Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.10 @ 19:50:25 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2304) 2304 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 5484 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 248 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -516 Cogmind --------- Core Integrity 204/550 Matter 272/300 Energy 290/290 System Corruption 2% Temperature Cool (9) Movement Walking (202) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Transmission Jammer Light Armor Plating Reactive Plating Relay Coupler [NC] (22) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (22) Arc Projector Advanced Assault Cannon EMP Blaster Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Arc Projector Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Transmission Jammer Light Armor Plating Reactive Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Ion Cannon Advanced Assault Cannon Advanced Assault Cannon EMP Blaster Axe [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 84 | 7 1 9 . . 39 23 5 Power 8 | 1 . 2 . . 4 1 . Engine 8 | 1 . 2 . . 4 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 30 | 2 . 2 . . 16 10 . Treads 9 | 2 . 2 . . 5 . . Leg 21 | . . . . . 11 10 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 1 2 . . 10 1 3 Device 8 | 1 . 2 . . 3 1 1 Storage 6 | 1 1 . . . 3 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . 4 . 1 Artifact . | . . . . . . . . Weapon 27 | 2 . 3 . . 9 11 2 Energy Gun 6 | . . 2 . . 3 1 . Energy Cannon 5 | . . . . . . 4 1 Ballistic Gun 7 | 2 . 1 . . 4 . . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 4 | . . . . . 2 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . 6 . . 15 7 1 Power 3 | . . 1 . . 1 1 . Propulsion 12 | . . 1 . . 7 4 . Utility 6 | . . 2 . . 4 . . Weapon 8 | . . 2 . . 3 2 1 Highest Loss Streak 8 | . . 2 . . 8 4 1 Average Slot Usage (%) 99 | . 100 99 100 100 96 99 100 Engine 12 | . 14 14 14 14 9 9 9 Treads 19 | . 28 28 28 28 9 . . Leg 10 | . . . . . 24 35 36 Device 14 | . 14 13 14 14 15 18 18 Storage 12 | . 14 14 14 14 9 9 9 Protection 3 | . . . . . 9 9 9 Energy Gun 8 | . . 11 14 14 4 . . Energy Cannon 2 | . . . . . . 12 14 Ballistic Gun 13 | . 28 16 14 14 13 . . Naked Turns . | . . . . . . . . Heaviest Build 93 | 14 49 53 53 53 93 73 73 Greatest Support 80 | 40 40 40 40 40 80 65 65 Greatest Overweight (x) 2 | 2 1 1 1 1 2 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 19 20 20 Most Carried 20 | 2 14 20 20 20 20 20 20 Average Carried 18 | 1 6 18 20 20 17 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 14 20 20 20 20 20 20 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1517 | 202 154 136 . . 699 285 41 Remotely . | . . . . . . . . Salvage Created 2407 | 15 232 324 . . 1102 633 101 Parts 136 | 2 14 29 . . 49 36 6 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 54 | . 4 9 . . 25 14 2 Melee 1 | . . . . . . 1 . Guns 36 | . 4 9 . . 21 2 . Cannons 9 | . . . . . . 7 2 AOE 7 | . . . . . 4 3 . Classes Destroyed 10 | 1 2 2 . . 3 2 . Tunneler 2 | 1 . 1 . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Swarmer 17 | . . 3 . . 9 5 . Grunt 25 | . 4 4 . . 11 5 1 Brawler 1 | . . . . . 1 . . Sentry 7 | . . 2 . . 4 . 1 Specialist 3 | . . . . . . 3 . Hunter 3 | . . . . . . 3 . Best Kill Streak 4 | 1 2 3 . . 4 3 1 Combat Bots Only 4 | . 2 3 . . 4 3 1 Max Kills in Single Turn 2 | 1 1 2 . . 2 1 1 Gunslinging 1 | . . 1 . . 1 . . Exploded 2 | . . . . . 2 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3784 | . 190 658 . . 1648 941 347 Core 444 | . . 98 . . 200 125 21 Absorbed by Shields 33 | . . . . . . 33 . Core Remaining (%) 80 | 100 . . . 60 . . . Volleys Fired 188 | 4 16 22 . . 92 48 6 Largest 2 | 2 2 2 . . 2 2 2 Hottest 120 | 40 40 60 . . 86 120 120 Shots Fired 344 | 8 32 44 . . 179 69 12 Gun 283 | 8 32 44 . . 175 24 . Cannon 52 | . . . . . . 40 12 Launcher 9 | . . . . . 4 5 . Special . | . . . . . . . . Kinetic 215 | 8 32 31 . . 123 17 4 Thermal 101 | . . 8 . . 52 33 8 Explosive . | . . . . . . . . Electromagnetic 28 | . . 5 . . 4 19 . Robot Hit Streak 20 | 2 7 7 . . 