Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 13:32:36 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (3317) 3317 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3767) 3767 TOTAL SCORE: 14229 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 137 Win 3000 Win Speed 591 Friendly Fire -280 Cogmind --------- Core Integrity 1501/1600 Matter 218/300 Energy 276/280 System Corruption 1% Temperature Cool (10) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved VTOL Module Nuclear Pulse Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Coolant Injector Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (10) --- Light Quantum Reactor Compact Wheel Compact Wheel Impulse Thruster System Restoration Module Micro-nuke Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Enhanced Force Lance > --- INVENTORY -------- Compact Wheel Compact Wheel Improved VTOL Module Impulse Thruster Array Heavy Mace [Rating: 144] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Armored Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . . 2 2 . . . . 2 . Utility 11 | . . 2 . . 2 2 2 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 126 | 7 7 13 33 4 8 10 8 11 15 10 Power 16 | 1 1 2 1 . 2 3 1 1 2 2 Engine 6 | 1 1 2 1 . 1 . . . . . Core 5 | . . . . . 1 3 1 . . . Reactor 5 | . . . . . . . . 1 2 2 Propulsion 43 | 2 2 1 21 1 1 2 . 2 8 3 Treads 8 | 1 . . 7 . . . . . . . Leg . | . . . . . . . . . . . Wheel 9 | 1 2 1 5 . . . . . . . Hover 4 | . . . 4 . . . . . . . Flight 22 | . . . 5 1 1 2 . 2 8 3 Utility 44 | 2 2 6 8 1 4 3 7 6 3 2 Device 16 | 1 1 3 1 . 1 2 4 2 1 . Storage 4 | 1 1 1 1 . . . . . . . Processor 11 | . . 2 3 . 2 1 1 . 1 1 Hackware 11 | . . . 1 1 1 . 2 4 1 1 Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 4 3 2 1 2 . 2 2 3 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . Launcher 3 | . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . Slashing Weapon 9 | . . . 3 2 1 2 . 1 . . Piercing Weapon 3 | . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 . . Parts Lost 29 | . . 5 8 . . 3 . 2 7 4 Power 3 | . . . . . . 2 . . 1 . Propulsion 16 | . . 1 7 . . 1 . . 4 3 Utility 8 | . . 2 1 . . . . 2 2 1 Weapon 2 | . . 2 . . . . . . . . Highest Loss Streak 6 | . . 1 3 . . 2 . 1 6 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 88 95 84 99 93 94 91 81 76 Engine 5 | . 14 11 8 7 3 . . . . . Core 1 | . . . . . 2 4 5 1 . . Treads 3 | . 10 . 12 . . . . . . . Wheel 10 | . 17 22 18 . . . . . . . Flight 14 | . . . . 38 39 35 31 28 22 20 Device 7 | . 14 7 . . 3 11 16 14 8 8 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 Processor 13 | . . 14 18 7 13 15 10 9 12 9 Hackware 9 | . . . . 15 15 11 18 25 24 23 Protection 1 | . . . 6 . . . . . . . Ballistic Cannon 5 | . 26 18 . . . . . . . . Impact Weapon 1 | . . 1 5 . . . . . . . Slashing Weapon 5 | . . . 12 8 13 5 6 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 13 94 95 35 23 31 33 33 32 36 52 Greatest Support 63 | 16 26 26 36 25 31 33 33 33 63 63 Greatest Overweight (x) 9 | . 9 3 1 . . 2 . . . . Average Overweight (x) . | . 1 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 10 10 10 10 10 10 10 Average Capacity 12 | 7 12 21 11 10 10 10 10 10 10 10 Most Carried 19 | 7 9 19 15 10 10 10 10 10 10 10 Average Carried 10 | 4 8 15 10 7 8 9 9 9 8 6 Final Capacity 25 | 8 25 15 10 10 10 10 10 10 10 10 Final Carried 15 | 7 9 15 10 10 9 9 10 10 7 7 Class Distribution -------------------- 50% | Mutant 24% | Hacker-Scout 11% | Wizard-Sprinter 6% | Hacker-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2077 | 294 177 606 240 90 110 60 120 85 128 167 Remotely . | . . . . . . . . . . . Salvage Created 3826 | 64 155 678 1637 90 168 106 160 108 355 305 Parts 206 | 3 14 40 63 6 15 9 7 10 26 13 Haulers Intercepted 4 | . . 