Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 16:03:55 Player: xack Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (216) 1080 Value Destroyed (10005) 10005 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (9742) 9742 TOTAL SCORE: 28247 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5271 Follower Combat Kills 3632 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1261 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 36/100 System Corruption 10% Temperature Cool (0) Movement Core (1050) Ox20 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Large Storage Unit High-capacity Storage Unit Advanced Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- GAL Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Weapon Cycler Improved Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Compact HERF Cannon Matter Neutralizer Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Wheel Centrium Wheel Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Kinecellerator Heavy Reflective Plating Gamma Rifle Dispersion Rifle Gamma Bomb Array Heavy Rocket Launcher GAL Module [Rating: 165] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 2 2 . . 2 2 Power 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . 1 1 . . . . . . 1 . . . 1 . Utility 8 | . . 1 . 2 . . . . 2 . 1 . . 1 1 Weapon 2 | . . . 1 . . . . . . . 1 . . . . Parts Attached 259 | 7 18 26 30 7 13 7 9 1 5 7 9 20 14 12 74 Power 22 | 1 1 2 1 1 . 1 . . 1 1 1 . 2 . 10 Engine 9 | 1 1 2 1 1 . 1 . . 1 1 . . . . . Core 4 | . . . . . . . . . . . 1 . 1 . 2 Reactor 9 | . . . . . . . . . . . . . 1 . 8 Propulsion 58 | 2 7 7 8 . 3 1 . . . 5 2 5 3 2 13 Treads 34 | . 2 6 8 . 3 1 . . . . 2 5 3 1 3 Leg 18 | 2 5 . . . . . . . . 3 . . . . 8 Wheel 4 | . . . . . . . . . . 2 . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . . . . . . 1 . Utility 85 | 2 2 8 12 5 1 1 5 . 3 . 2 9 3 6 26 Device 57 | 1 1 5 10 3 1 . 5 . 1 . 1 6 2 4 17 Storage 6 | 1 1 . 1 . . . . . . . 1 . . . 2 Processor 3 | . . . . 1 . . . . . . . . . 2 . Hackware 2 | . . . . . . . . . 1 . . 1 . . . Protection 17 | . . 3 1 1 . 1 . . 1 . . 2 1 . 7 Artifact . | . . . . . . . . . . . . . . . . Weapon 94 | 2 8 9 9 1 9 4 4 1 1 1 4 6 6 4 25 Energy Gun 6 | 1 . 1 . . . . . . . . . . 1 . 3 Energy Cannon 32 | . 4 2 2 . 2 . . . 1 . 3 1 4 1 12 Ballistic Gun 5 | 1 . . . . . . 1 1 . 1 1 . . . . Ballistic Cannon 23 | . 1 4 5 1 3 2 2 . . . . 3 . 2 . Launcher 21 | . . . 2 . 4 2 . . . . . 2 . 1 10 Special Weapon 7 | . 3 2 . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 1 1 . . 2 . . . 1 . 1 2 7 Parts Lost 81 | . 1 . 1 . 5 3 . . . 2 . 12 7 . 50 Power 10 | . . . . . . 1 . . . . . 2 . . 7 Propulsion 22 | . . . . . 2 1 . . . 2 . 1 2 . 14 Utility 30 | . . . 1 . 1 1 . . . . . 7 1 . 19 Weapon 19 | . 1 . . . 2 . . . . . . 2 4 . 10 Highest Loss Streak 18 | . 1 . 1 . 2 2 . . . 1 . 6 9 . 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 100 99 99 100 99 94 100 100 97 98 95 89 71 93 82 Engine 7 | . 14 11 9 7 7 6 7 7 6 11 6 4 . . . Core 1 | . . . . . . . . . . . 3 4 5 4 2 Reactor 1 | . . . . . . . . . . . . . 1 4 9 Treads 24 | . 8 32 36 30 29 25 30 30 26 19 16 21 18 23 13 Leg 2 | . 20 . . . . . . . . 6 . . . . 4 Device 18 | . 14 11 9 22 23 23 23 23 24 23 25 19 12 24 24 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 4 4 Protection 6 | . . 11 9 7 7 7 7 7 6 11 10 9 4 4 3 Energy Cannon 10 | . 14 11 9 7 6 7 7 7 6 5 13 14 13 10 13 Ballistic Gun 1 | . 6 . . . . . . 6 6 5 5 . . . . Ballistic Cannon 9 | . 3 9 17 15 14 14 15 7 6 5 . 4 . 