Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 00:17:47 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (220) 1100 Value Destroyed (6554) 6554 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (3602) 3602 TOTAL SCORE: 19876 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 70 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 811/850 Matter 198/300 Energy 100/100 System Corruption 0% Temperature Warm (145) Movement Treading (410) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Treads Compact Wheel Compact Wheel Large Matter Pod (150) Improved Sensor Array Experimental Sensor Array Hardened Medium Armor Plating Authchip [Device] Authchip [Device] System Restoration Module System Restoration Module Trap Extractor (4/4 Blade) Improved EM Shotgun Light EM Pulse Cannon Rocket Launcher Rocket Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Compact Wheel Compact Wheel Cooling System Large Matter Pod Structural Scanner Improved Sensor Array Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite System Restoration Module Trap Extractor Improved EM Shotgun Light EM Pulse Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Improved Datajack Power Maul [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 1 . 2 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 250 | 2 10 . 66 7 58 77 2 3 14 6 5 Power 11 | . 1 . 6 . . 3 . . 1 . . Engine 9 | . 1 . 6 . . 2 . . . . . Core 2 | . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 80 | . 3 . 34 4 22 15 . 1 . . 1 Treads 44 | . 2 . 19 2 13 6 . 1 . . 1 Leg . | . . . . . . . . . . . . Wheel 36 | . 1 . 15 2 9 9 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 84 | 1 6 . 12 3 14 37 . 2 5 2 2 Device 44 | 1 2 . 4 . 5 23 . 2 3 2 2 Storage 4 | . 3 . 1 . . . . . . . . Processor 2 | . 1 . . . . 1 . . . . . Hackware 6 | . . . 1 . 1 4 . . . . . Protection 28 | . . . 6 3 8 9 . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 75 | 1 . . 14 . 22 22 2 . 8 4 2 Energy Gun 4 | . . . 2 . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 46 | 1 . . 10 . 16 12 2 . 4 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 3 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 14 | . . . 1 . 4 8 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . 2 2 . . 1 . . Unidentified Prototypes 6 | . . . 4 . 1 1 . . . . . Parts Lost 20 | . . . . 1 2 1 . . 4 2 10 Power 2 | . . . . . . . . . 1 . 1 Propulsion 1 | . . . . . . . . . . . 1 Utility 8 | . . . . 1 1 . . . 2 . 4 Weapon 9 | . . . . . 1 1 . . 1 2 4 Highest Loss Streak 10 | . . . . 1 2 1 . . 4 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 99 95 92 92 91 91 83 Engine 8 | . 14 14 10 11 9 7 7 7 5 . . Treads 9 | . 12 14 11 11 9 7 7 7 7 7 9 Leg 1 | . 11 . . . . . . . . . . Wheel 7 | . 4 14 10 10 8 6 7 7 7 7 3 Device 11 | . 14 14 11 3 9 12 15 15 12 7 13 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 3 | . . . . . . 7 7 7 7 7 6 Hackware 5 | . . . . . 8 9 7 7 7 7 6 Protection 10 | . . . 10 18 17 10 7 7 9 15 11 Energy Gun 2 | . 14 14 2 . . . . . . 3 6 Ballistic Gun 22 | . 14 14 30 33 26 20 23 23 19 14 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 14 89 89 104 103 115 134 119 119 127 128 128 Greatest Support 40 | 20 40 16 16 16 16 16 16 16 16 16 16 Greatest Overweight (x) 8 | . 5 5 6 6 7 8 7 7 7 7 7 Average Overweight (x) 6 | . 1 5 5 6 6 6 7 7 7 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 22 19 Average Carried 23 | 6 15 23 24 24 24 24 25 25 23 20 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 22 25 25 25 25 25 25 25 20 20 18 Class Distribution -------------------- 49% | Tank 17% | Skirmisher 13% | Mutant 6% | Assassin 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 7939 | 226 411 58 1678 266 2026 2197 141 106 171 659 . Remotely . | . . . . . . . . . . . . Salvage Created 8912 | 71 613 . 