Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 16:58:51 Player: Sir Cheese Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (121) 605 Value Destroyed (2853) 2853 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 14039 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Weapon Shielding > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- System Restoration Module Matter Neutralizer Nova Cannon Advanced Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Graviton Reactor > --- PROPULSION ------- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Transmission Jammer Improved Reaction Control System Improved Power Shielding Propulsion Shielding Makeshift Utility Shielding Improved Weapon Shielding Layered Light Armor Plating Advanced Shield Generator Improved Force Field Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Pick Enhanced Force Lance > --- INVENTORY -------- System Restoration Module Tesla Rifle Matter Neutralizer Nova Cannon Advanced Remote Datajack [Rating: 134] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved VSS Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ripper Energy Gun AWS/Thermal Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 . . . . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 1 . . . . . . . 1 . . 1 . . . . . . Utility 9 | . . . 2 . . . . 1 . . 1 . . . . 1 . . 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 173 | 8 5 1 21 . 2 1 13 16 1 2 3 5 3 . 4 9 8 . 27 1 5 1 . 19 18 Power 27 | 1 . 1 5 . . . 1 3 . 1 . 1 . . 3 1 1 . 4 . 1 . . 3 1 Engine 13 | 1 . 1 4 . . . . 2 . . . 1 . . . 1 1 . 2 . . . . . . Core 10 | . . . 1 . . . 1 1 . 1 . . . . 3 . . . 1 . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Propulsion 40 | 2 1 . 5 . . 1 2 5 . . . 1 . . . 1 3 . 8 1 1 . . 4 5 Treads 13 | 2 1 . 5 . . 1 2 . . . . . . . . . . . 2 . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 Flight 18 | . . . . . . . . 5 . . . 1 . . . 1 2 . 6 1 1 . . 1 . Utility 72 | 2 2 . 5 . 1 . 5 7 . . 3 2 . . 1 5 2 . 14 . 2 1 . 9 11 Device 35 | 1 1 . 1 . . . . 1 . . 1 2 . . 1 3 1 . 11 . 1 . . 6 5 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . . . 3 5 . . 1 . . . . 1 . . 1 . 1 . . . 1 Hackware 8 | . . . . . 1 . . 1 . . 1 . . . . 1 . . 1 . . . . 2 1 Protection 13 | . . . 3 . . . 2 . . . . . . . . . 1 . 1 . . 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 3 2 . 6 . 1 . 5 1 1 1 . 1 3 . . 2 2 . 1 . 1 . . 3 1 Energy Gun 6 | 1 . . 1 . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 10 | 2 . . 5 . . . . 1 . . . . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Impact Weapon 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . 1 . . . . 1 . . . . . . . 1 . . 3 . . . . 2 1 Parts Lost 83 | . 4 . 2 1 . 1 2 3 . . . 2 . . 4 2 3 . 9 4 . . . 30 16 Power 11 | . 1 . . . . . . 2 . . . . . . . 1 1 . 1 1 . . . 2 2 Propulsion 23 | . 1 . . . . . 1 . . . . 1 . . 1 . 1 . 2 2 . . . 9 5 Utility 39 | . 1 . 1 1 . 1 1 . . . . 1 . . 2 . 1 . 4 1 . . . 16 9 Weapon 10 | . 1 . 1 . . . . 1 . . . . . . 1 1 . . 2 . . . . 3 . Highest Loss Streak 13 | . 4 . 1 1 . 1 1 1 . . . 1 . . 2 2 1 . 4 4 . . . 13 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 6 | 2 5 5 8 9 10 9 9 3 4 4 3 4 4 5 4 4 5 5 4 5 4 5 5 4 4 Power . | . 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 . . . . . . . . 1 . Propulsion . | . . . 1 2 2 2 1 . 1 1 1 1 . . . . . . . 1 . . . . . Utility 2 | . 1 3 3 2 1 . 1 . . . . 2 2 2 2 3 3 3 1 4 4 4 4 2 . Weapon 2 | 1 2 2 2 3 4 4 3 2 2 2 1 1 1 1 1 1 1 2 1 . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | 1 . . 6 1 . 2 4 3 . . . . . . . 2 1 . 2 . . 1 . 1 5 Power 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 2 . . . 1 . . . . . . . . 1 1 . 1 . . 1 . 1 1 Weapon 11 | . . . 2 1 . 2 . 2 . . . . . . . 1 . . . . . . . . 3 Tool/Special 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 91 95 94 94 88 82 79 81 87 97 89 96 88 86 91 88 87 88 81 78 86 88 84 70 46 Engine 3 | . 9 11 9 . . . . 5 . . . . 6 6 . . 6 11 2 5 5 5 5 2 1 Core 5 | . . . 1 11 11 11 15 5 7 12 13 12 . . 11 10 . . 2 . 4 5 5 3 2 Treads 10 | . 27 28 21 22 22 22 22 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Flight 12 | . . . . . . . . 25 30 30 24 26 26 26 25 22 27 29 26 24 24 26 26 16 . Device 9 | . 11 11 20 5 . . . 4 7 7 7 5 6 6 4 10 5 5 16 19 15 14 13 7 10 Storage 7 | . 14 14 11 22 22 26 16 . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 1 22 23 23 20 20 20 20 20 12 11 11 10 10 14 15 15 9 . Hackware 5 | . . . . . 5 11 8 3 7 7 7 13 13 13 13 14 15 11 6 10 10 10 10 10 . Protection 3 | . . . 7 11 11 . 5 . . . . . . . . . 4 5 3 . . . 