . . . . . . Disable Machine 255 | . . . 15 45 120 . . 75 . . . . Destroy Structure 236 | . 10 . 40 99 29 . . 58 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 120 | . 15 15 . 30 . . . 15 45 . . . Influence Decreases 5535 | 25 446 156 705 955 973 717 5 513 806 184 . 50 Entered New Map 1110 | . . 26 . 251 297 290 . . 216 30 . . Time Decay 4145 | 25 426 130 675 654 656 427 5 443 530 154 . 20 Lost Part 240 | . 20 . 30 50 20 . . 70 20 . . 30 Lost Ally 40 | . . . . . . . . . 40 . . . Squads Dispatched 32 | . 2 . 4 6 5 . . 15 . . . . Investigation 8 | . 1 . 2 1 1 . . 3 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 14 | . 1 . 2 4 3 . . 4 . . . . Assault 2 | . . . . 1 . . . 1 . . . . Garrison 5 | . . . . . 1 . . 4 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 9 | . 1 . 2 5 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 228 | . 27 5 49 45 33 3 . 39 17 . 4 6 Peak Tracking Total 8 | . 4 2 5 6 8 1 . 4 7 . 3 5 Tactical Retreats 7 | . 1 1 . 2 . . . 1 2 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 4 | . 1 . 1 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 18 | . . . 1 3 8 . . 5 . . . 1 Max in Single Turn 4 | . . . 1 2 1 . . 4 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 53 | . 7 . 9 7 5 10 2 7 1 1 4 . Terminals 30 | . 7 . 7 5 3 6 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 1 1 . . . . . . . Recycling Units 7 | . . . . . . 4 . 3 . . . . Scanalyzers 3 | . . . 1 1 . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 153 | . 16 . 25 25 11 28 7 10 1 1 29 . Successful 115 | . 9 . 17 21 8 15 7 7 1 1 29 . Failed 38 | . 7 . 8 4 3 13 . 3 . . . . Catastrophic 4 | . 1 . 1 . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 82 | . 16 . 19 13 6 21 . 6 . . . 1 Terminals 72 | . 16 . 20 12 5 16 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 11 | . . . 1 5 5 . . . . . . . Recycling Units 16 | . . . . . . 12 . 4 . . . . Scanalyzers 14 | . . . 4 8 . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 46 | . 4 . 2 . . 1 7 1 1 1 29 . Record 10 | . . . . . . . . . . . 10 . Part Schematic 13 | . 2 . . . . . . . . . 11 . Robot Schematic 8 | . 2 . . . . 1 . . . . 5 . Robot Analysis 7 | . . . 1 . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . 1 1 . . Locate Traps 2 | . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . 4 4 . . . . . . . Scan Component 4 | . . . . 2 2 . . . . . . . Repair 4 | . . . . 2 2 . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . Scanalyzer 13 | . . . 4 8 . . . 1 . . . . Insert Component 7 | . . . 2 4 . . . 1 . . . . Analyze 6 | . . . 2 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 44 | . 5 . 11 9 3 12 . 4 . . . . Terminals 36 | . 5 . 10 8 3 8 . 2 . . . . Botnet 17 | . 5 . 4 4 . 3 . 1 . . . . Skim 19 | . . . 6 4 3 5 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . Patch 2 | . . . 1 1 . . . . . . . . Recycling Units 6 | . . . . . . 4 . 2 . . . . Tunnel 4 | . . . . . . 4 . . . . . . Fedlink 2 | . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 7 . 6 4 3 8 . 4 . . . . Full Trace Events 5 | . 1 . 2 . 1 . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 2 . . . . 1 . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . 1 4 . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 2 . . . . . . . Time 152 | . . . . 70 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 4 . . . 1 . . . . Part Schematics Acquired 5 | . . . 1 4 . . . . . . . . Parts Damaged 2 | . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . 2 . . . Highest-Rated Group 61 | . . . . . . . . . 61 . . . Highest-Rated Ally 32 | . . . . . . . . . 32 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 . . . Total Damage 433 | . . . . . . . . . 433 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 12686 | 16 1717 1702 3035 278 . . . 2259 1492 1075 695 417 Optics 5938 | . . . . . . . . 