Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:25:01 Player: Conlarando Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (973) 973 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1958 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 80/250 System Corruption 0% Temperature Warm (149) Movement Treading (480) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Scrap Engine Small Storage Unit Small Storage Unit Large Storage Unit Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Flight Unit Small Storage Unit Small Storage Unit Large Storage Unit Sensor Array Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 5 18 3 11 4 Power 4 | . 2 . . 2 Engine 3 | . 1 . . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads 5 | 2 2 . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 1 . . Device 2 | . 1 1 . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 10 2 10 2 Energy Gun 4 | 1 3 . . . Energy Cannon 7 | . 2 1 2 2 Ballistic Gun 6 | 1 3 . 2 . Ballistic Cannon 2 | . 2 . . . Launcher 7 | . . 1 6 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 1 . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 100 89 71 Engine 1 | . 3 . . 14 Core 12 | . 9 14 14 . Treads 25 | . 27 28 18 14 Device 5 | . . 6 14 . Storage 14 | . 14 14 14 14 Processor 6 | . 12 7 . . Energy Gun 2 | . 10 . . . Energy Cannon 19 | . 3 28 11 14 Ballistic Gun 2 | . 9 . 1 . Launcher 2 | . . . 14 13 Naked Turns . | . . . . . Heaviest Build 94 | 9 93 94 94 93 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 30 | . 2 2 30 4 Average Overweight (x) 1 | . . 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 Most Carried 25 | 3 21 25 24 24 Average Carried 21 | 1 11 24 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 3 21 24 23 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 997 | 250 245 38 249 215 Remotely . | . . . . . Salvage Created 1095 | . 445 115 225 310 Parts 56 | . 26 11 14 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 25 | . 8 5 12 . Guns 8 | . 6 . 2 . Cannons 5 | . 2 2 1 . AOE 12 | . . 3 9 . Classes Destroyed 10 | . 5 2 2 1 Worker 1 | . 1 . . . Builder 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 4 | . . . . 4 Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 7 | . . 3 4 . Grunt 12 | . 8 2 2 . Subdweller 6 | . . . 6 . Best Kill Streak 6 | . 2 3 6 3 Combat Bots Only 4 | . 2 3 4 . Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 130 | . 41 7 55 27 Missed 48 | . 9 3 27 9 Damage Taken 1186 | . 401 68 613 104 Core 253 | . 69 20 139 25 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 146 | . 146 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 78 | . 39 5 24 10 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 112 112 112 Shots Fired 152 | . 74 10 48 20 Gun 74 | . 66 . 8 . Cannon 47 | . 8 9 10 20 Launcher 31 | . . 1 30 . Special . | . . . . . Kinetic 32 | . 24 . 8 . Thermal 27 | . 27 . . . Explosive 31 | . . 1 30 . Electromagnetic 62 | . 23 9 10 20 Robot Hit Streak 14 | . 11 3 14 8 Robot Miss Streak 4 | . 4 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | . 52 5 29 14 Core Hits 64 | . 23 7 28 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2822 | . 980 286 1250 306 Guns 628 | . 557 . 71 . Cannons 704 | . 162 85 151 306 Explosions 1466 | . 261 177 1028 . Melee . | . . . . . Ramming 24 | . . 24 . . Kinetic 261 | . 190 . 71 . Thermal 624 | . 492 83 49 . Explosive 1073 | . . 94 979 . Electromagnetic 840 | . 298 85 151 306 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 104 | . 104 . . . Projectiles . | . . . . . Explosions 104 | . 104 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . . 19 90 . Shots 7 | . . 1 6 . Rammed 7 | . 1 6 . . Targets Rammed 8 | . 1 7 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 246 | . 246 207 12 204 Average Temperature 82 | . 86 87 5 78 Received Heat Transfer 384 | . 222 36 96 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 775 | . 675 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 654 | . 155 181 . 654 Initial 604 | . . 19 . 604 Average 63 | . 36 15 . 611 Maximum Alert Level 2 | . . . . 2 Low Security (%) 92 | 100 100 100 . . Level 1 . | . . . . . Level 2 7 | . . . . 100 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 14 5 37 1 Peak Tracking Total 6 | . 2 3 6 1 Tactical Retreats 7 | . . . 7 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 8 | . 1 2 3 2 Max in Single Turn 2 | . 1 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 5 . . 3 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 15 . . 7 Successful 11 | . 8 . . 3 Failed 11 | . 7 . . 4 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 10 | . 3 . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 5 | . 2 . . 3 Retrieve Components 5 | . 2 . . 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 23 | . 17 . . 6 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6994 | 54 1535 4005 968 432 Spaces Moved 2037 | 33 513 1203 206 82 Core 14 | 7 . . 7 . Treads 2023 | 26 513 1203 199 82 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 480 Average Speed 313 | 136 237 320 428 480 Slowest Speed 1550 | 160 320 320 1550 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 73 102 18 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . 8 13 94 . Melee . | . . . . . Projectile . | . . . . . AOE 115 | . 8 13 94 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2469 | 40 750 1335 241 103 Wait 269 | . 159 110 . . Move 2033 | 32 512 1202 205 82 Hop . | . . . . . Pick Up 26 | 3 16 5 . 2 Fast Attach 14 | 5 8 1 . . Attach 5 | . 2 . 1 2 Detach 2 | . 1 . . 1 Swap 22 | . 8 2 10 2 Drop 11 | . 4 3 . 4 Fire 78 | . 39 5 24 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 1 7 . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Repaired Lgt. Treads 878 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Identified exit to Materials 1475 | -10/Materials | Discovered new exit (range 9) 1513 | -10/Materials | Discovered exit to Materials (range 8) 1516 | -10/Materials | Identified exit to Mines 1590 | -10/Materials | Entered Mines 2014 | -10/Mines | Discovered exit to Materials (range 10) 2414 | -10/Mines | Learned location of 1 exit from Materials 2459 | -10/Mines | Discovered exit to Materials (range 12) 5573 | -10/Mines | Discovered new exit (range 6) 5595 | -10/Mines | Entered Subcaves 5669 | -10/Subcaves | Core integrity fell below 50% 5712 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6088 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 6247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6494 | -10/Subcaves | Core integrity fell below 20% 6495 | -10/Subcaves | Discovered new exit (range 9) 6563 | -10/Subcaves | Entered Recycling 6625 | -7/Recycling | Found Scrap Engine 6995 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06846_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 06850_ R-06 Scavenger collects Lgt. Ion Engine. 06850_ R-06 Scavenger collects Corrupted Tractor Beam. 06853_ R-06 Scavenger inserts Corrupted Tractor Beam into recycling unit. 06857_ R-06 Scavenger collects Assault Rifle. 06862_ R-06 Scavenger inserts Assault Rifle into recycling unit. 06900_ Com. Wheel fried. 06900_ Tractor Beam fried. 06900_ R-06 Scavenger destroyed. 06916_ Acquired 66 matter. 06917_ R-06 Scavenger collects Lgt. Ion Engine. 06920_ R-06 Scavenger collects Corrupted Com. Wheel. 06921_ R-06 Scavenger collects Assault Rifle. 06987_ Y-54 Guardian springs to life. 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