2003 374 2370 2240 64 161 41 905 70 Parts 526 | 6 54 . 150 22 141 119 . 12 . 18 4 Haulers Intercepted 12 | . 2 . 5 . 5 . . . . . . Recyclers Shooed 4 | . 1 . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 8 . 13 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 137 | . 9 . 36 4 34 30 . 3 4 16 1 Guns 121 | . 9 . 36 4 34 29 . 3 1 4 1 AOE 16 | . . . . . . 1 . . 3 12 . Classes Destroyed 16 | 2 7 . 2 1 1 1 . 1 . 1 . Worker 14 | . 1 . 7 . 3 3 . . . . . Builder 11 | . 2 . 3 2 2 2 . . . . . Tunneler 7 | 1 1 . 1 2 . 2 . . . . . Hauler 12 | . 2 . 5 . 5 . . . . . . Recycler 16 | 1 1 . 1 1 5 7 . . . . . Operator 9 | . 2 . 1 . 3 3 . . . . . Watcher 14 | . 3 . 5 . 3 3 . . . . . Swarmer 23 | . 3 . 10 . 6 3 . . . 1 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 69 | . 6 . 15 1 18 19 . . . 9 1 Brawler 5 | . . . 1 . 1 . . . . 3 . Duelist 1 | . . . . 1 . . . . . . . Sentry 23 | . . . 10 2 7 3 . . . 1 . Hunter 4 | . . . . . 2 . . 2 . . . Programmer 6 | . . . . . . 5 . . . 1 . Enhanced Grunt 4 | . . . . . . . . . 4 . . Packrat 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 2 4 . 8 3 5 7 . 1 3 6 1 Combat Bots Only 6 | . 3 . 5 2 3 6 . 1 3 6 1 Max Kills in Single Turn 3 | 1 1 . 2 2 2 2 1 1 2 3 1 Gunslinging 1 | . . . 1 1 1 . . . . . . Exploded 3 | . . . . . . 1 . . 2 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 709 | . 40 . 103 34 136 169 . 10 42 47 128 Missed 190 | . 13 . 18 8 39 44 . 2 15 15 36 Damage Taken 7647 | . 331 . 1013 438 1408 1518 . 127 1180 687 945 Core 856 | . 98 . 102 47 266 116 . 23 140 25 39 Absorbed by Shields 113 | . . . . . . 53 . . 60 . . Regen/Repaired (Parts) 449 | . . . 296 . . 153 . . . . . Core Remaining (%) 65 | 100 . 60 . 62 51 . . . . 56 . Volleys Fired 523 | 2 73 1 105 21 138 117 5 7 21 25 8 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 125 | 60 60 60 100 69 75 75 76 76 99 78 125 Shots Fired 1404 | 4 143 2 315 63 394 349 15 19 45 41 14 Gun 1369 | 4 143 2 315 63 394 349 15 19 25 30 10 Cannon . | . . . . . . . . . . . . Launcher 35 | . . . . . . . . . 20 11 4 Special . | . . . . . . . . . . . . Kinetic 1254 | 2 73 1 283 63 394 349 15 19 25 26 4 Thermal 105 | 2 70 1 32 . . . . . . . . Explosive 35 | . . . . . . . . . 20 11 4 Electromagnetic 10 | . . . . . . . . . . 4 6 Robot Hit Streak 24 | 3 7 . 24 17 15 11 6 10 9 9 5 Robot Miss Streak 11 | . 5 2 5 2 11 7 2 1 5 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 19 | . 1 . 5 1 6 4 . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . 1 1 Shots Hit Robots 862 | 3 79 . 185 45 239 217 10 14 24 36 10 Core Hits 404 | 3 36 . 71 15 94 90 4 9 34 38 10 Critical Kills 6 | . . . 1 . 4 . . . . 1 . Critical Parts Destroyed 6 | . . . . . 4 1 1 . . . . Critical Strikes 13 | . . . 1 . 8 1 1 . . 1 1 Destroy 11 | . . . 1 . 8 1 1 . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 . Melee Attacks 37 | . . . 1 . 5 24 . . 1 6 . Impact 36 | . . . 1 . 5 24 . . . 6 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17664 | 35 916 . 3067 733 4083 4250 158 226 1702 2233 261 Guns 13718 | 35 916 . 3067 733 4083 3753 158 226 196 402 149 Cannons . | . . . . . . . . . . . . Explosions 3048 | . . . . . . 196 . . 1506 1234 112 Melee 898 | . . . . . . 301 . . . 597 . Ramming . | . . . . . . . . . . . . Kinetic 12948 | 23 463 . 2883 733 4083 3753 158 226 196 362 68 Thermal 649 | 12 453 . 184 . . . . . . . . Explosive 3048 | . . . . . . 196 . . 1506 1234 112 Electromagnetic 121 | . . . . . . . . . . 40 81 Impact 898 | . . . . . . 301 . . . 597 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 1 . . . Average Corruption 1 | . . . . . . 