Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 22:35:56 Player: kilner Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1430) 1430 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5620 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Advanced Weight Redist. System ECM Suite AWS/Gauss Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Superbattery Advanced Visual Processing Unit Improved Terrain Scan Processor ECM Suite Improved Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Heat Sink Medium Matter Pod Advanced Weight Redist. System Particle Charger Army-in-a-Box Improved Medium Laser [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun AWS/Gauss Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 50 | 6 5 . 14 8 2 . 10 5 Power 7 | 1 1 . 2 1 . . 1 1 Engine 6 | 1 1 . 2 1 . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 3 . 5 2 . . 2 2 Treads . | . . . . . . . . . Leg 5 | . . . 1 . . . 2 2 Wheel 5 | 2 1 . . 2 . . . . Hover 3 | . . . 3 . . . . . Flight 3 | . 2 . 1 . . . . . Utility 16 | 1 1 . 5 2 1 . 5 1 Device 8 | 1 1 . 3 1 . . 1 1 Storage 3 | . . . . 1 1 . 1 . Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 11 | 2 . . 2 3 1 . 2 1 Energy Gun 6 | 2 . . 1 1 . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 . Parts Lost 22 | . . . 10 . . . 4 8 Power 4 | . . . 3 . . . 1 . Propulsion 7 | . . . 4 . . . 1 2 Utility 6 | . . . 1 . . . 2 3 Weapon 5 | . . . 2 . . . . 3 Highest Loss Streak 6 | . . . 6 . . . 2 6 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 1 3 5 4 5 7 8 9 6 Power . | . . . . . . . . . Propulsion . | . 1 . . . . 1 1 1 Utility 5 | . 1 4 3 4 6 6 6 3 Weapon . | . . . . . 1 1 . 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 1 . 1 . . 2 5 Power . | . . . . . . . . . Propulsion 4 | . 1 . . . . . 1 2 Utility 4 | . . 1 . . . . . 3 Weapon 2 | . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 94 100 88 77 96 88 87 76 Engine 8 | . 13 14 8 8 11 11 8 . Leg 2 | . . . 1 . . . 5 11 Wheel 10 | . 7 . . 5 22 22 11 . Hover 1 | . . . 9 . . . . . Flight 2 | . 21 28 7 . . . . . Device 23 | . 23 28 32 24 22 22 21 13 Storage 9 | . . . . 5 11 11 18 13 Processor 9 | . . . 4 11 11 11 10 13 Protection 1 | . . . 2 . . . 2 5 Energy Gun 10 | . 28 28 16 13 15 . . 6 Ballistic Gun 5 | . . . . 5 3 11 8 6 Peak Build Rating 55 | 8 11 9 14 20 36 36 55 50 Average Rating 28 | 6 8 9 11 16 23 35 48 42 On Entrance 18 | . 8 9 9 6 20 36 36 41 Naked Turns 36 | . . . . . . . . 36 Heaviest Build 47 | 7 8 8 10 22 41 41 47 42 Greatest Support 38 | 20 20 8 13 26 26 26 36 38 Greatest Overweight (x) 7 | . . . 2 7 1 1 2 2 Average Overweight (x) . | . . . . 1 . 1 1 1 Largest Inventory Capacity 15 | 5 5 5 5 8 15 15 15 15 Average Capacity 10 | 5 5 5 5 6 9 15 15 13 Most Carried 15 | 4 5 5 5 8 14 14 15 15 Average Carried 9 | 1 3 4 4 5 8 13 14 12 Final Capacity 15 | 5 5 5 5 8 15 15 15 5 Final Carried 15 | 3 5 5 4 8 14 14 15 5 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 17% | Infiltrator-Skirmisher 10% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Infiltrator-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 754 | 258 22 58 117 143 . 31 95 30 Remotely . | . . . . . . . . . Salvage Created 2126 | 208 71 . 288 319 . 51 960 229 Parts 138 | 15 7 . 18 13 . 3 70 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | 1 . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 3 . 7 2 . 1 15 3 Guns 30 | . 3 . 6 2 . 1 15 3 Cannons 1 | . . . 1 . . . . . Classes Destroyed 11 | 3 2 . 2 . . 1 3 . Worker 9 | 2 . . 1 3 . . 2 1 Builder 2 | . . . . . . . 2 . Tunneler 5 | 5 . . . . . . . . Recycler 6 | 1 . . 