Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.15 @ 23:56:58 Player: Warmorph Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (268) 268 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 2091 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Improved Light Cannon Battle Cannon Makeshift Sword > --- INVENTORY (5) ---- Relay Coupler [Programmer] (99) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Improved Titanium Leg > --- UTILITY ---------- Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Makeshift Sword > --- INVENTORY -------- Relay Coupler [Programmer] [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware Hacking Suite Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 19 | 7 . 2 2 2 5 1 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . 2 1 Treads 3 | 2 . . . . 1 . Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 5 | 2 . 2 1 . . . Device 4 | 2 . 2 . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . 1 2 3 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 4 | . . . 1 2 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . 7 . . 1 Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 3 . . . Highest Loss Streak 4 | . . . 4 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 100 100 79 44 62 64 Engine 4 | . 14 14 9 . . . Treads 12 | . 28 28 19 . 5 7 Leg 3 | . . . . . 5 6 Device 15 | . 28 28 21 11 11 3 Hackware 7 | . . . 5 11 11 11 Ballistic Gun 8 | . 28 28 17 . . . Ballistic Cannon 15 | . . . 6 22 22 22 Slashing Weapon 4 | . . . . . 6 11 Peak Build Rating 22 | 9 9 9 14 10 22 22 Average Rating 13 | 7 9 8 10 9 16 17 On Entrance 9 | . 9 9 9 6 10 22 Naked Turns . | . . . . . . . Heaviest Build 15 | 11 11 11 15 9 11 10 Greatest Support 40 | 40 40 40 40 3 28 20 Greatest Overweight (x) 3 | . . . . 2 3 2 Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 . 1 2 1 5 2 Average Carried . | . . . . . . 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 2 | . . . 2 . 1 1 Class Distribution -------------------- 61% | Hacker-Mutant 31% | Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 506 | 125 . 101 204 20 32 24 Remotely . | . . . . . . . Salvage Created 303 | 114 . 24 150 . . 15 Parts 31 | 9 . 4 16 . . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 5 | . . . 4 . . 1 Melee 1 | . . . 1 . . . Cannons 4 | . . . 3 . . 1 Classes Destroyed 8 | 2 . . 5 . . 1 Builder 1 | . . . 1 . . . Tunneler 4 | 2 . 2 . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 1 | . . . . . . 1 Grunt 3 | . . . 3 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 4 | 2 . 1 4 . . 1 Combat Bots Only 2 | . . . 2 . . 1 Max Kills in Single Turn 1 | 1 . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 248 | . 30 . 151 19 . 48 Missed 84 | . 9 . 45 7 . 23 Damage Taken 1475 | . 173 . 904 106 . 292 Core 427 | . 24 . 283 22 . 98 Absorbed by Shields . | . . . . . . . Ignored by Resistances 458 | . 52 . 286 33 . 87 Regen/Repaired (Parts) 208 | . . . . . 208 . Core Remaining (%) 95 | 100 . 90 . . . . Volleys Fired 41 | 5 . 4 24 . 7 1 Largest 3 | 2 . 2 3 . 2 2 Hottest 79 | 40 . 40 79 . 78 78 Shots Fired 74 | 10 . 8 40 . 14 2 Gun 38 | 10 . 8 20 . . . Cannon 36 | . . . 20 . 14 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 74 | 10 . 8 40 . 14 2 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 3 . 9 23 . . 2 Robot Miss Streak 5 | . . . 5 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | 3 . 6 25 . . 1 Core Hits 18 | 4 . 2 11 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 549 | 50 . 82 393 . . 24 Guns 260 | 50 . 81 129 . . . Cannons 260 | . . . 236 . . 24 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 29 | . . 1 28 . . . Kinetic 520 | 50 . 81 365 . . 24 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . 6 . . . Shots . | . . . . . . . Rammed 15 | . . 1 14 . . . Targets Rammed 16 | . . 1 15 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 54 | . . . 54 . . . Average Temperature 23 | . . . 23 . . . Received Heat Transfer 852 | . 126 . 630 96 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 193 | 15 15 14 193 8 . . Initial 8 | . 8 4 4 8 . . Average 40 | 10 8 13 90 8 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 3 . 15 3 . 8 Peak Tracking Total 8 | . 4 . 8 3 . 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 2 . 1 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 3 . 11 . 4 . Successful 14 | . 2 . 8 . 4 . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 . 8 . 4 . Record 3 | . . . 3 . . . Part Schematic 4 | . . . . . 4 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 5 | . . 3 2 . . . ROAM 1 | . . . 1 . . . FOLLOW 1 | . . 1 . . . . GUARD 3 | . . 2 1 . . . Ally Attacks 21 | . . . 21 . . . Total Damage 312 | . . . 312 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2875 | 258 215 274 466 35 1522 105 Spaces Moved 1681 | 77 112 160 206 23 1036 67 Core 548 | 16 . . 