2259 1492 1075 695 417 Seismic 9742 | 16 1717 1702 3035 278 . . . 235 1492 1075 192 . Robot Analysis Total 158 | . . . 1 . . . 6 . . . 151 . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 22791 | 196 2190 1702 3035 2436 2442 1836 3015 2260 1492 1075 695 417 Spaces Moved 8148 | 98 890 667 995 801 761 724 1165 765 532 436 190 124 Core 28 | 1 . . . . . . . . . . . 27 Treads 8120 | 97 890 667 995 801 761 724 1165 765 532 436 190 97 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 243 243 243 242 242 242 240 50 Average Speed 235 | 158 215 240 214 242 244 243 243 242 242 242 244 277 Slowest Speed 400 | 160 240 320 320 246 325 320 320 325 245 242 325 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 8 99 98 81 48 92 96 89 22 69 63 83 20 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 31 | . . 2 1 . 1 6 . 1 . . 20 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . Scrap Searched 17 | . . 1 . . . . 10 . 3 3 . . Spaces Dug 33 | . . . 2 14 . . . 17 . . . . Terrain Destroyed 254 | . 13 . 36 99 18 . . 77 1 . 2 8 Melee 13 | . . . 2 4 . . . 7 . . . . Projectile 14 | . . . . . . . . 3 1 . 2 8 AOE 227 | . 13 . 34 95 18 . . 67 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total 10723 | 119 1040 737 1673 1123 1172 782 1348 1048 696 455 372 158 Wait 1484 | 2 40 46 478 162 206 38 168 113 116 12 99 4 Move 8136 | 97 889 666 994 800 760 723 1164 764 531 435 189 124 Hop . | . . . . . . . . . . . . . Pick Up 106 | 5 18 2 21 13 20 1 2 8 4 1 9 2 Fast Attach 49 | 7 . . 5 3 13 2 3 7 3 2 4 . Attach 61 | . 4 1 6 7 8 . . 9 2 1 20 3 Detach 12 | . . . . 1 2 . . . . . 9 . Swap 110 | . 10 1 22 28 22 . 4 18 2 . 3 . Drop 110 | . 7 2 28 14 31 3 6 5 5 3 4 2 Fire 573 | 8 70 19 116 90 71 14 . 114 23 1 28 19 Melee 35 | . . . 2 5 6 . 1 10 . . 7 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 2 . 1 . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . 10 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 32 | . . . . . 32 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 73 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 10) 630 | -10/Materials | Discovered new exit (range 16) 1394 | -10/Materials | Discovered new exit (range 15) 1796 | -10/Materials | Discovered new exit (range 9) 1873 | -10/Materials | Discovered new exit (range 6) 2387 | -10/Materials | Entered Mines 2533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2600 | -10/Mines | Discovered new exit (range 4) 2758 | -10/Mines | Learned location of Mines (-9) 3616 | -10/Mines | Core integrity fell below 50% 3819 | -10/Mines | Learned location of Storage (-8) 3821 | -10/Mines | Discovered new exit (range 5) 3821 | -10/Mines | Discovered new exit (range 13) 4089 | -10/Mines | Entered Materials 4089 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4690 | -9/Materials | Build established: Gunner 5080 | -9/Materials | Build established: Scavenger-Gunner 5089 | -9/Materials | Discovered new exit (range 14) 5413 | -9/Materials | Build established: Gunner 5782 | -9/Materials | Destroyed 8 combat bots 6341 | -9/Materials | Discovered new exit (range 14) 6401 | -9/Materials | Learned Recycling recycling unit intel 6443 | -9/Materials | Build established: Scavenger-Gunner 6455 | -9/Materials | Learned location of Zion (-7) 6497 | -9/Materials | Learned 4 Recycling zone layouts 6531 | -9/Materials | Identified exit to Materials 6634 | -9/Materials | Learned 2 Storage zone layouts 6676 | -9/Materials | Learned location of 2 exits from Materials 7124 | -9/Materials | Entered another Materials area 7124 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7125 | -8/Materials | Identified exit to Storage 7125 | -8/Materials | Identified exit to Factory 7764 | -8/Materials | Build established: Scavenger-Tank 7899 | -8/Materials | Repaired Minigun 7932 | -8/Materials | Repaired Rocket Launcher 8093 | -8/Materials | Build established: Scavenger-Gunner 8418 | -8/Materials | Discovered exit to Factory (range 10) 9524 | -8/Materials | First assault squad dispatched 9560 | -8/Materials | Entered Storage 9561 | -8/Storage | Identified exit to Recycling 9961 | -8/Storage | Destroyed 8 combat bots 10341 | -8/Storage | Found Prototype Launcher 10341 | -8/Storage | Identified Scatter Rocket Array 10708 | -8/Storage | Used back door to open Recycling access 10898 | -8/Storage | Garrison activated, responded to threat 11043 | -8/Storage | Repaired Arm. Treads 11088 | -8/Storage | Repaired Rnf. Deuterium Engine 11223 | -8/Storage | Build established: Scavenger-Tank 11513 | -8/Storage | Discovered exit to Factory (range 9) 11673 | -8/Storage | Learned location of Armory (-3) 12002 | -8/Storage | Entered Recycling 12003 | -8/Recycling | Identified exit to Scraptown 12003 | -8/Recycling | Identified exit to Factory 12004 | -8/Recycling | Loaded intel: 4 recycling unit locations 13128 | -8/Recycling | Learned Recycling recycling unit intel 13179 | -8/Recycling | Learned Recycling recycling unit intel 13221 | -8/Recycling | Learned location of 1 exit from Extension 13254 | -8/Recycling | Learned Factory interactive machine intel 13286 | -8/Recycling | Learned Factory trap positions 13297 | -8/Recycling | Learned 2 Storage zone layouts 13775 | -8/Recycling | Scanned before Scraplab entrance 13812 | -8/Recycling | Entered Scraplab 13838 | -8/Recycling | Entered Scraptown 13838 | -8/Scraptown | System corruption cleaned by C-Scrubber 13916 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14179 | -8/Scraptown | Visited Symbiants 14220 | -8/Scraptown | Visited Bundlers 14899 | -8/Scraptown | Discovered exit to Factory (range 13) 14965 | -8/Scraptown | Build established: Tank 15033 | -8/Scraptown | Visited SPCMW 15086 | -8/Scraptown | Visited CR-KLE's Repair Center 15220 | -8/Scraptown | Visited The Evicted 15244 | -8/Scraptown | Visited Observation Area 15259 | -8/Scraptown | Visited Science Testing Area 15457 | -8/Scraptown | Visited UFD Registry 15457 | -8/Scraptown | Registered with UFD as "Boltparser" 15505 | -8/Scraptown | Visited LU-1G1's Boring Crew 15598 | -8/Scraptown | Visited Junk Repository 15670 | -8/Scraptown | Visited Science Guys 15750 | -8/Scraptown | Visited Curators Association 16088 | -8/Scraptown | Visited Derelict Rescue Squad 16144 | -8/Scraptown | Visited A0-MCA Data Center 16160 | -8/Scraptown | Given a B+ rating by A0-MCA 16228 | -8/Scraptown | Visited Analyses Database 16286 | -8/Scraptown | Visited Chapter 10 16352 | -8/Scraptown | Visited Scrap Suit Storage 16732 | -8/Scraptown | Met Optimus 16732 | -8/Scraptown | Accepted into 0bPrime 16848 | -8/Scraptown | Discovered exit to Factory (range 3) 16853 | -8/Scraptown | Entered Factory 16853 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16854 | -6/Factory | Identified exit to Lower Caves 16855 | -6/Factory | Loaded intel: 106 trap records 16856 | -6/Factory | Loaded intel: 54 interactive machine locations 17086 | -6/Factory | Loaded intel: 8 recycling unit locations 17136 | -6/Factory | Build established: Scavenger-Gunner 17631 | -6/Factory | Garrison activated, responded to threat 18308 | -6/Factory | Learned location of Protoforge (-2) 18757 | -6/Factory | Garrison activated, responded to threat 18953 | -6/Factory | First assault squad dispatched 19113 | -6/Factory | Entered Lower Caves 19433 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19581 | -6/Lower Caves | Entered a destroyed Warlord outpost 20382 | -6/Lower Caves | Discovered new exit (range 11) 20605 | -6/Lower Caves | Entered another Lower Caves area 20630 | -6/Lower Caves | Discovered new exit (range 6) 20906 | -6/Lower Caves | Learned Factory terminal intel 21576 | -6/Lower Caves | Discovered new exit (range 18) 21680 | -6/Lower