1 3 . . . 1 Operator 1 | . . . . . . . 1 . Watcher 4 | . 1 . 2 . . . 1 . Swarmer 8 | . 3 . 3 2 . . . . Grunt 11 | . . . 2 . . . 6 3 Sentry 4 | . . . 2 . . . 2 . Specialist 7 | . . . . . . . 7 . Hunter 1 | . . . . . . 1 . . Best Kill Streak 4 | 3 3 . 3 2 . 1 4 3 Combat Bots Only 3 | . 3 . 2 2 . 1 3 3 Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 2 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 325 | . 6 5 103 3 . 8 84 116 Missed 94 | . 3 2 38 1 . . 24 26 Hits 231 | . 3 3 65 2 . 8 60 90 Projectile 231 | . 3 3 65 2 . 8 60 90 Critical Strikes 8 | . . . 1 . . . 2 5 Damage Taken 3095 | 1 24 24 623 18 . 111 877 1417 Core 1097 | 1 6 10 191 10 . 35 136 708 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 11 | . . . 11 . . . . . Core Remaining (%) 77 | 99 . 93 . . . 41 75 . Volleys Fired 123 | 16 14 2 40 23 6 . 7 15 Largest 2 | 2 2 2 2 2 2 . 1 2 Hottest 115 | 90 90 90 100 115 115 . 56 84 Shots Fired 275 | 32 27 4 66 43 12 8 59 24 Gun 265 | 32 27 4 56 43 12 8 59 24 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 10 | . . . 10 . . . . . Kinetic 92 | . . . . 17 . 8 52 15 Thermal 183 | 32 27 4 66 26 12 . 7 9 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 5 5 . 9 5 . 8 16 1 Robot Miss Streak 4 | 2 4 . 4 2 . . 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Autonomous 61 | . . . . . . 8 53 . Shots Hit Robots 156 | 19 12 . 36 28 . 8 51 2 Core Hits 81 | 9 5 . 17 12 . 2 26 10 Critical Kills 2 | . . . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 12 | 3 . . . 3 . . 3 3 Burn 8 | 3 . . . 2 . . 2 1 Destroy 4 | . . . . 1 . . 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3364 | 241 147 . 462 436 . 178 1570 330 Guns 3283 | 238 147 . 407 429 . 166 1566 330 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 33 | 3 . . 7 7 . 12 4 . Kinetic 1980 | . . . . 89 . 166 1464 261 Thermal 1351 | 238 147 . 455 340 . . 102 69 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . 2 . . Matter Fused 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | 1 . . 3 3 . 6 . . Shots . | . . . . . . . . . Rammed 5 | 1 . . 2 1 . 1 . . Targets Rammed 6 | 1 . . 2 1 . 1 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 306 | 90 140 40 179 166 306 . 151 2 Average Temperature 54 | 35 50 22 46 47 152 . 75 2 Received Heat Transfer 1293 | . . . 69 . . . 324 900 Effects 4 | . . . . . 4 . . . Interference 3 | . . . . . 3 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 2 . . 2 . . . 2 1 Heat Transferred 3752 | 854 372 . 1155 779 . . 370 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 . 100 93 100 Level 1 1 | . . . . . . . 6 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 216 | 10 60 45 104 48 . 33 216 86 Initial 86 | . 3 . 13 . . . . 86 Average 24 | 2 22 14 30 3 . 2 46 27 Influence Increases 1140 | 40 77 60 227 103 . 35 442 156 Destroy 0b10 Robot/C 620 | . 60 . 140 40 . 20 300 60 Destroy 0b10 Robot/NC 135 | 40 5 . 20 30 . . 30 10 Destroy Leader 168 | . 12 . 44 10 . 10 72 20 Allied During Kill 8 | . . . . 8 . . . . Successful Hack 47 | . . . 1 . . 2 8 36 Disable Machine 30 | . . . . 15 . . 15 . Destroy Structure 27 | . . . 7 . . 3 17 . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 90 | . . 45 15 . . . . 30 Influence Decreases 1125 | 35 82 25 262 103 . 35 252 331 Entered New Map 128 | . 2 . 22 . . . . 104 Time Decay 855 | 35 80 25 198 103 . 35 212 167 Lost Part 142 | . . . 42 . . . 40 60 Squads Dispatched 15 | . 3 . 2 . . . 7 3 Investigation 3 | . . . 1 . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 11 | . 3 . 1 . . . 6 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 8 5 22 2 . 