2 5 9 Energy Gun 2 | . 9 . 2 . 5 11 8 2 4 . . 1 . . . 3 . . . . . . . . . Ballistic Gun 6 | . 10 28 18 22 11 . . 2 1 . 2 2 3 6 3 . . . . . . . . . . Impact Weapon 1 | . 5 . . . . . . 6 3 4 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 6 4 6 6 6 9 5 5 5 3 4 4 . . . Peak Build Rating 134 | 7 7 7 18 18 30 30 38 58 57 51 64 69 59 53 59 70 73 63 103 100 109 109 105 115 134 Average Rating 44 | 5 6 6 11 17 23 29 32 42 53 50 53 61 54 53 54 64 65 63 79 95 106 108 104 95 76 On Entrance 47 | . 7 5 7 16 17 30 29 10 50 48 51 60 59 55 53 50 63 63 63 100 79 109 102 105 12 Avg Prop Armor Cover (%) 4 | . 12 . . . . . . 3 5 2 2 2 . . 2 . 4 2 9 . 3 4 5 5 4 Naked Turns 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 20 17 28 30 31 33 38 23 15 16 21 25 23 20 20 22 27 26 41 38 27 28 24 42 67 Greatest Support 82 | 40 40 40 46 43 43 43 65 21 21 16 21 21 20 20 20 27 31 26 38 41 29 29 29 43 82 Greatest Overweight (x) 3 | 1 . . . . . . . 1 . . . 1 1 . . 1 1 . 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 7 7 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 5 5 8 9 9 9 9 4 4 5 4 4 4 5 4 4 4 5 4 4 4 5 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 7 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 19% | Hacker-Sprinter 11% | Sprinter 8% | Hacker-Mutant 7% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Matter Collected 3831 | 239 156 . 696 161 . 43 75 319 101 20 . 251 140 . 154 160 200 . 447 . . 130 53 311 175 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3515 | 104 235 . 603 124 . 169 328 584 131 . . 144 77 . 118 172 88 . 567 . . . . . 71 Parts 198 | 14 11 . 42 14 . 4 17 11 4 . . 7 6 . 17 12 7 . 26 . . . . . 6 Haulers Intercepted 8 | . . . 1 . . . . 2 . . . . . . . 1 . . 4 . . . . . . Recyclers Shooed 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 4 . . 10 3 . 9 . 5 . . . . 2 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Combat Hostiles Destroyed 84 | . 9 . 13 7 . 3 10 3 6 . . 3 7 . 8 . 5 . 9 . . . . . 1 Melee 8 | . 4 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 Guns 35 | . 2 . 12 7 . 2 7 . 3 . . 2 . . . . . . . . . . . . . AOE 35 | . . . . . . . 3 . 3 . . 1 7 . 8 . 4 . 9 . . . . . . Classes Destroyed 14 | 1 3 . 4 2 . . . 2 . . . . . . . . 1 . . . . . . . 1 Worker 6 | . . . . 3 . . . 2 . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Tunneler 7 | 5 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Hauler 8 | . . . 1 . . . . 2 . . . . . . . 1 . . 4 . . . . . . Recycler 5 | . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . . 1 . . . . . . . 2 . . 2 . . . . . . Watcher 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Swarmer 53 | . 5 . 5 4 . . 4 . 6 . . 1 7 . 8 . 4 . 9 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 16 | . 4 . 4 . . 3 4 . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . . 4 . . . 2 3 . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 . 3 4 . 3 4 3 3 . . 2 4 . 4 2 4 . 6 . . . . . 1 Combat Bots Only 5 | . 3 . 2 4 . 3 4 1 3 . . 2 4 . 4 . 4 . 5 . . . . . 1 Max Kills in Single Turn 4 | 1 1 . 1 3 . 1 2 1 3 . . 1 2 . 4 1 2 . 3 . . . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . 3 . . 1 2 . 4 . 2 . 3 . . . . . . Melee 1 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Hostile Shots Fired 1328 | . 94 . 121 31 . 12 89 164 16 . 18 55 36 . 50 2 23 . 42 2 . 26 . 227 320 Missed 545 | . 26 . 33 9 . 5 27 62 11 . 16 32 25 . 29 2 9 . 23 . . 15 . 98 123 Hits 783 | . 68 . 88 22 . 7 62 102 5 . 2 23 11 . 21 . 14 . 19 2 . 11 . 129 197 Melee 6 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 Projectile 777 | . 68 . 88 20 . 7 62 102 5 . 2 23 11 . 21 . 14 . 19 . . 11 . 129 195 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . 2 . . . 1 1 . . . 1 . . 1 . 1 . 1 . . . . 5 9 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Part Disruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 12898 | . 765 . 941 257 . 116 916 873 95 . 15 398 89 . 310 195 326 . 790 106 . 185 . 2963 3558 Core 3762 | . 117 . 135 73 . 14 179 497 13 . . 78 14 . 119 50 89 . 79 . . 61 . 792 1452 Absorbed by Shields 696 | . . . . . . . . . . . . 32 38 . 29 . . . . . . . . 161 436 Redirected to Shielding 577 | . . . . . . . 108 . . . . . . . . . 62 . 37 . . 10 . 147 213 Regen/Repaired (Parts) 523 | . 135 . 239 . . . . 39 . . 21 . . . . . . . 31 . . . . 58 . Core Remaining (%) 64 | 100 . 53 . . . 44 67 . . 27 . . . . 75 . . 86 . . . . 87 39 . Volleys Fired 186 | 12 13 . 60 16 . . 5 10 1 . . 10 9 . 6 1 5 . 6 . . . . 32 . Largest 2 | 2 2 . 2 2 . . 2 1 1 . . 2 1 . 1 1 1 . 1 . . . . 1 . Hottest 105 | 70 100 . 