Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.03 @ 19:05:45 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (494) 494 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2474 Bonus ------- None Cogmind --------- Core Integrity 513/550 Matter 260/300 Energy 22/160 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg High-capacity Storage Unit Medium Armor Plating Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Storage Unit Medium Armor Plating Heavy Missile Launcher Heavy Missile Launcher Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 35 | 6 3 18 3 5 Power 3 | . . 2 . 1 Engine . | . . . . . Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 18 | 2 2 13 . 1 Treads 2 | . 2 . . . Leg 12 | 2 . 9 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 7 | 2 1 1 2 1 Device 3 | 1 . 1 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 2 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 3 2 3 Power 1 | . . . . 1 Propulsion 4 | . . 1 1 2 Utility . | . . . . . Weapon 3 | . . 2 1 . Highest Loss Streak 3 | . . 2 2 3 Average Slot Usage (%) 89 | . 85 94 97 67 Core 6 | . . 8 11 7 Treads 10 | . 21 10 . . Leg 11 | . 7 17 . 8 Flight 16 | . . 15 43 26 Device 11 | . 14 11 11 9 Storage 11 | . 14 11 11 9 Energy Gun 4 | . 14 3 . . Ballistic Gun 13 | . 14 17 11 . Launcher 1 | . . . 8 1 Naked Turns . | . . . . . Heaviest Build 41 | 8 36 41 40 24 Greatest Support 40 | 20 40 40 24 18 Greatest Overweight (x) 13 | . 3 13 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 12 12 16 8 Average Capacity 10 | 5 10 12 8 8 Most Carried 12 | 5 8 12 11 8 Average Carried 8 | 3 7 10 7 7 Final Capacity 12 | 6 12 12 8 8 Final Carried 12 | 5 8 12 8 7 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 623 | 226 24 295 78 . Remotely . | . . . . . Salvage Created 766 | 160 24 526 56 . Parts 57 | 11 1 39 6 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 20 | . . 15 5 . Guns 15 | . . 15 . . AOE 5 | . . . 5 . Classes Destroyed 8 | 3 1 4 . . Worker 1 | 1 . . . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . 1 . . Watcher 1 | . 1 . . . Swarmer 12 | . . 8 4 . Grunt 7 | . . 6 1 . Sentry 1 | . . 1 . . Best Kill Streak 7 | 4 1 7 5 . Combat Bots Only 6 | . . 6 5 . Max Kills in Single Turn 3 | 1 1 1 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1269 | . . 924 193 152 Core 227 | . . 147 43 37 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 100 . 52 . Volleys Fired 83 | 11 5 61 4 2 Largest 2 | 2 2 2 1 1 Hottest 70 | 70 70 70 30 28 Shots Fired 137 | 22 10 99 4 2 Gun 133 | 22 10 99 . 2 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 103 | 11 5 85 . 2 Thermal 30 | 11 5 14 . . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 18 | 15 17 18 2 . Robot Miss Streak 3 | 1 1 2 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 111 | 18 8 84 1 . Core Hits 47 | 8 3 29 6 1 Critical Hits 1 | 1 . . . . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1325 | 199 52 757 292 25 Guns 1024 | 198 52 752 . 22 Cannons . | . . . . . Explosions 292 | . . . 292 . Melee . | . . . . . Ramming 9 | 1 . 5 . 3 Kinetic 688 | 62 26 578 . 22 Thermal 383 | 136 26 174 47 . Explosive 245 | . . . 245 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . . 27 . Projectiles . | . . . . . Explosions 27 | . . . 27 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | 1 . . . 1 Targets Rammed 3 | 1 . 1 . 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 74 | 40 20 74 35 . Average Temperature 22 | 16 15 29 11 . Received Heat Transfer 601 | . . 456 118 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 1049 | 407 74 518 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 385 | 25 71 385 165 90 Initial 52 | . 13 25 16 52 Average 96 | 8 54 135 126 66 Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 72 100 100 Level 1 13 | . . 27 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 3 21 29 13 Peak Tracking Total 11 | . 1 6 11 11 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 4 3 . 2 Terminals 7 | . 3 2 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 24 | . 13 8 . 3 Successful 11 | . 6 4 . 1 Failed 13 | . 