1 20 17 Peak Tracking Total 8 | . 4 3 6 2 . 1 6 8 Tactical Retreats 10 | . . 1 1 . . . 5 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 10 | . . . 6 . . . . 4 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . 1 1 . 1 . Max in Single Turn 1 | . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 2 . 2 . 5 1 3 3 Terminals 11 | . 2 . 2 . . 1 3 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 3 . 4 . 50 3 7 13 Successful 70 | . 2 . 2 . 50 2 6 8 Failed 10 | . 1 . 2 . . 1 1 5 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 30 | . 3 . 4 . . 3 7 13 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 70 | . 2 . 2 . 50 2 6 8 Record 63 | . 1 . 1 . 49 2 4 6 Emergency Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 Disarm Traps 2 | . . . 1 . . . . 1 Dispatch Records 1 | . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . 2 . . 1 2 3 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 40 | . . . . 40 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4947 | 73 220 88 592 1065 933 314 1275 387 Optics 587 | . . . . . . . 200 387 Sensors 4024 | . 159 88 592 1065 918 314 888 . Terrain 885 | 73 220 88 504 . . . . . Structural 3794 | . . . 592 1065 933 314 890 . ECM 1661 | . . . 1 . . . 1274 386 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5063 | 138 220 88 592 1065 933 314 1275 438 Spaces Moved 3744 | 99 319 191 384 655 916 297 715 168 Core 402 | 17 . . 48 337 . . . . Treads . | . . . . . . . . . Legs 394 | . . . 41 . . . 185 168 Wheels 2182 | 82 39 . . 318 916 297 530 . Hover 203 | . . . 203 . . . . . Flight 563 | . 280 191 92 . . . . . Fastest Speed 37 | 50 37 37 50 50 90 105 105 130 Average Speed 106 | 74 42 37 81 149 92 105 129 201 Slowest Speed 400 | 80 100 37 200 400 105 105 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 51 26 38 81 93 79 39 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 5 | . . . 5 . . . . . Terrain Destroyed 26 | . . . 7 . . 4 15 . Melee . | . . . . . . . . . Projectile 26 | . . . 7 . . 4 15 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4580 | 130 375 204 575 703 989 299 1059 246 Wait 547 | . 20 10 110 3 56 . 300 48 Move 3732 | 98 314 190 383 654 915 296 714 168 Hop 2 | . 2 . . . . . . . Pick Up 64 | 9 11 1 10 9 5 1 15 3 Fast Attach 6 | . . . 2 3 . . 1 . Attach 38 | 6 5 . 10 3 1 . 9 4 Detach 6 | . . . 2 . . . . 4 Swap 18 | . 3 . 9 3 1 . 1 1 Drop 38 | . 6 1 7 4 5 1 11 3 Fire 123 | 16 14 2 40 23 6 . 7 15 Melee . | . . . . . . . . . Ram 5 | 1 . . 2 1 . 1 . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 359 | -10/Materials | Entered Mines 361 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 381 | -10/Mines | Discovered new exit (range 4) 447 | -10/Mines | Entered Materials 447 | -9/Materials | Evolved 2 slots: Utility x2 448 | -9/Materials | Identified exit to Mines 1039 | -9/Materials | Entered Mines 1049 | -9/Mines | Lost 6 parts (1p2n1u2w) 1053 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1056 | -9/Mines | Met a Derelict bent on vengeance 1067 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1168 | -9/Mines | Discovered new exit (range 6) 1238 | -9/Mines | Core integrity fell below 50% 1419 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1419 | -9/Mines | Discovered new exit (range 6) 2024 | -9/Mines | Learned location of 1 exit from Proximity Caves 2100 | -9/Mines | Build established: Scavenger-Mutant 2104 | -9/Mines | Entered Exiles 2265 | -9/Exiles | Discovered new exit (range 14) 2284 | -9/Exiles | Met 8R-AWN 2301 | -9/Exiles | Met EX-HEX 2335 | -9/Exiles | Met EX-BIN 2355 | -9/Exiles | Aligned with FarCom system 2356 | -9/Exiles | Given EX-Vault access code 2434 | -9/Exiles | Met EX-DEC 2509 | -9/Exiles | Visited The Gauntlet 2621 | -9/Exiles | Learned location of Zion (-6) 2665 | -9/Exiles | Discovered new exit (range 12) 2748 | -9/Exiles | Opened EX-Vault 2758 | -9/Exiles | Found AWS/Gauss 2763 | -9/Exiles | Found Superbattery 2788 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2935 | -9/Exiles | Found Army-in-a-Box 3037 | -9/Exiles | Stole three prototypes: AWS/Gauss, Superbattery, Army-in-a-Box 3037 | -9/Exiles | Entered Mines 3330 | -8/Mines | Discovered new exit (range 11) 3343 | -8/Mines | Build established: Skirmisher 3351 | -8/Mines | Entered Materials 3351 | -8/Materials | Evolved 2 slots: Utility x2 3656 | -8/Materials | Build established: Infiltrator-Skirmisher 4507 | -8/Materials | AWS/Gauss suddenly broke down 4557 | -8/Materials | Build established: Mutant 4605 | -8/Materials | Discovered new exit (range 12) 4626 | -8/Materials | Entered Factory 4626 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4628 | -7/Factory | FarCom data flow suspended 4930 | -7/Factory | Build established: Scavenger-Mutant 5035 | -7/Factory | Core integrity fell below 50% 5053 | -7/Factory | Core integrity fell below 20% 5059 | -7/Factory | Lost 6 parts (1n2u3w) 5064 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04996_ G-47 Trooper destroyed. 05002_ Slug penetrates G-47 Trooper. 05002_ G-47 Trooper suffers critical hit (Destroy). 05002_ Destroyed Aluminum Leg. 05008_ Gauss Rifle destroyed. 05010_ Acquired Hvy. Laser. 05012_ Discarded Imp. Terrain Scan Processor. 05013_ Discarded Adv. Visual Processing Unit. 05014_ Dropped Lrg. Storage Unit. 05014_ Med. Matter Pod crushed and broken. 05014_ Army-in-a-Box crushed and broken. 05024_ Imp. Titanium Leg destroyed. 05028_ Imp. Heat Sink destroyed. 05028_ Critical hit (Burn: +37). 05028_ Hvy. Laser destroyed. 05035_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. 05056_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????#*=g= #?????????????????? | | ????????????????????????#g"""" #?????????????????? | | ????????????????????????#!"""" #?????????????????? | | ????????????????????????#@"""" #?????????????????? | | ????????????????????????#g"""" #?????????????????? | | ????????????????????????#*=== #?????????????????? | | ????????????????????????###+####?????????????????? | | ??????????????????####### = #??????????????????? | | ??????????????????# ^ ^ #??????????????????? | | ??????????????????# ^^ ^ #??????????????????? | | ??????????????????# ^"""% #??????????????????? | | ??????????????????# """" #??????????????????? | | ??????????????????# """" #############???????? | | ??????????????????# # #???????? | | ??????????????????# + """"""""" #???????? | | ??????????????????# # #???????? | | ????????????????### ##### # """"""""" #???????? | | ????????????????# ????# # #???????? | | ????????????????# ######?# # """"""""" #???????? | | ????????????????# # #?# # #???????? | | #+#+###?????????# # #?# #############???????? | | ?????????# # ### ### #????????? | | ######## # "" # # """#????????? | | + "" # # """#????????? | | ########### # T" # T # """#????????? | | # ## # "" # "" + #????????? | | # # ## # "" + # """#????????? | | # # ## # # # """#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Omniscient Cartographer Challenges ------------ None Game ------ Seed EfficiencyModifiedRipper Manual? 0 Play Time 01:00:31 Cumulative 7.9 hours Start 2025.05.08 @ 21:48:15 End 2025.05.10 @ 22:35:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 835e0187-8e5c-4b35-8ae6-307f636e1ef0