81 50 . . 102 28 30 . . 58 30 . 30 65 30 . 46 . . . . 105 . Shots Fired 360 | 24 23 . 112 32 . 13 48 10 17 . . 22 9 . 6 1 5 . 6 . . . . 32 . Gun 292 | 24 22 . 112 32 . 13 42 10 16 . . 19 . . 1 1 . . . . . . . . . Cannon 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . Launcher 35 | . . . . . . . 6 . 1 . . 3 9 . 5 . 5 . 6 . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 164 | 12 16 . 84 32 . . . 10 . . . 9 . . 1 . . . . . . . . . . Thermal 160 | 12 7 . 28 . . 13 42 . 16 . . 10 . . . . . . . . . . . 32 . Explosive 35 | . . . . . . . 6 . 1 . . 3 9 . 5 . 5 . 6 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 27 | 6 5 . 7 6 . 16 27 2 8 . . 8 3 . 2 2 3 . 3 . . . . . . Robot Miss Streak 9 | 3 2 . 5 9 . . 2 2 1 . . 3 1 . 2 . 2 . . . . . . 4 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 78 | . . . . . . 13 39 . 16 . . 10 . . . . . . . . . . . . . Shots Hit Robots 283 | 13 30 . 70 20 . 13 34 29 12 . . 16 1 . 4 6 5 . 17 . . . . 4 9 Core Hits 167 | 7 10 . 27 13 . 4 22 5 9 . . 9 11 . 12 4 8 . 22 . . . . 1 3 Critical Kills 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . 5 . 1 . . . . 9 . . . . . . . . . . . . . . . . . Critical Strikes 23 | 2 6 . 3 2 . . . 9 . . . . . . . . . . . . . . . . 1 Burn 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Smash 14 | . 5 . . . . . . 9 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 226 | . 22 . 3 . . . . 47 . . . . . . 4 15 4 . 54 . 4 . . 27 46 Impact 72 | . 22 . 3 . . . . 47 . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . . . . . . 3 15 4 . 54 . 4 . . 15 . Piercing 59 | . . . . . . . . . . . . . . . 1 . . . . . . . . 12 46 Sneak Attacks 22 | . 2 . . . . . . 7 . . . . . . . 2 . . 7 . . . . . 4 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 10869 | 161 649 . 1072 329 . 370 1581 1466 491 . . 442 478 . 545 274 493 . 1713 . . . . 157 648 Guns 3818 | 161 182 . 1041 329 . 370 888 118 354 . . 334 . . 10 31 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3066 | . . . . . . . 693 . 137 . . 108 478 . 534 . 378 . 738 . . . . . . Melee 3955 | . 467 . 27 . . . . 1348 . . . . . . 1 243 115 . 975 . . . . 150 629 Ramming 30 | . . . 4 . . . . . . . . . . . . . . . . . . . . 7 19 Kinetic 1589 | 48 132 . 853 329 . . . 118 . . . 99 . . 10 . . . . . . . . . . Thermal 2198 | 113 50 . 188 . . 370 888 . 354 . . 235 . . . . . . . . . . . . . Explosive 3066 | . . . . . . . 693 . 137 . . 108 478 . 534 . 378 . 738 . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . . . . 31 . . . . . . . . . Impact 1842 | . 467 . 27 . . . . 1348 . . . . . . . . . . . . . . . . . Slashing 1333 | . . . . . . . . . . . . . . . . 243 115 . 975 . . . . . . Piercing 780 | . . . . . . . . . . . . . . . 1 . . . . . . . . 150 629 Highest Corruption 19 | . . . . 2 2 2 . . . . . . . . . 1 2 2 19 19 18 6 6 16 . Average Corruption 7 | . . . . 2 2 2 . . . . . . . . . 1 1 2 17 18 6 6 6 12 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 57 | . . . . 3 3 2 . . . . . . . . . . 4 1 30 2 6 3 . 3 . Message Errors 10 | . . . . . . 1 . . . . . . . . . . . . 5 1 2 . . 1 . Matter Fused 12 | . . . . 2 1 . . . . . . . . . . . . . 6 . . 2 . 1 . Heat Flow Errors 6 | . . . . 1 . 1 . . . . . . . . . . . . 4 . . . . . . Energy Discharges 9 | . . . . . 2 . . . . . . . . . . . 2 . 2 . 2 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . 2 1 6 . 2 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 4 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1258 | . 141 . . . . . 40 734 . . . . 20 . 2 10 29 . 141 . . . . . 141 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 91 | . . . . . . . 40 . . . . . 20 . 2 . 29 . . . . . . . . Melee 1167 | . 141 . . . . . . 734 . . . . . . . 10 . . 141 . . . . . 141 Knockbacks 6 | . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . Impact 5 | . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . . . . 24 . 26 . . 39 38 . . . 46 . . . . . . 3 9 Shots 5 | . . . . . . . 1 . 1 . . 1 1 . . . 1 . . . . . . . . Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 Targets Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 80 72 . 186 146 . 91 198 12 . . 1 22 . . 4 . . . 209 . . . . 405 2 Average Temperature 96 | 27 25 . 61 78 . 51 92 12 . . 1 8 . . 4 . . . 96 . . . . 155 1 Received Heat Transfer 2209 | . 279 . 258 . . 63 450 291 . . 6 97 12 . 18 . 27 . 30 . . 18 . 308 352 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 3 . . . . . . 8 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 20 | . 7 . . . . . . 13 . . . . . . . . . . . . . . . . . Impact Corruptions 27 | . 9 . . . . . . 