Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 01:30:41 // Winter2022/Polymind Player: Phaethon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (75) 375 Value Destroyed (3309) 3309 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (13668) 13668 TOTAL SCORE: 29512 Bonus ------- Polymind Skill 8360 High Alert Combat Kills 373 Follower Combat Kills 1135 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 20/25 System Corruption 19% Temperature Hot (204) Movement Core (100) Ox1 Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System Transport Network Coupler > --- WEAPON (0) ------- (None) > --- INVENTORY (10) --- Phase Shifter Phase Shifter Phase Shifter Phase Shifter Phase Shifter Phase Shifter Phase Shifter Phase Shifter Phase Shifter Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Quantum Shading Machine Experimental Target Analyzer Experimental Weapon Shielding Centrium Medium Armor Plating Experimental Focal Shield Advanced Dynamic Insulation System > --- WEAPON ----------- EMDS Experimental Remote Datajack > --- INVENTORY -------- (None) [Rating: 136] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EMDS Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Concussive RPG Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Slots Evolved . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 47 | . . . . 2 3 . . . . 1 . . . . 13 2 5 18 3 Power 8 | . . . . 1 1 . . . . . . . . . 2 . . 3 1 Propulsion 14 | . . . . 1 2 . . . . . . . . . . . 4 5 2 Utility 15 | . . . . . . . . . . 1 . . . . 7 1 1 5 . Weapon 10 | . . . . . . . . . . . . . . . 4 1 . 5 . Highest Loss Streak 15 | . . . . 2 3 . . . . 1 . . . . 5 2 4 15 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 82 | . 95 60 . 93 89 100 100 100 92 75 72 72 72 72 82 93 61 67 57 Engine 7 | . 19 12 . 17 10 12 12 12 9 5 5 5 5 5 . . 5 10 6 Reactor 1 | . . . . . . . . . . . . . . . 3 12 . 4 . Treads 14 | . . . . . 14 25 25 25 21 16 16 16 16 16 9 . . . 14 Leg 2 | . 24 24 . . 5 . . . . . . . . . 6 . . 8 . Wheel 1 | . 1 . . 18 2 . . . . . . . . . . . 7 10 . Hover 1 | . 7 . . . . . . . . . . . . . . 19 . 3 4 Flight 1 | . 4 . . 19 . . . . . . . . . . . 1 14 . . Device 23 | . 13 12 . 18 17 25 25 25 27 31 27 27 27 27 30 25 4 6 11 Processor 5 | . . . . . 5 . . . 3 11 11 11 11 11 10 6 6 1 11 Protection 6 | . . . . . 12 12 12 12 9 5 5 5 5 5 2 12 . . . Energy Gun 4 | . 12 12 . . 7 12 12 12 7 . . . . . . . . 9 . Ballistic Gun 5 | . 2 . . 10 7 12 12 12 7 . . . . . 9 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 5 5 5 5 5 2 . . . . Naked Turns 311 | . 4 15 222 13 18 . . . . . . . . . 1 . 24 14 . Heaviest Build 74 | . 7 7 . 6 18 18 18 18 58 58 57 57 57 57 74 62 13 29 27 Greatest Support 81 | 3 20 20 3 20 40 40 40 40 60 60 60 60 60 60 81 62 20 50 65 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 5 10 Average Capacity . | . . . . . . 1 1 1 1 1 1 1 1 1 . . . 1 7 Most Carried 9 | . . . . . . . . . . . . . . . . . . . 9 Average Carried . | . . . . . . . . . . . . . . . . . . . 4 Final Capacity 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 5 10 Final Carried 9 | . . . . . . . . . . . . . . . . . . . 9 Class Distribution -------------------- 37% | Heavy 31% | Sentry 4% | Programmer 4% | Cogmind 3% | Grunt 3% | Tunneler 3% | Duelist Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Cogmind | -10/Exiles Tunneler | -9/Mines Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/Waste Sentry | -7/Factory Sentry | -6/Factory Heavy | -6/Lower Caves Heavy | -6/Lower Caves Heavy | -6/Data Miner Heavy | -5/Proximity Caves Heavy | -5/Factory Heavy | -4/Factory Programmer | -3/Research Cutter | -2/Research Worker | -2/Quarantine Hauler | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Matter Collected 1379 | . . . . 