Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 17:16:25 Player: Maelyn Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (3124) 3124 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 9959 Bonus ------- Follower Combat Kills 220 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- System Shield > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Wheel Impulse Thruster Core Analyzer Advanced Particle Charger Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Airjet Cooled Airjet Cooled Airjet Antigrav System > --- UTILITY ---------- Improved Heat Sink Compact Battery Improved Trap Scanner Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Phase Gun Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Improved Datajack Improved Remote Datajack [Rating: 74] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 Utility 8 | . . . 1 . . . 1 2 1 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 102 | 7 8 5 15 4 . 4 19 20 2 3 15 Power 14 | 1 2 1 2 . . 1 2 2 . . 3 Engine 10 | 1 2 1 2 . . 1 1 1 . . 1 Core 2 | . . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 30 | 2 2 2 4 1 . 2 7 6 . 1 3 Treads 6 | 2 . . 4 . . . . . . . . Leg 14 | . 2 2 . 1 . 2 5 . . . 2 Wheel 4 | . . . . . . . 2 1 . . 1 Hover 6 | . . . . . . . . 5 . 1 . Flight . | . . . . . . . . . . . . Utility 27 | 2 1 . 3 1 . . 7 8 2 2 1 Device 10 | 1 . . 2 . . . 4 2 . 1 . Storage 5 | 1 1 . . 1 . . 1 1 . . . Processor . | . . . . . . . . . . . . Hackware 5 | . . . . . . . . 2 1 1 1 Protection 7 | . . . 1 . . . 2 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 3 2 6 2 . 1 3 4 . . 8 Energy Gun 17 | 1 1 2 4 . . . 2 4 . . 3 Energy Cannon 3 | . 1 . 2 . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . . 1 Ballistic Cannon 3 | . . . . 2 . . . . . . 1 Launcher 1 | . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 1 . . . 2 2 . . . Parts Lost 45 | . . 4 5 1 . . 2 5 . 3 25 Power 5 | . . 1 . . . . 1 . . . 3 Propulsion 14 | . . 1 2 1 . . . 2 . 1 7 Utility 14 | . . . 1 . . . 1 3 . . 9 Weapon 12 | . . 2 2 . . . . . . 2 6 Highest Loss Streak 15 | . . 3 2 1 . . 1 2 . 3 15 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 8 | 3 8 9 9 9 9 8 9 9 3 3 1 Power . | . 1 . 1 1 1 . . . . 1 . Propulsion 1 | 1 2 1 2 . . 1 . . . . . Utility 3 | . . 1 2 4 3 3 5 4 1 . . Weapon 2 | . 4 3 2 3 3 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . 1 2 1 3 1 2 6 . . 5 Power 4 | . . . . . . 1 . 2 . . 1 Propulsion 3 | . . . . . . . . 1 . . 2 Utility 7 | . . . 1 1 2 . . 1 . . 2 Weapon 6 | . . 1 1 . 1 . 1 2 . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 98 95 95 99 77 92 93 77 92 94 53 Engine 8 | . 14 13 11 11 11 11 5 6 . . . Core 1 | . . . . . . . 3 . 6 5 . Treads 7 | . 15 . 29 11 11 1 . . . . . Leg 10 | . 12 27 . 21 22 31 25 . . . 3 Wheel 4 | . . . . . . . 4 11 . . . Hover 3 | . . . . . . . . 6 26 25 6 Device 10 | . 14 14 10 4 . . 9 14 6 10 6 Storage 12 | . 14 14 11 17 22 22 12 12 6 5 2 Hackware 2 | . . . . . . . . 1 19 23 20 Protection 7 | . . . 10 11 11 11 12 6 13 11 3 Energy Gun 11 | . 17 16 18 . . . 10 15 13 9 3 Energy Cannon 2 | . 5 8 3 9 . . . . . . . Ballistic Cannon 2 | . . . . 12 . 8 7 . . . . Peak Build Rating 74 | 7 8 12 13 19 17 29 41 53 54 68 74 Average Rating 28 | 5 7 9 11 16 12 27 35 44 53 63 44 On Entrance 24 | . 7 8 11 11 19 13 27 41 50 54 54 Avg Prop Armor Cover (%) 9 | . . . . 9 14 . . 7 . . 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 41 | 12 21 21 28 35 22 30 35 41 25 28 39 Greatest Support 70 | 40 40 30 60 40 20 50 70 56 33 44 50 Greatest Overweight (x) 10 | 1 5 1 . 1 1 1 10 2 . . 