18 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3663 | 481 222 . 555 . . 481 1184 . 444 . . 296 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . Low Security (%) 90 | 100 100 100 100 100 . 100 96 38 . . 100 . . . . 100 . . 95 100 100 . . 72 100 Level 1 9 | . . . . . . . 3 61 . . . . . . . . . . 4 . . . . 27 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 320 | 5 115 . 109 118 . 70 272 279 . . 143 . . . . 46 . . 206 61 7 . . 320 158 Initial 143 | . . . . 28 . . . 119 . . 143 . . . . 37 . . 12 61 7 . . . 44 Average 60 | . 39 . 49 25 . 20 42 191 . . 119 . . . . 9 . . 79 47 1 . . 105 35 Influence Increases 4943 | 25 256 . 514 110 . 70 506 516 185 . 15 165 205 . 210 135 180 . 706 . 8 75 . 642 420 Destroy 0b10 Robot/C 1720 | . 180 . 360 80 . 60 200 60 120 . . 60 140 . 160 . 100 . 180 . . . . . 20 Destroy 0b10 Robot/NC 200 | 25 5 . 25 20 . . 5 55 . . . . . . . 20 . . 35 . . . . . 10 Destroy Leader 332 | . 40 . 84 10 . 10 42 36 20 . . . 20 . 20 2 20 . 28 . . . . . . Allied During Kill 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 209 | . 15 . 25 . . . 23 42 . . . . . . . 24 . . 26 . . . . 54 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . Disable Machine 90 | . . . . . . . 90 . . . . . . . . . . . . . . . . . . Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . Destroy Structure 354 | . 1 . 2 . . . 26 18 . . . . . . . 14 . . 122 . 8 . . 88 75 Partial Spotted 165 | . . . . . . . . 15 . . 15 . . . . 45 . . 60 . . . . 30 . Lose Combat Pursuer 1605 | . 15 . . . . . 120 90 45 . . 105 45 . 30 30 60 . 255 . . 75 . 420 315 Influence Decreases 4863 | 25 256 . 439 185 . 70 242 509 161 67 135 221 141 116 150 149 188 18 550 165 19 70 5 563 419 Entered New Map 816 | . . . . 47 . . . 145 101 57 85 41 11 116 . 23 18 8 8 115 4 . 2 . 35 Time Decay 2960 | 25 216 . 359 138 . 70 232 334 60 10 50 160 130 . 110 106 140 10 302 10 15 70 3 206 204 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 757 | . 40 . 20 . . . 10 30 . . . 20 . . 40 20 30 . 90 40 . . . 257 160 Lost Ally 80 | . . . 60 . . . . . . . . . . . . . . . . . . . . . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 31 | . 3 . 2 . . . 4 3 . . . . . . . 1 . . 6 . . . . 7 5 Investigation 8 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . 3 1 Extermination 7 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 2 Reinforcement 13 | . 2 . 2 . . . 2 1 . . . . . . . 1 . . 3 . . . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Distress Signals 12 | . 1 . 3 1 . . 2 . . . . . . . . . . . 2 . . . . . 3 Communications Jammed 73 | . . . . . . . . . . . . . . . . . . . 29 . . . . . 44 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . 29 . . . . . 28 Times Spotted 306 | . 17 . 30 9 . 3 23 16 9 . 1 11 11 . 19 5 15 . 32 5 . 8 . 46 46 Peak Tracking Total 21 | . 6 . 7 4 . 3 11 4 3 . 1 7 5 . 7 2 5 . 6 5 . 4 . 21 18 Tactical Retreats 49 | . 1 . . 1 . . 1 3 2 . . 3 2 . 1 1 3 . 9 . . 2 . 11 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Traps Triggered 11 | . 1 . . . . . 1 1 . . . . . . . 4 . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . 6 . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Machines Disabled 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Machines Accessed 77 | . 4 . 5 . 1 . 5 14 . 1 2 1 2 4 . 11 . . 16 . 2 . . 8 1 Terminals 37 | . 2 . 3 . . . 4 7 . . 1 . 1 . . 6 . . 9 . 2 . . 2 . Fabricators 6 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . 1 . Repair Stations 7 | . 1 . 1 . . . . 2 . . 1 . . . . . . . 1 . . . . 1 . Recycling Units 6 | . 1 . . . . . . . . . . . . . . 1 . . 3 . . . . 1 . Scanalyzers 8 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . 3 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . 2 . . 2 . . . . . . Total Hacks 238 | . 12 . 26 . 1 . 13 28 . 1 8 1 2 26 . 50 . . 44 . 4 . . 20 2 Successful 148 | . 9 . 16 . 1 . 6 11 . 1 4 1 2 26 . 37 . . 22 . 1 . . 11 . Failed 87 | . 3 . 9 . . . 6 17 . . 4 . . . . 13 . . 21 . 3 . . 9 2 Catastrophic 12 | . . . 1 . . . 2 4 . . . . . . . . . . 2 . . . . 2 1 Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Manual 72 | . 5 . 13 . 1 . 4 7 . . 5 . . . . 21 . . 11 . . . . 5 . Terminals 119 | . 7 . 13 . . . 9 13 . . 6 . 1 . . 28 . . 32 . 4 . . 6 . Fabricators 13 | . . . . . . . . 7 . . . . . . . 4 . . . . . . . 2 . Repair Stations 25 | . 3 . 11 . . . . 5 . . 2 . . . . . . . 2 . . . . 2 . Recycling Units 10 | . 2 . . . . . . . . . . . . . . 1 . . 5 . . . . 2 . Scanalyzers 32 | . . . 2 . . . 4 . . . . . . . . 14 . . 2 . . . . 8 2 Garrison Access 9 | . . . . . . . . 3 . . . . . . . 3 . . 