Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 01:19:37 Player: Reishara Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (3271) 3271 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 8590 Bonus ------- High Alert Combat Kills 264 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Signal Interpreter Improved Terrain Scanner Core Analyzer Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Laser Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Antimatter Reactor VSS Leg VSS Leg Improved Heat Sink Improved Trap Scanner Improved Kinecellerator Improved Shield Generator Phase Cannon Heavy Plasma Cannon Coil Gun Hypervelocity Gauss Rifle Improved KE Penetrator Remote Datajack [Rating: 72] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . 1 Utility 7 | . . 1 . 2 1 . 2 1 Weapon . | . . . . . . . . . Parts Attached 133 | 6 8 10 3 21 1 13 30 41 Power 25 | 1 2 2 1 4 . 2 5 8 Engine 13 | 1 2 2 1 3 . . 3 1 Core 11 | . . . . 1 . 2 2 6 Reactor 1 | . . . . . . . . 1 Propulsion 40 | 2 2 4 1 7 . 4 7 13 Treads 7 | . . . . 1 . 1 1 4 Leg 24 | 2 . . . 6 . 2 5 9 Wheel 1 | . . . 1 . . . . . Hover 3 | . . 1 . . . 1 1 . Flight 5 | . 2 3 . . . . . . Utility 39 | 1 3 2 1 6 1 . 11 14 Device 20 | . 2 1 1 2 . . 6 8 Storage 3 | 1 1 . . . . . 1 . Processor 8 | . . . . 3 1 . 2 2 Hackware . | . . . . . . . . . Protection 8 | . . 1 . 1 . . 2 4 Artifact . | . . . . . . . . . Weapon 29 | 2 1 2 . 4 . 7 7 6 Energy Gun 8 | 1 . 2 . . . 3 1 1 Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 11 | 1 . . . 4 . 1 2 3 Ballistic Cannon 3 | . . . . . . 2 1 . Launcher 2 | . . . . . . . 2 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 87 | . 1 5 5 5 . 11 18 42 Power 16 | . . 2 1 1 . 1 4 7 Propulsion 29 | . . 2 3 2 . 5 3 14 Utility 26 | . 1 . 1 1 . 1 6 16 Weapon 16 | . . 1 . 1 . 4 5 5 Highest Loss Streak 15 | . 1 3 5 3 . 6 7 15 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 6 | 2 6 4 4 4 4 5 7 8 Power 1 | . . . 1 . . . 1 2 Propulsion . | 1 2 . . . . . . 1 Utility 2 | . 2 2 3 1 2 2 2 1 Weapon 1 | . . . . 2 2 2 1 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 10 1 . 2 . 1 . 7 Power 1 | . 1 . . . . . . . Propulsion 4 | . 3 . . 1 . . . . Utility 10 | . 4 1 . 1 . 1 . 3 Weapon 6 | . 2 . . . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 97 93 84 88 92 79 82 84 Engine 6 | . 14 10 10 8 7 2 6 2 Core 3 | . . . . . . 4 3 7 Treads 2 | . . . . . . 1 1 8 Leg 10 | . 14 . . 17 23 13 9 9 Flight 4 | . 13 31 22 . . . . . Device 17 | . 7 19 18 24 23 21 13 18 Storage 4 | . 19 . . . . . 5 4 Processor 12 | . . . . 9 15 15 20 16 Protection 5 | . . 10 11 10 7 7 4 3 Energy Gun 5 | . 14 17 18 1 . 6 3 1 Energy Cannon 1 | . . . . . . . 1 4 Ballistic Gun 5 | . 7 . . 15 15 2 4 4 Peak Build Rating 72 | 6 12 14 13 24 25 28 63 72 Average Rating 34 | 5 8 12 10 17 24 21 46 58 On Entrance 19 | . 6 7 13 6 24 25 28 62 Avg Prop Armor Cover (%) 9 | . . . . . . 12 8 9 Naked Turns 43 | . . . . . . . . 43 Heaviest Build 83 | 10 16 12 12 20 20 28 60 83 Greatest Support 101 | 20 20 12 16 35 35 35 64 101 Greatest Overweight (x) 11 | . 3 1 2 4 . 6 11 8 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 15 15 Average Capacity 10 | 7 7 5 5 5 5 5 14 14 Most Carried 15 | 4 8 5 5 5 5 5 13 15 Average Carried 6 | 2 6 4 4 4 4 5 7 8 Final Capacity 15 | 8 5 5 5 5 5 5 15 5 Final Carried 13 | 4 5 5 5 5 5 5 13 . Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 11% | Sprinter 4% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 2498 | 246 223 95 96 275 . 237 455 871 Remotely 351 | . . . . . . . 83 268 Salvage Created 3454 | . 237 154 31 391 . 315 447 1879 Parts 172 | . 12 12 . 24 . 19 21 84 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 70 | . 7 4 2 7 . 7 14 29 Guns 47 | . 7 4 2 7 . 4 5 18 Cannons 11 | . . . . . . 2 2 7 AOE 8 | . . . . . . 1 6 1 Classes Destroyed 15 | . 2 2 1 1 . 4 1 4 Builder 3 | . . . . . . . 1 2 Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . . . . 1 Recycler 1 | . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . Swarmer 19 | . 3 2 . . . . 6 8 Grunt 23 | . 4 1 . 5 . 2 5 6 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 10 | . . 1 . 2 . . 2 5 Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . . 1 . 3 Programmer 7 | . . . . . . 1 1 5 Heavy 1 | . . . . . . 1 . . Assembled 2 | . . . 2 . . . . . Best Kill Streak 7 | . 5 3 2 4 . 2 7 6 Combat Bots Only 6 | . 5 2 2 4 . 2 6 5 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 4 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . . . . 1 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Hostile Shots Fired 1027 | . 52 19 40 57 . 93 304 462 Missed 318 | . 15 5 15 12 . 32 110 129 Hits 709 | . 37 14 25 45 . 61 194 333 Projectile 709 | . 37 14 25 45 . 61 194 333 Critical Strikes 30 | . 1 1 . 4 . 5 6 13 Actively Blocked 2 | . . . . . . 1 . 1 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 10982 | . 377 211 335 695 . 1371 2400 5593 Core 2079 | . 105 42 69 183 . 179 481 1020 Absorbed by Shields 146 | . . . . . . 16 . 130 Redirected to Shielding 259 | . . 24 22 18 . 9 133 53 Core Remaining (%) 68 | 100 58 . 72 66 . 74 43 . Volleys Fired 241 | . 23 16 10 22 . 37 34 99 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 175 | . 60 112 112 56 . 110 125 175 Shots Fired 396 | . 33 22 19 38 . 57 50 177 Gun 296 | . 33 22 19 38 . 37 18 129 Cannon 94 | . . . . . . 20 26 48 Launcher 6 | . . . . . . . 6 . Special . | . . . . . . . . . Kinetic 213 | . 17 . . 34 . 31 31 100 Thermal 151 | . 16 22 19 4 . . 13 77 Explosive 6 | . . . . . . . 6 . Electromagnetic 26 | . . . . . . 26 . . Robot Hit Streak 12 | . 9 4 4 11 . 12 12 8 Robot Miss Streak 4 | . 2 4 3 4 . 3 3 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 7 | . . . . 1 . . . 6 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Shots Hit Robots 266 | . 24 13 9 29 . 42 36 113 Core Hits 158 | . 13 7 5 18 . 17 31 67 Critical Kills 14 | . . . . . . . 4 10 Critical Parts Destroyed 8 | . . . . . . 1 1 6 Critical Strikes 31 | . . 1 2 1 . 4 6 17 Burn 5 | . . 1 2 1 . . 1 . Meltdown 2 | . . . . . . . . 2 Destroy 21 | . . . . . . 1 5 15 Blast 3 | . . . . . . 3 . . Melee Attacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6855 | . 231 184 131 501 . 865 1670 3273 Guns 3399 | . 230 184 131 497 . 381 129 1847 Cannons 2236 | . . . . . . 427 615 1194 Explosions 1184 | . . . . . . 57 912 215 Melee . | . . . . . . . . . Ramming 36 | . 1 . . 4 . . 14 17 Kinetic 3090 | . 91 . . 453 . 624 515 1407 Thermal 2418 | . 139 184 131 44 . 57 229 1634 Explosive 1127 | . . . . . . . 912 215 Electromagnetic 184 | . . . . . . 184 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 4 . 5 . 16 Average Corruption 3 | . . . . 3 . 3 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . 8 . 3 . 17 Message Errors 3 | . . . . 2 . . . 1 Matter Fused 8 | . . . . . . 1 . 7 Heat Flow Errors 4 | . . . . 1 . . . 3 Energy Discharges 4 | . . . . 1 . 1 . 2 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . 2 . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . . . . . 37 11 Projectiles 19 | . . . . . . . 8 11 Explosions 29 | . . . . . . . 29 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 58 | . . . . . . . 58 . Shots 2 | . . . . . . . 2 . Rammed 3 | . . . . . . . 1 2 Targets Rammed 7 | . 2 . . 1 . . 1 3 Kicked 4 | . 2 . . 1 . . . 1 Crushed . | . . . . . . . . . Highest Temperature 715 | . 118 156 423 195 . . 278 715 Average Temperature 137 | . 48 71 247 37 . . 121 180 Received Heat Transfer 2221 | . 132 66 75 414 . 99 712 723 Effects 25 | . . . 3 . . . 2 20 Shutdowns 7 | . . . 1 . . . . 6 Energy Bleed 4 | . . . . . . . . 4 Interference 5 | . . . . . . . 2 3 Matter Decay 3 | . . . 1 . . . . 2 Short Circuit 2 | . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 2 | . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 13 | . . 1 . . . . 1 11 Heat Transferred 4277 | . 325 555 481 185 . 50 370 2311 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Maximum Alert Level 3 | . . . . . . . 1 3 Low Security (%) 77 | 100 100 100 100 100 100 100 84 27 Level 1 5 | . . . . . . . 15 3 Level 2 16 | . . . . . . . . 62 Level 3 1 | . . . . . . . . 5 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 723 | . 115 66 30 80 6 86 269 723 Initial 44 | . . 12 2 . 2 . 44 25 Average 160 | . 57 30 2 20 . 55 103 462 Influence Increases 2697 | . 195 135 30 177 4 186 477 1493 Destroy 0b10 Robot/C 1360 | . 140 80 . 140 . 140 280 580 Destroy 0b10 Robot/NC 40 | . . 5 . 5 . 5 5 20 Destroy Leader 344 | . 40 12 . 30 . 40 70 152 Successful Hack 16 | . . 7 . . 4 . 5 . Disable Machine 165 | . . . . . . . 15 150 Destroy Structure 172 | . . 1 . 2 . 1 42 126 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 585 | . 15 15 30 . . . 60 465 Influence Decreases 2000 | . 165 158 37 170 11 100 511 848 Entered New Map 97 | . . 18 5 . 5 . 42 27 Time Decay 1179 | . 155 90 32 130 6 . 365 401 Lost Part 724 | . 10 50 . 40 . 100 104 420 Squads Dispatched 23 | . 2 1 . 2 . 2 4 12 Investigation . | . . . . . . . . . Extermination 5 | . . . . . . . 2 3 Reinforcement 10 | . 2 1 . . . 2 2 3 Assault . | . . . . . . . . . Garrison 8 | . . . . 2 . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 12 | . 1 2 1 1 . . 2 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 16 15 15 9 . 15 21 67 Peak Tracking Total 18 | . 4 6 18 5 . 4 8 16 Tactical Retreats 20 | . 1 1 3 1 . 3 1 10 ECM-based Alert Blocks 5 | . . . . 1 . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 9 | . . 2 . 3 . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 11 | . . . . . . . 1 10 Max in Single Turn 4 | . . . . . . . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 9 | . 1 4 . 1 2 . 1 . Terminals 6 | . . 3 . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 6 . 1 3 . 1 . Successful 10 | . 1 5 . . 3 . 1 . Failed 3 | . 1 1 . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . 5 . . 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 4 . . 3 . 1 . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 2 | . . 1 . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . Scan Component 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 2 . 