Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.18 @ 15:49:19 Player: porthos3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2750) 2750 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5286 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 501/550 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (465) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Scatter Rocket Array > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Small Storage Unit Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Improved Assault Rifle Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Small Storage Unit Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Armor Plating Device Drone Bay Storage Small Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Scatter Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 57 | 5 10 24 13 5 Power 7 | 1 . 4 2 . Engine 6 | 1 . 3 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 1 2 8 2 2 Treads 13 | 1 2 6 2 2 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight 1 | . . 1 . . Utility 15 | 1 3 7 3 1 Device 5 | . 1 2 1 1 Storage 5 | 1 1 2 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 3 1 . Artifact . | . . . . . Weapon 20 | 2 5 5 6 2 Energy Gun 5 | . 1 1 3 . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 4 3 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . 1 4 1 . Parts Lost 17 | . . 6 4 7 Power 7 | . . 3 2 2 Propulsion 1 | . . . . 1 Utility 6 | . . 2 2 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 84 95 94 84 Engine 18 | . 14 18 20 14 Treads 22 | . 22 21 22 27 Device 6 | . . 9 6 9 Storage 11 | . 14 11 11 9 Protection 9 | . 3 10 10 6 Energy Gun 13 | . 9 10 16 11 Ballistic Gun 7 | . 17 10 2 3 Launcher 1 | . . . 3 1 Naked Turns . | . . . . . Heaviest Build 114 | 14 23 33 114 113 Greatest Support 85 | 20 40 43 46 85 Greatest Overweight (x) 4 | . . . 2 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 13 | 7 8 8 15 25 Most Carried 16 | 3 8 8 16 16 Average Carried 8 | 1 5 7 10 14 Final Capacity 25 | 8 8 8 25 25 Final Carried 15 | 3 8 8 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 2081 | 256 373 583 707 162 Remotely 82 | . 82 . . . Salvage Created 3720 | 88 615 1454 961 602 Parts 218 | 1 43 70 64 40 Haulers Intercepted 6 | . 1 2 2 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 74 | . 15 24 19 16 Guns 60 | . 15 21 16 8 Cannons 1 | . . 1 . . AOE 11 | . . . 3 8 Classes Destroyed 10 | 1 5 3 1 . Worker 4 | . . . 4 . Builder 3 | . 1 . 1 1 Hauler 6 | . 1 2 2 1 Recycler 5 | 1 1 3 . . Operator 2 | . . 1 1 . Watcher 9 | . 3 3 2 1 Swarmer 20 | . 8 3 3 6 Grunt 39 | . 7 11 11 10 Duelist 2 | . . 1 1 . Sentry 13 | . . 9 4 . Best Kill Streak 13 | 1 4 6 10 13 Combat Bots Only 10 | . 4 6 4 10 Max Kills in Single Turn 3 | 1 2 1 2 3 Gunslinging 1 | . 1 . 1 1 Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2660 | . 327 1078 712 543 Core 326 | . 57 180 40 49 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 77 . 45 . Volleys Fired 232 | 1 58 89 57 27 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 79 79 112 112 Shots Fired 427 | 2 114 167 99 45 Gun 408 | 2 114 164 88 40 Cannon . | . . . . . Launcher 16 | . . . 11 5 Special 3 | . . 3 . . Kinetic 211 | 2 91 80 28 10 Thermal 200 | . 23 87 60 30 Explosive 16 | . . . 11 5 Electromagnetic . | . . . . . Robot Hit Streak 37 | 1 37 33 28 11 Robot Miss Streak 5 | . 2 2 4 5 Penetration Max . | . . . . . Secondary Targets 8 | . 2 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 337 | 1 91 135 71 39 Core Hits 145 | 1 29 47 40 28 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 22 | . 1 13 4 4 Burn 20 | . 1 11 4 4 Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6068 | 15 1249 2225 1585 994 Guns 5145 | 15 1249 2213 1125 543 Cannons . | . . . . . Explosions 911 | . . . 460 451 Melee . | . . . . . Ramming . | . . . . . Kinetic 2309 | 15 950 913 304 127 Thermal 2848 | . 299 1312 821 416 Explosive 911 | . . . 460 451 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 8 3 Projectiles . | . . . . . Explosions 11 | . . . 8 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 318 | . . . 215 103 Shots 18 | . . . 12 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 483 | . 169 461 357 483 Average Temperature 135 | . 53 162 104 178 Received Heat Transfer 1164 | . 138 558 243 225 Effects 29 | . . 15 3 11 Shutdowns 11 | . . 7 1 3 Energy Bleed 1 | . . . 1 . Interference 10 | . . 4 1 5 Matter Decay 1 | . . 1 . . Short Circuit 4 | . . 2 . 2 Damage (minor) 2 | . . 1 . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 1 . Combat Hostiles 2 | . . 2 . . Parts Melted 15 | . 1 5 9 . Heat Transferred 7881 | . 740 3663 2220 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 585 | 5 249 398 585 405 Initial 28 | . 2 28 22 . Average 191 | 3 147 225 211 99 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 48 | 100 66 31 42 84 Level 1 44 | . 33 68 41 15 Level 2 7 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 5 3 3 Investigation 5 | . 2 2 . 1 Extermination . | . . . . . Reinforcement 8 | . . 3 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 9 | . 2 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 21 38 28 19 Peak Tracking Total 7 | . 6 6 7 6 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 6 | . 2 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 13 | . . . 7 6 Max in Single Turn 4 | . . . 