3 . . . . . . Terminal Hacks 75 | . 3 . 1 . 1 . 3 4 . 1 1 1 2 26 . 15 . . 14 . 1 . . 2 . Record 16 | . . . . . . . 1 2 . . 1 . 1 11 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 8 . 1 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . Open Door 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 6 | . 1 . 1 . . . . . . . . . . . . 1 . . 3 . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . . . . . . . . 1 . . . . . . . 4 . . 2 . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 20 | . 2 . 8 . . . . 4 . . 2 . . . . . . . 2 . . . . 2 . Scan Component 9 | . 1 . 4 . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Repair 9 | . 1 . 4 . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Refit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . . . . . . . . . 1 . . 3 . . . . 2 . Report Inventory 5 | . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 24 | . . . 2 . . . 3 . . . . . . . . 14 . . 1 . . . . 4 . Insert Component 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Analyze 10 | . . . . . . . 1 . . . . . . . . 9 . . . . . . . . . Retrieve Study 9 | . . . 2 . . . 1 . . . . . . . . 1 . . 1 . . . . 4 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 15 | . 2 . 5 . . . . 1 . . 1 . . . . 4 . . 1 . . . . 1 . Terminals 13 | . 2 . 5 . . . . . . . 1 . . . . 4 . . 1 . . . . . . Track 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Botnet 6 | . 1 . 2 . . . . . . . 1 . . . . 1 . . 1 . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . 4 . . . 4 11 . . 1 . . . . 10 . . 14 . 1 . . 5 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . . . . . 8 . 5 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 2 . . . 1 . . . . . . . . 1 . . 1 . . . . 4 . Parts Repaired 9 | . 1 . 4 . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . Time 312 | . 26 . 104 . . . . 44 . . 44 . . . . . . . 38 . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Total Allies 4 | . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 46 | . . 40 40 . . . . . . . . . . . . . . . . 46 . . . . . Highest-Rated Ally 46 | . . 16 16 . . . . . . . . . . . . . . . . 46 . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . Total Damage 182 | . . . 182 . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Active Infowar (turns) 5322 | 11 501 1 1032 304 . . . 16 132 27 116 334 272 26 232 353 281 29 683 26 171 146 37 403 189 Optics 3039 | . . . . . . . . 16 132 27 116 334 272 26 232 353 281 29 683 26 171 146 37 158 . Terrain 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . Structural 1472 | . 135 1 1032 304 . . . . . . . . . . . . . . . . . . . . . Seismic 1392 | 11 366 . 1015 . . . . . . . . . . . . . . . . . . . . . . Triangulation 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Cloaking 718 | . . . . . . . . . . . . . . . . . . . . . 163 125 27 403 . Jamming 1139 | . . . . . . . . . . . . . . . . . . . 468 26 171 146 37 102 189 ECM 10 | . . . . . . . . . . . . 2 . . . . . . 4 . 2 . . 2 . Robot Analysis Total 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 . . 1 1 . 2 . 2 . . . . 2 1 . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Turns Passed 8841 | 262 580 359 1072 569 348 240 713 756 132 27 116 334 272 26 232 353 281 29 683 26 171 146 37 573 504 Spaces Moved 12409 | 136 274 219 426 324 216 137 486 1516 404 79 188 1003 754 96 709 1007 727 109 1423 88 173 407 103 889 516 Core 268 | 9 . . . . . . 89 112 . . . . . . . . . . . . . . . 6 52 Treads 2120 | 127 274 219 426 324 216 137 397 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 567 | . . . . . . . . . . . . . . . . . 2 . . . . . . 101 464 Flight 9454 | . . . . . . . . 1404 404 79 188 1003 754 96 709 1007 725 109 1423 88 173 407 103 782 . Fastest Speed 17 | 50 160 160 160 160 160 160 50 27 27 29 27 26 26 26 26 26 23 26 17 21 32 34 34 26 47 Average Speed 53 | 153 160 160 160 160 160 160 138 31 28 29 27 27 32 26 26 26 26 26 26 24 33 34 34 38 60 Slowest Speed 200 | 160 160 160 160 160 160 160 160 97 29 30 30 95 91 26 29 94 120 26 100 28 34 34 34 117 200 Overloaded Moves 89 | . . . . . . . . . . . . . . . 53 6 . . 17 12 . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 45 | 7 50 65 43 58 42 38 40 34 64 8 7 90 80 73 80 28 90 19 45 79 5 58 21 36 13 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . . . 1 . 2 . . . 2 . 8 1 . 3 . 2 . . . . 2 1 . . Spaces Dug 138 | . 1 . 1 . . . . 18 . . . . . . 3 7 1 . 34 . 4 . . 42 27 Terrain Destroyed 345 | . 1 . 1 . . . 25 18 14 . . 16 48 . 39 7 19 . 80 . 4 . . 46 27 Melee 110 | . . . 1 . . . . 18 . . . . . . 3 7 1 . 34 . 4 . . 15 27 Projectile 45 | . 