4 . Peak Build Rating 165 | 7 8 17 30 39 42 41 54 44 57 69 93 113 97 134 165 Average Rating 53 | 4 7 11 25 33 40 38 42 43 54 64 85 99 78 123 141 On Entrance 47 | . 7 8 17 28 39 41 40 43 44 54 60 93 69 90 131 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 165 | 12 32 43 50 56 64 61 62 62 74 85 131 139 116 133 165 Greatest Support 178 | 20 40 60 83 83 84 86 86 86 86 86 137 150 148 178 178 Greatest Overweight (x) 20 | . . . . . . . . . . 7 4 1 2 . 20 Average Overweight (x) . | . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 17 20 20 20 20 Most Carried 20 | 4 13 15 15 15 15 12 15 15 15 15 19 20 19 20 20 Average Carried 14 | 2 8 14 14 14 13 10 13 14 14 14 16 19 15 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 13 15 15 15 12 9 15 15 12 15 19 20 17 20 1 Class Distribution -------------------- 54% | Tank 18% | Mutant 14% | Scavenger-Tank 6% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Commander-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Matter Collected 5295 | 249 393 674 664 326 327 228 292 190 20 346 151 416 138 148 733 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11521 | 17 535 830 727 449 622 50 . . . 237 83 1302 432 192 6045 Parts 444 | 3 26 63 40 23 19 4 . . . 5 2 37 14 5 203 Haulers Intercepted 8 | . 2 1 2 2 . . . . . . . . . 1 . Recyclers Shooed 5 | 1 2 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 13 2 1 5 . . . . . . . Prevented 3 | . . . . . 2 . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Combat Hostiles Destroyed 181 | . 10 25 18 10 19 6 . . . 3 1 17 7 1 64 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 5 | . 2 . . . . . . . . . 1 . . . 2 Cannons 110 | . 8 25 13 10 8 1 . . . 3 . 12 5 1 24 AOE 40 | . . . 5 . 11 5 . . . . . . 1 . 18 Classes Destroyed 22 | 1 3 4 4 1 2 . . . . . . 3 . . 4 Worker 7 | . . . 1 1 . . . . . . . . . . 5 Builder 6 | . . 1 . . . . . . . . . 2 . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 8 | . 2 1 2 2 . . . . . . . . . 1 . Recycler 8 | . . . 1 1 . . . . . 1 . 1 . . 4 Mechanic 3 | . . . . . . . . . . . . . . . 3 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 6 | . . . 3 1 . . . . . . . 1 1 . . Swarmer 27 | . . 8 7 4 1 4 . . . . . 1 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 84 | . 10 10 5 . 12 2 . . . 2 . 8 5 . 30 Brawler 9 | . . . . . 1 . . . . . . 1 . . 7 Duelist 9 | . . 1 . . 2 . . . . . . 1 . . 5 Protector 2 | . . . . . . . . . . . . . . . 2 Sentry 20 | . . 6 5 2 1 . . . . . 1 1 . 1 3 Specialist 1 | . . . . . . . . . . . . 1 . . . Hunter 11 | . . . 1 1 . . . . . 1 . 2 . . 6 Programmer 13 | . . . . 3 1 . . . . . . 2 . . 7 Behemoth 1 | . . . . . 1 . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . Z-Heavy 3 | . . . . . . . . . . . . . . . 3 Martyr 1 | . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . 1 . . 1 Best Kill Streak 13 | 1 2 5 5 9 9 4 . . . 1 1 6 3 1 13 Combat Bots Only 12 | . 2 4 4 5 9 4 . . . 1 1 6 2 1 12 Max Kills in Single Turn 6 | 1 1 1 3 2 2 2 . . . 1 1 3 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 . 2 2 . . . . . . 1 . 5 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Hostile Shots Fired 1497 | . 50 92 90 127 118 37 . 3 . 40 2 197 60 10 671 Missed 438 | . 15 32 21 34 36 11 . . . 13 1 54 25 4 192 Damage Taken 20693 | . 446 667 802 748 1388 416 . 58 . 458 24 2800 800 135 11951 Core 2051 | . 67 105 32 42 112 10 . 14 . 44 . 94 46 . 1485 Absorbed by Shields 1824 | . . 48 79 147 226 36 . 12 . 108 4 207 . . 957 Redirected to Shielding 124 | . . . . . . . . . . . . . . . 124 Ignored by Resistances 587 | . . . . . . . . . . . . 137 . . 