1 1 1 . . . Corruption Purged 4 | . . . . . . 3 . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . 9 4 1 . . . Message Errors 2 | . . . . . . 1 1 . . . . Matter Fused 7 | . . . . . . 4 2 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 587 | . . . . . . 194 . . 17 370 6 Projectiles . | . . . . . . . . . . . . Explosions 73 | . . . . . . 13 . . 17 37 6 Melee 514 | . . . . . . 181 . . . 333 . Knockbacks 2 | . . . . . . 1 . . . 1 . Impact 2 | . . . . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . . . 73 . . . 22 60 Shots 6 | . . . . . . 1 . . . 2 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 394 | . 16 . 300 77 347 394 107 81 362 275 150 Average Temperature 73 | . 4 . 68 27 69 80 47 34 127 109 102 Received Heat Transfer 2316 | . 156 . 381 135 657 417 . . . 240 330 Effects 5 | . . . . . 1 2 . . 1 1 . Shutdowns 2 | . . . . . . 1 . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . Impact Corruptions 13 | . . . . . . 5 . . . 8 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 1450 | 25 1025 . 400 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 712 | 10 199 2 504 204 574 712 . . . . 60 Initial 245 | . 6 2 . 88 3 245 . . . . 30 Average 249 | 8 58 1 233 90 324 341 . . . . 31 Maximum Alert Level 3 | . . . 2 1 2 3 . . . . . Low Security (%) 41 | 100 100 100 37 88 11 26 . . . . 100 Level 1 42 | . . . 48 11 78 43 . . . . . Level 2 10 | . . . 14 . 10 16 . . . . . Level 3 4 | . . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 4 1 6 17 . . . 1 2 Investigation 9 | . . . 2 . 3 3 . . . . 1 Extermination 5 | . . . . . . 5 . . . . . Reinforcement 11 | . 2 . 2 . 3 4 . . . . . Assault 2 | . . . . 1 . . . . . 1 . Garrison 6 | . . . . . . 5 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 22 . 45 4 52 41 . 3 4 15 5 Peak Tracking Total 6 | . 3 . 6 2 5 4 . 1 3 5 4 Tactical Retreats 6 | . . . 2 . 2 2 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 50 | . . . 22 . 20 8 . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . 2 . 1 . . . . . . Reprogrammed 6 | . . . 1 . 3 2 . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted 5 | . . . 1 . 3 1 . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Most Traps Carried 4 | . . . 1 1 3 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . 1 . 3 7 . 1 . . 1 Max in Single Turn 5 | . . . 1 . 1 5 . 1 . . 1 Garrison Access 3 | . . . . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 58 | . 6 1 15 . 10 21 . 1 3 . 1 Terminals 33 | . 5 . 9 . 7 12 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 3 | . . . 2 . . 1 . . . . . Recycling Units 5 | . 1 . 2 . . 2 . . . . . Scanalyzers 5 | . . . 2 . 2 1 . . . . . Garrison Access 5 | . . . . . 1 3 . . . . 1 Total Hacks 191 | . 18 1 57 . 34 58 . 1 20 . 2 Successful 108 | . 8 1 31 . 18 29 . 1 20 . . Failed 80 | . 10 . 25 . 15 28 . . . . 2 Catastrophic 10 | . 1 . 5 . 2 2 . . . . . Database Lockouts 3 | . . . 1 . 1 1 . . . . . Manual 84 | . 18 . 18 . 21 27 . . . . . Terminals 115 | . 17 . 33 . 26 39 . . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 15 | . . . 13 . . 2 . . . . . Recycling Units 9 | . 1 . 4 . . 4 . . . . . Scanalyzers 19 | . . . 7 . 7 5 . . . . . Garrison Access 7 | . . . . . 1 4 . . . . 2 Terminal Hacks 62 | . 4 1 14 . 11 11 . 1 20 . . Record 2 | . . . . . . . . . 2 . . Part Schematic 12 | . . . 1 . . 2 . . 9 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 7 | . 3 . 1 . 2 1 . . . . . Prototype ID Bank 6 | . . . 1 . 1 1 . . 3 . . Open Door 2 | . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 4 | . . . 2 . 1 1 . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 5 | . . . 2 . 2 1 . . . . . Unreport Threat 4 | . . . 3 . 1 . . . . . . Locate Traps 6 | . . . 