1 . . . . . 6 . 4 . . 3 . . . . . . . . . . . 31 . AOE 190 | . . . . . . . 19 . 10 . . 13 48 . 36 . 18 . 46 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp Res Res Total 13964 | 167 352 228 712 343 219 159 520 1690 420 81 252 1050 774 96 743 1071 799 108 1653 90 278 413 103 1034 609 Wait 555 | . 28 8 144 . . 14 . 58 . . 44 16 . . . 3 36 . 60 . 89 . . 43 12 Move 12368 | 135 273 218 425 323 215 136 485 1507 403 78 187 1002 753 95 708 1006 726 108 1423 87 172 406 102 879 516 Hop 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . Pick Up 122 | 11 7 . 21 2 . 3 6 10 3 . 5 3 3 . 2 6 1 . 17 1 5 1 . 10 5 Fast Attach 127 | . . . 7 . 1 . 6 21 . 2 3 5 1 . 3 11 7 . 28 1 1 . . 14 16 Attach 91 | 7 4 2 7 1 1 1 4 9 3 . 5 2 1 . 3 2 5 . 13 1 4 . . 11 5 Detach 34 | . 1 . 1 . 1 1 1 2 . . 1 2 1 . 1 3 5 . 9 . . 1 . 3 1 Swap 64 | 1 4 . 16 . . 1 3 2 1 . 2 2 3 . 5 3 5 . 8 . 2 3 1 2 . Drop 150 | 1 . . 27 1 1 3 10 20 3 1 5 8 3 1 2 9 5 . 35 . 1 2 . 7 5 Fire 186 | 12 13 . 60 16 . . 5 10 1 . . 10 9 . 6 1 5 . 6 . . . . 32 . Melee 225 | . 22 . 3 . . . . 47 . . . . . . 4 14 4 . 54 . 4 . . 27 46 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Trap 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp / DSF) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 682 | -10/Materials | Lost 4 parts (1p1n1u1w) 759 | -10/Materials | Repaired Lgt. Treads 843 | -10/Materials | Entered Mines 885 | -10/Mines | Learned Materials stockpile data 1108 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1186 | -10/Mines | Discovered new exit (range 7) 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Accompanied by 3 allies 1202 | -9/Materials | Evolved 2 slots: Utility x2 1241 | -9/Materials | Repaired Structural Scanner 1270 | -9/Materials | Repaired Assault Rifle 1298 | -9/Materials | Repaired Hammer 1325 | -9/Materials | Repaired Lgt. Treads 1436 | -9/Materials | Lost 3 allies 1542 | -9/Materials | Discovered new exit (range 14) 1856 | -9/Materials | Central database locked down 1873 | -9/Materials | Build established: Scavenger-Mutant 2141 | -9/Materials | Discovered new exit (range 9) 2274 | -9/Materials | Entered Mines 2303 | -9/Mines | Learned location of 1 exit from Materials 2428 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2455 | -9/Mines | Build established: Mutant 2556 | -9/Mines | Assembled infested the area 2629 | -9/Mines | Core integrity fell below 50% 2836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2836 | -9/Mines | Discovered new exit (range 5) 2843 | -9/Mines | Entered Exiles 2882 | -9/Exiles | Met 8R-AWN 2909 | -9/Exiles | Met EX-HEX 2957 | -9/Exiles | Met EX-BIN 2976 | -9/Exiles | Aligned with FarCom system 2978 | -9/Exiles | Given EX-Vault access code 3015 | -9/Exiles | Opened EX-Vault 3026 | -9/Exiles | Found AWS/Thermal 3058 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3172 | -9/Exiles | Discovered new exit (range 14) 3191 | -9/Exiles | Left Exiles lab with AWS/Thermal 3191 | -9/Exiles | Entered Mines 3421 | -8/Mines | Discovered new exit (range 7) 3431 | -8/Mines | Entered Materials 3431 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3432 | -8/Materials | Identified exit to Storage 3541 | -8/Materials | Central database locked down 3779 | -8/Materials | Discovered new exit (range 3) 4018 | -8/Materials | AWS/Thermal suddenly broke down 4057 | -8/Materials | Garrison activated, responded to threat 4097 | -8/Materials | Released all parts (10) 4144 | -8/Materials | Entered Factory 4144 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4149 | -7/Factory | Identified exit to DSF 4236 | -7/Factory | Core integrity fell below 50% 4451 | -7/Factory | Crushed by falling debris 4614 | -7/Factory | Build established: Sprinter 4673 | -7/Factory | Repaired Power Maul 4898 | -7/Factory | Discovered new exit (range 8) 4900 | -7/Factory | Entered Lower Caves 5016 | -7/Lower Caves | Encountered a Warlord checkpoint 5029 | -7/Lower Caves | Learned 8 Factory zone layouts 5029 | -7/Lower Caves | Discovered new exit (range 9) 5032 | -7/Lower Caves | Entered another Lower Caves area 5056 | -7/Lower Caves | Discovered new exit (range 7) 5059 | -7/Lower Caves | Entered Factory 5059 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5060 | -6/Factory | Identified exit to Factory 5106 | -6/Factory | Repaired Xenon Bombardment Thruster 5168 | -6/Factory | Discovered new exit (range 15) 5170 | -6/Factory | Discovered new exit (range 19) 5172 | -6/Factory | Identified exit to Lower Caves 5175 | -6/Factory | Entered Lower Caves 5228 | -6/Lower Caves | Spotted