10 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 3 8 9 9 9 9 8 9 9 4 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 10 6 10 10 9 8 10 5 5 5 4 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1885 | 263 152 105 154 111 . 106 541 217 26 30 180 Remotely . | . . . . . . . . . . . . Salvage Created 3843 | 64 294 57 1076 56 . . 766 1101 96 . 333 Parts 227 | 6 24 3 64 . . . 46 51 8 . 25 Haulers Intercepted 6 | . 1 . . . . . 3 2 . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 71 | . 11 4 25 . . . 9 17 1 . 4 Guns 57 | . 11 4 23 . . . 2 12 1 . 4 Cannons 8 | . . . 1 . . . 7 . . . . AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 16 | 1 4 1 4 1 . . 1 4 . . . Worker 8 | . . . . . . . 4 2 1 . 1 Builder 6 | . . . 1 . . . 1 . . . 4 Tunneler 5 | 3 . 1 . . . . 1 . . . . Hauler 6 | . 1 . . . . . 3 2 . . . Recycler 3 | . . . . 1 . . 2 . . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 9 | . . . 2 . . . 2 3 . . 2 Watcher 6 | . 1 . 2 . . . 2 1 . . . Swarmer 15 | . 8 . 4 . . . . 3 . . . Grunt 27 | . 3 . 13 . . . 5 6 . . . Brawler 2 | . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 12 | . . . 6 . . . 4 1 1 . . Hunter 5 | . . . . . . . . 2 . . 3 Programmer 5 | . . . . . . . . 4 . . 1 Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 6 | 2 3 2 6 1 . . 6 4 2 . 3 Combat Bots Only 5 | . 3 2 5 . . . 4 4 1 . 2 Max Kills in Single Turn 3 | 1 2 2 1 1 . . 2 2 2 . 3 Gunslinging 1 | . 1 . . . . . . . 1 . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 868 | . 51 29 131 . . 5 117 144 88 39 264 Missed 330 | . 17 9 47 . . 1 31 53 47 18 107 Hits 538 | . 34 20 84 . . 4 86 91 41 21 157 Melee 8 | . . 6 1 . . . . 1 . . . Projectile 530 | . 34 14 83 . . 4 86 90 41 21 157 AOE 9 | . . 8 . . . . . . . . 1 Critical Strikes 20 | . . 1 3 . . . 4 2 . 1 9 Damage Taken 8198 | . 300 589 1062 27 . 71 1333 1349 458 326 2683 Core 2115 | . 95 129 194 5 . . 171 315 32 19 1155 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 35 | . . . 20 2 . . 13 . . . . Core Remaining (%) 68 | 100 . 10 . . . 50 68 55 96 98 . Volleys Fired 330 | 6 29 13 85 1 . 3 67 83 3 . 40 Largest 2 | 2 2 2 2 2 . 1 2 2 2 . 2 Hottest 176 | 70 110 110 116 80 . . 124 124 110 . 176 Shots Fired 630 | 12 58 26 167 2 . 3 134 168 6 . 54 Gun 533 | 12 56 24 160 . . . 58 168 6 . 49 Cannon 89 | . 2 2 7 2 . . 76 . . . . Launcher 3 | . . . . . . . . . . . 3 Special 5 | . . . . . . 3 . . . . 2 Kinetic 111 | 6 11 . . 2 . . 76 . . . 16 Thermal 474 | 6 47 26 167 . . . 58 137 . . 33 Explosive 3 | . . . . . . . . . . . 3 Electromagnetic 37 | . . . . . . . . 31 6 . . Robot Hit Streak 14 | 4 9 3 14 2 . 5 7 11 9 . 14 Robot Miss Streak 6 | 2 4 3 4 . . . 6 5 . . 6 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 13 | . 3 . 6 . . . . 2 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . 1 Shots Hit Robots 381 | 6 34 13 115 2 . 3 70 99 6 . 33 Core Hits 182 | 4 17 11 50 1 . . 37 41 4 . 17 Critical Kills 2 | . . . 1 . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 21 | 1 2 2 6 . . . 5 3 . . 2 Burn 14 | 1 2 2 5 . . . 1 3 . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 2 | . . . . . . . . . . . 2 Blast 4 | . . . . . . . 4 . . . . Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8006 | 73 498 167 1501 55 . . 1945 2464 115 . 1188 Guns 5965 | 73 473 149 1394 . . . 686 2185 115 . 890 Cannons 1410 | . 17 18 91 55 . . 1229 . . . . Explosions 518 | . . . . . . . . 224 . . 294 Melee . | . . . . . . . . . . . . Ramming 113 | . 8 . 16 . . . 30 55 . . 4 Kinetic 1676 | 23 102 . . 55 . . 1229 . . . 267 Thermal 5340 | 50 388 167 1485 . . . 686 1941 . . 623 Explosive 294 | . . . . . . . . . . . 294 Electromagnetic 583 | . . . . . . . . 