55 . . 12 . 236 91 . . . 56 689 240 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2991 | . . . . 244 521 . . . 94 . . . . 56 896 863 . 317 . Parts 132 | . 5 . . 11 27 . . . . 9 . . . . 47 19 . 14 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Combat Hostiles Destroyed 63 | . 2 . . 6 12 . . . 5 3 . . . 1 21 9 . 4 . Melee 13 | . . . . . 11 . . . 1 . . . . . 1 . . . . Guns 16 | . 2 . . 6 1 . . . 1 . . . . . 3 . . 3 . Cannons 24 | . . . . . . . . . 3 3 . . . 1 15 2 . . . AOE 2 | . . . . . . . . . . . . . . . 2 . . . . Classes Destroyed 13 | . 1 . . 1 5 . . . 1 . . . . . 4 1 . . . Worker 3 | . . . . . 1 . . . . . . . . . 1 1 . . . Builder 3 | . . . . . . . . . . . . . . . 3 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 4 | . . . . 2 1 . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . . Swarmer 20 | . 2 . . 6 7 . . . . . . . . . 5 . . . . Grunt 18 | . . . . . 3 . . . 3 3 . . . . 6 . . 3 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 8 | . . . . . 1 . . . 1 . . . . 1 . 5 . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . 2 4 . . . Programmer 7 | . . . . . . . . . . . . . . . 6 . . 1 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . Tracker 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 1 . . 3 8 . . . 3 3 . . . 1 9 3 . 2 . Combat Bots Only 8 | . 1 . . 3 8 . . . 3 3 . . . 1 8 3 . 2 . Max Kills in Single Turn 5 | . 1 . . 1 1 . . . 1 1 . . . 1 5 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . Melee 1 | . . . . . 1 . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Damage Taken 10587 | . 114 57 . 239 377 . . 13 545 221 . . . 134 4502 781 250 2637 717 Core 2584 | . 26 57 . 100 117 . . . . . . . . . 726 86 76 1190 206 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 184 | . . . . . 23 . . . . . . . . . . 161 . . . Core Remaining (%) 79 | 100 . . . 26 78 . . 100 . . . . 100 100 36 93 . . . Volleys Fired 217 | . 6 . . 57 3 . . . 18 12 . 1 . 6 70 26 1 17 . Largest 3 | . 1 . . 1 2 . . . 2 1 . 1 . 1 3 1 1 2 . Hottest 157 | . 40 . . 100 79 . . . 79 60 . 60 . 60 110 70 . 157 . Shots Fired 257 | . 6 . . 57 6 . . . 19 12 . 1 . 6 89 26 1 34 . Gun 146 | . 6 . . 56 6 . . . 2 . . . . . 42 . . 34 . Cannon 109 | . . . . . . . . . 17 12 . 1 . 6 47 26 . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic 188 | . 4 . . 56 3 . . . 18 12 . 1 . 6 88 . . . . Thermal 35 | . 2 . . 1 3 . . . 1 . . . . . . . . 28 . Explosive 1 | . . . . . . . . . . . . . . . . . 1 . . Electromagnetic 33 | . . . . . . . . . . . . . . . 1 26 . 6 . Robot Hit Streak 28 | . 4 . . 7 2 . . . 6 3 . . . 4 24 28 . 12 . Robot Miss Streak 3 | . 1 . . 3 1 . . . 3 1 . . . 1 3 2 1 3 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 206 | . 8 . . 34 31 . . . 13 5 . . . 4 64 21 . 26 . Core Hits 96 | . 2 . . 12 16 . . . 4 4 . . . 2 36 8 3 9 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 16 | . . . . . . . . . 2 1 . . . . 4 6 . 3 . Burn 2 | . . . . . . . . . . . . . . . . . . 2 . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . . Blast 6 | . . . . . . . . . 2 1 . . . . 3 . . . . Corrupt 7 | . . . . . . . . . . . . . . . . 6 . 1 . Melee Attacks 38 | . 3 . . . 