Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.09 @ 04:38:41 Player: Ez Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (508) 508 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2378 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 513/550 Matter 273/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Small Storage Unit Medium Storage Unit Terrain Scanner System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Small Storage Unit Medium Storage Unit Terrain Scanner System Shield Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Datajack Energy Gun EM Shotgun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 5 5 7 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 7 | . . 3 4 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 4 | 1 2 1 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 6 | . 3 6 12 Power . | . . . 1 Propulsion 1 | . 2 . 3 Utility 3 | . 1 3 6 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 92 94 80 Engine 11 | . 14 11 9 Treads 16 | . . 20 35 Leg 18 | . 28 18 . Device 4 | . 10 1 . Storage 11 | . 14 11 9 Protection 6 | . . 9 11 Energy Gun 5 | . 4 6 9 Ballistic Gun 5 | . 9 4 . Special Melee Weapon 9 | . 9 11 6 Peak Build Rating 25 | 5 8 14 25 Average Rating 11 | 4 6 11 21 On Entrance 6 | . 5 8 12 Avg Prop Armor Cover (%) 9 | . . 9 . Naked Turns . | . . . . Heaviest Build 71 | 12 50 59 71 Greatest Support 80 | 20 20 60 80 Greatest Overweight (x) 5 | 3 2 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 13 | 2 5 11 13 Average Carried 6 | . 3 6 12 Final Capacity 20 | 8 20 20 20 Final Carried 12 | 2 5 9 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 546 | 75 10 310 151 Remotely . | . . . . Salvage Created 639 | . . 409 230 Parts 37 | . . 27 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . . 8 3 Guns 9 | . . 7 2 AOE 1 | . . 1 . Classes Destroyed 7 | . . 4 3 Worker 1 | . . . 1 Recycler 1 | . . 1 . Watcher 1 | . . . 1 Grunt 4 | . . 4 . Duelist 1 | . . 1 . Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 2 | . . 2 2 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 58 | . 3 29 26 Missed 17 | . 2 9 6 Hits 41 | . 1 20 20 Melee 3 | . . 3 . Projectile 38 | . 1 17 20 Critical Strikes 2 | . . 1 1 Damage Taken 517 | . 9 286 222 Core 61 | . . 24 37 Absorbed by Shields . | . . . . Ignored by Resistances 145 | . 3 78 64 Core Remaining (%) 98 | 100 100 94 . Volleys Fired 48 | . 4 25 19 Largest 1 | . 1 1 1 Hottest 45 | . 20 45 45 Shots Fired 48 | . 4 25 19 Gun 48 | . 4 25 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . 4 19 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 25 | . . 6 19 Robot Hit Streak 18 | . 1 16 18 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | . 2 25 20 Core Hits 25 | . . 14 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . 4 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 4 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 811 | . 23 399 389 Guns 727 | . 23 356 348 Cannons . | . . . . Explosions 84 | . . 43 41 Melee . | . . . . Ramming . | . . . . Kinetic 295 | . 23 272 . Thermal 84 | . . 43 41 Explosive . | . . . . Electromagnetic 432 | . . 84 348 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . 18 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | . . 28 109 Average Temperature 28 | . . 12 40 Received Heat Transfer 111 | . 6 87 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | . 10 84 45 Initial 26 | . . . 26 Average 5 | . . 6 13 Influence Increases 344 | . 18 219 107 Destroy 0b10 Robot/C 220 | . . 160 60 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 82 | . . 50 32 Trap Triggered on 0b10 10 | . 10 . . Successful Hack 8 | . 8 . . Destroy Structure 9 | . . 4 5 Influence Decreases 329 | . 18 145 166 Entered New Map 48 | . . . 48 Time Decay 279 | . 18 145 116 Lost Part 2 | . . . 2 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 3 12 9 Peak Tracking Total 4 | . 1 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts 7 | . 7 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 1 1 Successful 5 | . 3 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 4 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Level Access Points 2 | . 1 1 . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 699 | . 562 137 . Terrain 699 | . 562 137 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2283 | 75 714 1128 366 Spaces Moved 1139 | 52 453 466 168 Core 12 | 12 . . . Treads 560 | . . 392 168 Legs 567 | 40 453 74 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 182 | 127 150 223 169 Slowest Speed 470 | 200 260 470 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 59 42 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 2 4 Melee . | . . . . Projectile . | . . . . AOE 6 | . . 2 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1297 | 58 481 531 227 Wait 49 | . 12 5 32 Move 1136 | 51 452 465 168 Hop . | . . . . Pick Up 9 | 2 . 6 1 Fast Attach 16 | 5 3 6 2 Attach 7 | . . 6 1 Detach 9 | . 1 8 . Swap 6 | . 2 1 3 Drop 5 | . . 5 . Fire 48 | . 4 25 19 Melee 5 | . . 4 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 7 | . 7 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 551 | -10/Materials | Identified exit to Materials 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Propulsion x2 1732 | -9/Materials | Identified exit to Materials 1771 | -9/Materials | Discovered new exit (range 7) 1918 | -9/Materials | Entered another Materials area 1918 | -8/Materials | Evolved 2 slots: Utility x2 2284 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. M-13 Machinist repairs U-05 Engineer Welding Torch. W-25 Informer distress signal alerts nearby ally. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. Acquired Hrd. Medium Armor Plating. Connecting with Terminal... >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????+ +??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????########????????# #??????? | | ??????????????????????# #????????# #??????? | | ??????????????????????# #????????# #??????? | | ??????????????????????# "" #????????# #??????? | | ??????????????????????# @T" #????????# #??????? | | ??????????????????????# "" #????????# #??????? | | ??????????????????????# #????????# ######## | | ???????????????###########+####???????# # | | ??????????? #???????# # | | ??????????? #???????# # | | ??????????? ######### # | | ????????????############### # ##* #[ | | ??????????????????????????# #! [+%! / | | ???????????????????????# # # ##=!%# | | ????????????????????????# + """ ## # | | ????????????????????????# # # """ ## ######## | | ????????????????????????### # """ ## #??????? | | ??????????????????????????# ######### #??????? | | ?????????????????????????# ??????#%= ??????? | | ?????????????????????????# ????? *! #?????? | | ?????????????????????????+ ??? +?????? | | ?????????????????????????# ?? #?????? | | ?????????????????????????# [ #?#+### #?????? | | ?????????????????????????## ### ??#######?????? | | ??????????????????????????# ??# ???????????????? | | ??????????????????????????# ??#????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralExoskeletonChip Manual? 0 Play Time 00:20:32 Cumulative 41.7 hours Start 2026.04.22 @ 22:20:32 End 2026.05.09 @ 04:38:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 102 Rogue 95 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a9d4207-22ec-4e8f-8406-46c45d9f5b8e