B-75 Beast 5232 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5241 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5331 | -6/Lower Caves | Encountered a Warlord checkpoint 5451 | -6/Lower Caves | Build established: Hacker-Sprinter 5484 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5487 | -6/Lower Caves | Discovered new exit (range 12) 5489 | -6/Lower Caves | Identified exit to Lower Caves 5493 | -6/Lower Caves | Found DCF Scrap (12 items) 5509 | -6/Lower Caves | Entered another Lower Caves area 5512 | -6/Lower Caves | Learned 4 Factory zone layouts 5556 | -6/Lower Caves | Discovered exit to Factory (range 20) 5652 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5745 | -6/Lower Caves | Discovered new exit (range 12) 5753 | -6/Lower Caves | Identified exit to Data Miner 5781 | -6/Lower Caves | Entered Data Miner 5782 | -6/Data Miner | Discovered new exit (range 6) 5786 | -6/Data Miner | Met Data Miner 5788 | -6/Data Miner | Identified exit to Proximity Caves 5796 | -6/Data Miner | Learned location of Section 7 (-3) 5796 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5801 | -6/Data Miner | Received God Mode back door access code from Data Miner 5807 | -6/Data Miner | Entered Proximity Caves 5884 | -5/Proximity Caves | Learned Factory stockpile data 5957 | -5/Proximity Caves | Learned Factory interactive machine intel 6039 | -5/Proximity Caves | Entered Factory 6039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6040 | -5/Factory | Identified exit to Factory 6042 | -5/Factory | Loaded intel: 55 interactive machine locations 6152 | -5/Factory | Discovered new exit (range 13) 6168 | -5/Factory | Identified exit to Upper Caves 6221 | -5/Factory | Discovered exit to Upper Caves (range 19) 6246 | -5/Factory | Discovered new exit (range 11) 6248 | -5/Factory | Identified exit to Extension 6342 | -5/Factory | Watched by a mysterious "MATRIX" hacker 6392 | -5/Factory | Entered Upper Caves 6467 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6567 | -5/Upper Caves | Encountered a Warlord checkpoint 6642 | -5/Upper Caves | Learned Factory security intel 6669 | -5/Upper Caves | Discovered new exit (range 8) 6671 | -5/Upper Caves | Learned 8 Factory zone layouts 6673 | -5/Upper Caves | Identified exit to Upper Caves 6673 | -5/Upper Caves | Entered another Upper Caves area 6680 | -5/Upper Caves | Discovered exit to Factory (range 7) 6702 | -5/Upper Caves | Entered Factory 6702 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6703 | -4/Factory | Identified exit to Upper Caves 6748 | -4/Factory | Crushed by falling debris 6748 | -4/Factory | System corruption reached 10% 6779 | -4/Factory | Lost 4 parts (1n2u1w) 6939 | -4/Factory | Found Prototype Launcher 6939 | -4/Factory | Identified Smartbomb Launcher 6941 | -4/Factory | Found Smartbomb Launcher 7297 | -4/Factory | Repaired Lgt. Nuclear Core+ 7315 | -4/Factory | Central database locked down 7385 | -4/Factory | Manually triggered Chute Trap 7385 | -4/Factory | Sucked down chute 7385 | -4/Factory | Entered Waste 7386 | -4/Waste | Met a frightened Derelict 7393 | -4/Waste | Spotted C-40 Crusher 7395 | -4/Waste | Spotted C-40 Crusher 7399 | -4/Waste | Spotted C-40 Crusher 7400 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7405 | -4/Waste | Spotted C-40 Crusher 7405 | -4/Waste | Spotted C-40 Crusher 7407 | -4/Waste | Discovered new exit (range 12) 7408 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7410 | -4/Waste | Identified exit to Factory 7411 | -4/Waste | Entered Factory 7439 | -4/Factory | Lost 4 parts (1p2n1u) 7563 | -4/Factory | Identified exit to DSF 7579 | -4/Factory | Discovered exit to Upper Caves (range 9) 7582 | -4/Factory | Entered Upper Caves 7630 | -4/Upper Caves | Identified exit to Upper Caves 7655 | -4/Upper Caves | Build established: Hacker-Mutant 7728 | -4/Upper Caves | Entered another Upper Caves area 7748 | -4/Upper Caves | Discovered new exit (range 11) 7749 | -4/Upper Caves | Learned Research stockpile data 7764 | -4/Upper Caves | Identified exit to Research 7765 | -4/Upper Caves | Entered Research 7765 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7766 | -3/Research | Identified exit to Armory 7768 | -3/Research | Identified exit to Quarantine 7903 | -3/Research | Lost 3 parts (2u1w) 7923 | -3/Research | Crushed by falling debris 7955 | -3/Research | Lost 4 parts (1p3u) 8036 | -3/Research | Found Prototype Device 8036 | -3/Research | Identified Exp. Thermal Shield 8167 | -3/Research | Repaired Mic. Fission Core+? 