Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.22 @ 20:23:40 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (4027) 4027 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 8374 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 56 Cogmind --------- Core Integrity 465/700 Matter 223/300 Energy 160/160 System Corruption 23% Temperature Cool (0) Movement Hovering (146) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter System Shield Dynamic Insulation System > --- WEAPON (2) ------- Greatsword > --- INVENTORY (12) --- Improved Deuterium Engine Airjet Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Gauss Rifle Flak Gun Missile Launcher Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Insulated Plating System Shield Dynamic Insulation System > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Armored Wheel Airjet Airjet Airjet Gravmag System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Heavy Assault Rifle Improved Assault Rifle Flak Gun Missile Launcher Missile Launcher Heavy Rocket Launcher Axe [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 2 . . . 1 2 . . Weapon . | . . . . . . . . . . . Parts Attached 129 | 3 8 2 29 3 1 4 24 53 2 . Power 9 | . 3 . 2 . . . 1 3 . . Engine 7 | . 3 . 2 . . . 1 1 . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 41 | 2 . 2 12 . . . 7 17 1 . Treads 22 | 2 . 2 7 . . . 7 4 . . Leg . | . . . . . . . . . . . Wheel 10 | . . . 5 . . . . 5 . . Hover 9 | . . . . . . . . 8 1 . Flight . | . . . . . . . . . . . Utility 46 | 1 2 . 6 2 1 . 8 25 1 . Device 12 | . . . 2 . . . . 9 1 . Storage 11 | 1 2 . 1 1 1 . 3 2 . . Processor 3 | . . . . . . . . 3 . . Hackware 1 | . . . . . . . . 1 . . Protection 19 | . . . 3 1 . . 5 10 . . Artifact . | . . . . . . . . . . . Weapon 33 | . 3 . 9 1 . 4 8 8 . . Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . Ballistic Gun 22 | . 3 . 6 1 . 2 6 4 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . 2 . . 1 2 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 10 | . . . . 1 . 1 . 7 1 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . 2 1 . Utility 4 | . . . . 1 . . . 3 . . Weapon 2 | . . . . . . 1 . 1 . . Highest Loss Streak 4 | . . . . 1 . 1 . 4 1 . Average Slot Usage (%) 97 | . 94 100 97 99 100 100 98 94 89 76 Engine 9 | . 14 14 11 11 11 11 9 3 . . Treads 19 | . 28 28 18 22 22 22 26 8 . . Wheel 1 | . . . 3 . . . . 3 . . Hover 3 | . . . . . . . . 11 21 15 Device 2 | . . . 2 . . . . 9 15 15 Storage 23 | . 28 28 22 23 22 22 24 22 13 7 Processor 2 | . . . . . . . . 10 15 15 Hackware 1 | . . . . . . . . 3 7 7 Protection 11 | . . . 16 20 22 22 19 5 . . Energy Gun 1 | . 5 . 1 5 . . . . . . Ballistic Gun 16 | . 17 28 20 16 22 20 17 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 170 | 15 45 45 49 62 63 66 124 170 61 45 Greatest Support 66 | 40 40 40 46 40 40 40 65 66 66 44 Greatest Overweight (x) 12 | . 1 1 4 1 1 1 1 12 1 1 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 . 1 Largest Inventory Capacity 36 | 8 16 16 16 22 18 18 28 36 18 12 Average Capacity 20 | 7 14 16 16 16 16 18 25 26 17 12 Most Carried 36 | 6 16 16 16 16 16 18 28 36 18 12 Average Carried 19 | 6 14 16 15 15 16 17 23 25 17 12 Final Capacity 28 | 8 16 16 16 16 18 18 28 18 12 12 Final Carried 28 | 6 16 16 16 16 16 18 28 18 12 12 Class Distribution -------------------- 48% | Mutant 26% | Hauler-Mutant 14% | Scavenger-Mutant 6% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scout | -7/Waste Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3432 | 200 326 204 771 68 . 