20 8 8 Robot Miss Streak 4 | 2 1 1 . . 4 4 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 241 | 5 24 33 . . 130 40 9 Core Hits 108 | 2 11 20 . . 49 23 3 Critical Hits 3 | . . . . . 1 2 . Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4144 | 47 249 378 . 10 1974 1275 211 Guns 2627 | 47 249 329 . . 1781 221 . Cannons 698 | . . . . . . 487 211 Explosions 272 | . . . . . 177 95 . Melee 439 | . . . . . . 439 . Ramming 108 | . . 49 . 10 16 33 . Kinetic 2074 | 47 249 214 . . 1264 277 23 Thermal 1101 | . . 69 . . 517 327 188 Explosive . | . . . . . . . . Electromagnetic 422 | . . 46 . . 177 199 . Impact . | . . . . . . . . Slashing 439 | . . . . . . 439 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 2 | . . . . . 2 2 2 Corruption Purged . | . . . . . . . . Effects 23 | . . . . . 8 14 1 Message Errors 17 | . . . . . 5 11 1 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . 5 3 . Projectiles . | . . . . . . . . Explosions 8 | . . . . . 5 3 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Kinetic 4 | . . . . . . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . . . . 29 53 . Shots 6 | . . . . . 2 4 . Rammed 11 | . 1 9 . 1 . . . Targets Rammed 22 | . 1 10 . 1 2 8 . Kicked 10 | . . . . . 2 8 . Crushed 1 | . . 1 . . . . . Highest Temperature 153 | . 15 8 . . 153 . . Average Temperature 71 | . 7 4 . . 103 . . Received Heat Transfer 1230 | . 105 240 . . 684 120 81 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 1 2 . Heat Transferred 2296 | . . 150 . . 1258 592 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 611 | 5 125 237 . . 217 611 385 Initial 297 | . 3 48 . . . 96 297 Average 130 | 1 74 47 . . 88 452 327 Maximum Alert Level 2 | . . 1 . . 1 2 1 Low Security (%) 79 | 100 100 97 . 100 96 4 . Level 1 9 | . . 2 . . 3 29 100 Level 2 11 | . . . . . . 65 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . . . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 6 18 . . 42 18 7 Peak Tracking Total 7 | . 2 3 . . 7 4 6 Tactical Retreats 2 | . . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . . . . . 1 8 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 9 | . . . 4 . 5 . . Terminals 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 13 | . . . 4 . 9 . . Successful 10 | . . . 4 . 6 . . Failed 3 | . . . . . 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 3 . . Terminals 5 | . . . . . 5 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 8 | . . . 4 . 4 . . Record 4 | . . . 4 . . . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 6 | . . . . . . 6 . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 7 | . . 1 . 3 . 3 . Largest Group 3 | . . 1 . 3 3 2 . Highest-Rated Group 59 | . . 31 . 40 40 59 . Highest-Rated Ally 38 | . . 31 . 16 16 38 . Total Orders . | . . . . . . . . Ally Attacks 41 | . . 18 . . 13 10 . Total Damage 637 | . . 251 . . 176 210 . Kills 12 | . . 6 . . 2 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 10100 | 90 322 3810 1709 653 1847 1469 200 Spaces Moved 3893 | 48 105 1424 658 251 741 594 72 Core 11 | 11 . . . . . . . Treads 2677 | 37 105 1424 658 251 202 . . Legs 1205 | . . . . . 539 594 72 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 260 260 260 160 200 202 Average Speed 235 | 141 250 260 260 260 194 201 202 Slowest Speed 280 | 160 260 260 260 260 280 202 202 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 5 23 99 89 75 58 44 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . . . . . 5 . 3 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 5 | . . . . . 5 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4441 | 60 134 1474 657 251 965 786 114 Wait 86 | . 1 . . . 30 26 29 Move 3886 | 47 104 1423 657 250 741 592 72 Hop . | . . . . . . . . Pick Up 69 | 2 11 9 . . 33 14 . Fast Attach 16 | 7 . 1 . . 8 . . Attach 32 | . . 5 . . 19 7 1 Detach 3 | . . . . . 3 . . Swap 36 | . 1 3 . . 12 16 4 Drop 41 | . . 1 . . 25 13 2 Fire 188 | 4 16 22 . . 92 48 6 Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick 10 | . . . . . 2 8 . Crush 12 | . 1 10 . 1 . . . Escape Stasis 38 | . . . . . . 