450 Core Remaining (%) 88 | 100 73 73 94 . . . . 74 100 95 . . 87 100 . Volleys Fired 461 | 3 55 71 48 32 40 10 . 2 4 25 1 39 20 6 105 Largest 4 | 2 2 2 3 3 3 3 . 3 3 3 4 4 4 4 4 Hottest 432 | 60 120 160 153 153 167 167 . 167 161 166 153 185 341 360 432 Shots Fired 1149 | 6 101 125 125 96 92 14 . 6 12 73 4 141 47 18 289 Gun 94 | 6 44 . . . . . . . 4 24 1 . 7 1 7 Cannon 964 | . 46 116 121 96 78 6 . 6 8 49 3 136 33 17 249 Launcher 68 | . . . 4 . 14 8 . . . . . 5 4 . 33 Special 23 | . 11 9 . . . . . . . . . . 3 . . Kinetic 408 | 3 45 56 82 64 50 4 . 4 8 48 1 34 . 4 5 Thermal 608 | 3 56 69 39 32 28 2 . 2 4 25 3 102 33 14 196 Explosive 35 | . . . 1 . 8 8 . . . . . . 3 . 15 Electromagnetic 98 | . . . 3 . 6 . . . . . . 5 11 . 73 Robot Hit Streak 14 | 4 5 10 13 9 11 4 . 10 1 8 2 10 10 14 9 Robot Miss Streak 8 | 1 3 3 4 6 5 4 . 1 8 7 2 6 4 4 5 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 663 | 4 49 72 74 56 63 6 . 6 4 40 2 77 28 9 173 Core Hits 535 | 1 22 33 33 21 59 16 . 2 4 18 2 53 23 3 245 Critical Kills 8 | . . . . . . . . . . . . 2 1 . 5 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 1 1 1 . . . 1 . . . 2 3 . 6 Burn 1 | . . . . . . . . . . . . . 1 . . Meltdown 7 | . . . . . . . . . . . . 2 1 . 4 Destroy 1 | . . . . . . . . . . . . . . . 1 Blast 5 | . 1 1 1 1 . . . 1 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30808 | 48 808 1354 2133 1388 2872 672 . 167 69 1387 65 4442 1518 287 13598 Guns 1106 | 48 286 . . . . . . . 39 480 28 . 103 16 106 Cannons 17686 | . 521 1330 1593 1388 1326 53 . 167 30 907 37 3390 682 271 5991 Explosions 11840 | . . . 540 . 1546 619 . . . . . 1027 617 . 7491 Melee . | . . . . . . . . . . . . . . . . Ramming 36 | . 1 . . . . . . . . . . 25 . . 10 Kinetic 5702 | 27 308 618 987 852 831 53 . 117 39 923 28 788 . 69 62 Thermal 12873 | 21 499 736 721 536 523 . . 50 30 464 37 2676 629 218 5733 Explosive 5160 | . . . 215 . 1107 619 . . . . . . 399 . 2820 Electromagnetic 6921 | . . . 210 . 411 . . . . . . 953 374 . 4973 Impact . | . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . . . . . . . 116 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 3 3 3 3 . . . . 5 . . 10 Average Corruption 3 | . . . . 2 3 3 3 . . . . 4 . . 2 Corruption Purged 11 | . . . . . . . . . . . . 5 . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 75 | . . . . 11 17 8 1 . . . . 22 . . 16 Message Errors 18 | . . . . 2 5 3 1 . . . . 7 . . . Matter Fused 8 | . . . . . 1 . . . . . . 3 . . 4 Heat Flow Errors 6 | . . . . 1 . 2 . . . . . 2 . . 1 Energy Discharges 10 | . . . . 3 2 1 . . . . . 2 . . 2 Parts Rejected 5 | . . . . . 1 . . . . . . 2 . . 2 Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 13 | . . . . 3 5 1 . . . . . 2 . . 2 Data Loss (major) 5 | . . . . . 1 1 . . . . . 2 . . 1 Misfires 4 | . . . . . 2 . . . . . . 1 . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 448 | . 9 21 21 4 12 . . . . 26 . 62 18 39 236 Projectiles 360 | . 9 21 21 4 4 . . . . 26 . 60 15 39 161 Explosions 88 | . . . . . 8 . . . . . . 2 3 . 75 Melee . | . . . . . . . . . . . . . . . . Knockbacks 43 | . . 4 8 6 10 1 . . . 1 . 12 . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 38 | . . 3 8 5 9 1 . . . 1 . 10 . . 1 Secondary 5 | . . 1 . 1 1 . . . . . . 2 . . . Self-Inflicted Damage 697 | . . . . . 93 40 . . . . . . 12 . 552 Shots 37 | . . . . . 4 1 . . . . . . 1 . 31 Rammed 5 | . . . . . . . . . . . . 4 . . 1 Targets Rammed 6 | . 1 . . . . . . . . . . 4 . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 408 | . 231 316 408 245 321 196 . 