2 . 1 3 . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Repair Station Hacks 12 | . . . 10 . . 2 . . . . . Scan Component 6 | . . . 5 . . 1 . . . . . Repair 6 | . . . 5 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . 2 5 . . . . . Insert Component 6 | . . . 2 . 2 2 . . . . . Analyze 4 | . . . 1 . . 3 . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . Seal Access 3 | . . . . . 1 2 . . . . . Unauthorized Hacks 19 | . 4 . 4 . 4 7 . . . . . Terminals 12 | . 3 . 2 . 4 3 . . . . . Assimilate 2 | . . . . . 1 1 . . . . . Botnet 8 | . 2 . 2 . 2 2 . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Recompile 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . 2 . . . . . Reject 3 | . 1 . 1 . . 1 . . . . . Recyclers 2 | . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 44 | . 5 . 13 . 9 16 . . . . 1 Full Trace Events 10 | . . . 5 . 3 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . 3 . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 5 . . 1 . . . . . Time 313 | . . . 283 . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 1 . 1 . . . . . Largest Group 1 | . . . . 1 1 1 . . . . . Highest-Rated Group 31 | . . . . 31 31 10 . . . . . Highest-Rated Ally 31 | . . . . 31 31 10 . . . . . Total Orders 5 | . . . 1 . . 4 . . . . . STAY 2 | . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . 2 . . . . . RETURN 1 | . . . 1 . . . . . . . . Ally Attacks 27 | . . . . . 27 . . . . . . Total Damage 335 | . . . . . 335 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 141 | . 3 . 1 . 2 1 . . 134 . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 2 . . . Drone Launches 1 | . . . 1 . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 16877 | 25 1559 583 3271 726 2827 4483 631 1065 428 1216 63 Spaces Moved 7384 | 14 811 330 1369 338 1110 1877 300 508 162 549 16 Core . | . . . . . . . . . . . . Treads 207 | . 207 . . . . . . . . . . Legs 356 | 14 342 . . . . . . . . . . Wheels 6821 | . 262 330 1369 338 1110 1877 300 508 162 549 16 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 175 175 190 190 175 205 205 205 205 205 Average Speed 194 | 120 158 175 188 190 203 203 205 205 205 205 205 Slowest Speed 220 | 120 190 175 190 190 205 220 205 205 205 205 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 2 98 90 98 72 76 36 54 70 79 57 1 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 27 | . . 1 . 1 . . . . 25 . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 7 | . . 1 . 1 . . 3 2 . . . Spaces Dug 30 | . . . 1 . 4 17 . . . 8 . Terrain Destroyed 177 | . . . 1 . 4 57 . . 37 67 11 Melee 22 | . . . 1 . 4 17 . . . . . Projectile 1 | . . . . . . . . . 1 . . AOE 154 | . . . . . . 40 . . 36 67 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 9000 | 17 942 334 1877 373 1456 2322 307 520 223 596 33 Wait 541 | . 16 . 216 6 91 174 . 1 24 9 4 Move 7373 | 13 810 329 1368 337 1109 1876 299 507 161 548 16 Hop . | . . . . . . . . . . . . Pick Up 97 | . 21 3 42 . 15 12 . 1 1 2 . Fast Attach 30 | 1 2 . 10 1 6 9 1 . . . . Attach 34 | . 3 . 11 1 5 6 . . 4 2 2 Detach 16 | . 3 . 6 1 . 6 . . . . . Swap 186 | 1 5 . 45 5 47 62 1 3 10 4 3 Drop 105 | . 9 1 51 1 20 20 1 1 1 . . Fire 523 | 2 73 1 105 21 138 117 5 7 21 25 8 Melee 37 | . . . 1 . 5 24 . . 1 6 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap 50 | . . . 22 . 