38 . Rewire 20 | . . . . . . 20 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Entered Mines 437 | -10/Mines | Escorted by a lone wolf Derelict 457 | -10/Mines | Learned location of Storage (-9) 576 | -10/Mines | Learned Materials trap positions 589 | -10/Mines | Discovered new exit (range 8) 1737 | -10/Mines | Build established: Scavenger-Mutant 2201 | -10/Mines | Learned Materials emergency access door positions 2331 | -10/Mines | Discovered new exit (range 5) 4205 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4208 | -10/Mines | Discovered new exit (range 5) 4223 | -10/Mines | Entered Exiles 4223 | -10/Exiles | Found Exiles lab abandoned 5206 | -10/Exiles | Discovered new exit (range 14) 5932 | -10/Exiles | Entered Mines 6000 | -9/Mines | Found a hidden stash of uninstalled traps 6135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6549 | -9/Mines | Discovered new exit (range 16) 6585 | -9/Mines | Entered Materials 6585 | -8/Materials | Accompanied by 3 allies 6585 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6586 | -8/Materials | Loaded intel: 21 trap records 6932 | -8/Materials | Lost 8 parts (1p2n3u2w) 7454 | -8/Materials | Discovered new exit (range 3) 7839 | -8/Materials | Lost 3 parts (1n1u1w) 7952 | -8/Materials | Discovered new exit (range 7) 8005 | -8/Materials | Lost 3 parts (3n) 8432 | -8/Materials | Identified exit to Garrison 8432 | -8/Materials | Entered Garrison 8458 | -8/Garrison | Triggered checkpoint 8605 | -8/Garrison | Lost 4 parts (3n1w) 8629 | -8/Garrison | Triggered checkpoint 8648 | -8/Garrison | Core integrity fell below 50% 8802 | -8/Garrison | Discovered new exit (range 15) 8850 | -8/Garrison | Installed Relay Interface Framework 9124 | -8/Garrison | Triggered checkpoint 9143 | -8/Garrison | Garrison Relay disabled 9393 | -8/Garrison | Garrison Relay disabled 9514 | -8/Garrison | Triggered checkpoint 9901 | -8/Garrison | Entered Materials 10101 | -8/Materials | Self-destructed Last Messages --------------- 09877_ Dropped Aluminum Leg. 09877_ Acquired Carbon-fiber Leg. 09880_ Acquired 10 matter. 09884_ ,/#J 10002_ Y-45 Defender destroyed. 10005_ Acquired 20 matter. 10011_ Dropped Imp. Light Armor Plating. 10034_ Ion Cannon destroyed. 10035_ G-47 Trooper destroyed. 10038_ Acquired 21 matter. 10081_ C-30 ARC bursts open, deploying its payload. 10081_ S-10 Pest unfolds itself. 10098_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# + ! | | ???????????????????????????????????????????# # | | ?????????????????????##########????????????# # " | | ?????????????????????# !##???????????# # " | | ?????????????????????#" ;#???????????# # " | | ?????????????????????#" [[[ ##???????????# # | | ?????????????????????#" [[[ u#???????????# ### | | ?????????????????????#T [[[ #????????????# ### | | ?????????????????????#" Y#?????######## | | ?????????????????????#" ##????# # | | ?????????????????????#" ;#????# # | | ?????????????????????# @ #?????# # ### | | ?????????????????????#####s####?????# # # | | ???????????????????????# sY######## # *#[ | | ???????????????????????# # + !+%% | | ???????????????????????#= T ! + # !#! | | ???????????????????????# a # # # | | ???????????????????????# ###+## # # ### | | ???????????????????????## ### # # ## #?? | | ????????????????????????# #?# " # # ## #?? | | ????????????????????????#" #?# T # # ## #?? | | ????????????????????????+%" #?# " # # ## #?? | | ????????????????????????#" #?# #+######### #?? | | ????????????????????????# #?# !#?????????# #?? | | ????????????????????????# #? #?????????# #?? | | ???????????????????????? ?#####?????????# #?? | | ???????????????????????? ??????????????? ?? | | ??????????????????????? ???????????????? ?? | | ??????????????????????? ???????????????? ?? | | ???????????????????????? ???????????????? ?? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataLightCanceller Manual? 0 Play Time 00:48:56 Cumulative 208.0 hours Start 2021.03.09 @ 18:18:41 End 2021.03.10 @ 19:50:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5766a0-3243-4b45-ab1a-9fffbcb6707c