47 42 172 72 394 188 196 321 Average Temperature 91 | . 59 80 131 81 105 73 . 23 19 67 46 105 76 104 104 Received Heat Transfer 3578 | . 264 220 322 70 401 74 . 21 . 108 . 1047 90 9 952 Effects 9 | . 1 2 2 . . . . . . . . . . . 4 Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . 2 . . . . . . . . . . . . 1 Interference 5 | . 1 . 1 . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . 1 . . 18 Combat Hostiles 16 | . . . . . . . . . . . . 1 . . 15 Parts Fried 62 | . . . 2 . . . . . . . . 4 2 . 54 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . 4 1 . 4 Combat Hostiles 9 | . . . . . . . . . . . . 4 1 . 4 Parts Melted 34 | . 1 1 . . . . . . . 3 . 8 7 1 13 Heat Transferred 14536 | 50 1050 1530 1088 740 753 . . 74 37 564 37 2690 888 259 4776 Parts Sabotaged 8 | . . . . . . . . . . . . 3 . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 3 . 1 . . . . . . 2 . . 4 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Peak Influence 2611 | 5 189 331 448 360 . . . . 346 1014 591 2478 1558 992 2611 Initial 1342 | . 3 13 104 136 . . . . 300 169 496 289 1342 844 558 Average 579 | 1 80 121 265 177 . . . . 322 546 564 1118 1422 891 1343 Maximum Alert Level 5 | . . 1 2 1 . . . . 1 3 2 5 4 3 5 Low Security (%) 36 | 100 100 77 29 73 . . . . . 16 . . . . . Level 1 22 | . . 22 66 26 . . . . 100 17 . 15 . . . Level 2 10 | . . . 3 . . . . . . 29 100 15 . . 26 Level 3 9 | . . . . . . . . . . 36 . 10 . 100 15 Level 4 14 | . . . . . . . . . . . . 40 100 . 24 Level 5 1 | . . . . . . . . . . . . 3 . . 4 High Security 5 | . . . . . . . . . . . . 14 . . 28 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 3 . 2 . . . . . 6 1 9 2 2 27 Investigation 7 | . 1 2 . . . . . . . 1 . 1 2 . . Extermination 5 | . . . . 1 . . . . . . . . . 1 3 Reinforcement 10 | . 1 1 . . . . . . . 2 . 3 . . 3 Assault 26 | . . . . . . . . . . 1 1 5 . 1 18 Garrison 6 | . . . . 1 . . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . 1 . 3 . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Distress Signals 16 | . 5 1 2 1 . . . . . . . 1 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 401 | . 25 43 24 20 18 7 . 3 2 19 2 85 11 3 139 Peak Tracking Total 28 | . 5 5 6 7 7 4 . 3 1 5 1 28 5 5 27 Tactical Retreats 17 | . 1 3 1 1 . . . . . . . 2 3 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Traps Triggered 8 | . 1 1 . . . . . . 1 . . 2 . . 3 Indirectly 2 | . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Machines Disabled 34 | . 1 3 5 . 1 . . . . 13 . 4 2 . 5 Max in Single Turn 1 | . 1 1 1 . 1 . . . . 1 . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Machines Accessed 27 | . 6 5 4 5 . . . . . 1 1 2 3 . . Terminals 24 | . 6 5 4 4 . . . . . . 1 1 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 72 | . 16 14 11 11 . . . . . 2 2 7 9 . . Successful 35 | . 8 10 6 7 . . . . . . 1 2 1 . . Failed 37 | . 8 4 5 4 . . . . . 2 1 5 8 . . Catastrophic 4 | . . 1 1 . . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 65 | . 10 7 8 6 . . . . 6 . . 12 . 10 6 Terminals 64 | . 16 14 11 9 . . . . . . 2 3 9 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 19 | . 5 7 2 2 . . . . . . 1 1 1 . . Record 1 | . . . . . . . . . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 1 2 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . 1 . . . Retrieve Components 2 | . . . . 1 . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 3 4 4 . . . . . . . . . . . Terminals 14 | . 3 3 4 4 . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . Botnet 13 | . 3 2 4 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 22 | . 