3 1 . . . . . . . Recyclers Shooed 8 | 1 . 6 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 63 | . 5 14 29 . 1 . . . 5 9 Melee 27 | . . . 25 . 1 . . . 1 . Cannons 19 | . 5 14 . . . . . . . . AOE 13 | . . . . . . . . . 4 9 Classes Destroyed 15 | 2 2 5 5 . . 1 . . . . Worker 3 | . . . 1 . 2 . . . . . Builder 1 | . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . 3 1 . . . . . . . Recycler 9 | 1 . 3 3 1 . . 1 . . . Mechanic 2 | . . . 1 . . . . . 1 . Operator 8 | . . . 2 . . 1 1 2 1 1 Watcher 13 | . . 3 1 1 2 1 . 1 3 1 Swarmer 18 | . . 3 6 . . . . . 4 5 Grunt 29 | . 5 5 14 . 1 . . . . 4 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 12 | . . 5 7 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 2 | . . . . . . 1 . . 1 . Best Kill Streak 5 | 1 3 5 4 1 2 1 1 1 5 5 Combat Bots Only 5 | . 2 3 4 . 1 . . . 4 5 Max Kills in Single Turn 4 | 1 2 1 1 1 1 1 1 1 4 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 2 Melee 1 | . . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4435 | . 173 560 1550 . 26 217 16 159 1158 576 Core 1047 | . 46 82 336 . . 61 . 30 393 99 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . 34 . . . . . . . Core Remaining (%) 86 | 100 81 79 38 100 100 93 100 97 72 93 Volleys Fired 86 | 8 14 55 . . . . . . 1 8 Largest 2 | 1 2 2 . . . . . . 1 1 Hottest 95 | 20 78 95 . . . . . . 49 49 Shots Fired 153 | 8 28 108 . . . . . . 1 8 Gun 8 | 8 . . . . . . . . . . Cannon 136 | . 28 108 . . . . . . . . Launcher 9 | . . . . . . . . . 1 8 Special . | . . . . . . . . . . . Kinetic 135 | 8 28 99 . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 9 | . . . . . . . . . 1 8 Electromagnetic 9 | . . 9 . . . . . . . . Robot Hit Streak 12 | 4 10 12 . . . . . . . 6 Robot Miss Streak 4 | 1 4 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 232 | 6 11 74 105 3 5 6 2 3 11 6 Core Hits 106 | 3 7 25 31 2 3 3 1 2 12 17 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 7 | . . 1 6 . . . . . . . Critical Strikes 25 | . . 3 18 . . 1 . . 3 . Blast 2 | . . 2 . . . . . . . . Smash 8 | . . 1 7 . . . . . . . Sever 12 | . . . 11 . . 1 . . . . Impale 3 | . . . . . . . . . 3 . Melee Attacks 263 | . . 1 132 6 21 18 15 18 37 15 Impact 35 | . . 1 34 . . . . . . . Slashing 176 | . . . 98 6 21 18 15 18 . . Piercing 52 | . . . . . . . . . 37 15 Sneak Attacks 19 | . . 1 8 1 3 2 2 . 1 1 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 21 | . . . 20 . 1 . . . . . Damage Inflicted 9740 | 73 269 1710 3526 149 325 359 187 167 1097 1878 Guns 73 | 73 . . . . . . . . . . Cannons 1851 | . 269 1582 . . . . . . . . Explosions 2196 | . . 74 . . . . . . 393 1729 Melee 5620 | . . 54 3526 149 325 359 187 167 704 149 Ramming . | . . . . . . . . . . . Kinetic 1784 | 73 269 1442 . . . . . . . . Thermal 74 | . . 74 . . . . . . . . Explosive 2122 | . . . . . . . . . 393 1729 Electromagnetic 140 | . . 140 . . . . . . . . Impact 761 | . . 54 707 . . . . . . . Slashing 4006 | . . . 2819 149 325 359 187 167 . . Piercing 853 | . . . . . . . . . 704 149 Highest Corruption 5 | . . . 5 . 2 . . . 4 1 Average Corruption 2 | . . . 5 . 2 . . . 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . 1 . . . 2 . Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1005 | . . 56 438 . 90 40 61 58 261 1 Projectiles 2 | . . 2 . . . . . . . . Explosions 1 | . . . . . . . . . . 1 Melee 1002 | . . 54 438 . 90 40 61 58 261 . Knockbacks 10 | . 2 5 3 . . . . . . . Impact 3 | . . . 