Caves | Entered Data Miner 21680 | -6/Data Miner | Discovered new exit (range 6) 21712 | -6/Data Miner | Met Data Miner 21775 | -6/Data Miner | Learned location of Section 7 (-2) 21775 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21814 | -6/Data Miner | Received God Mode back door access code from Data Miner 21852 | -6/Data Miner | Interfaced with the Data Conduit 21955 | -6/Data Miner | Lost 12 parts (1p4n4u3w) 22028 | -6/Data Miner | Lost 4 parts (1n1u2w) 22146 | -6/Data Miner | Build established: Scavenger-Mutant 22375 | -6/Data Miner | Entered Proximity Caves 22378 | -5/Proximity Caves | Spotter reported a threat 22503 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 22542 | -5/Proximity Caves | Found Prototype Special Weapon 22667 | -5/Proximity Caves | Build established: Scavenger-Gunner 22710 | -5/Proximity Caves | Core integrity fell below 50% 22724 | -5/Proximity Caves | System corruption reached 10% 22745 | -5/Proximity Caves | Core integrity fell below 20% 22754 | -5/Proximity Caves | Identified Molecular Deconstructor 22771 | -5/Proximity Caves | Lost 7 parts (3n1u3w) 22792 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 22769_ Destroyed Antigrav System. 22772_ Penetrated by Slug. 22772_ Slug penetrates P-70 Sage. 22772_ P-70 Sage destroyed. 22774_ Entropy package works its way towards H-66 Slayer core. 22775_ System corrupted: Mak. Axe rejected. 22775_ Penetrated by Slug. 22776_ Molecular Deconstructor destroyed. 22776_ Acquired Mak. Axe. 22779_ Slug penetrates Wall. 22780_ H-66 Slayer core entropy levels peaking. 22780_ Slug penetrates Wall. 22782_ Imp. Assault Rifle destroyed. 22789_ Penetrated by Slug. 22790_ System corrupted: Heat flow error (+259). 22790_ Imp. Target Analyzer fries itself beyond repair. 22792_ Penetrated by Slug. 22792_ Adv. Heat Sink destroyed. 22792_ Critical hit (Destroy). 22792_ Weapon Cycler destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ??## ##????????###???????????????????????????? | | #?# #????????# ##??????????????????????????? | | #??# #?######### ########???????????????????? | | ???# ##?# ## ## ## ##??????????????????? | | ???# ##??# #??????????????????? | | #??## #????# #??????????????????? | | #??## ##????# % h #???????????????????? | | ##?# ##????# h@ ##??????????????????? | | ### #????# ### ## #??????????????????? | | ###??# #?# #### ##??????????????????? | | ##?# #?# #??###???????????????????? | | #?# #?####????????????????????????? | | #?# #?????????????????????????????? | | #?## #?????????????????????????????? | | #### #?????????????????????????????? | | # !=#!! ##?????????????????????????????? | | ######## =%!*|* #??????????????????????????????? | | ???????## !!!!! #??????????????????????????????? | | ????????# !!/ ??????????????????????????? | | ????????# ??????????????????????? | | #???????## ##### ## #????????????????????? | | #????????## "#??????????????????????????????? | | ??????????# ""#?????????????????????????????? | | ?????????? ????????????????????????????? | | ????????? #####???????????????????????????? | | ????????? "#???????????????????????????????? | | ???????? ###???????????????????????????????? | | ???????# ####"#?????????????????????????????????? | | ???????###???###?????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked G-47 Trooper | -8/Recycling | Hacked B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Minigun | 9% | -8/Materials Rocket Launcher | 30% | -8/Materials Arm. Treads | 10% | -8/Storage Rnf. Deuterium Engine | 38% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed PowerProcessingDatajack Manual? 0 Play Time 01:35:10 Cumulative 171.1 hours Start 2025.07.03 @ 21:44:04 End 2025.07.03 @ 23:28:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/2/0/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a025165-ae3d-4b37-a564-8a0a9606c15e