Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 12:18:19 Player: Plexion Result: Destroyed self with EMP Blaster Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1026) 1026 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 2347 Bonus ------- Follower Combat Kills 120 Friendly Fire -34 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Arachnoskeleton Subdweller Monowheel Heat Sink Small Storage Unit Medium Matter Pod (100) Hardened Light Armor Plating Hacking Suite Tractor Beam Subdweller Laser Subdweller Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Rocket Launcher Datajack Mining Laser Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Arachnoskeleton Compact Wheel Subdweller Monowheel Heat Sink Small Storage Unit Medium Matter Pod Seismic Detector Seismic Detector Hacking Suite Tractor Beam Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Rocket Launcher Datajack Mining Laser Ripper [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 58 | 7 14 3 32 2 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 . 6 . Treads 7 | 2 1 . 4 . Leg . | . . . . . Wheel 3 | . 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 25 | 2 11 . 12 . Device 13 | 1 6 . 6 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 4 . 5 . Artifact . | . . . . . Weapon 21 | 2 1 2 14 2 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 1 1 7 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 . 8 1 Power . | . . . . . Propulsion 5 | . . . 5 . Utility 3 | . 1 . 2 . Weapon 2 | . . . 1 1 Highest Loss Streak 5 | . 1 . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 96 72 Engine 14 | . 14 14 14 14 Treads 13 | . 21 14 10 . Wheel 11 | . 6 14 13 14 Device 11 | . 7 14 12 14 Storage 14 | . 14 14 14 14 Protection 2 | . 5 . 1 . Energy Gun 2 | . . . 7 . Ballistic Gun 23 | . 27 27 19 15 Peak Build Rating 16 | 7 8 9 16 13 Average Rating 10 | 5 7 8 12 11 On Entrance 7 | . 7 8 9 12 Naked Turns . | . . . . . Heaviest Build 94 | 12 89 87 94 92 Greatest Support 40 | 40 40 16 16 16 Greatest Overweight (x) 5 | 3 5 5 5 5 Average Overweight (x) 4 | . 2 5 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 15 25 24 25 Most Carried 25 | 5 14 19 25 25 Average Carried 16 | 3 9 15 22 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 14 18 22 25 Class Distribution -------------------- 85% | Mutant 9% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1415 | 242 462 70 425 216 Remotely . | . . . . . Salvage Created 1134 | 16 568 56 331 163 Parts 82 | 3 46 8 23 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 33 | . 13 4 12 4 Guns 26 | . 13 1 8 4 AOE 7 | . . 3 4 . Classes Destroyed 11 | 1 5 1 4 . Tunneler 3 | 1 1 1 . . Hauler 2 | . 2 . . . Operator 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 12 | . 5 3 4 . Grunt 11 | . 8 . . 3 Sentry 2 | . . . 1 1 Artisan 1 | . . . 1 . Subdweller 7 | . . . 7 . Assembled 1 | . . 1 . . Best Kill Streak 4 | 1 3 3 4 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 156 | . 75 4 68 9 Missed 45 | . 25 1 16 3 Damage Taken 1724 | . 518 43 1040 123 Core 254 | . 77 . 120 57 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 155 | 1 83 5 57 9 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 40 100 60 Shots Fired 282 | 2 166 8 90 16 Gun 262 | 2 166 6 73 15 Cannon . | . . . . . Launcher 17 | . . 2 14 1 Special 3 | . . . 3 . Kinetic 252 | 2 166 6 63 15 Thermal 13 | . . . 13 . Explosive 16 | . . 2 14 . Electromagnetic 1 | . . . . 1 Robot Hit Streak 21 | 1 12 4 21 10 Robot Miss Streak 5 | . 5 . 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 170 | 1 94 4 59 12 Core Hits 85 | 1 40 7 32 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3001 | 27 1012 138 1572 252 Guns 2365 | 18 997 44 1054 252 Cannons . | . . . . . Explosions 612 | . . 94 518 . Melee . | . . . . . Ramming 24 | 9 15 . . . Kinetic 2180 | 18 997 44 869 252 Thermal 185 | . . . 185 . Explosive 612 | . . 94 518 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles . | . . . . . Explosions 20 | . . . 20 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . 18 30 16 Shots 3 | . . 1 1 1 Rammed 4 | 1 3 . . . Targets Rammed 5 | 1 4 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 46 | . 46 . 1 6 Average Temperature 10 | . 11 . 1 6 Received Heat Transfer 393 | . 222 . 153 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . . . 225 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 282 | 5 252 134 . 282 Initial 201 | . 3 34 . 201 Average 93 | 1 80 60 . 268 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 85 | 100 96 100 . . Level 1 14 | . 3 . . 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 27 4 15 5 Peak Tracking Total 4 | . 4 1 4 3 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 6 . 1 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 10 . 1 2 Successful 9 | . 7 . 1 1 Failed 3 | . 2 . . 1 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 12 | . 10 . . 2 Terminals 10 | . 8 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 6 . . 1 Terminals 5 | . 4 . . 1 Botnet 1 | . 1 . . . Skim 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . . 4 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 7 | . . 3 . 4 Largest Group 4 | . . 3 1 4 Highest-Rated Group 46 | . . 