468 115 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 4 4 4 4 4 . 9 . . 5 Average Corruption 3 | . . 4 4 4 4 4 . 3 . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . 2 24 11 8 6 . 34 . . . Message Errors 25 | . . 1 9 4 1 1 . 9 . . . Matter Fused 20 | . . . 5 3 3 3 . 6 . . . Heat Flow Errors 10 | . . . 2 2 1 2 . 3 . . . Energy Discharges 10 | . . 1 2 . 2 . . 5 . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . 2 2 . . . 3 . . . Data Loss (major) 4 | . . . 1 . . . . 3 . . . Misfires 3 | . . . 1 . . . . 2 . . . Alerts 4 | . . . 1 . . . . 3 . . . Weapon Failures 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 175 | . . . . . . . 26 86 . . 63 Projectiles 26 | . . . . . . . 26 . . . . Explosions 149 | . . . . . . . . 86 . . 63 Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . 10 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic 8 | . . . . . . . 8 . . . . Secondary 2 | . . . . . . . 2 . . . . Self-Inflicted Damage 68 | . . . . . . . . 68 . . . Shots 1 | . . . . . . . . 1 . . . Rammed 8 | . . . 3 . . . . 5 . . . Targets Rammed 14 | . 1 . 4 . . . 2 5 . . 2 Kicked 5 | . 1 . . . . . 2 . . . 2 Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 350 | 60 195 150 260 263 173 266 350 259 10 . 256 Average Temperature 83 | 23 68 58 62 106 92 120 124 46 7 . 91 Received Heat Transfer 1532 | . 66 20 399 . . 36 702 231 30 27 21 Effects 2 | . . . . . . 1 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 6 | . . . . . . . . 6 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 3 | . . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . 1 . . . . 2 . . . Parts Melted 31 | . 3 . 10 . . . 1 11 . . 6 Heat Transferred 11632 | 222 1258 594 3895 . . . 1406 3406 . . 851 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . . 1 . . . Low Security (%) 92 | 100 100 100 55 100 . 100 100 97 100 100 100 Level 1 7 | . . . 44 . . . . 2 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 243 | 10 154 6 243 70 . 34 171 209 191 135 116 Initial 100 | . . 6 . 70 . . . 23 100 88 65 Average 76 | 1 68 . 165 7 . 4 75 85 90 63 31 Influence Increases 2873 | 15 299 5 682 5 . 34 594 623 191 157 268 Destroy 0b10 Robot/C 1460 | . 220 . 500 . . 20 280 340 20 . 80 Destroy 0b10 Robot/NC 220 | 15 10 5 25 5 . . 75 45 5 . 35 Destroy Leader 394 | . 34 . 134 . . 10 80 106 10 . 20 Allied During Kill 26 | . . . . . . 4 22 . . . . Successful Hack 24 | . 5 . 6 . . . . . 6 7 . Disable Machine 120 | . . . . . . . 30 90 . . . Destroy Structure 104 | . . . 2 . . . 32 42 . . 28 Partial Spotted 30 | . . . . . . . . . 30 . . Lose Combat Pursuer 495 | . 30 . 15 . . . 75 . 120 150 105 Influence Decreases 2849 | 15 282 22 500 187 . 34 542 468 217 203 379 Entered New Map 422 | . . 11 . 112 . . . 29 107 93 70 Time Decay 2061 | 15 282 11 450 65 . 34 462 399 110 80 153 Lost Part 306 | . . . 50 10 . . 20 40 . 30 156 Lost Ally 60 | . . . . . . . 60 . . . . Squads Dispatched 24 | . 1 . 3 . . . 4 7 4 1 4 Investigation 4 | . . . . . . . . . 3 1 . Extermination 8 | . . . . . . . . 5 1 . 2 Reinforcement 11 | . 1 . 3 . . . 3 2 . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 12 | . 1 . 4 . . . 4 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 18 22 35 1 . 3 36 30 9 13 24 Peak Tracking Total 11 | . 3 11 7 . . 3 7 4 6 10 11 Tactical Retreats 16 | . 1 2 1 . . . 4 . 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 7 | . 3 . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 8 | . . . . . . . 2 6 . . . Max in Single Turn 4 | . . . . . . . 1 4 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 12 | . 2 . 1 1 1 . . 3 3 1 . Terminals 10 | . 2 . 1 . . . . 3 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . 6 . 1 1 1 . . 4 13 4 . Successful 12 | . 2 . 1 1 1 . . 1 2 4 . Failed 18 | . 4 . . . . . . 3 11 . . Catastrophic 4 | . . . . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 6 . 2 . 1 . . 5 13 3 . Terminals 28 | . 6 . 1 . . . . 4 13 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 1 1 . . 1 1 3 . Robot Analysis 2 | . 1 . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . 1 1 1 . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . 1 1 . Terminals 3 | . 1 . . . . . . . 1 1 . Botnet 3 | . 1 . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 1 . . 2 Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . 1 3 1 . Full Trace Events 5 | . 1 . . . . . . . 3 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 5 | . . 2 . . . 3 . . . . . Largest Group 3 | . . 2 . . . 3 3 . . . . Highest-Rated Group 53 | . . 45 . . . 53 53 . . . . Highest-Rated Ally 31 | . . 31 . . . 21 21 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 32 | . . 4 . . . 5 23 . . . . Total Damage 432 | . . 43 . . . 68 321 . . . . Kills 7 | . . 1 . . . 1 5 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . Field Lobotomies 3 | . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 1676 | 17 774 399 65 . . . 2 . . 165 254 Traps 419 | . . . . . . . . . . 165 254 Seismic 1255 | 17 774 399 65 . . . . . . . . ECM 2 | . . . . . . . 2 . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 8310 | 151 775 399 1183 560 458 271 1303 2351 222 172 465 Spaces Moved 6343 | 83 388 228 554 288 238 189 905 2251 430 402 387 Core 95 | 12 2 . . . . . 4 . . . 77 Treads 822 | 71 208 . 538 5 . . . . . . . Legs 1817 | . 178 228 16 283 238 189 595 . . . 90 Wheels 2037 | . . . . . . . 306 1714 . . 17 Hover 1572 | . . . . . . . . 537 430 402 203 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 160 190 130 100 43 43 40 43 Average Speed 109 | 145 170 155 158 189 190 133 114 89 43 41 80 Slowest Speed 550 | 160 300 190 160 240 190 190 550 166 43 43 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 47 62 53 42 60 46 62 49 12 15 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . . . 32 40 . . 15 Melee . | . . . . . . . . . . . . Projectile 33 | . . . . . . . 32 . . . 1 AOE 54 | . . . . . . . . 40 . . 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 7052 | 99 440 248 689 301 246 200 1046 2433 461 406 483 Wait 101 | . . . 5 . . . 9 43 25 . 19 Move 6332 | 82 387 227 553 287 237 188 904 2250 429 401 387 Hop . | . . . . . . . . . . . . Pick Up 75 | 4 6 1 11 5 2 2 16 14 1 2 11 Fast Attach 42 | 7 7 . 7 . . . 6 9 . 1 5 Attach 33 | . 1 4 2 2 . 2 4 4 1 2 11 Detach 3 | . . . 2 . . . . . . . 1 Swap 47 | . 6 1 8 3 2 4 13 8 1 . 1 Drop 73 | . 3 2 12 3 5 1 25 17 1 . 4 Fire 330 | 6 29 13 85 1 . 3 67 83 3 . 40 Melee 2 | . . . . . . . . . . . 2 Ram 5 | . . . . . . . . 5 . . . Kick 5 | . 1 . . . . . 2 . . . 2 Crush 4 | . . . 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Derelicts attacked the area 927 | -10/Materials | Entered Mines 1011 | -10/Mines | Met a Derelict bent on vengeance 1097 | -10/Mines | Assembled infested the area 1102 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1162 | -10/Mines | Core integrity fell below 50% 1180 | -10/Mines | Core integrity fell below 20% 1194 | -10/Mines | Lost 4 allies 1223 | -10/Mines | Lost 3 parts (1p2w) 1309 | -10/Mines | Discovered new exit (range 15) 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -9/Materials | Discovered new exit (range 5) 1724 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Discovered new exit (range 7) 1985 | -9/Materials | Discovered new exit (range 7) 2361 | -9/Materials | Discovered