35 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 35 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 3 . . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8837 | . 48 . . 292 1128 . . . 618 266 . . . 230 4082 1289 131 750 3 Guns 2075 | . 48 . . 292 47 . . . 17 . . . . . 926 . . 745 . Cannons 5113 | . . . . . . . . . 599 266 . . . 230 2729 1289 . . . Explosions 528 | . . . . . . . . . . . . . . . 397 . 131 . . Melee 1081 | . . . . . 1081 . . . . . . . . . . . . . . Ramming 40 | . . . . . . . . . 2 . . . . . 30 . . 5 3 Kinetic 5098 | . 24 . . 292 18 . . . 616 266 . . . 230 3652 . . . . Thermal 1103 | . 24 . . . 29 . . . . . . . . . 397 . . 653 . Explosive 131 | . . . . . . . . . . . . . . . . . 131 . . Electromagnetic 1384 | . . . . . . . . . . . . . . . 3 1289 . 92 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1081 | . . . . . 1081 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . . 7 . 1 19 19 Average Corruption 5 | . . . . . . . . . . . . . . . 2 . 1 6 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . . 13 . . 9 3 Message Errors 4 | . . . . . . . . . . . . . . . 3 . . 1 . Matter Fused 4 | . . . . . . . . . . . . . . . 4 . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 2 . . 2 2 Energy Discharges 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . 3 . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 578 | . . . . . 40 . . . 36 . . . . 3 439 53 7 . . Projectiles 479 | . . . . . . . . . 36 . . . . 3 387 53 . . . Explosions 59 | . . . . . . . . . . . . . . . 52 . 7 . . Melee 40 | . . . . . 40 . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . 8 1 . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . 6 1 . . . . 7 . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . . . . . . . 32 . . Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . . . . 2 . . . 1 Targets Rammed 15 | . . . . . . . . . 1 . . . . . 6 . . 7 1 Kicked 11 | . . . . . . . . . . . . . . . 4 . . 7 . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 260 | . 18 . . 80 2 . . . 69 60 . . . 9 260 2 . 194 218 Average Temperature 31 | . 8 . . 16 2 . . . 28 35 . . . 5 87 1 . 94 135 Received Heat Transfer 946 | . 12 . . . 99 . . . 180 87 . . . 36 190 45 27 270 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . 8 . 1 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 7 . 1 . Parts Fried 14 | . . . . . . . . . . . . . . . . 13 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1410 | . 50 . . . 74 . . . . . . . . . 250 . . 1036 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Peak Influence 952 | . 114 44 . 221 386 23 8 952 587 . . . . 66 649 702 476 426 148 Initial 411 | . . 44 . . 85 23 8 5 411 . . . . . . 306 411 261 118 Average 322 | . 72 44 . 149 206 23 8 514 472 . . . . 11 365 461 453 327 121 Maximum Alert Level 3 | . . . . 1 1 . . 3 2 . . . . . 2 3 2 2 . Low Security (%) 36 | 100 100 100 . 67 66 100 100 6 . . . . . 100 23 . . 1 100 Level 1 33 | . . . . 32 33 . . 48 . . . . . . 27 45 . 92 . Level 2 20 | . . . . . . . . 11 100 . . . . . 49 54 100 6 . Level 3 9 | . . . . . . . . 33 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 1 . . 4 3 . . . . . 10 3 . 2 2 Investigation 4 | . . . . . . . . . . . . . . . 2 2 . . . Extermination 4 | . . . . . . . . 1 . . . . . . 2 . . 1 . Reinforcement 12 | . 1 . . . 1 . . 3 1 . . . . . 2 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 2 . . . . . 1 . . . . Intercept 3 | . . . . . . . . . . . . . . . 3 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . 2 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Distress Signals 7 | . 1 . . . . . . . . . . . . . 2 1 . . 3 Communications Jammed 53 | . . . . . . . . . 1 . . . . . 52 . . . . Distress Signals 53 | . . . . . . . . . 1 . . . . . 52 . . . . Times Spotted 179 | . 15 1 . 11 20 . . 1 9 3 . . . 1 47 28 9 22 12 Peak Tracking Total 16 | . 5 1 . 4 9 . . 1 4 3 . . . 1 9 16 8 11 12 Tactical Retreats 9 | . 1 . . . . . . . 1 . . . . . 3 1 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Traps Triggered 7 | . . . . . . 1 . . . . . . . . 1 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Machines Disabled 11 | . . . . . . . . 3 . . . . . . 7 1 . . . Max in Single Turn 7 | . . . . . . . . . . . . . . . 7 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Machines Accessed 10 | . 1 . . . . . . . 2 1 . 4 . 1 . . . . 1 Terminals 5 | . 1 . . . . . . . 2 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 39 | . 3 . . . . . . . 3 1 . 27 . 3 . . . . 2 Successful 33 | . 1 . . . . . . . 1 1 . 27 . 3 . . . . . Failed 6 | . 2 . . . . . . . 2 . . . . . . . . . 2 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . . . . . . Terminals 11 | . 3 . . . . . . . 3 . . . . 3 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 . . . . . . . 1 1 . 27 . 3 . . . . . Record 11 | . . . . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . . 2 . . . . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . 4 . . 1 2 . . . 1 . . . . . 2 1 . 2 1 Non-combat 3 | . 2 . . . . . . . . . . . . . . . . . 1 Combat 11 | . 2 . . 1 2 . . . 1 . . . . . 2 1 . 2 . Robot Hacks Applied 23 | . 5 . . 1 4 . . . 2 . . . . . 4 2 . 4 1 parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 find_terminals 1 | . 1 . . . . . . . . . . . . . . . . . . find_shortcuts 11 | . 2 . . 1 2 . . . 1 . . . . . 2 1 . 2 . find_garrison 8 | . . . . . 2 . . . 1 . . . . . 2 1 . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Total Allies 23 | . . . . 3 . . 20 . . . . . . . . . . . . Largest Group 20 | . . . . 3 2 . 20 20 13 . . . . . . . . . . Highest-Rated Group 489 | . . . . 40 31 . 489 489 370 . . . . . . . . . . Highest-Rated Ally 35 | . . . . 16 16 . 35 35 35 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 241 | . . . . 11 18 . . 134 78 . . . . . . . . . . Total Damage 4832 | . . . . 152 217 . . 3061 1402 . . . . . . . . . . Kills 43 | . . . . 3 2 . . 32 6 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Robot Analysis Total 135 | . 4 . . . 2 . . . 1 . . 128 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Turns Passed 7597 | 15 210 47 222 379 890 113 137 1474 258 973 225 238 487 246 873 237 95 406 72 Spaces Moved 5118 | 30 232 57 444 354 321 70 83 385 125 510 133 139 287 133 530 527 234 444 80 Core 792 | 30 6 31 444 26 141 . . . . . . . . . 39 . 44 30 1 Treads 2226 | . . . . . 70 70 83 385 125 510 133 139 287 133 269 . . . 22 Legs 395 | . 92 26 . . 66 . . . . . . . . . 140 . . 71 . Wheels 468 | . 14 . . 186 44 . . . . . . . . . . . 23 201 . Hover 807 | . 66 . . . . . . . . . . . . . 81 461 . 142 57 Flight 430 | . 54 . . 142 . . . . . . . . . . 1 66 167 . . Fastest Speed 15 | 50 37 50 50 37 50 160 160 160 160 170 170 170 170 170 15 15 18 50 50 Average Speed 105 | 50 78 81 50 60 92 160 160 160 162 170 170 170 170 170 126 30 39 77 87 Slowest Speed 190 | 50 120 120 50 80 160 160 160 160 170 170 170 170 170 170 170 32 80 190 160 Overloaded Moves 214 | . . . . . . . . . . . . . . . . 66 148 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 2 | . 