6 2 4 4 . . . . . 1 . 2 3 . . Full Trace Events 5 | . 1 1 . . . . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 9 . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 17 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Total Allies 53 | . . . . . . . 9 . 4 . . 29 . 9 2 Largest Group 22 | . . . . . . . 9 9 13 13 3 22 3 9 9 Highest-Rated Group 1181 | . . . . . . . 299 299 527 527 197 1181 131 650 650 Highest-Rated Ally 135 | . . . . . . . 41 41 135 135 135 135 51 103 122 Zionite Dispatches 11 | . . . . . . . . . 1 . . 6 . 3 1 Heavy 2 | . . . . . . . . . . . . . . 1 1 Light 2 | . . . . . . . . . . . . 1 . 1 . Fire 2 | . . . . . . . . . . . . 1 . 1 . Demo 2 | . . . . . . . . . . . . 2 . . . Hero 1 | . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 460 | . . . . . . . . 34 2 105 6 224 15 11 63 Total Damage 14832 | . . . . . . . . 539 32 3255 103 7571 381 428 2523 Kills 100 | . . . . . . . . 5 1 27 1 50 3 1 12 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 1 . . . . . 1 Branch Access 1 | . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Turns Passed 14055 | 76 1260 1491 1668 854 851 530 2049 451 308 690 283 1228 581 321 1414 Spaces Moved 7088 | 47 728 638 647 395 425 320 1325 285 187 312 169 586 268 177 579 Core 6 | 6 . . . . . . . . . . . . . . . Treads 6325 | . 192 638 647 395 425 320 1325 285 187 291 69 586 268 177 520 Legs 636 | 41 536 . . . . . . . . . . . . . 59 Wheels 121 | . . . . . . . . . . 21 100 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 158 167 157 151 151 151 151 135 135 152 155 156 158 Average Speed 157 | 111 130 160 162 167 164 152 151 151 151 190 150 154 185 157 169 Slowest Speed 332 | 120 160 160 167 167 167 157 151 151 151 233 152 236 332 159 249 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 95 56 59 11 59 58 91 45 9 11 5 72 74 9 14 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . . . . 1 . 3 . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . 2 . 3 3 . . . . . . . Spaces Dug 38 | . 11 9 2 . . . . . . . . . . 2 14 Terrain Destroyed 565 | . 11 10 29 . 105 83 . . 2 9 1 48 28 5 234 Melee . | . . . . . . . . . . . . . . . . Projectile 148 | . 11 10 11 . 6 . . . 2 9 1 37 1 5 55 AOE 417 | . . . 18 . 99 83 . . . . . 11 27 . 179 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Ext Cet Res Res Total 9127 | 62 917 972 1163 523 501 346 1375 301 204 354 197 835 313 210 854 Wait 855 | . 89 189 414 72 22 8 20 12 6 . 7 6 6 . 4 Move 7073 | 46 727 637 646 394 424 319 1324 284 186 311 168 585 267 176 579 Hop . | . . . . . . . . . . . . . . . . Pick Up 152 | 6 14 22 8 9 2 1 12 1 . 6 6 20 6 8 31 Fast Attach 57 | 5 1 2 2 2 2 . 4 . 1 5 3 3 4 6 17 Attach 76 | 2 1 2 3 2 5 3 . . 1 1 2 7 9 3 35 Detach 3 | . . . . . . . . . . . 2 . . . 1 Swap 126 | . 16 22 25 3 6 4 5 1 3 1 4 10 1 3 22 Drop 134 | . 13 27 17 9 . 1 10 1 3 5 4 14 . 8 22 Fire 461 | 3 55 71 48 32 40 10 . 2 4 25 1 39 20 6 105 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 4 . . 1 Escape Stasis 37 | . . . . . . . . . . . . . . . 37 Rewire 147 | . . . . . . . . . . . . 