8211 | -3/Research | Found Quantum Capacitor 8224 | -3/Research | Lost 9 parts (5n3u1w) 8265 | -3/Research | Search patrols dispatched 8266 | -3/Research | System corruption reached 10% 8300 | -3/Research | Imp. Hacking Suite fried by hacking feedback 8326 | -3/Research | Discovered new exit (range 7) 8337 | -3/Research | Core integrity fell below 50% 8338 | -3/Research | Entered another Research area 8338 | -2/Research | Evolved 2 slots: Utility x2 8369 | -2/Research | Lost 13 parts (1p4n7u1w) 8485 | -2/Research | Spotted B-90 Cyclops 8576 | -2/Research | Build established: Mutant 8602 | -2/Research | Spotted B-90 Cyclops 8736 | -2/Research | Incoming investigation squad redirected 8779 | -2/Research | Lost 4 parts (1p3u) 8828 | -2/Research | Core integrity fell below 50% 8835 | -2/Research | Core integrity fell below 20% 8842 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. R-10 Processor collects Wheel. Slammed into P-80 Master. Cmb. Linear Gravjet destroyed. Penetrated by Slug. Graviton Reactor destroyed. Penetrated by Slug. Slug penetrates Wall. Cmb. Linear Gravjet destroyed. Slug penetrates G-73 Enforcer. Penetrated by Slug. K-01 Serf collects debris. Cmb. Linear Gravjet destroyed. Slug penetrates Wall. Penetrated by Slug. P-80 Master resets H-88 Terminator, system corruption cleaned. Adv. Corruption Screen destroyed. R-10 Processor collects Wheel. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ??????????????????##########?????????????????????? | | ????????########### ! #?????????????????????? | | ????????# = # #?????????????????????? | | ????????# ! # * #?????????????????????? | | ????????# = # #?????????????????????? | | ????????# """ # ##????????????????????? | | ????????# """ # ! * !##????????????????????? | | ????????# """ # !% /##????????????????????? | | ????????# # i =%##????????????????????? | | ????????# # %g!*#?????????????????????? | | ?#########+#####+######h##############???????????? | | ?# + % % %% ??????????? | | ?# # = ??????????? | | ?# # bg l gg ??????????? | | ?######### p pgph h ??????????? | | ### # pghg ??????????? | | ## # ########p#############+???????????? | | ## # #??# t #????????????????????? | | ## # #??# #????????????????????? | | #####+### #??# @ #????????????????????? | | + % #??# #????????????????????? | | # #??# #????????????????????? | | # ####### #??# #????????????????????? | | %+ #?????# #??# #???g?g??????????????? | | ##### #?????# #??# #??????gg????????????? | | #???# #?????# #??###########??????g?????????????? | | #???# #?????# #?????????????????????????????????? | | #???# #?????# #?????????????????????????????????? | | ##???# #?????# #?????????????????????????????????? | | ?????# #?????# #?????????????????????????????????? | | ?????# #?????# #?????????????????????????????????? | | ?#####/#####?# #?????????????????????????????????? | | ?# ! #?# #?????????????????????????????????? | | ?# #?# #?????????????????????????????????? | | ?# """"" #?# #?????????????????????????????????? | | ?# """"" #?# #?????????????????????????????????? | | ?# """"" #?# #?????????????????????????????????? | | ?# ### #?????????????????????????????????? | | ?# + #?????????????????????????????????? | | ?# # #?????????????????????????????????? | | #####+##+### #?????????????????????????????????? | | #?????????????????????????????????? | | !#?????????????????????????????????? | | #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 6 Corruption Containment 12 Corruption Block 20 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 15 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Cld. VTOL Module | -5/Factory | Scanalyzed Mak. Terrain Scan Processor | -5/Factory | Scanalyzed Mak. ECM Suite | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Lgt. Nuclear Core | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -10/Materials Structural Scanner | 5% | -9/Materials Assault Rifle | 15% | -9/Materials Hammer | 43% | -9/Materials Lgt. Treads | 44% | -9/Materials Power Maul | 72% | -7/Factory Xenon Bombardment Thruster | 30% | -6/Factory Lgt. Nuclear Core | 38% | -4/Factory Mic. Fission Core | 3% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Hammer | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Angular Momentum Engine | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed NeutronGyrokineticPower Manual? 0 Play Time 03:04:15 Cumulative 73.3 hours Start 2026.10.31 @ 13:52:32 End 2026.10.31 @ 16:58:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 65 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bfa534d4-5ad8-42fc-8642-07b10676bf2c