20 8 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 13) 998 | -10/Materials | Discovered new exit (range 7) 1160 | -10/Materials | Discovered new exit (range 7) 1203 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Discovered new exit (range 10) 1585 | -10/Materials | Entered Mines 1803 | -10/Mines | Discovered new exit (range 5) 1950 | -10/Mines | Learned location of Storage (-9) 2067 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2071 | -10/Mines | Found Prototype Device 2075 | -10/Mines | Discovered new exit (range 10) 2118 | -10/Mines | Found the Drone Emporium 2127 | -10/Mines | Found Prototype Device 2168 | -10/Mines | Entered Materials 2168 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2466 | -9/Materials | Build established: Tank 2753 | -9/Materials | Identified Exp. Sensor Array 3124 | -9/Materials | Repaired Broken Exp. Sensor Array? 3224 | -9/Materials | Repaired Lgt. Armor Plating 3262 | -9/Materials | Repaired Imp. Ion Engine 3496 | -9/Materials | Discovered new exit (range 9) 3560 | -9/Materials | Discovered new exit (range 3) 3773 | -9/Materials | Central database locked down 3773 | -9/Materials | Identified exit to Mines 3773 | -9/Materials | Identified exit to Storage 4358 | -9/Materials | Discovered new exit (range 15) 4485 | -9/Materials | Identified Bomb Drone Bay 4893 | -9/Materials | Repaired Imp. Assault Rifle 4932 | -9/Materials | Repaired Arm. Treads 5110 | -9/Materials | Discovered new exit (range 14) 5439 | -9/Materials | Entered Mines 5455 | -9/Mines | Learned Materials emergency access door positions 5510 | -9/Mines | Learned location of Zion (-6) 5906 | -9/Mines | Discovered new exit (range 5) 5971 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6045 | -9/Mines | Met a Derelict testing a Signal Generator 6165 | -9/Mines | Entered Materials 6165 | -8/Materials | Accompanied by 1 ally 6165 | -8/Materials | Evolved 2 slots: Utility x2 7514 | -8/Materials | Discovered new exit (range 7) 8114 | -8/Materials | Discovered new exit (range 5) 8169 | -8/Materials | Central database locked down 8169 | -8/Materials | Identified exit to Factory 8992 | -8/Materials | Entered Factory 8992 | -7/Factory | Evolved 2 slots: Utility x2 9174 | -7/Factory | Garrison activated, responded to threat 9503 | -7/Factory | Identified exit to Lower Caves 9774 | -7/Factory | Build established: Assassin 9899 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 10780 | -7/Factory | Build established: Hacker-Tank 10852 | -7/Factory | Garrison activated, responded to threat 11122 | -7/Factory | Build established: Tank 11706 | -7/Factory | Build established: Scavenger-Tank 12282 | -7/Factory | Build established: Skirmisher 12374 | -7/Factory | Discovered new exit (range 4) 12776 | -7/Factory | Garrison activated, responded to threat 12873 | -7/Factory | Central database locked down 12937 | -7/Factory | Repaired Enh. Autogun 13249 | -7/Factory | Build established: Assassin 13475 | -7/Factory | Entered Lower Caves 13762 | -7/Lower Caves | Build established: Skirmisher 13924 | -7/Lower Caves | Discovered new exit (range 5) 13930 | -7/Lower Caves | Identified exit to Lower Caves 14106 | -7/Lower Caves | Entered another Lower Caves area 14115 | -7/Lower Caves | Learned Factory stockpile data 14783 | -7/Lower Caves | Discovered new exit (range 14) 14814 | -7/Lower Caves | Identified exit to Data Miner 14996 | -7/Lower Caves | Identified exit to Factory 15123 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15171 | -7/Lower Caves | Entered Data Miner 15171 | -7/Data Miner | Discovered new exit (range 6) 15210 | -7/Data Miner | Met Data Miner 15251 | -7/Data Miner | Learned location of Section 7 (-2) 15251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15286 | -7/Data Miner | Received God Mode back door access code from Data Miner 15444 | -7/Data Miner | Interfaced with the Data Conduit 15541 | -7/Data Miner | Lost 4 parts (1p2u1w) 15595 | -7/Data Miner | Identified exit to Proximity Caves 15599 | -7/Data Miner | Entered Proximity