Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 12:40:23 Player: Olafz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (744) 744 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1484 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 232/250 System Corruption 1% Temperature Cool (12) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Cryofiber Web Huge Storage Unit Large Matter Pod (150) Large Matter Pod (150) Experimental Sensor Array Subdweller Beam Cannon Light Assault Rifle Shock Bomb Launcher Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- High-powered Shotgun Axe > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Huge Storage Unit Large Matter Pod Experimental Sensor Array Light Assault Rifle Shock Bomb Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Device Disposable Heat Sink Storage Large Matter Pod Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | . 11 5 7 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 5 2 2 Treads . | . . . . Leg 9 | . 5 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 1 | . . . 1 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 2 2 4 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 96 99 98 Engine 14 | . 14 14 14 Leg 27 | . 28 28 27 Storage 26 | . 24 28 25 Energy Gun 3 | . . . 12 Energy Cannon 2 | . . . 8 Ballistic Gun 20 | . 28 27 1 Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 40 | 11 28 32 40 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 9 15 15 Most Carried 15 | . 13 15 15 Average Carried 12 | . 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1038 | 187 542 231 78 Remotely . | . . . . Salvage Created 903 | . 546 209 148 Parts 55 | . 36 12 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 12 7 3 Melee 2 | . . . 2 Guns 20 | . 12 7 1 Classes Destroyed 8 | . 6 . 2 Worker 1 | . 1 . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 13 | . 9 4 . Artisan 1 | . . . 1 Subdweller 3 | . . . 3 Best Kill Streak 4 | . 4 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 148 | . 65 29 54 Missed 42 | . 18 10 14 Damage Taken 1470 | . 642 250 578 Core 257 | . 189 13 55 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | . 57 25 12 Largest 2 | . 2 2 2 Hottest 140 | . 40 45 140 Shots Fired 189 | . 116 50 23 Gun 185 | . 116 50 19 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 180 | . 116 50 14 Thermal 9 | . . . 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 4 5 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 126 | . 72 30 24 Core Hits 52 | . 32 15 5 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 3 | . 2 1 . Critical Strikes 5 | . 3 2 . Destroy 5 | . 3 2 . Melee Attacks 16 | . . . 16 Impact . | . . . . Slashing 16 | . . . 16 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1610 | . 730 321 559 Guns 1263 | . 730 305 228 Cannons 54 | . . . 54 Explosions . | . . . . Melee 277 | . . . 277 Ramming 16 | . . 16 . Kinetic 1203 | . 730 305 168 Thermal 114 | . . . 114 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 277 | . . . 277 Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . 12 12 7 Message Errors 8 | . 4 3 1 Matter Fused 8 | . 2 4 2 Heat Flow Errors 5 | . 2 2 1 Energy Discharges 4 | . 1 2 1 Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . 1 . 2 Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 47 | . . . 47 Projectiles . | . . . . Explosions . | . . . . Melee 47 | . . . 47 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . 22 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 259 | . 259 254 168 Average Temperature 48 | . 42 55 44 Received Heat Transfer 519 | . 288 93 138 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 149 | . . . 149 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 399 | . 399 195 . Initial 80 | . . 80 . Average 117 | . 213 50 . Maximum Alert Level 1 | . 1 . . Low Security (%) 75 | . 40 100 . Level 1 24 | . 59 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 23 8 9 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 12 1 . Successful 6 | . 5 1 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3580 | . 1037 1510 1033 Spaces Moved 1780 | 1 625 665 489 Core . | . . . . Treads . | . . . . Legs 1780 | 1 625 665 489 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 170 | 120 133 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 2 94 102 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2150 | . 736 871 543 Wait 193 | . 17 159 17 Move 1777 | . 624 664 489 Hop . | . . . . Pick Up 18 | . 12 6 . Fast Attach 5 | . 1 1 3 Attach 4 | . . 1 3 Detach 3 | . . 1 2 Swap 14 | . 10 3 1 Drop 22 | . 15 7 . Fire 94 | . 57 25 12 Melee 16 | . . . 16 Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 426 | -10/Materials | Core integrity fell below 50% 447 | -10/Materials | Discovered new exit (range 5) 869 | -10/Materials | Discovered new exit (range 7) 1038 | -10/Materials | Entered Mines 1062 | -10/Mines | Core integrity fell below 20% 1165 | -10/Mines | Discovered new exit (range 15) 1186 | -10/Mines | Discovered new exit (range 11) 1218 | -10/Mines | Learned location of 1 exit from Materials 1234 | -10/Mines | Learned location of Storage (-9) 1437 | -10/Mines | Found a hidden stash of uninstalled traps 1521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1525 | -10/Mines | Found Prototype Device 1695 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1760 | -10/Mines | Build established: Scavenger-Mutant 2541 | -10/Mines | Discovered new exit (range 5) 2548 | -10/Mines | Entered Subcaves 2636 | -10/Subcaves | Lost 3 parts (1n2w) 3543 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3581 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Found Sub. Beam Cannon. Found 18 Matter. Acquired Sub. Beam Cannon. System corrupted: Component data lost. System corrupted: Matter fused (-10). VI-XWD(R): "WEHOME!" Aluminum Leg destroyed. VI-XWD(R) destroyed. Acquired 25 matter. Acquired Disposable Heat Sink. Subatomizers dissect the Sub. Optics. System corrupted: Heat flow error (+258). Subatomizers dissect the Sub. Optics. 87XSR4OXOBIHGVJ:HCCG:W<:P1M KB/ZQRD System corrupted: Energy discharge (-62). Acquired derelict log, extracted data. Data stored: Mines entrances (x2). Sub. Monowheel falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? #?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# ########??####??????????????????? | | ????????????## ###"""##?????????????????? | | ????????????# " """""#??????????????? | | ???????????## """""""" ????????????? | | ???????????# ssss ????????? | | ???????????# ####"= @;##"""" ????????? | | ???????????# #### " ###???"" ???????????????? | | ???????????# "" " #???????????????????????? | | ???????????# """"###"" #???????????????????????? | | ???????????# ###"##?## ##???????????????????????? | | ???????????# #####???# #????????????????????????? | | ?????????### #????? #????????????????????????? | | ?????????# ##????? ????????????????????????? | | ?????????# ###????? ????????????????????????? | | ?????????# #??????? ????????????????????????? | | ????????## ##????? ???????????????????????? | | ????????# #????? ???????????????????????? | | #####???# #???? ???????????????????????? | | ##?## #???? ?# ???????????????????????? | | ### ##??? ??????????????????????????? | | ## ##??? ??????????????????????????? | | ## ###??? ????????????????????????????? | | ### ## ## ?????????????????????????? | | ?????????????????????????? | | # ?????????????????????????? | | # ### ?????????????????????????? | | ## ## ##??### ??????????????????????????? | | ## ## #??????? ??????????????????????????? | | # # #??????? ??????????????????????????? | | #### #??????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatThermicAutohacker Manual? 0 Play Time 00:19:30 Cumulative 90.1 hours Start 2024.04.27 @ 12:15:54 End 2024.04.27 @ 12:40:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 176 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b26b6e7d-35e6-498a-88f8-ded81e4e73bf