Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 19:02:49 Player: erp.lsf Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (732) 732 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1937 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 155/160 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod (200) Weight Redist. System Small Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Particle Gun Katana > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Weight Redist. System Small Laser [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 8 9 16 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 18 | 4 4 10 . Treads . | . . . . Leg 16 | 2 4 10 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device . | . . . . Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 10 2 Power 2 | . 1 1 . Propulsion 4 | . . 4 . Utility 2 | . . 2 . Weapon 5 | . . 3 2 Highest Loss Streak 7 | . 1 7 1 Average Slot Usage (%) 90 | . 91 87 100 Engine 6 | . 13 4 . Core 4 | . . 5 11 Leg 34 | . 28 33 44 Storage 18 | . 14 19 22 Processor 3 | . 6 2 . Energy Gun 7 | . 12 7 . Ballistic Gun 9 | . 14 6 10 Slashing Weapon 5 | . . 6 11 Naked Turns . | . . . . Heaviest Build 22 | 11 17 22 22 Greatest Support 52 | 26 20 52 52 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 6 9 10 Most Carried 10 | 4 7 10 10 Average Carried 6 | 2 4 5 9 Final Capacity 10 | 6 8 10 10 Final Carried 10 | 3 7 10 10 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 885 | 220 213 415 37 Remotely . | . . . . Salvage Created 912 | . 219 522 171 Parts 57 | . 11 34 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 18 | . 5 10 3 Melee 8 | . . 6 2 Guns 10 | . 5 4 1 Classes Destroyed 7 | . 1 5 1 Worker 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 1 | . . . 1 Grunt 11 | . 5 4 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 2 | . 2 2 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1993 | . 367 1103 523 Core 535 | . 126 263 146 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 49 . . Volleys Fired 67 | . 26 32 9 Largest 2 | . 2 2 1 Hottest 70 | . 70 40 23 Shots Fired 106 | . 52 45 9 Gun 106 | . 52 45 9 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 80 | . 26 45 9 Thermal 26 | . 26 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 11 4 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 131 | . 41 63 27 Core Hits 36 | . 11 19 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 54 | . 2 27 25 Impact . | . . . . Slashing 52 | . . 27 25 Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2582 | . 444 1315 823 Guns 948 | . 444 385 119 Cannons . | . . . . Explosions . | . . . . Melee 1632 | . . 928 704 Ramming 2 | . . 2 . Kinetic 713 | . 209 385 119 Thermal 235 | . 235 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1632 | . . 928 704 Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 4 | . . 4 5 Corruption Purged . | . . . . Effects 19 | . . 14 5 Message Errors 6 | . . 4 2 Matter Fused 2 | . . 1 1 Heat Flow Errors 3 | . . 3 . Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . 1 . Targeting Errors 6 | . . 5 1 Overload Shots . | . . . . Overflow Damage 56 | . . 32 24 Projectiles . | . . . . Explosions . | . . . . Melee 56 | . . 32 24 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 156 | . 156 144 . Average Temperature 70 | . 72 61 . Received Heat Transfer 708 | . 207 345 156 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . 703 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 217 | . 149 217 168 Average Influence 99 | . 82 118 104 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 95 100 Level 1 2 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 10 18 10 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1238 | 65 355 593 225 Spaces Moved 585 | 47 164 281 93 Core 8 | 3 . 5 . Treads . | . . . . Legs 568 | 35 164 276 93 Wheels 9 | 9 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 108 120 131 120 Slowest Speed 250 | 120 120 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 39 30 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 905 | 58 268 417 162 Wait 145 | . 57 55 33 Move 582 | 46 163 280 93 Hop . | . . . . Pick Up 13 | 2 5 5 1 Fast Attach 16 | 7 2 7 . Attach 7 | 1 . 5 1 Detach 2 | 2 . . . Swap 11 | . 7 4 . Drop 7 | . 6 1 . Fire 67 | . 26 32 9 Melee 54 | . 2 27 25 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Lost 3 parts (2u1w) 695 | -9/Materials | Core integrity fell below 50% 722 | -9/Materials | Lost 7 parts (1p4n2w) 776 | -9/Materials | Discovered new exit (range 7) 1014 | -9/Materials | Entered Storage 1074 | -9/Storage | Core integrity fell below 20% 1110 | -9/Storage | Garrison activated, responded to threat 1239 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01070_ Destroyed Beam Rifle. 01081_ Hvy. Assault Rifle severed. 01087_ R-06 Scavenger collects Hvy. Assault Rifle. 01105_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 01110_ G-34 Mercenary calls for garrison reinforcements. 01110_ ALERT: Activating Garrison Access S001. 01112_ G-34 Mercenary destroyed. 01115_ Acquired 27 matter. 01143_ G-34 Mercenary destroyed. 01148_ RQEHQB9FY7SSOF==MJ TLYL,S8%0#<4/ 01150_ Y-45 Defender destroyed. 01156_ Acquired Hvy. Assault Rifle. 01161_ R-06 Scavenger collects Heat Sink. 01165_ R-06 Scavenger collects Aluminum Leg. 01168_ K-01 Serf collects debris. 01219_ System corrupted: Matter fused (-6). 01222_ Imp. Ion Engine severed. 01230_ R-06 Scavenger collects Imp. Ion Engine. 01236_ Hvy. Assault Rifle destroyed. 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