Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 13:26:08 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (137) 137 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1102 Bonus ------- None Cogmind --------- Core Integrity 266/400 Matter 261/300 Energy 17/125 System Corruption 0% Temperature Cool (164) Movement Hovering (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle Light EM Pulse Cannon > --- INVENTORY (6) ---- Ion Engine Cryofiber Web Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cryofiber Web Small Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Hover Unit Pulse Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 8 9 11 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 6 3 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 5 | . 2 3 Flight 4 | . 4 . Utility 6 | 2 1 3 Device 3 | 1 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 3 2 4 Energy Gun 4 | 1 . 3 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 87 | . 88 87 Engine 12 | . 14 11 Leg 7 | . 14 . Hover 12 | . 4 19 Flight 3 | . 8 . Device 14 | . 14 15 Storage 12 | . 14 11 Processor 5 | . . 11 Protection 2 | . . 4 Energy Gun 10 | . 8 13 Ballistic Gun 4 | . 9 . Naked Turns . | . . . Heaviest Build 19 | 12 12 19 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 2 6 5 Average Carried 3 | 1 4 3 Final Capacity 6 | 6 6 6 Final Carried 6 | 2 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 427 | 313 46 68 Remotely . | . . . Salvage Created 342 | 184 46 112 Parts 20 | 8 4 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 7 | . 2 5 AOE 1 | . 1 . Classes Destroyed 5 | 3 1 1 Worker 2 | 2 . . Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 7 | . 3 4 Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 936 | 30 92 814 Core 156 | 15 7 134 Absorbed by Shields . | . . . Core Remaining (%) 92 | 94 91 . Volleys Fired 29 | 11 3 15 Largest 2 | 2 2 2 Hottest 126 | 60 60 126 Shots Fired 50 | 22 6 22 Gun 47 | 22 6 19 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 14 | 11 3 . Thermal 19 | . . 19 Explosive . | . . . Electromagnetic 17 | 11 3 3 Robot Hit Streak 10 | 6 4 10 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 15 3 15 Core Hits 18 | 6 4 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 704 | 222 183 299 Guns 452 | 196 37 219 Cannons 56 | . . 56 Explosions 172 | 26 146 . Melee . | . . . Ramming 24 | . . 24 Kinetic 93 | 78 15 . Thermal 391 | 26 146 219 Explosive . | . . . Electromagnetic 196 | 118 22 56 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 76 | 30 35 11 Shots 2 | 1 1 . Rammed 6 | . . 6 Targets Rammed 6 | . . 6 Kicked . | . . . Crushed . | . . . Highest Temperature 198 | 12 12 198 Average Temperature 65 | 12 12 77 Received Heat Transfer 189 | . . 189 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 781 | 50 250 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 167 | 25 113 167 Initial 47 | . 16 47 Average 66 | 8 64 114 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 7 11 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 4 2 Successful 5 | . 3 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 1 | . . 1 Process 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . . 1 Recycled Matter 57 | . . 57 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 510 | 151 171 188 Spaces Moved 430 | 93 185 152 Core 10 | 9 1 . Treads . | . . . Legs 151 | 84 67 . Wheels . | . . . Hover 180 | . 28 152 Flight 89 | . 89 . Fastest Speed 37 | 50 37 56 Average Speed 84 | 113 73 81 Slowest Speed 200 | 120 200 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 34 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | 5 4 . Melee . | . . . Projectile . | . . . AOE 9 | 5 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 520 | 112 216 192 Wait 3 | . . 3 Move 422 | 92 178 152 Hop 3 | . 3 . Pick Up 9 | 1 7 1 Fast Attach 20 | 7 6 7 Attach 4 | . . 4 Detach 5 | . 3 2 Swap 4 | 1 3 . Drop 15 | . 13 2 Fire 29 | 11 3 15 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 359 | -9/Materials | Build established: Mutant 478 | -9/Materials | Lost 4 parts (1p2n1w) 511 | -9/Materials | Self-destructed Last Messages --------------- Slammed into S-10 Pest. Destabilizing: Core damaged (-20). S-10 Pest destroyed. Lgt. Ion Engine destroyed. Acquired Lgt. Ion Engine. Lgt. Ion Engine melted. Flight Unit melted. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. Acquired 50 matter. Acquired 18 matter. Acquired Hrd. Medium Armor Plating. Imp. Hover Unit destroyed. Acquired Hover Unit. Hover Unit destroyed. Acquired Lgt. EM Pulse Cannon. Y-45 Defender IFF system glitched. Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????###########????????????????????????? | | ??????????# "T" #######??????????????????? | | ?????????##!! # #??????????????????? | | ?????????# !! # #??????????????????? | | ??????????# #@ #??????????????????? | | ??????????#######/### #??????????????????? | | ???????????# #YY"" #??????????????????? | | ???????????# + Y" #??????????????????? | | ???????????# # Y"" #??????????????????? | | ????######?# ### ## #??????????????????? | | ????# ## #?# ########??????????????????? | | ????# #?# #?????????????????????????? | | ????# #?# #?????????????????????????? | | ????# #?# #?????????????????????????? | | ????# ###+####+##????????????????????????? | | ????## ## #????????????????????????? | | ?????# ## #????????????????????????? | | ?????# ## #????????????????????????? | | ?????# ## #????????????????????????? | | ????## ## #????????????????????????? | | ????# ##/###########?????????????????????? | | ????# #???????????????????? | | ????# ??????????????????? | | ????# #???????????????????? | | ????# ############+#+#???????????????????? | | ????### ###??????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedFlyingWeb Manual? 0 Play Time 00:12:22 Cumulative 7.1 hours Start 2020.09.20 @ 13:15:33 End 2020.09.20 @ 13:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(66) Steam 1 RUN: c7424448-01ff-4d53-958d-217bb9711f98