Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 14:25:53 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (15) 75 Value Destroyed (144) 144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6603) 6603 TOTAL SCORE: 14202 Bonus ------- Win 3000 Win Speed 3603 Cogmind --------- Core Integrity 1403/1600 Matter 212/300 Energy 206/230 System Corruption 2% Temperature Cool (7) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Improved Power Shielding > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Diametric Drive Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced Reaction Control System Improved Power Shielding Layered Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Improved Remote Datajack Improved Remote Datajack > --- INVENTORY -------- Impulse Thruster Array Experimental Q-thruster Advanced Terrain Scan Processor [Rating: 153] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 7 | . . 2 1 . . 1 1 . . 1 . . . 1 Utility 10 | . . . 1 2 2 . 1 . . 1 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 61 | 4 3 4 3 15 4 5 2 . . 5 5 4 . 7 Power 4 | . . . . 1 . 1 . . . 1 1 . . . Engine . | . . . . . . . . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . 1 1 . . . Propulsion 25 | 2 2 3 3 4 . 2 . . . 2 3 . . 4 Treads 4 | . 2 . 2 . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . 3 1 4 . 2 . . . 2 3 . . 4 Utility 25 | . 1 . . 8 4 1 2 . . 2 1 4 . 2 Device 11 | . . . . 3 2 1 1 . . . 1 2 . 1 Storage . | . . . . . . . . . . . . . . . Processor 8 | . 1 . . 3 2 . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . 2 . . 1 . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 7 | 2 . 1 . 2 . 1 . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . . 2 . . 1 Parts Lost 11 | . . . . . . . . . . . . . . 11 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . 5 Utility 4 | . . . . . . . . . . . . . . 4 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 5 5 4 4 3 4 4 4 4 3 4 2 Power . | . . . . . 1 . . . . . 1 1 1 . Propulsion 1 | 1 3 4 4 2 1 . . 1 1 1 1 1 2 1 Utility 1 | . 1 1 1 1 2 3 3 3 3 3 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . 1 . . 2 2 . . . . 1 . . . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 4 | . . . . . 2 . . . . 1 . . . 1 Weapon 1 | . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 64 69 69 96 96 98 93 94 94 85 85 90 91 90 Core 4 | . . . . 6 6 11 10 10 10 4 2 . . . Reactor 2 | . . . . . . . . . . 3 5 8 8 8 Treads 2 | . 23 22 19 . . . . . . . . . . . Flight 29 | . . 14 23 37 33 33 31 31 31 23 23 26 26 27 Device 15 | . . . . 14 18 17 20 21 21 19 19 20 21 19 Processor 14 | . 7 11 9 14 18 17 15 15 15 14 14 16 17 16 Protection 6 | . . . . 5 6 5 5 5 5 8 9 8 8 11 Ballistic Gun 7 | . 28 22 18 8 6 5 5 5 5 4 4 4 4 1 Special Weapon 4 | . . . . 5 6 5 5 5 5 4 4 4 4 5 Peak Build Rating 153 | 4 5 7 14 36 49 70 75 75 75 108 122 136 136 153 Average Rating 68 | 3 4 6 12 32 44 61 73 75 75 103 115 135 136 147 On Entrance 60 | . 4 5 7 14 35 49 70 75 75 75 108 122 136 136 Avg Prop Armor Cover (%) 2 | 25 25 29 35 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 3 3 3 2 17 18 25 32 32 31 42 44 49 49 52 Greatest Support 68 | 3 3 3 20 24 21 30 36 34 36 53 56 60 60 68 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 5 4 4 4 4 5 5 4 5 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 59% | Scout 24% | Sprinter 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Matter Collected 1010 | 288 . 87 . 238 96 . . 106 30 . 104 . . 61 Remotely . | . . . . . . . . . . . . . . . Salvage Created 340 | 108 . 106 . 126 . . . . . . . . . . Parts 35 | 14 . 14 . 7 . . . . . . . . . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 7 | . . 7 . . . . . . . . . . . . Guns 7 | . . 7 . . . . . . . . . . . . Classes Destroyed 4 | 1 . 1 . 2 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 7 | . . 7 . . . . . . . . . . . . Best Kill Streak 4 | 4 . 4 . 1 . . . . . . . . . . Combat Bots Only 4 | . . 4 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 . 2 . 1 . . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Hostile Shots Fired 278 | . 4 41 4 57 . 2 2 2 6 13 6 . 17 124 Missed 154 | . 1 10 2 37 . 1 1 1 2 5 2 . 12 80 Hits 124 | . 3 31 2 20 . 1 1 1 4 8 4 . 5 44 Projectile 124 | . 