3 . . . . . . . Kinetic 7 | . 2 5 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 34 | . . 34 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 207 | . 207 126 6 . 192 48 12 11 72 75 Average Temperature 33 | . 62 35 5 . 49 25 5 1 28 28 Received Heat Transfer 1107 | . 111 117 630 . 12 39 . 18 63 117 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . 2 5 . . . . . . . Impact Corruptions 11 | . . 2 9 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1064 | 10 197 296 665 335 417 257 250 214 534 1064 Initial 273 | . 6 83 101 273 163 114 27 52 123 230 Average 255 | 3 108 169 367 312 286 168 96 140 323 693 Maximum Alert Level 3 | . . 1 2 1 2 1 1 1 2 3 Low Security (%) 44 | 100 100 51 23 . 11 52 93 88 16 . Level 1 37 | . . 48 29 100 85 47 6 11 61 17 Level 2 14 | . . . 46 . 3 . . . 22 24 Level 3 3 | . . . . . . . . . . 57 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 1 4 . 1 1 . 1 2 4 Investigation 4 | . . 1 2 . 1 . . . . . Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 6 | . 1 . 2 . . . . . 2 1 Assault 3 | . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . 2 3 . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 9 19 48 1 3 7 13 9 28 34 Peak Tracking Total 14 | . 3 5 6 1 1 4 5 6 10 14 Tactical Retreats 22 | . . 1 8 . 1 1 4 . 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 1 . 2 . 1 3 1 1 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . . 1 1 2 . 1 Max in Single Turn 1 | . . . . . . 1 1 1 . 1 Garrison Access 5 | . . . 1 . 1 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 50 | . . 2 4 5 9 6 5 9 4 6 Terminals 32 | . . 2 1 3 5 3 3 7 3 5 Fabricators 8 | . . . . 2 3 . 2 1 . . Repair Stations 4 | . . . 2 . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 5 | . . . 1 . 1 2 . . . 1 Total Hacks 122 | . . 5 8 9 21 13 13 25 10 18 Successful 71 | . . 2 5 7 10 6 11 17 6 7 Failed 50 | . . 2 3 2 11 7 2 8 4 11 Catastrophic 5 | . . . . . 3 1 . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 77 | . . 3 3 8 14 9 5 16 8 11 Terminals 85 | . . 5 3 6 13 9 8 19 8 14 Fabricators 17 | . . . . 3 6 . 5 3 . . Repair Stations 7 | . . . 4 . . 1 . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . Garrison Access 10 | . . . 1 . 2 3 . . . 4 Terminal Hacks 20 | . . 2 1 1 1 1 4 6 1 3 Record 2 | . . . . . . . . 2 . . Part Schematic 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 6 | . . . . 1 1 . 1 1 1 1 Branch Access Points 2 | . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 Fabricator Hacks 6 | . . . . 1 2 . 2 1 . . Network Status 3 | . . . . 1 1 . 1 . . . Build 3 | . . . . . 1 . 1 1 . . Repair Station Hacks 5 | . . . 3 . . . . . 2 . Scan Component 3 | . . . 2 . . . . . 1 . Repair 2 | . . . 1 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . 1 . 1 2 . . . 1 Seal Access 5 | . . . 1 . 1 2 . . . 1 Unauthorized Hacks 33 | . . . . 5 6 3 5 8 3 3 Terminals 24 | . . . . 3 3 3 3 6 3 3 Assimilate 2 | . . . . . 1 . 1 . . . Botnet 22 | . . . . 3 2 3 2 6 3 3 Fabricators 9 | . . . . 2 3 . 2 2 . . Prioritize 1 | . . . . . . . . 1 . . Fabnet 8 | . . . . 2 3 . 2 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . . 1 2 4 7 4 3 8 2 5 Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . Parts Built 3 | . . . . . . . 1 2 . . Authchips . | . . . . . . . . . . . Time 250 | . . . . . . . 111 139 . . Total Part Build Rating 27 | . . . . . . . 9 18 . . Parts Repaired 2 | . . . 1 . . . . . 1 . Time 174 | . . . 38 . . . . . 136 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 1 1 . . . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . 1 1 1 . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 11 | . . . . . 6 11 3 6 5 1 Autooverrided 3 | . . . . . 1 1 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . 3 1 2 . . . Largest Group 2 | . . . . . 2 . 1 . . . Highest-Rated Group 48 | . . . . . 29 . 48 . . . Highest-Rated Ally 48 | . . . . . 29 . 48 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . 6 1 5 . . . Total Damage 297 | . . . . . 92 5 200 . . . Kills 3 | . . . . . 1 . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5364 | 96 343 1075 1318 94 445 461 447 364 436 285 Spaces Moved 6838 | 63 193 611 826 294 934 892 942 725 723 635 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1600 | 61 193 611 735 . . . . . . . Hover 63 | . . . 63 . . . . . . . Flight 5173 | . . . 28 294 934 892 942 725 723 635 Fastest Speed 20 | 50 95 105 26 23 20 20 22 22 20 29 Average Speed 44 | 98 122 124 93 23 21 20 22 22 29 30 Slowest Speed 215 | 100 215 135 116 23 23 27 22 22 34 31 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 32 | . . . . . 2 9 2 4 7 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 34 48 69 8 25 31 29 21 16 26 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 121 | . . . . . 11 6 9 10 37 48 Terrain Destroyed 188 | . 1 9 . . 11 6 9 10 37 105 Melee 68 | . . . . . 11 6 9 10 22 10 Projectile 5 | . 1 4 . . . . . . . . AOE 115 | . . 5 . . . . . . 15 95 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8594 | 85 279 824 1211 310 1152 1134 1157 899 864 679 Wait 1108 | 1 48 102 191 3 187 193 187 114 74 8 Move 6770 | 62 192 610 825 293 929 877 937 716 710 619 Hop 25 | . . . . . 2 5 2 4 5 7 Pick Up 79 | 7 6 23 17 3 3 5 1 5 5 4 Fast Attach 63 | 7 4 8 15 1 3 3 6 7 6 3 Attach 43 | . . 5 10 3 4 6 1 1 8 5 Detach 33 | . 1 2 7 1 3 4 4 3 6 2 Swap 20 | . 3 . 8 . 1 1 1 3 1 2 Drop 87 | . 11 18 32 . 3 2 3 10 7 1 Fire 86 | 8 14 55 . . . . . . 1 8 Melee 233 | . . 1 106 6 17 18 15 18 37 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 47 | . . . . . . 20 . 18 4 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 11) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 556 | -9/Materials | Central database locked down 1230 | -9/Materials | Discovered new exit (range 3) 1515 | -9/Materials | Entered another Materials area 1515 | -8/Materials | Evolved 2 slots: Propulsion x2 1673 | -8/Materials | Lost 3 parts (3n) 2321 | -8/Materials | Core integrity fell below 50% 2738 | -8/Materials | Repaired Scythe 2745 | -8/Materials | Discovered new exit (range 4) 2833 | -8/Materials | Entered Factory 2833 | -7/Factory | Evolved 2 slots: Propulsion x2 2901 | -7/Factory | Discovered new exit (range 20) 2902 | -7/Factory | Identified exit to Factory 2927 | -7/Factory | Entered another Factory area 2927 | -6/Factory | Evolved 2 slots: Utility x2 3056 | -6/Factory | Discovered new exit (range 17) 3096 | -6/Factory | Identified exit to Lower Caves 3234 | -6/Factory | Identified exit to Factory 3305 | -6/Factory | Discovered new exit (range 16) 3312 | -6/Factory | Fabricated E-15 Imp? 3372 | -6/Factory | Entered another Factory area 3372 | -5/Factory | Evolved 2 slots: Utility x2 3403 | -5/Factory | Identified exit to Upper Caves 3413 | -5/Factory | Build established: Hacker-Scout 3731 | -5/Factory | Local machine network offline 3820 | -5/Factory | Discovered new exit (range 10) 3824 | -5/Factory | Identified exit to Factory 3833 | -5/Factory | Entered another Factory area 3833 | -4/Factory | Evolved 2 slots: Utility x2 4028 | -4/Factory | Identified exit to Research 4034 | -4/Factory | Discovered new exit (range 8) 4035 | -4/Factory | Identified exit to Upper Caves 4053 | -4/Factory | Fabricated Cld. Linear Gravjet? 