69 23 440 . Treads 471 | 61 112 160 137 . 1 . Legs 644 | . . . . . 595 49 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 18 | . . . . . . 18 Fastest Speed 50 | 50 160 160 50 150 130 130 Average Speed 141 | 137 160 160 123 150 139 147 Slowest Speed 200 | 160 160 160 160 150 200 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 21 34 19 9 77 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . 1 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2112 | 220 148 170 376 24 1102 72 Wait 324 | 125 37 . 126 . 36 . Move 1675 | 76 111 159 205 22 1035 67 Hop . | . . . . . . . Pick Up 25 | 7 . 2 4 . 11 1 Fast Attach . | . . . . . . . Attach 18 | 7 . 1 2 2 5 1 Detach 1 | . . . . . 1 . Swap 1 | . . 1 . . . . Drop 11 | . . 2 . . 7 2 Fire 41 | 5 . 4 24 . 7 1 Melee . | . . . . . . . Ram 5 | . . . 5 . . . Kick . | . . . . . . . Crush 11 | . . 1 10 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 259 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered Mines 698 | -10/Mines | Discovered new exit (range 6) 711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 748 | -10/Mines | Entered Materials 748 | -9/Materials | Accompanied by 3 allies 748 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1172 | -9/Materials | Lost 4 parts (1p1n2w) 1185 | -9/Materials | Discovered new exit (range 15) 1204 | -9/Materials | Lost 3 parts (1n1u1w) 1207 | -9/Materials | Core integrity fell below 50% 1214 | -9/Materials | Entered Mines 1227 | -9/Mines | Met a Derelict bent on vengeance 1243 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1249 | -9/Mines | Entered Zion 1407 | -7/Zion | Build established: Hacker-Mutant 1440 | -7/Zion | Learned Factory emergency access door positions 1585 | -7/Zion | Given A8's code to call for help 1825 | -7/Zion | Found Relay Coupler [Programmer] 1828 | -7/Zion | Found Relay Coupler [Programmer] 1833 | -7/Zion | Found Relay Coupler [Programmer] 1836 | -7/Zion | Found Relay Coupler [Programmer] 1838 | -7/Zion | Found Relay Coupler [Programmer] 2731 | -7/Zion | Discovered new exit (range 16) 2747 | -7/Zion | Visited the Megawrench Repair Shop 2747 | -7/Zion | Megawrench repaired 5 parts 2771 | -7/Zion | Entered Proximity Caves 2798 | -6/Proximity Caves | Core integrity fell below 20% 2876 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- we're done already! Did it while you weren't paying attention, yep, good as new! Are you saying we did a bad job? AL-BM3(m): Sorry, Megawrench is closed! Last customer was a... oh wait, it was you. Yeah, low on supplies, you know how it goes. LOCATION=UNKNOWN GOAL=ESCAPE 02782_ C-30 ARC bursts open, deploying its payload. 02782_ S-27 Virus unfolds itself. 02806_ Imp. Terrain Scanner destroyed. 02816_ S-27 Virus destroyed. 02838_ Acquired VTOL Module. 02839_ Dropped Imp. Titanium Leg. 02840_ Dropped Med. Treads. 02845_ Acquired 2 matter. 02848_ Lgt. Nuclear Core fries itself beyond repair. 02867_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????? #??????? ????????????????????????? | | ##?????????## ###### ???????????????????????? | | ####?????# ????????????????????????? | | ## ####### ??????????????????????????? | | " # #???????????????????????????????? | | "%" #?????????#????????????????????????? | | ####### ##?????????????????????????????????? | | ##?????# ##???#?????????????????????????????? | | #??????# ############??????????????????????? | | #??????## #??????????????????????? | | #???????# sss ####?????#?????????????? | | #???#??# ########## #???? #?????????????? | | #??#???# #????????# @ ##??? #?????????????? | | #?????# ????????##### ##? #?????????????? | | ##??????## ##???????????# ## #?????????????? | | ?????????######????????????## #?????????????? | | ???????????#????????????????##= ###???????????? | | ???????????????#?????????????#=% ####????????? | | ????????????????????????????## #????????? | | ????????????????????????????# #???????? | | ??????????????????????????# #??????? | | ??????????????#???????????# #??????? | | ???????????????#?????????# #??????? | | ?????????????????????????#### #?????? | | ????????????????????????????## #?????? | | ?????????????????????????????## #?????? | | ??????????????????????????????? #?????? | | ??????????????????????????????? ??????? | | ??????????????????????????????? ??????? | | ??????????????????????????????? ## ???????? | | ??????????????????????????????? ##?? ???????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Robot Respite Storm Trooper Tourist Challenges ------------ None Game ------ Seed UtilityCompactPropulsion Manual? 0 Play Time 00:34:01 Cumulative 2.2 hours Start 2025.02.15 @ 21:14:44 End 2025.02.15 @ 23:56:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 893fa542-4a7a-4154-8932-991dbb21f744