147 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 760 | -10/Materials | Discovered new exit (range 10) 808 | -10/Materials | Discovered new exit (range 6) 1303 | -10/Materials | Discovered new exit (range 13) 1337 | -10/Materials | Entered another Materials area 1337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -9/Materials | Discovered new exit (range 8) 2188 | -9/Materials | Identified exit to Mines 2197 | -9/Materials | Discovered new exit (range 16) 2553 | -9/Materials | Discovered new exit (range 13) 2828 | -9/Materials | Entered another Materials area 2828 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3038 | -8/Materials | Discovered new exit (range 7) 3231 | -8/Materials | Build established: Tank 4473 | -8/Materials | Discovered new exit (range 10) 4496 | -8/Materials | Entered Factory 4496 | -7/Factory | Evolved 2 slots: Utility x2 4922 | -7/Factory | Identified exit to Lower Caves 5140 | -7/Factory | Garrison activated, responded to threat 5350 | -7/Factory | Entered Lower Caves 5563 | -7/Lower Caves | Learned location of Zion (-7) 5599 | -7/Lower Caves | Learned location of 1 exit from Factory 5955 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6005 | -7/Lower Caves | Destroyed 9 combat bots 6051 | -7/Lower Caves | Spotted B-75 Beast 6105 | -7/Lower Caves | Destroyed B-75 Beast 6185 | -7/Lower Caves | Discovered new exit (range 9) 6201 | -7/Lower Caves | Entered another Lower Caves area 6209 | -7/Lower Caves | Discovered new exit (range 14) 6719 | -7/Lower Caves | Discovered new exit (range 8) 6725 | -7/Lower Caves | Spotted B-75 Beast 6731 | -7/Lower Caves | Entered Zion 6805 | -7/Zion | System corruption cleaned by Quarantine Array 6836 | -7/Zion | Discovered new exit (range 16) 6857 | -7/Zion | Gained Derelict followers 6935 | -7/Zion | Found GAL Module 7063 | -7/Zion | Identified exit to Deep Caves 7378 | -7/Zion | Found CR-A16's Pointy Stick 7483 | -7/Zion | Learned location of Warlord (-4) 7853 | -7/Zion | Given A8's code to call for help 8059 | -7/Zion | Found Prototype Special Weapon 8060 | -7/Zion | Identified RU-N14's Throwing Claymores 8193 | -7/Zion | Found Prototype Device 8193 | -7/Zion | Identified Phasing AFG 8405 | -7/Zion | Met Imprinter 8433 | -7/Zion | Imprinted 8436 | -7/Zion | Declared Zion's savior 8780 | -7/Zion | Entered Proximity Caves 8780 | -6/Proximity Caves | Accompanied by 9 allies 8844 | -6/Proximity Caves | Spotter reported a threat 8846 | -6/Proximity Caves | Spotter reported a threat 9199 | -6/Proximity Caves | Discovered new exit (range 12) 9231 | -6/Proximity Caves | Entered Factory 9231 | -6/Factory | Accompanied by 9 allies 9231 | -6/Factory | Evolved 2 slots: Utility x2 9232 | -6/Factory | Identified exit to Factory 9431 | -6/Factory | Allied Derelicts emerged from ambush trap array 9458 | -6/Factory | Retrieved Zion intel report: Branch Access 9458 | -6/Factory | Identified exit to Lower Caves 9459 | -6/Factory | Zion hero teleported in (AD-0RF) 9493 | -6/Factory | Discovered exit to Factory (range 15) 9539 | -6/Factory | Entered another Factory area 9539 | -5/Factory | Accompanied by 13 allies (AD-0RF) 9539 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9628 | -5/Factory | Garrison activated, responded to threat 9761 | -5/Factory | Garrison activated, responded to threat 10055 | -5/Factory | Lost 7 allies 10123 | -5/Factory | Spotted B-75 Beast 10133 | -5/Factory | Allies destroyed B-75 Beast 10139 | -5/Factory | First assault squad dispatched 10186 | -5/Factory | Discovered new exit (range 8) 10229 | -5/Factory | Entered another Factory area 10229 | -4/Factory | Accompanied by 3 allies (AD-0RF) 10229 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10363 | -4/Factory | Spotted B-86 Titan 10374 | -4/Factory | Allies destroyed B-86 Titan 10479 | -4/Factory | First assault squad dispatched 10499 | -4/Factory | Discovered new exit (range 6) 10512 | -4/Factory | Entered Extension 10512 | -4/Extension | Accompanied by 3 allies (AD-0RF) 10559 | -4/Extension | Zion Demo