Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.28 @ 11:57:50 Player: ChromeKnight Result: Destroyed by as-59448 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (416) 416 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-114) -114 TOTAL SCORE: 962 Bonus ------- Friendly Fire -114 Cogmind --------- Core Integrity 0/250 Matter 224/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (10) --- Light Deuterium Engine Aluminum Leg Large Storage Unit Large Matter Pod (150) Large Matter Pod (150) Light EM Pulse Cannon Minigun Light Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Large Storage Unit Large Matter Pod Large Matter Pod Terrain Scanner Small Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 10 6 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads . | . . . . Leg 7 | 2 4 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 3 . Energy Gun 2 | . 2 . . Energy Cannon 4 | . 2 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 4 . Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 2 3 . Average Slot Usage (%) 80 | . 81 79 71 Engine 13 | . 14 10 14 Leg 27 | . 27 28 28 Storage 14 | . 14 14 14 Energy Gun 4 | . 5 . . Energy Cannon 10 | . 9 20 . Ballistic Gun 6 | . 9 . . Launcher 2 | . . 4 14 Naked Turns . | . . . . Heaviest Build 29 | 11 29 29 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 8 | 5 8 10 10 Most Carried 10 | 1 9 10 9 Average Carried 6 | . 5 8 9 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 1 9 9 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 800 | 246 470 84 . Remotely . | . . . . Salvage Created 465 | . 383 82 . Parts 22 | . 18 4 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 18 | . 8 10 . Guns 8 | . 8 . . Cannons 1 | . . 1 . AOE 9 | . . 9 . Classes Destroyed 5 | . 3 2 . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Grunt 9 | . 8 1 . Demolisher 1 | . . 1 . Assembled 8 | . . 8 . Best Kill Streak 8 | . 3 8 . Combat Bots Only 8 | . 2 8 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1333 | . 616 676 41 Core 255 | . 120 125 10 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | . 52 11 1 Largest 2 | . 2 2 1 Hottest 112 | . 85 112 30 Shots Fired 103 | . 89 13 1 Gun 89 | . 89 . . Cannon 4 | . . 4 . Launcher 10 | . . 9 1 Special . | . . . . Kinetic 66 | . 66 . . Thermal 23 | . 23 . . Explosive 10 | . . 9 1 Electromagnetic 4 | . . 4 . Robot Hit Streak 20 | . 20 6 1 Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 75 | . 66 8 1 Core Hits 48 | . 23 25 . Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1252 | . 649 565 38 Guns 649 | . 649 . . Cannons 40 | . . 40 . Explosions 563 | . . 525 38 Melee . | . . . . Ramming . | . . . . Kinetic 378 | . 378 . . Thermal 271 | . 271 . . Explosive 563 | . . 525 38 Electromagnetic 40 | . . 40 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Effects 4 | . . 2 2 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 149 | . . 128 21 Shots 7 | . . 6 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 291 | . 291 108 . Average Temperature 78 | . 82 43 . Received Heat Transfer 405 | . 345 60 . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 629 | . 629 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 159 | . 159 54 . Initial 19 | . . 19 . Average 51 | . 66 25 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 10 10 7 Peak Tracking Total 9 | . 3 8 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 1 | . . 1 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1090 | 79 701 232 78 Spaces Moved 612 | 63 372 126 51 Core 9 | 9 . . . Treads . | . . . . Legs 603 | 54 372 126 51 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 138 | 110 137 149 150 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 27 | 5 60 25 21 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 33 7 Melee . | . . . . Projectile . | . . . . AOE 40 | . . 33 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 761 | 69 483 157 52 Wait 42 | . 33 9 . Move 609 | 62 371 125 51 Hop . | . . . . Pick Up 13 | 1 9 3 . Fast Attach 13 | 6 6 1 . Attach 2 | . . 2 . Detach . | . . . . Swap 7 | . 4 3 . Drop 11 | . 8 3 . Fire 64 | . 52 11 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Entered Mines 782 | -10/Mines | Discovered new exit (range 13) 846 | -10/Mines | Met a Derelict shopkeep closing up shop 860 | -10/Mines | Assembled infested the area 918 | -10/Mines | Crushed by falling debris 918 | -10/Mines | Core integrity fell below 50% 940 | -10/Mines | Core integrity fell below 20% 968 | -10/Mines | Destroyed 8 combat bots 970 | -10/Mines | Lost 3 parts (1p2w) 1007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1007 | -10/Mines | Discovered new exit (range 5) 1013 | -10/Mines | Entered Exiles 1051 | -10/Exiles | Met 8R-AWN 1075 | -10/Exiles | Met EX-HEX 1091 | -10/Exiles | Attacked by the Exiles 1091 | -10/Exiles | Destroyed by as-59448 with Assembled Rifle Last Messages --------------- Keep your grabby things to yourself, though. I've got my sensors on you. 01064_ System corrupted: Component data lost. EX-HEX: I assure you this isn't what it looks like. We're just trying to learn more about the Assembled. They're clearly not of 0b10 construction, and their tech is weird, seemingly copying a wide array of components of other bots with little pattern or logic. It's almost like the early stages of some sort of... evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 01090_ Assembled Analyzer disabled. 01091_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????"?"""""?"#????????????????????????? | | ????????????? " """ """"#???????????????????????? | | ????????????? 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"""##"""""""##???????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefArmorChip Manual? 0 Play Time 00:06:38 Cumulative 101.6 hours Start 2021.03.28 @ 11:50:39 End 2021.03.28 @ 11:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 97 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0fdeb6-4c01-41c6-9ad3-9b119fd3e559