1 . . 1 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 46 16 83 83 37 2 72 18 4 56 30 78 53 6 22 23 11 60 8 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 33 | . . . . . . . . . . . . 33 . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . . . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . . . . . Spaces Dug 11 | . . . . 1 . . . . . 4 . 2 . 1 3 . . . . Terrain Destroyed 64 | . . . . 1 . . . . 7 6 . 2 . 2 42 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . 1 . . . . 7 6 . 2 . 2 22 . . . . AOE 24 | . . . . . . . . . . . . . . . 20 . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Total 6988 | 29 252 56 443 469 856 71 87 1243 158 602 132 139 286 144 655 579 236 470 81 Wait 1620 | . 13 . . 60 498 1 5 859 15 81 . . . 6 50 27 2 3 . Move 5096 | 29 229 56 443 351 320 70 82 384 124 509 132 138 286 132 529 526 233 443 80 Hop 2 | . 1 . . 1 . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . Fire 217 | . 6 . . 57 3 . . . 18 12 . 1 . 6 70 26 1 17 . Melee 38 | . 3 . . . 35 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . 4 . . 7 . Crush 4 | . . . . . . . . . 1 . . . . . 2 . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered Mines 257 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 271 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 271 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Entered Exiles 286 | -10/Exiles | Met 8R-AWN 295 | -10/Exiles | Met EX-HEX 317 | -10/Exiles | Met EX-BIN 361 | -10/Exiles | Met EX-DEC 377 | -10/Exiles | Visited The Gauntlet 491 | -10/Exiles | Discovered new exit (range 10) 495 | -10/Exiles | Entered Mines 509 | -9/Mines | Core integrity fell below 50% 566 | -9/Mines | Found a hidden stash of uninstalled traps 649 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 847 | -9/Mines | Discovered new exit (range 12) 848 | -9/Mines | Discovered new exit (range 11) 849 | -9/Mines | Learned Materials terminal intel 874 | -9/Mines | Entered Materials 874 | -8/Materials | Accompanied by 2 allies 875 | -8/Materials | Loaded intel: 12 terminal locations 1027 | -8/Materials | Destroyed 8 combat bots 1129 | -8/Materials | Lost 3 parts (1p2n) 1751 | -8/Materials | Discovered new exit (range 8) 1764 | -8/Materials | Entered Factory 1877 | -7/Factory | Manually triggered Chute Trap 1877 | -7/Factory | Sucked down chute 1877 | -7/Factory | Entered Waste 1878 | -7/Waste | Joined by Warlord forces that had cleared the area 1980 | -7/Waste | Discovered new exit (range 12) 2014 | -7/Waste | Entered Factory 2014 | -7/Factory | Accompanied by 20 allies 3028 | -7/Factory | Discovered new exit (range 16) 3488 | -7/Factory | Entered another Factory area 3488 | -6/Factory | Accompanied by 13 allies 3588 | -6/Factory | Discovered new exit (range 4) 3601 | -6/Factory | Garrison activated, responded to threat 3659 | -6/Factory | Discovered new exit (range 14) 3744 | -6/Factory | Identified exit to Lower Caves 3746 | -6/Factory | Entered Lower Caves 3752 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4015 | -6/Lower Caves | Spotted B-75 Beast 4714 | -6/Lower Caves | Discovered new exit (range 5) 4718 | -6/Lower Caves | Identified exit to Lower Caves 4719 | -6/Lower Caves | Entered another Lower Caves area 4769 | -6/Lower Caves | Identified exit to Data Miner 4944 | -6/Lower Caves | Entered Data Miner 4944 | -6/Data Miner | Discovered new exit (range 7) 4973 | -6/Data Miner | Met Data Miner 5019 | -6/Data Miner | Learned location of Section 7 (-2) 5019 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5036 | -6/Data Miner | Received God Mode back door access code from Data Miner 5134 | -6/Data Miner | Interfaced with the Data Conduit 5180 | -6/Data Miner | Identified exit to Proximity Caves 5182 | -6/Data Miner | Entered Proximity Caves 5183 | -5/Proximity Caves | Identified exit to Factory 5473 | -5/Proximity Caves | Learned 12 Factory zone layouts 5669 | -5/Proximity Caves | Entered Factory 5670 | -5/Factory | Identified exit to Factory 5671 | -5/Factory | Loaded intel: 300 machine locations 5915 | -5/Factory | Entered another Factory area 5916 | -4/Factory | Loaded intel: 264 machine locations 6063 | -4/Factory | Lost 4 parts (1p2u1w) 6307 | -4/Factory | Destroyed 8 combat bots 6541 | -4/Factory | Lost 5 parts (4u1w) 6669 | -4/Factory | Spotted B-86 Titan 6713 | -4/Factory | Intercept squad dispatched 6719 | -4/Factory | Spotted Tracker 6720 | -4/Factory | Spotted Tracker 6728 | -4/Factory | Took control of Tracker 6736 | -4/Factory | Destroyed Tracker 6737 | -4/Factory | Garrison activated, responded to threat 6752 | -4/Factory | Core integrity fell below 50% 6757 | -4/Factory | Spotted Combat Programmer 6762 | -4/Factory | Spotted Tracker 6762 | -4/Factory | Took control of Combat Programmer 6774 | -4/Factory | Lost 4 parts (1p1u2w) 6787 | -4/Factory | Discovered new exit (range 5) 6788 | -4/Factory | Entered Research 6789 | -3/Research | Loaded intel: 106 machine locations 7015 | -3/Research | Spotted Combat Programmer 7023 | -3/Research | Discovered new exit (range 15) 7025 | -3/Research | Entered another Research area 7026 | -2/Research | Loaded intel: 117 machine locations 7027 | -2/Research | Spotted B-90 Cyclops 7036 | -2/Research | Spotted B-90 Cyclops 7069 | -2/Research | Spotted B-90 Cyclops 7109 | -2/Research | Lost 4 parts (3n1u) 7114 | -2/Research | Discovered new exit (range 8) 7120 | -2/Research | Entered Quarantine 7121 | -2/Quarantine | Loaded intel: 71 machine locations 7281 | -2/Quarantine | Spotted Alpha 7 7325 | -2/Quarantine | Lost 3 parts (1p1n1u) 7398 | -2/Quarantine | System corruption reached 10% 7445 | -2/Quarantine | Core integrity fell below 50% 7481 | -2/Quarantine | Spotted Fortress 7494 | -2/Quarantine | Core integrity fell below 20% 7522 | -2/Quarantine | Discovered new exit (range 6) 7524 | -2/Quarantine | Lost 15 parts (2p4n4u5w) 7526 | -2/Quarantine | Entered Section 7 7527 | -2/Section 7 | Loaded intel: 161 machine locations 7568 | -2/Section 7 | Spotted B-90 Cyclops 7598 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07532_ System corrupted: Energy discharge (-17). 07550_ System corrupted: Heat flow error (+268). 07561_ Released control of P-80 Master. 07561_ Took control of A-15 Conveyor. 07566_ O-24 Administrator sends out distress signal. 07566_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07570_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 07582_ Connecting with Terminal... 07582_ Current location identified: Section 7 07584_ Slammed into S-43 Plague. 07588_ Penetrated by Slug. 07591_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7017. 07595_ Slug penetrates Cell Assembler. 07595_ Med. Treads destroyed. 07595_ Slug penetrates Cell Assembler. 07596_ Imp. Ion Engine destroyed. 07597_ System corrupted: Heat flow error (+214). 07597_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????"?"??""???"""?"""