Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.21 @ 20:18:54 Player: Veritas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (3168) 3168 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 6567 Bonus ------- High Alert Combat Kills 169 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 327/550 Matter 300/300 Energy 134/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Weight Redist. System Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- EM Pulse Cannon Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Relay Coupler [Grunt] (44) Relay Coupler [Grunt] (46) Relay Coupler [Grunt] (42) Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (22) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Sensor Array Improved Signal Interpreter Targeting Computer Transmission Jammer > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Weight Redist. System Structural Scanner Shock Rifle Improved Medium Laser Heavy Assault Rifle Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 5 | . 1 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . 1 1 2 . . Weapon . | . . . . . . Parts Attached 52 | 7 1 12 10 13 9 Power 7 | 1 . 2 . 2 2 Engine 5 | 1 . 2 . 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . 2 3 4 3 Treads . | . . . . . . Leg 14 | 2 . 2 3 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 2 5 3 2 Device 10 | 1 . 1 3 3 2 Storage 1 | . 1 . . . . Processor 3 | 1 . . 2 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | 2 . 6 2 4 2 Energy Gun 7 | 1 . 2 1 2 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 7 | 1 . 3 1 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 4 | . . . . 2 2 Highest Loss Streak 1 | . . . . 1 1 Average Slot Usage (%) 96 | . 100 92 100 95 98 Engine 7 | . 12 10 8 6 4 Core 1 | . . . . 1 3 Leg 25 | . 25 26 25 24 25 Device 25 | . 12 15 25 31 32 Storage 8 | . 12 10 8 8 8 Processor 10 | . 12 10 16 9 8 Energy Gun 5 | . 12 5 4 6 1 Energy Cannon 2 | . . 4 3 . 4 Ballistic Gun 8 | . 12 10 8 6 8 Naked Turns . | . . . . . . Heaviest Build 28 | 10 18 25 26 28 27 Greatest Support 47 | 20 20 33 47 47 46 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 8 Average Capacity 7 | 4 8 8 8 8 8 Most Carried 8 | 2 4 8 8 8 8 Average Carried 6 | . 1 6 7 7 7 Final Capacity 8 | 4 8 8 8 8 8 Final Carried 8 | 1 4 7 8 8 7 Class Distribution -------------------- 50% | Hacker-Mutant 24% | Hacker-Skirmisher 13% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1150 | 243 73 191 245 261 137 Remotely . | . . . . . . Salvage Created 3099 | . 240 497 857 863 642 Parts 172 | . 17 34 43 45 33 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 58 | . 4 9 17 18 10 Guns 50 | . 4 7 14 17 8 Cannons 7 | . . 2 3 . 2 AOE 1 | . . . . 1 . Classes Destroyed 7 | . 2 2 2 . 1 Recycler 1 | . . . . . 1 Watcher 7 | . 2 2 2 . 1 Swarmer 7 | . . . 3 4 . Grunt 36 | . 4 3 11 11 7 Brawler 3 | . . 1 . 2 . Sentry 10 | . . 5 2 1 2 Hunter 2 | . . . 1 . 1 Best Kill Streak 8 | . 3 2 8 6 3 Combat Bots Only 8 | . 2 2 8 6 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 1910 | . 82 184 414 690 540 Core 282 | . 23 36 58 93 72 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 90 91 . . . Volleys Fired 197 | 1 11 27 45 62 51 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 60 60 91 91 79 89 Shots Fired 356 | 2 22 52 90 109 81 Gun 322 | 2 22 45 76 109 68 Cannon 34 | . . 7 14 . 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 188 | 1 11 27 45 53 51 Thermal 68 | . . 18 14 19 17 Explosive . | . . . . . . Electromagnetic 100 | 1 11 7 31 37 13 Robot Hit Streak 56 | 2 10 18 47 20 56 Robot Miss Streak 2 | . 1 2 1 2 1 Penetration Max . | . . . . . . Secondary Targets 13 | . 2 1 3 5 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 286 | 2 17 41 78 77 71 Core Hits 135 | . 10 18 35 37 35 Critical Hits 6 | . . 3 3 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . 2 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4570 | 27 255 730 1408 1314 836 Guns 3784 | 27 255 541 1122 1222 617 Cannons 649 | . . 144 286 . 219 Explosions 137 | . . 45 . 92 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1730 | 12 93 275 539 461 350 Thermal 1333 | . . 377 286 403 267 Explosive . | . . . . . . Electromagnetic 1507 | 15 162 78 583 450 219 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles . | . . . . . . Explosions 4 | . . . . 4 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . 15 . 72 . Shots 2 | . . 1 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . 51 108 13 122 20 Average Temperature 29 | . 29 31 7 43 7 Received Heat Transfer 1254 | . 78 105 270 414 387 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . 3 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2605 | . . 766 518 766 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 942 | . 144 300 333 942 538 Initial 336 | . . 43 61 164 336 Average 359 | . 91 142 127 648 432 Maximum Alert Level 3 | . . 1 1 3 2 Low Security (%) 40 | 100 100 69 74 5 . Level 1 21 | . . 30 25 11 41 Level 2 21 | . . . . 35 58 Level 3 17 | . . . . 47 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 1 4 . 3 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . . 1 2 . 1 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 4 | . 1 1 1 . 1 Communications Jammed 1 | . . . 1 . . Distress Signals . | . . . . . . Times Spotted 76 | . 7 14 20 20 15 Peak Tracking Total 7 | . 4 3 3 7 3 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed 4 | . . . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 7 | . . . . 6 1 Max in Single Turn 2 | . . . . 2 1 Garrison Relay 2 | . . . . 2 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 17 | . 4 7 4 . 2 Terminals 12 | . 4 5 2 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 40 | . 6 17 11 . 6 Successful 34 | . 5 14 10 . 5 Failed 6 | . 1 3 1 . 1 Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 12 | . 4 6 2 . . Terminals 27 | . 6 11 6 . 4 Fabricators . | . . . . . . Repair Stations 6 | . . 4 . . 2 Recycling Units . | . . . . . . Scanalyzers 6 | . . 2 4 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 5 8 5 . 3 Prototype ID Bank 4 | . 1 3 . . . Emergency Access Points 2 | . . 2 . . . Alert Level 1 | . 1 . . . . Locate Traps 4 | . 2 1 1 . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . 1 . . Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 2 | . . . 1 . 1 Zone Layout 5 | . . 2 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 4 . . 2 Scan Component 3 | . . 2 . . 1 Repair 3 | . . 2 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 2 4 . . Insert Component 3 | . . 1 2 . . Analyze 3 | . . 1 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 5 3 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 2 . . 1 Time 90 | . . 52 . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 7 . Machine Destruction 7 | . . . . 7 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3383 | 69 309 581 681 1218 525 Spaces Moved 2083 | 49 224 328 429 789 264 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 2076 | 42 224 328 429 789 264 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 110 120 120 121 122 120 Slowest Speed 150 | 120 120 150 123 125 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 46 37 32 93 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . 2 . 76 . Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . 2 . 76 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 2595 | 59 242 459 500 934 401 Wait 209 | . 3 80 1 54 71 Move 2079 | 48 223 327 429 788 264 Hop . | . . . . . . Pick Up 28 | 3 4 5 7 8 1 Fast Attach 19 | 5 . 5 2 4 3 Attach 8 | 2 1 . 2 2 1 Detach 1 | . . 1 . . . Swap 25 | . . 7 6 7 5 Drop 29 | . . 7 8 9 5 Fire 197 | 1 11 27 45 62 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Discovered exit to Materials (range 13) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Repaired Aluminum Leg 494 | -9/Materials | Repaired EM Pulse Gun 887 | -9/Materials | Identified exit to Materials 887 | -9/Materials | Discovered exit to Materials (range 15) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Utility x2 1287 | -8/Materials | Build established: Hacker-Skirmisher 1547 | -8/Materials | Garrison activated, responded to threat 1625 | -8/Materials | Destroyed 8 combat bots 1641 | -8/Materials | Identified exit to Garrison 1641 | -8/Materials | Entered Garrison 1696 | -8/Garrison | Triggered checkpoint 1730 | -8/Garrison | Garrison Relay disabled 1786 | -8/Garrison | Triggered checkpoint 1944 | -8/Garrison | Triggered checkpoint 2002 | -8/Garrison | Identified exit to Materials 2002 | -8/Garrison | Discovered exit to Materials (range 4) 2044 | -8/Garrison | Phase Generator disabled 2183 | -8/Garrison | Discovered exit to Materials (range 12) 2324 | -8/Garrison | Triggered checkpoint 2424 | -8/Garrison | Triggered checkpoint 2554 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Discovered exit to Materials (range 9) 2644 | -8/Garrison | Installed Relay Interface Framework 2803 | -8/Garrison | Garrison Relay disabled 2859 | -8/Garrison | Entered Materials 2885 | -8/Materials | Build established: Scavenger-Skirmisher 2951 | -8/Materials | Identified exit to Storage 2951 | -8/Materials | Discovered exit to Storage (range 5) 3218 | -8/Materials | Repaired Transmission Jammer 3258 | -8/Materials | Build established: Scavenger-Mutant 3381 | -8/Materials | Garrison activated, responded to threat 3384 | -8/Materials | Self-destructed Last Messages --------------- 03218_ Repair station completes Transmission Jammer repairs. 03218_ Acquired Transmission Jammer. 03257_ K-01 Serf collects debris. 03264_ W-25 Informer destroyed. 03266_ K-01 Serf cleans the Electrolysis Chamber. 03276_ Acquired 13 matter. 03276_ K-01 Serf collects debris. 03278_ U-05 Engineer lays Concrete. 03281_ K-01 Serf cleans the Electrolysis Chamber. 03298_ Y-45 Defender destroyed. 03301_ R-06 Scavenger destroyed. 03302_ Acquired 10 matter. 03304_ K-01 Serf collects debris. 03337_ Detecting nearby Garrison Access. 03343_ Y-45 Defender destroyed. 03359_ G-47 Trooper destroyed. 03381_ U-05 Engineer calls for garrison support. 03381_ ALERT: Activating Garrison Access M001. 03383_ Acquired 7 matter. 03383_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????####### | | ???????????????????????????????????????????#! ] / | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#! | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????#! 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Nuclear Core | -9/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionSeismicCapacitor Manual? 0 Play Time 00:45:28 Cumulative 17.5 hours Start 2020.10.21 @ 19:34:18 End 2020.10.21 @ 20:18:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 6 Adventurer 2 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 854e1722-70e1-4948-8a0c-0da33c2ba6ac