3 31 2 20 . 1 1 1 4 8 4 . 5 44 AOE 2 | . . . . . . . . . . . . . . 2 Critical Strikes 5 | . . . . 1 . . . . . . . . 1 3 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Damage Taken 2399 | . 29 284 31 214 . 19 21 23 81 154 81 . 113 1349 Core 391 | . 10 71 . 27 . . . . 23 22 22 . 19 197 Absorbed by Shields 29 | . . . . 29 . . . . . . . . . . Redirected to Shielding 58 | . . . . . . . . . . . . . . 58 Core Remaining (%) 95 | 100 96 82 100 96 100 100 . . 98 . 96 . 98 87 Volleys Fired 74 | 12 . 13 . 38 6 . 4 . . . 1 . . . Largest 2 | 2 . 2 . 1 1 . 1 . . . 1 . . . Hottest 40 | 40 . 40 . 23 23 . 7 . . . 23 . . . Shots Fired 99 | 24 . 26 . 38 6 . 4 . . . 1 . . . Gun 95 | 24 . 26 . 38 6 . . . . . 1 . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 4 | . . . . . . . 4 . . . . . . . Kinetic 95 | 24 . 26 . 38 6 . . . . . 1 . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 11 . 3 . 7 9 . 5 . . . 6 . . . Robot Miss Streak 4 | 1 . 3 . 4 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 65 | 17 . 13 . 25 5 . 4 . . . 1 . . . Core Hits 23 | 8 . 7 . 7 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 640 | 192 . 124 . 235 73 . . . . . 16 . . . Guns 640 | 192 . 124 . 235 73 . . . . . 16 . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 640 | 192 . 124 . 235 73 . . . . . 16 . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . . . . . 2 Average Corruption 2 | . . . . 2 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . 8 . . . . . . . . . 4 Message Errors 3 | . . . . 3 . . . . . . . . . . Matter Fused 3 | . . . . 2 . . . . . . . . . 1 Energy Discharges 4 | . . . . 1 . . . . . . . . . 3 Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 184 | . . . . 58 1 . 22 5 11 24 . 24 117 184 Average Temperature 36 | . . . . 11 1 . 16 5 5 10 . 16 82 85 Received Heat Transfer 324 | . . 54 18 21 . . 12 12 12 42 24 . 27 102 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 92 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 48 Level 1 6 | . . . . . . . . . . . . . . 42 Level 2 1 | . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 448 | 20 6 160 63 151 88 13 . . . 170 107 48 55 448 Initial 73 | . 6 . 63 21 73 13 . . . . 72 48 2 32 Average 55 | 3 1 49 52 26 53 3 . . . 67 90 15 4 197 Influence Increases 1824 | 25 . 190 15 409 45 . . . . 210 75 30 75 750 Destroy 0b10 Robot/C 140 | . . 140 . . . . . . . . . . . . Destroy 0b10 Robot/NC 40 | 25 . . . 15 . . . . . . . . . . Destroy Leader 24 | . . 20 . 4 . . . . . . . . . . Disable Machine 15 | . . 15 . . . . . . . . . . . . Partial Spotted 405 | . . . . 165 45 . . . . 30 30 30 15 90 Lose Combat Pursuer 1200 | . . 15 15 225 . . . . . 180 45 . 60 660 Influence Decreases 1382 | 15 10 40 117 306 168 28 . . . 80 118 112 25 363 Entered New Map 334 | . 4 . 87 27 78 15 . . . . 58 39 3 23 Time Decay 928 | 15 6 40 30 269 90 13 . . . 80 60 73 22 230 Lost Part 110 | . . . . . . . . . . . . . . 110 Lost Ally 10 | . . . . 10 . . . . . . . . . . Squads Dispatched 24 | . . . 2 6 . . 1 . . 3 1 1 1 9 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 13 | . . . . 4 . . 1 . . 2 1 1 . 4 Reinforcement 10 | . . . 2 2 . . . . . 1 . . 1 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Distress Signals 16 | . . . 2 3 . . 1 . . . 1 1 2 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 4 13 9 24 3 1 5 1 3 15 7 5 13 74 Peak Tracking Total 27 | . 4 5 9 6 2 1 5 4 3 9 4 6 12 27 Tactical Retreats 28 | . . 1 1 8 . . 1 1 . 3 1 . 1 11 ECM-based Alert Blocks 8 | . . . . . . . 4 4 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 9 | . . . . 7 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 1 | . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Machines Accessed . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks . | . . . . . . . . . . . . . . . Successful . | . . . . . . . . . . . . . . . Failed . | . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total Allies 2 | . . . . 1 . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . 1 . . . . . . . Highest-Rated Group 48 | . . . . 40 . . 48 . . . . . . . Highest-Rated Ally 48 | . . . . 40 . . 48 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Active Infowar (turns) 3074 | . . . . 1324 186 82 105 164 8 241 125 223 128 488 Optics 2267 | . . . . 