???????????????? | | ?????????????????"""??"T???"""?"""???????????????? | | ??????????????"""?????""???"""?"""???????????????? | | ??????????????"?"?""??""?????????????????????????? | | ??????????????"""?""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""??????????????????????????????"""T"""??????????? | | ????????????????????????????????"""?"""??????????? | | ?????????????????????????????????????????????????? | | """????????????????????"""""""?"""""""???????????? | | """????????????????????"""""""?"""""""???????????? | | """????????????????????"""""""?"""""""???????????? | | """??????????????????????????????????????????????? | | """????????????? ???????????????????????????????? | | ???????###+##???#/???????????????????????????????? | | ???????# #???# ?????????????????"""""""""""???? | | ???????# #???# ??????????????????""""T""""????? | | ######## ##### #########??????????????????????? | | + ?????????????????????? | | " ##### ^ ????????????????????? | | " #???# """ """ ???????????????????? | | " =#???# """ """ """"""" #???????????????? | | " #???# """ """ """"""" ??????????? | | " #???# """ """"""" ??????????? | | " #???# """ A s ??????????? | | " #???# """ s s s ??????????? | | #???# """ w ##########/###### ??????????? | | ######## "#????????????????????????????? | | # """ """ "#?????????????????????"""????" | | # """ """ "#?????"""""""?????????"""S""?" | | # """ """ T#?????"""""""?????????""""""?" | | # """ """ "#?????"""""""????????????????? | | "" """ + """ """ "#????????????????????????????? | | "" """ # """ """ "#????????????????????????????? | | "" """ # """ """ ##????????????????????????????? | | # #########?????????????????????? | | " " ### ???????????????? | | ""R""??# ???????????????? | | """""??# """""??????"""""""? | | ?###???# ""T""??????"""""""? | | ???????###################""# ?????????"""""""? | | ??????????????????????????? ? ?????????????????? | | ???????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 66 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 EM Shielding 4 Armor Coverage 600 Resistance: KI 25 Resistance: EX 90 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 10 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Qua Sec Robots Controlled 18 | . 4 . . 2 2 . . . 1 . . . . . 4 1 1 2 1 Combat Hostiles 13 | . 2 . . 1 2 . . . 1 . . . . . 4 1 . 2 . Allies . | . . . . . . . . . . . . . . . . . . . . Classes Controlled 12 | . 4 . . . 2 . . . 1 . . . . . 2 1 1 . 1 Average Host Suspicion 56 | . 84 4 . 99 62 13 16 49 62 44 . 19 2 71 93 94 91 75 58 Unsuspicious Activity 1315 | . 2 . . 2 421 . . 830 . . . . . 6 . . . 54 . Returns to Shadow 2 | . . . . . 1 . . 1 . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . 1 . . . . . . . . . . . Protomatter Created 1470 | . 12 . . 26 90 . 304 340 107 116 . . . . 350 89 . 36 . Used 817 | . 31 . . 11 52 . . . 96 . . . . . 458 22 5 137 5 Decayed 450 | . . . . . 32 . 171 141 29 41 . . . . . . . 36 . Highest Spend 160 | . 15 . . 6 29 . . . 96 . . . . . 160 22 5 70 5 Top 5 Hosts by Kills: H-71 Marshal (-4/Factory: 17) L-31 Rogue (-8/Materials: 11) H-61 Shepherd (-6/Factory: 9) Combat Programmer (-4/Factory: 9) S-10 Pest (-9/Mines: 6) Game ------ Seed DecoyCoolantHammer Manual? 0 Play Time 01:48:37 Cumulative 219.3 hours Start 2022.12.26 @ 23:38:51 End 2022.12.27 @ 01:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/2/0/0/0/0/1/0/0 Lore% 82 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b76f9e9-9146-43b7-b12e-2eb1786d602b