2 4 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 17 | . 3 3 8 3 Terminals 16 | . 3 3 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 48 | . 13 8 16 11 Successful 33 | . 9 6 11 7 Failed 15 | . 4 2 5 4 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 45 | . 13 8 13 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 32 | . 9 6 10 7 Record 11 | . 3 3 2 3 Part Schematic 1 | . . . 1 . Robot Analysis 3 | . . . 1 2 Prototype ID Bank 2 | . 1 1 . . Open Door 4 | . . . 4 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Assault Status 1 | . . 1 . . Hauler Manifests 3 | . 3 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 10 | . 3 1 4 2 Full Trace Events 4 | . 2 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 12 | . . . 12 . RETURN 12 | . . . 12 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 3 | . . . 1 2 Derelict Logs Recovered . | . . . . . Drone Launches 12 | . . . 12 . Drone Recoveries 12 | . . . 12 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 5339 | 73 852 1326 2626 462 Spaces Moved 2279 | 39 402 605 1109 124 Core 6 | 6 . . . . Treads 2273 | 33 402 605 1109 124 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 235 Average Speed 191 | 143 160 160 210 291 Slowest Speed 465 | 160 160 160 320 465 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 70 82 94 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 69 | . . . 69 . Terrain Destroyed 440 | . . . 307 133 Melee . | . . . . . Projectile . | . . . . . AOE 440 | . . . 307 133 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2823 | 54 502 812 1283 172 Wait 162 | 2 16 54 80 10 Move 2275 | 38 401 604 1108 124 Hop . | . . . . . Pick Up 65 | 8 13 22 18 4 Fast Attach 6 | . 2 4 . . Attach 32 | 5 7 12 4 4 Detach . | . . . . . Swap 20 | . 1 9 9 1 Drop 31 | . 4 18 7 2 Fire 232 | 1 58 89 57 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Discovered new exit (range 20) 776 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 955 | -9/Materials | Discovered new exit (range 14) 1507 | -9/Materials | Discovered new exit (range 16) 1604 | -9/Materials | Discovered new exit (range 14) 2122 | -9/Materials | Discovered new exit (range 11) 2252 | -9/Materials | Entered Storage 2495 | -9/Storage | Found Prototype Launcher 2496 | -9/Storage | Identified Scatter Rocket Array 2508 | -9/Storage | Found Scatter Rocket Array 2996 | -9/Storage | Discovered new exit (range 15) 3215 | -9/Storage | Found Scatter Rocket Array 3381 | -9/Storage | Core integrity fell below 50% 3529 | -9/Storage | Discovered new exit (range 11) 4070 | -9/Storage | Found Scatter Rocket Array 4081 | -9/Storage | Found Scatter Rocket Array 4085 | -9/Storage | Found Scatter Rocket Array 4089 | -9/Storage | Found Scatter Rocket Array 4878 | -9/Storage | Entered Materials 4878 | -8/Materials | Evolved 2 slots: Propulsion x2 5278 | -8/Materials | Discovered new exit (range 9) 5299 | -8/Materials | Destroyed 10 combat bots 5307 | -8/Materials | Lost 5 parts (2p1n1u1w) 5340 | -8/Materials | Self-destructed Last Messages --------------- 05309_ R-06 Scavenger collects Flight Unit. 05310_ The unstable cave ceiling collapses. 05310_ U-05 Engineer lays Concrete. 05311_ U-05 Engineer builds a Wall. 05311_ R-06 Scavenger collects Lgt. Assault Rifle. 05313_ U-05 Engineer lays Concrete. 05315_ U-05 Engineer builds a Wall. 05318_ R-06 Scavenger collects Aluminum Leg. 05320_ U-05 Engineer lays Concrete. 05321_ The unstable cave ceiling collapses. 05321_ R-06 Scavenger collects Lgt. Assault Rifle. 05321_ U-05 Engineer lays Concrete. 05322_ The unstable cave ceiling collapses. 05322_ U-05 Engineer lays Concrete. 05324_ U-05 Engineer builds a Door. 05324_ U-05 Engineer builds a Wall. 05327_ The unstable cave ceiling collapses. 05328_ U-05 Engineer builds a Wall. 05333_ U-05 Engineer builds a Door. 05336_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???# #"T"###????????????????????????????????? | | ???#[#"""#??????????????????????????????????? | | ??##[#####??????????????????????????????????? | | ??# =##?????????????????????????????????????? | | ### ###### ????????????????????????????? | | = === # ????????????????????????????? | | =% """ # ???? ?????????????????????? | | " """ # ?? ????????????????????? | | # " " # """ ????????????????????? | | # # """ ###???????????????????? | | " # """ # ##??????????????????? | | "" # # #??????????????????? | | " # # #??????????????????? | | + # #"?????????????????? | | # = " # # ""????????????????? | | # *%" " # # #""????????????????? | | #[ !" = #+# "????????????????? | | # % ""????????????????? | | #### [# # ""???+????????????? | | ? #[ # ?? #????????????? | | %! # # " #????????????? | | # # ## #????????????? | | # # # #????????????? | | # # ###+### ????????? | | #%== r w u ????????? | | ]] u < @ ????????? | | ]] # ????????? | | # !# ######### ##########???????????? | | ]# #??????####????????????????????? | | ]%# ##??????????????????????????????? | | ?? # ]# #???????????????????????????????? | | ???? #*= !???????????????????????????????? | | ????#?? ????????????????????????????????? | | ?????? ? ?????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SeismicLayeredLance Manual? 0 Play Time 01:02:51 Cumulative 26.0 hours Start 2022.07.18 @ 12:39:51 End 2022.07.18 @ 15:49:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 19 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc687fd1-666d-4da8-935a-8dbf069650ca