Caves 15765 | -6/Proximity Caves | Build established: Tank 16146 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16772 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16815 | -6/Proximity Caves | Entered Factory 16815 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16816 | -6/Factory | Identified exit to Extension 16818 | -6/Factory | Loaded intel: 253 machine locations 16861 | -6/Factory | Garrison activated, responded to threat 16878 | -6/Factory | Self-destructed Last Messages --------------- 16835_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 16859_ ALERT: All DSF locations entering lockdown mode. 16861_ G-50 Soldier destroyed. 16861_ Switching to secondary target: G-50 Soldier. 16861_ G-50 Soldier calls for garrison reinforcements. 16861_ ALERT: Activating Garrison Access F002. 16862_ Y-54 Guardian emerges from the garrison. 16863_ Shock Rifle destroyed. 16868_ Hrd. Medium Armor Plating destroyed. 16872_ Enh. Autogun destroyed. 16872_ Destroyed Enh. Autogun. 16874_ Cooling System destroyed. 16876_ The unstable cave ceiling collapses. 16876_ Matter Pump disabled. 16877_ Rocket Launcher destroyed. 16877_ Enh. Nuclear Core destroyed. 16877_ Arm. Treads destroyed. 16877_ Hrd. Heavy Armor Plating destroyed. 16877_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????"?"?"?"?"??? | | ???????????????????????????????"?"?"?"?"??? | | ???????????????????????????????"?"?"?"?"??? | | ??"""""?????"""""??????????????"?"?"?"?"??? | | ???????????????????????????????"?"?"?"?"??? | | """"""""???""""""""????????????"?"?"?"?"??? | | ???????????T???????????????????"?"?"?"?"??? | | ??????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ??????? | | ?????????????????????????? #+??????? | | ?????????????????????????? # ??????? | | ?????????????????????????? # ??????? | | ?????????????????????????? # ?"""??? | | ????????????????????????## # ?"""??? | | ????????????????????????## # ?"""??? | | ????????????????????????## + ??????? | | ????????"""?"""?????????## # ??????? | | ????????"""?"""???????#### # ""?""?? | | ????????"""?"""???????#### # ""T""?? | | ?????????????????####### #= # ?"""??? | | ????????? ### ## gg # ??????? | | ?????????#+######## # @[! ##??????? | | ???????? ##??????? | | ???????? Y ##??????? | | ??????????""" " "Y" ##??????? | | ??????????""" "" "G" ##??????? | | ??????????""" "" " ##########??????? | | ?????????? # + ??????? | | ?????????? ! + ##??????? | | ?????????? ######## # ##??????? | | ??????????### ######## ##########??????? | | ??????????###+??????## ##########??????? | | ???????????????????? # ## ?????????????? | | ???????????????????? # # ???""""??????? | | ???????????????????? # # ???""""??????? | | """""??????????????? # # ???""""??????? | | """""??????????????? + + ???""""??????? | | """""?????????"""""" # # ???""""??????? | | """""?????????"""""" # # ???""""??????? | | ??????????????"""""" # # ?????????????? | | ??????????????"""""" # ##?????????????? | | ????????????????????## # ?????????????? | | ???????????????????? # # ?????????????? | | ???????????"""""""?? # + ?????????????? | | ???????????"""""""?? # # ?""""?""""???? | | ???????????"""""""???? # ?""""?""""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1050 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Weapon Mount | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Force Field | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokBeamInverter Manual? 0 Play Time 02:39:58 Cumulative 257.3 hours Start 2024.04.27 @ 19:44:12 End 2024.04.28 @ 00:17:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 20 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 17fc6607-aca3-48b7-961c-a565aef3e9e4