40 16 46 Highest-Rated Ally 21 | . . 16 16 21 Total Orders . | . . . . . Ally Attacks 16 | . . 16 . . Total Damage 188 | . . 188 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4923 | 109 1404 1138 1894 378 Spaces Moved 2353 | 62 629 579 919 164 Core 13 | 13 . . . . Treads 353 | 49 304 . . . Legs . | . . . . . Wheels 1987 | . 325 579 919 164 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 175 100 175 Average Speed 172 | 145 167 175 174 175 Slowest Speed 200 | 200 175 175 175 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 84 91 74 24 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 21 | . . 15 6 . Terrain Destroyed 51 | . . 15 36 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . 15 36 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2935 | 76 823 696 1100 240 Wait 255 | 1 77 105 65 7 Move 2350 | 62 628 578 918 164 Hop . | . . . . . Pick Up 47 | 5 13 4 23 2 Fast Attach 11 | 6 3 . 2 . Attach 11 | 1 2 . 8 . Detach 4 | . 1 . 2 1 Swap 36 | . 9 3 22 2 Drop 6 | . 3 1 2 . Fire 155 | 1 83 5 57 9 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire 55 | . . . . 55 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 497 | -10/Materials | Central database locked down 699 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Discovered new exit (range 10) 973 | -10/Materials | Discovered new exit (range 16) 1514 | -10/Materials | Entered Mines 1612 | -10/Mines | Assembled infested the area 1617 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1844 | -10/Mines | Discovered new exit (range 11) 1895 | -10/Mines | Discovered new exit (range 8) 2089 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2209 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2525 | -10/Mines | Learned location of 1 exit from Materials 2608 | -10/Mines | Discovered new exit (range 15) 2652 | -10/Mines | Entered Subcaves 2652 | -10/Subcaves | Accompanied by 1 ally 2742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2803 | -10/Subcaves | Visited 4L-MR0's lab 2823 | -10/Subcaves | Found Arachnoskeleton 2868 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2890 | -10/Subcaves | Core integrity fell below 50% 2914 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3092 | -10/Subcaves | Discovered new exit (range 15) 3202 | -10/Subcaves | Learned Materials garrison access intel 3562 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3598 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3607 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3664 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3687 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4079 | -10/Subcaves | Learned location of Zion (-6) 4079 | -10/Subcaves | Met a Zionite searching for "candidates" 4166 | -10/Subcaves | Lost 5 parts (3n2u) 4289 | -10/Subcaves | Build established: Scavenger-Mutant 4291 | -10/Subcaves | Discovered new exit (range 5) 4471 | -10/Subcaves | Discovered new exit (range 12) 4546 | -10/Subcaves | Entered Recycling 4552 | -9/Recycling | Core integrity fell below 20% 4924 | -9/Recycling | Destroyed self with EMP Blaster Last Messages --------------- 04640_ R-06 Scavenger collects Imp. Ion Engine. 04641_ Attempting to rewire S-10 Pest. 04647_ R-06 Scavenger collects Heat Sink. 04648_ The unstable cave ceiling collapses. 04648_ Attempting to rewire S-10 Pest. 04656_ S-10 Pest rewired. 04662_ Attempting to rewire H-55 Commando. 04666_ The unstable cave ceiling collapses. 04666_ Attempting to rewire H-55 Commando. 04678_ H-55 Commando rewired. 04692_ The unstable cave ceiling collapses. 04692_ Acquired EMP Blaster. 04719_ Acquired 17 matter. 04838_ Connecting with Terminal... 04838_ Current location identified: Recycling >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?###############?????# #???????????????????? | | ?# #??????? ?????????????????????? | | ?# """ """ """ #????????#+#??????????????????????? | | ?# """ """ """ #????????# #??????????????????????? | | ## """ """ """ ########## #??????????????????????? | | + + #???#####??#####???????? | | # # s #???#** #### # ##??????? | | #######+####### Y hs #####** ## # ###????? | | @ #????? | | #????? | | r #????? | | ######+###################+###### # ######??? | | # ##???????????# % !# ! #??? | | + #???????????# ## #??? | | ### ##???????????# ###! #??? | | ??# ##???????????# ]! !#?# #??? | | ??# #???????????# #?# [ #??? | | ??# ##???????????# %= % #?# #??? | | ??# #????????????# #?# #??? | | ??# #????????????#! #?# ! !#??? | | ??###+#######????????????# #?###########??? | | ????# #??????????????????##########??????????????? | | ????# #####??????????????????????????????????????? | | ????# # #########??????????????????????????????? | | ????# # T +?????????????????????????????? | | ????# # ### #??????????????????????????????? | | ????# ##?????? #?????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedCoolingClaw Manual? 0 Play Time 00:22:07 Cumulative 610.9 hours Start 2024.08.11 @ 11:57:37 End 2024.08.11 @ 12:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 665 Rogue 578 Adventurer 87 Explorer 0 Win Type - Total 36 Types 8/0/22/1/1/1/3/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f35481b-c67c-4931-9dbb-53877ef4fc4b