7 4 . 2 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 14 | . 5 6 . 3 Terminals 18 | . 9 6 . 3 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 2 . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Recall Extermination 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 3 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 36 | . 36 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1333 | 133 281 622 148 149 Spaces Moved 1050 | 78 149 326 344 153 Core 10 | 9 . 1 . . Treads 179 | . 102 77 . . Legs 173 | 69 47 57 . . Wheels . | . . . . . Hover . | . . . . . Flight 688 | . . 191 344 153 Fastest Speed 31 | 50 120 111 31 34 Average Speed 93 | 111 152 132 31 81 Slowest Speed 700 | 120 210 700 111 124 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 6 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 26 24 67 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 39 . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1275 | 100 194 429 374 178 Wait 73 | . 33 11 19 10 Move 1036 | 77 148 325 333 153 Hop 4 | . . . 4 . Pick Up 19 | 5 4 5 3 2 Fast Attach 15 | 6 . 8 . 1 Attach 9 | . . 3 2 4 Detach 3 | . . . 1 2 Swap 11 | . 3 7 1 . Drop 19 | . 1 8 7 3 Fire 83 | 11 5 61 4 2 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | 1 . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Repaired Broken Aluminum Leg 409 | -10/Materials | Discovered new exit (range 3) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x2 991 | -9/Materials | Discovered new exit (range 13) 1037 | -9/Materials | Entered Mines 1058 | -9/Mines | Assembled infested the area 1155 | -9/Mines | Learned Materials terminal intel 1183 | -9/Mines | Discovered new exit (range 7) 1185 | -9/Mines | Entered Materials 1185 | -8/Materials | Evolved 2 slots: Utility x2 1186 | -8/Materials | Loaded intel: 12 terminal locations 1334 | -8/Materials | Self-destructed Last Messages --------------- 01227_ K-01 Serf collects debris. 01239_ Connecting with Terminal... 01239_ Current location identified: Materials 01245_ Slug penetrates T-07 Excavator. 01247_ Slug penetrates Wall. 01255_ Slammed into U-05 Engineer. 01261_ K-01 Serf collects debris. 01286_ C-30 ARC bursts open, deploying its payload. 01286_ H-55 Commando unfolds itself. 01286_ Slug penetrates Wall. 01290_ Dropped Hrd. Light Armor Plating. 01302_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... No tasked extermination squads found. 01302_ K-01 Serf collects debris. 01305_ Lgt. Nuclear Core destroyed. 01305_ K-01 Serf collects debris. 01329_ Cesium-ion Thruster destroyed. 01330_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #?????????????#????????? | | ????????????????????????#@#???????????? #????????? | | ????????????????????????# #??????????? #????????? | | ????????????????????????# #?????????? #### #?? | | ????????????????????????#s########### #?? | | ????????????????????????# +?? | | ????????????????????????# #?? | | ????????????????????????# #####+##??????? | | ????????????????????????# #?????????????? | | ????????????????????????# ########+#?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????#s# #?????????????? | | ??????????????????????### # #?????????????? | | ??????????????????????? # #?????????????? | | ???????????????????????? + #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????? # #?????????????? | | ????????????????????????? # #?????????????? | | ????????????????????????? # #?????????? ??? | | ????????????????????????? #######/##????????? ???? | | ????????????????????????? ??????# ########## #?? | | ?????????????????????????#??????# #? | | ????????????????????????????????# # | | ????????????????????????????????# """ +? | | ?????????????????????????###+####+## """ #? | | ?????????????????????????# # """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed RocketStructuralApparatus Manual? 0 Play Time 00:20:39 Cumulative 15.8 hours Start 2020.10.03 @ 18:45:11 End 2020.10.03 @ 19:05:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 2 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833feb95-e8ba-48a0-8b05-010585777813