squad teleported in 10626 | -4/Extension | Zion Fire squad teleported in 10686 | -4/Extension | Build established: Scavenger-Tank 10697 | -4/Extension | Zion Light squad teleported in 10782 | -4/Extension | Energy Cycler disabled 10783 | -4/Extension | Rescued a captive Derelict 10783 | -4/Extension | Rescued a captive Derelict 10984 | -4/Extension | Spotted B-86 Titan 11012 | -4/Extension | Allies destroyed B-86 Titan 11021 | -4/Extension | Discovered new exit (range 15) 11029 | -4/Extension | Lost 3 allies 11032 | -4/Extension | Build established: Commander-Tank 11039 | -4/Extension | Lost 6 parts (1n5u) 11132 | -4/Extension | Found Hvy. Reflective Plating 11212 | -4/Extension | Disrupted transfer network 11235 | -4/Extension | Lost 3 allies 11294 | -4/Extension | Lost 5 allies 11334 | -4/Extension | Discovered new exit (range 15) 11335 | -4/Extension | Discovered new exit (range 15) 11482 | -4/Extension | Zion Heavy Resupply teleported in 11493 | -4/Extension | Zion Demo squad teleported in 11512 | -4/Extension | First assault squad dispatched 11566 | -4/Extension | High security lockdown imminent 11575 | -4/Extension | Zion Explosive Resupply teleported in 11615 | -4/Extension | Lost 5 allies 11646 | -4/Extension | High security lockdown engaged 11740 | -4/Extension | Entered Cetus 11740 | -4/Cetus | Accompanied by 3 allies 11762 | -4/Cetus | Spotted Cetus Guard 11762 | -4/Cetus | Spotted Cetus Guard 11771 | -4/Cetus | Lost 3 allies 11772 | -4/Cetus | Allies destroyed Cetus Guard 11773 | -4/Cetus | Spotted Cetus Guard 11776 | -4/Cetus | Spotted Cetus Guard 11782 | -4/Cetus | Destroyed Cetus Guard 11785 | -4/Cetus | Allies destroyed Cetus Guard 11789 | -4/Cetus | Destroyed Cetus Guard 11811 | -4/Cetus | Lost 9 parts (2p2n1u4w) 12078 | -4/Cetus | Cetus Manufacturing Module disabled 12141 | -4/Cetus | Discovered new exit (range 15) 12298 | -4/Cetus | Discovered new exit (range 16) 12321 | -4/Cetus | Entered Research 12321 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12340 | -3/Research | Zion Heavy squad teleported in 12346 | -3/Research | Build established: Scavenger-Tank 12373 | -3/Research | Found Prototype Device 12373 | -3/Research | Identified Adv. Kinecellerator 12376 | -3/Research | Found Adv. Kinecellerator 12430 | -3/Research | Spotted B-86 Titan 12448 | -3/Research | Zion Fire squad teleported in 12449 | -3/Research | Allies destroyed B-86 Titan 12472 | -3/Research | Zion Light squad teleported in 12496 | -3/Research | Found Prototype Processor 12496 | -3/Research | Identified Exp. Signal Interpreter 12596 | -3/Research | First assault squad dispatched 12612 | -3/Research | Discovered new exit (range 15) 12637 | -3/Research | Identified exit to Research 12642 | -3/Research | Entered another Research area 12642 | -2/Research | Accompanied by 9 allies 12642 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12939 | -2/Research | First assault squad dispatched 12995 | -2/Research | Found Prototype Protection 12996 | -2/Research | Identified Zio. Weapon Casing 13015 | -2/Research | Found Prototype Protection 13015 | -2/Research | Identified Zio. Heavy Carapace 13118 | -2/Research | Lost 4 parts (2u2w) 13167 | -2/Research | Lost 5 allies 13342 | -2/Research | Destroyed 7 combat bots 13399 | -2/Research | Found Gamma Bomb Array 13527 | -2/Research | Lost 5 parts (2n2u1w) 13619 | -2/Research | Destroyed 8 combat bots 13627 | -2/Research | Lost 3 parts (1p1n1u) 13651 | -2/Research | High security lockdown imminent 13671 | -2/Research | Retrieved Zion intel