4280 | -4/Factory | Entered Research 4280 | -3/Research | Evolved 2 slots: Utility x2 4283 | -3/Research | Identified exit to Armory 4283 | -3/Research | Identified exit to Quarantine 4365 | -3/Research | Identified exit to Research 4414 | -3/Research | Found Enh. Force Lance 4489 | -3/Research | Fabricated Quantum Reactor (x2) 4644 | -3/Research | Entered another Research area 4644 | -2/Research | Evolved 2 slots: Propulsion x2 4791 | -2/Research | Repaired Broken Cld. Impulse Thruster 5006 | -2/Research | Spotted B-90 Cyclops 5035 | -2/Research | Identified exit to Access 5080 | -2/Research | Entered Access 5080 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5081 | -1/Access | Lost 6 parts (1p3n2u) 5272 | -1/Access | Identified exit to Surface 5312 | -1/Access | Spotted B-99 Colossus 5312 | -1/Access | Spotted B-99 Colossus 5329 | -1/Access | Build established: Wizard-Sprinter 5330 | -1/Access | First assault squad dispatched 5365 | *** | Escaped! Last Messages --------------- Map updated. 05277_ Acquired Nuclear Pulse Array. 05294_ W-44 Eye destroyed. 05297_ Acquired 43 matter. 05303_ Acquired Lgt. Quantum Reactor. 05304_ Dropped Mic. Antimatter Reactor. 05308_ Acquired Adv. Visual Processing Unit. 05326_ K-01 Serf cleans the Longscan Aggregator. 05330_ ALERT: Significant disruption in Zone 8Z, multiple assault carriers dispatched. 05331_ >> Machine Analyzer network decryption results: 05331_ Repair Station x2 05345_ W-44 Eye sends out distress signal. 05350_ K-01 Serf destroyed. 05350_ Impulse Thruster Array destroyed. 05363_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05364_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ??????????# # ?# ############ | | ??????????# # ?# #??????????##### | | ??????????# #########??# #??????????????? | | ??????????# ############ #??????????????? | | ??????????+ #??????????????? | | ??????????# +???????######## | | ??????????# #################+####?????? # ! | | ??????????# #???????????????? ?????????+ | | ??????????# #???????????????? #???????# | | # ????????# #???????????????" #???????# | | # ??????# #?????????????"""" #???????# | | # ==! ????# #????????????""""" #???????# | | # ==! ??# #?????????????""""" #???????#""""" | | # =! # #?????????????""""? #???????#""""" | | # + #??????????????"?????#???????#""""" | | # # #????????????????????????????#""""" | | # = ??# #????????????????????????????#""""" | | ######????# #????????????????????????????#""""" | | ??????????# #?????###????????????????????# | | ??????????# ####### ##########???????????# | | ??????????# """T""" "???????????# ! | | ??????????# """ """ "???? ??????# | | ??????????# p "??? ######### | | ??????????# "??" | | ??????????# "" "??" | | ??????????# @" "??" | | ??????????# "??? | | ??????????# "??? ######### | | ??????????# "???? ???????????? | | ??????????#k "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 45 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 44 Defensive Hacking 36 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Cld. Impulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Cld. Linear Gravjet | x1 | -4/Factory | Preloaded Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Straight Shot Challenges ------------ None Game ------ Seed ReinforcedDirtyDrive Manual? 0 Play Time 01:36:50 Cumulative 258.9 hours Start 2022.05.14 @ 23:02:07 End 2022.05.15 @ 13:32:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 10/0/2/1/0/0/0/0/0 Lore% 66 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edd3f16d-1ce3-4bd1-a1b4-7c311b8e814f