1 1 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . Non-combat 1 | . . 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . parse_system 1 | . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Active Infowar (turns) 3963 | . 183 188 400 451 115 389 1198 1039 Optics 3168 | . . . . 447 115 389 1198 1019 Sensors 1011 | . 42 . 145 451 115 238 . 20 Terrain 1144 | . 183 188 277 . . . 221 275 Traps 396 | . . . . . . . . 396 Seismic 1496 | . . 161 251 320 115 157 492 . ECM 798 | . . . . 331 115 157 195 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 4360 | 117 387 188 400 451 115 389 1198 1115 Spaces Moved 2799 | 89 282 270 485 252 88 150 649 534 Core 122 | 4 . . 1 15 . 3 6 93 Treads 237 | . . . . 11 . 10 3 213 Legs 1152 | 85 99 . . 186 88 112 354 228 Wheels 156 | . . . 116 40 . . . . Hover 313 | . . 2 . . . 25 286 . Flight 819 | . 183 268 368 . . . . . Fastest Speed 29 | 50 32 29 30 100 120 120 110 50 Average Speed 111 | 116 94 32 47 125 120 145 162 136 Slowest Speed 600 | 120 275 120 150 250 120 350 600 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . 4 . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 51 31 72 28 3 92 20 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 121 | . . . . . . 1 48 72 Melee . | . . . . . . . . . Projectile 22 | . . . . . . . 8 14 AOE 98 | . . . . . . 1 40 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total 3631 | 99 376 341 636 356 98 260 730 735 Wait 324 | 1 30 33 134 40 7 49 . 30 Move 2783 | 88 281 261 484 251 87 149 648 534 Hop 4 | . . 4 . . . . . . Pick Up 62 | 4 13 6 1 7 2 1 12 16 Fast Attach 78 | 6 4 7 2 10 . 11 20 18 Attach 41 | . 2 6 1 4 1 . 6 21 Detach 3 | . 1 1 1 . . . . . Swap 29 | . 3 1 1 9 . 3 5 7 Drop 52 | . 17 5 2 12 1 4 4 7 Fire 241 | . 23 16 10 22 . 37 34 99 Melee 1 | . . 1 . . . . . . Ram 1 | . . . . . . . 1 . Kick 4 | . 2 . . 1 . . . 1 Crush 2 | . . . . . . . . 2 Escape Stasis 4 | . . . . . . 4 . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Lost 3 parts (1p1n1w) 690 | -9/Materials | Discovered new exit (range 11) 693 | -9/Materials | Entered Mines 727 | -9/Mines | Assembled infested the area 756 | -9/Mines | Build established: Sprinter 985 | -9/Mines | Learned location of Recycling (-8) 1001 | -9/Mines | Lost 5 parts (1p3n1u) 1011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1083 | -9/Mines | Discovered new exit (range 9) 1093 | -9/Mines | Entered Materials 1093 | -8/Materials | Evolved 2 slots: Utility x2 1186 | -8/Materials | Lost 3 parts (1n1u1w) 1352 | -8/Materials | Garrison activated, responded to threat 1498 | -8/Materials | Build established: Scavenger-Mutant 1502 | -8/Materials | Discovered new exit (range 7) 1544 | -8/Materials | Entered Factory 1544 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1625 | -7/Factory | Identified exit to DSF 1659 | -7/Factory | Entered DSF 1683 | -7/DSF | Additional patrols routed to DSF 1799 | -7/DSF | Lost 4 parts (2n2w) 1998 | -7/DSF | Lost 6 parts (3n1u2w) 2026 | -7/DSF | Discovered new exit (range 17) 2048 | -7/DSF | Entered Factory 2048 | -6/Factory | Evolved 2 slots: Utility x2 2319 | -6/Factory | Lost 5 parts (1p1n3u) 2500 | -6/Factory | Lost 7 parts (2p1n2u2w) 2575 | -6/Factory | Core integrity fell below 50% 2576 | -6/Factory | Build established: Mutant 2607 | -6/Factory | Lost 6 parts (1p1n1u3w) 2902 | -6/Factory | Build established: Scavenger-Mutant 3234 | -6/Factory | Discovered new exit (range 13) 3245 | -6/Factory | Identified exit to Factory 3246 | -6/Factory | Entered another Factory area 3246 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3600 | -5/Factory | Lost 15 parts (3p6n4u2w) 3609 | -5/Factory | Garrison activated, responded to threat 3614 | -5/Factory | Discovered new exit (range 21) 3684 | -5/Factory | Lost 4 parts (2n1u1w) 3785 | -5/Factory | Lost 6 parts (1p2n2u1w) 3944 | -5/Factory | Garrison activated, responded to threat 4250 | -5/Factory | Cargo convoy interrupted 4256 | -5/Factory | Core integrity fell below 50% 4265 | -5/Factory | Released all parts (4) 4266 | -5/Factory | System corruption reached 10% 4272 | -5/Factory | Core integrity fell below 20% 4296 | -5/Factory | Lost 9 parts (2p2n5u) 4357 | -5/Factory | Released all parts (3) 4361 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04276_ K-01 Serf cleans the Construction Platform. 04296_ System corrupted: Component data lost. 04309_ Acquired Hrd. Medium Armor Plating. 04312_ Manufacturing Mainframe disabled. 04314_ System corrupted: Matter fused (-8). 04329_ System corrupted: Heat flow error (+233). 04329_ Slug penetrates Wall. 04329_ Flexi-carbon Leg destroyed. 04329_ Slug penetrates Wall. 04329_ Acquired Imp. Sensor Array. 04332_ Carbon-fiber Leg destroyed. 04334_ Manufacturing Mainframe disabled. 04337_ Slug penetrates Wall. 04347_ Hrd. Medium Armor Plating destroyed. 04349_ Imp. Sensor Array destroyed. 04350_ System corrupted: Matter fused (-9). 04357_ Released Lgt. Antimatter Reactor. 04357_ Released Lrn. Tractor Beam. 04357_ Released Hvy. Laser. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# ######+####?????????????????????????????? | | ??+## #?????????????????????????????? | | ?# #?????????????????????????????? | | +?????????????????????????????? | | #?????????????????????????????? | | """""" """"" #?????????????????????????????? | | "" F" #?????????????????????????????? | | """""" "" "" #?????????????????????????????? | | #?????????????????????????????? | | """""" """"""""" #########??????????????????????? | | ? # !#??????????????????????? | | ? # ""x*#??????????????????????? | | ??############## ## """"p#??????????????????????? | | ???????????????# ## """" #??????????????????????? | | ???????????????# ## "" #??????????????????????? | | ?????########### ## x #??????????????????????? | | ?????# ## ## h"""" #??????????????????????? | | ?????# ## ## m """ #??????????????????????? | | ?????# ## ## """ #??????????????????????? | | ?????# ## ## """"@#??????????????????????? | | ?????# ## ## #??????????????????????? | | ?????# # ##+####### ?????????????? | | ?????# + " ?????????????? | | ?????# # ###########????????????????????? | | ?????# ## ##??????????????????????????????? | | ?????########### #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 530 Matter Stores 434 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Jackpot Slippery One Sprinter Window Shopping Challenges ------------ None Game ------ Seed FactorySurgeLegs Manual? 0 Play Time 01:10:24 Cumulative 24.3 hours Start 2026.04.03 @ 23:37:57 End 2026.04.04 @ 01:19:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bac1fa0-0a57-40f6-9790-6cbfacbb7973