report: Active Terminals 13672 | -2/Research | Zion Heavy squad teleported in 13731 | -2/Research | High security lockdown engaged 13794 | -2/Research | Found Hvy. Reflective Plating 13809 | -2/Research | Garrison activated, responded to threat 13818 | -2/Research | P-80 Master assimilated allied 3U-AJ7(Z) 13879 | -2/Research | Destroyed 12 combat bots 13919 | -2/Research | Destroyed 7 combat bots 13928 | -2/Research | Lost 18 parts (3p2n8u5w) 14004 | -2/Research | Spotted Executioner 14007 | -2/Research | Spotted Striker 14007 | -2/Research | Spotted Investigator 14008 | -2/Research | Scanned by Researcher 14022 | -2/Research | Spotted Striker 14022 | -2/Research | Spotted Investigator 14022 | -2/Research | Spotted Executioner 14022 | -2/Research | Spotted Executioner 14022 | -2/Research | Spotted Striker 14032 | -2/Research | Spotted Executioner 14040 | -2/Research | Core integrity fell below 50% 14048 | -2/Research | System corruption reached 10% 14051 | -2/Research | Core integrity fell below 20% 14056 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 14051_ Hcp. Matter Pod severed. 14052_ Held in stasis. 14052_ Investigator is analyzing... 14052_ Held in stasis. 14052_ Investigator is analyzing... 14052_ Slug penetrates L-61 Swordsman. 14052_ Striker suffers critical hit (Destroy). 14052_ Striker destroyed. 14052_ Penetrated by Slug. 14053_ Critical hit (Burn: +37). 14053_ Penetrated by Slug. 14053_ Adv. Weapon Cycler destroyed. 14053_ Slug penetrates Wall. 14054_ Penetrated by Slug. 14054_ Slug penetrates Striker. 14055_ Held in stasis. 14055_ Investigator is analyzing... 14055_ Hvy. Armored Exoskeleton destroyed. 14056_ Held in stasis. 14056_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ??????""????????????? | | ???????????????????## #????"""????????????? | | ???????????????????# ???? ?????????????? | | ???????????????????# #??? ?????????????? | | ???????????????????# % ;###;#?###??# ????? | | ???????????????????+ % # ? ; ????? | | ???????????????????# # !?* ;#?????? | | ???????????????????# %m ; #??????? | | ??????????????##???# !g # ????????? | | ??????????????"" ??# !g ; ???????????? | | ???????????????" ?# EEcK! #?????????????? | | ???????????????? # bh l@%* #?????????????? | | ?????????????????? + EllK;;#?????????????? | | ???????????????????# ;bb########????????? | | ???????????????????# gc; #????????? | | ???????????????????# i/ ; E #????????? | | ???????????????????# =m* #????????? | | ???????????????????# h%= #????????? | | ???????????????????# % =; "#???????? | | ?????????????????### %g !!##???????? | | ?????????????????#"; %%%; #????????? | | ???????????? %^^ "????????? | | ?????????# % ;;##;####???????? | | ?????????# """ = #;##### #???? | | ?????????# """ #???? | | ????????????""" % ##?????? | | ???????????? " ### ##??????? | | ??????????? "%" # % #+##+###+####????? | | ?????????? " ###??? | | ??????#######+ % + #??? | | ??????? %%" # # #??? | | ???????? "" # #??? | | ????????? " #?#??? | | ????????? % #![ #????? | | ??????????## #### *%= #############????? | | ??????????# % [ =/!/%=/???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Coolant Potential 80 Energy Generation 71 Energy Capacity 800 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Heroic Deeds We Are Legion Challenges ------------ None Game ------ Seed SpacefoldAntigravCannon Manual? 0 Play Time 03:24:53 Cumulative 78.3 hours Start 2025.01.19 @ 11:46:15 End 2025.01.19 @ 16:03:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f05c43c8-00bf-41d9-a229-4c74d41a0265