517 186 82 105 164 8 241 125 223 128 488 Sensors 2115 | . . . . 382 186 82 105 164 8 241 114 223 128 482 Terrain 1716 | . . . . . 152 82 105 164 8 241 125 223 128 488 Seismic 2961 | . . . . 1324 186 2 88 148 8 241 125 223 128 488 ECM 32 | . . . . . . . 16 16 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Turns Passed 3486 | 86 106 152 62 1330 186 82 105 164 8 241 125 223 128 488 Spaces Moved 8310 | 52 193 203 110 2559 308 191 374 627 41 703 367 537 356 1689 Core 556 | 52 193 203 108 . . . . . . . . . . . Treads 2 | . . . 2 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7752 | . . . . 2559 308 191 374 627 41 703 367 537 356 1689 Fastest Speed 15 | 50 50 50 50 20 24 20 18 21 18 22 22 15 15 17 Average Speed 25 | 50 50 50 52 24 24 21 20 21 19 26 25 21 21 22 Slowest Speed 170 | 50 50 50 170 35 24 24 21 21 21 27 27 22 22 99 Overloaded Moves 231 | . . . . 38 . . 6 . 15 15 . 9 24 124 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 151 | . . . . 35 3 . 8 . 1 9 4 12 10 69 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 48 29 19 69 10 5 10 67 5 25 43 23 64 41 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Qua Res Tes Acc Total 9459 | 88 203 230 114 3201 410 231 390 657 39 750 394 629 396 1727 Wait 1014 | 16 . 9 . 525 88 32 14 29 . 40 16 99 51 95 Move 8014 | 51 192 202 109 2489 301 190 361 626 38 684 358 512 336 1565 Hop 130 | . . . . 34 3 . 4 . 1 9 4 12 9 54 Pick Up 34 | 5 4 . . 9 3 1 1 . . 5 1 1 . 4 Fast Attach 29 | 3 1 2 2 10 1 1 . . . 2 5 . . 2 Attach 22 | 1 2 . . 5 1 2 2 . . 2 . 2 . 5 Detach 3 | . 1 . . 1 . 1 . . . . . . . . Swap 23 | . . 2 1 3 4 2 3 2 . 1 3 2 . . Drop 41 | . 3 2 2 12 3 2 1 . . 7 6 1 . 2 Fire 74 | 12 . 13 . 38 6 . 4 . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . 37 . . . . . . . . . . Rewire 38 | . . . . 38 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 186 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Identified exit to Materials 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 337 | -9/Materials | Discovered new exit (range 16) 344 | -9/Materials | Identified exit to Materials 345 | -9/Materials | Entered another Materials area 345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 390 | -8/Materials | Discovered new exit (range 16) 397 | -8/Materials | Identified exit to Factory 407 | -8/Materials | Entered Factory 407 | -7/Factory | Evolved 2 slots: Utility x2 734 | -7/Factory | Allied Derelicts emerged from ambush trap array 776 | -7/Factory | Build established: Sprinter 1647 | -7/Factory | Build established: Scout 1717 | -7/Factory | Discovered new exit (range 5) 1718 | -7/Factory | Identified exit to Factory 1737 | -7/Factory | Entered another Factory area 1737 | -6/Factory | Evolved 2 slots: Utility x2 1917 | -6/Factory | Discovered new exit (range 12) 1919 | -6/Factory | Identified exit to Factory 1923 | -6/Factory | Entered another Factory area 1923 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1994 | -5/Factory | Discovered new exit (range 16) 1999 | -5/Factory | Identified exit to Factory 2002 | -5/Factory | Discovered new exit (range 12) 2005 | -5/Factory | Entered another Factory area 2005 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2028 | -4/Factory | Discovered new exit (range 17) 2081 | -4/Factory | Identified exit to Upper Caves 2110 | -4/Factory | Entered Upper Caves 2120 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2267 | -4/Upper Caves | Discovered new exit (range 5) 2268 | -4/Upper Caves | Identified exit to Upper Caves 2274 | -4/Upper Caves | Entered another Upper Caves area 2275 | -4/Upper Caves | Discovered new exit (range 12) 2282 | -4/Upper Caves | Identified exit to Research 2282 | -4/Upper Caves | Entered Research 2282 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2283 | -3/Research | Identified exit to Quarantine 2325 | -3/Research | Spotted B-86 Titan 2523 | -3/Research | Entered Quarantine 2580 | -3/Quarantine | Discovered new exit (range 8) 2648 | -3/Quarantine | Identified exit to Research 2648 | -3/Quarantine | Entered Research 2648 | -2/Research | Evolved 2 slots: Utility x2 2856 | -2/Research | Discovered new exit (range 17) 2871 | -2/Research | Identified exit to Testing 2871 | -2/Research | Entered Testing 2995 | -2/Testing | Discovered new exit (range 19) 2999 | -2/Testing | Identified exit to Access 2999 | -2/Testing | Entered Access 2999 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3103 | -1/Access | Spotted B-99 Colossus 3110 | -1/Access | Discovered new exit (range 20) 3235 | -1/Access | Lost 3 parts (1n1u1w) 3236 | -1/Access | Energy Cycler disabled 3327 | -1/Access | Spotted B-99 Colossus 3486 | -1/Access | Discovered new exit (range 6) 3486 | -1/Access | Identified exit to Surface 3487 | *** | Escaped! Last Messages --------------- payload. 