new exit (range 10) 2509 | -9/Materials | Entered Mines 2514 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2667 | -9/Mines | Build established: Mutant 2931 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3058 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3060 | -9/Mines | Discovered new exit (range 5) 3069 | -9/Mines | Entered Exiles 3117 | -9/Exiles | Met 8R-AWN 3149 | -9/Exiles | Met EX-HEX 3206 | -9/Exiles | Met EX-BIN 3231 | -9/Exiles | Aligned with FarCom system 3233 | -9/Exiles | Given EX-Vault access code 3290 | -9/Exiles | Opened EX-Vault 3304 | -9/Exiles | Found Superbattery 3345 | -9/Exiles | Found Field Lobotomy Kit 3371 | -9/Exiles | Exiles lab attacked by MAIN.C 3506 | -9/Exiles | Discovered new exit (range 12) 3527 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3527 | -9/Exiles | Entered Mines 3528 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3531 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3577 | -8/Mines | Assimilated H-55 Commando with FLK Orb 3786 | -8/Mines | Discovered new exit (range 8) 3798 | -8/Mines | Entered Materials 3798 | -8/Materials | Accompanied by 3 allies 3798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4141 | -8/Materials | Build established: Scavenger-Mutant 4472 | -8/Materials | Discovered new exit (range 15) 4726 | -8/Materials | Discovered new exit (range 14) 5023 | -8/Materials | Garrison activated, responded to threat 5035 | -8/Materials | Build established: Mutant 5101 | -8/Materials | Entered Factory 5101 | -7/Factory | Evolved 2 slots: Utility x2 7423 | -7/Factory | Identified exit to Factory 7452 | -7/Factory | Entered another Factory area 7452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7481 | -6/Factory | Identified exit to Factory 7494 | -6/Factory | Build established: Hacker-Mutant 7674 | -6/Factory | Entered another Factory area 7674 | -5/Factory | Evolved 2 slots: Utility x2 7710 | -5/Factory | Identified exit to Factory 7846 | -5/Factory | Entered another Factory area 7846 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7866 | -4/Factory | Lost 3 parts (1n2w) 7929 | -4/Factory | Discovered new exit (range 16) 8074 | -4/Factory | Core integrity fell below 50% 8104 | -4/Factory | Lost 15 parts (2p4n5u4w) 8282 | -4/Factory | Core integrity fell below 20% 8298 | -4/Factory | Spotted B-86 Titan 8311 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08257_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08259_ Phase Gun destroyed. 08259_ Hacking Suite destroyed. 08264_ Myomer Leg destroyed. 08266_ Terminal disabled. 08267_ System Shield destroyed. 08278_ Subcomponent Replicator disabled. 08280_ Myomer Leg destroyed. 08286_ Acquired Impulse Thruster. 08289_ Acquired Adv. Particle Charger. 08294_ Acquired Core Analyzer. 08296_ Imp. Trap Scanner destroyed. 08300_ Penetrated by Slug. 08304_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1X. 08304_ Penetrated by Slug. 08305_ Acquired Enh. Gauss Cannon. 08310_ Acquired 7 matter. 08310_ Penetrated by Slug. 08310_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????#####BB#######??????? | | ?????????????????????????????" 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"" "" # """" "#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 21 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Power Shielding 33 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SubatomicShiftSpoofer Manual? 0 Play Time 01:39:28 Cumulative 33.9 hours Start 2026.04.10 @ 13:37:53 End 2026.04.10 @ 17:16:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2620b48-efed-462c-a6b9-74fe5e1293b8