03466_ G-73 Enforcer unfolds itself. 03467_ K-01 Serf collects debris. 03468_ Q-thruster destroyed. 03470_ Lyr. Light Armor Plating destroyed. 03471_ Impulse Thruster destroyed. 03471_ Imp. Remote Datajack destroyed. 03476_ Impulse Thruster destroyed. 03478_ K-01 Serf collects debris. 03480_ TF Node disabled. 03480_ Adv. Sensor Array tumbles out of TF Node. 03480_ Adv. Signal Interpreter tumbles out of TF Node. 03482_ K-01 Serf collects debris. 03486_ The Access Shell folds into the floor. 03486_ EXIT=FOUND 03486_ EXIT=IDENTIFIED: SURFACE [Achievement: Engineer's Best Friend] [Achievement: Travel Light] [Achievement: Terminals Are For Geeks] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ? ? ???????? ????????????????????????????????????? | | ##?????????#+????????????????????????????????????? | | ????? ?? ?? ?????? ??????????????????????????????? | | ? ??? ? ?????? ?????????????????????????????????? | | ?? ? ???? ?????? ?????????????????????????????? | | ??????????? ??? ????????????????????????????????? | | ??###??#?#?????????#?????????????????????????????? | | ??#????#? ?? ? ??????????????????????????????????? | | ##????#????????? ?##?#???? ??????????????????????? | | ???#????? ????? ??????????????#??????????????????? | | ??#??##? ??? ? ??????????????????????????????????? | | ##????#????"Y""?????? ???????????????????????????? | | ??#????? ?????"?????? ?????????#?????????????????? | | ???####?? ??? ???###?BB????BB????????????????????? | | ???#?### ? ????????BB????BB?????????"??????????? | | ?????#?##+##########??? ????????? ??????????????? | | ??#??#?## # #???"??"??????#?????????????????? | | ######### # #??"?????"???????? ?????????????? | | # # #????????"???#???? ?????????????? | | # + ""#?#""""""""""##????????????#????? | | # ######## ""#?# #?? ? ?????????????? | | # ##?????# T"#?# #????? ?????#??????? | | # #???#?## ""### #???? ? ???????????? | | # #?#?#### ""### "" ##?"???????????????? | | # ###?#### #?# "@ #?#?"????????#?????? | | ##?##?# #?# #?????k????????????? | | ##?#?########### #????????????? ????? | | !##?############# #???????? ?????????? | | !#??# ### ##??T? ?? ? ?#?????? | | # ##### ## #?????????????????? | | # ###?? " ###"" ###????????????????? | | # ####? """ #?#"" ##?"???????????????? | | # ##?#? """ #?#"" #????????????#?????? | | # ##??#?? " #?#T #?????? ?? ???????? | | # ###?# ? ?##"" #?? ???????????????? | | # ###?? ?? ??##"" #?#????? ??????????? | | ########+#+#####"" ###?#??????#???????? | | " s k t ??????? | | "% ?????? | | ####### ######################+######???????? | | # ##?##### ########?##?????#??? ???? ??????????? | | # #??? # # ? ????? ???? ?????????????????? | | # #? ? ?+ #????? ????????????? ??????????????? | | # #? # # ? ????? ?????#????? ??????????? | | # # ?? # #? ??? ???????????????? ??????????? | | # #? ??# #??? ???????? ??? ???? ?????????????? | | # # ?? ?# # ?? ?????????????????"?????????????? | | # # ?? ? # # ?????????"??????? ?"?????????????? | | # #? ? ?# #?? ? ?? ??" ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 1 Armor Coverage 375 Power Shielding 66 Evasion (%) 77 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Engineer's Best Friend Terminals Are For Geeks Travel Light Challenges ------------ None Game ------ Seed FocalThiefRipper Manual? 0 Play Time 01:07:09 Cumulative 1228.1 hours Start 2025.09.07 @ 13:16:06 End 2025.09.07 @ 14:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 539 Adventurer 1 Explorer 0 Win Type 0 Total 197 Types 57/17/31/5/2/1/76/3/3/2 Lore% 98 Gallery% 99 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34aafe73-a4c1-4295-bf29-33c242ed1202