197 577 1089 . . Remotely . | . . . . . . . . . . . Salvage Created 4545 | 49 617 143 1287 136 . 336 1030 947 . . Parts 297 | 2 45 10 76 9 . 29 73 53 . . Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 106 | . 15 7 29 4 . 12 21 18 . . Melee 2 | . . . . . . . . 2 . . Guns 87 | . 15 7 24 4 . 6 15 16 . . Cannons 2 | . . . . . . 2 . . . . AOE 14 | . . . 5 . . 3 6 . . . Classes Destroyed 16 | 1 5 3 3 . . . 3 1 . . Worker 6 | . . 1 2 . . . 2 1 . . Builder 1 | . . . . . . . 1 . . . Tunneler 3 | . 1 . . . . 2 . . . . Hauler 3 | . 1 . 1 . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . Watcher 11 | . 3 . 4 . . . 2 2 . . Swarmer 26 | . 6 3 3 1 . 6 2 5 . . Grunt 51 | . 9 1 20 2 . 6 10 3 . . Brawler 2 | . . . 2 . . . . . . . Duelist 3 | . . . 1 1 . . . 1 . . Sentry 12 | . . . 3 . . . 7 2 . . Demolisher 1 | . . 1 . . . . . . . . Hunter 5 | . . . . . . . 2 3 . . Programmer 4 | . . . . . . . . 4 . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 6 | 1 6 3 4 3 . 4 5 6 . . Combat Bots Only 5 | . 5 3 4 3 . 3 4 5 . . Max Kills in Single Turn 3 | 1 2 1 3 1 . 2 3 1 . . Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 3 | . . . 2 . . 1 3 . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 5098 | . 420 189 657 105 . 471 1485 1721 50 . Core 697 | . 153 47 50 6 . 49 157 235 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . 20 . . . 73 71 . . . Volleys Fired 326 | 1 59 28 76 6 . 26 68 62 . . Largest 2 | 2 2 2 2 2 . 2 2 2 . . Hottest 108 | 90 90 46 68 68 . 86 46 108 . . Shots Fired 607 | 2 89 56 149 12 . 46 130 123 . . Gun 579 | 2 89 56 146 12 . 31 124 119 . . Cannon 13 | . . . . . . 9 . 4 . . Launcher 15 | . . . 3 . . 6 6 . . . Special . | . . . . . . . . . . . Kinetic 542 | . 59 56 142 11 . 31 124 119 . . Thermal 19 | 1 14 . . . . . . 4 . . Explosive 15 | . . . 3 . . 6 6 . . . Electromagnetic 31 | 1 16 . 4 1 . 9 . . . . Robot Hit Streak 25 | 1 7 9 25 4 . 7 18 12 . . Robot Miss Streak 6 | 1 4 4 5 2 . 6 3 3 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 11 | . 1 2 5 . . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . Shots Hit Robots 435 | 1 59 34 107 4 . 26 101 103 . . Core Hits 217 | 2 28 11 52 4 . 20 57 43 . . Critical Hits 3 | . . . 1 . . 1 1 . . . Critical Kills 2 | . . . 1 . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 23 | . . . . . . . . 22 1 . Impact . | . . . . . . . . . . . Slashing 23 | . . . . . . . . 22 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9518 | 33 857 497 2101 71 . 1112 2194 2653 . . Guns 6295 | 12 841 497 1638 71 . 274 1478 1484 . . Cannons 315 | . . . . . . 208 . 107 . . Explosions 1768 | 21 . . 458 . . 573 716 . . . Melee 1052 | . . . . . . . . 1052 . . Ramming 88 | . 16 . 5 . . 57 . 10 . . Kinetic 5948 | . 564 497 1580 71 . 274 1478 1484 . . Thermal 273 | 21 111 . 34 . . . . 107 . . Explosive 1713 | . . . 424 . . 573 716 . . . Electromagnetic 444 | 12 166 . 58 . . 208 . . . . Impact . | . . . . . . . . . . . Slashing 1052 | . . . . . . . . 1052 . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 6 23 23 Average Corruption 6 | . . . . . . . . 5 18 23 Corruption Purged . | . . . . . . . . . . . Effects 74 | . . . . . . . . 63 10 1 Message Errors 18 | . . . . . . . . 18 . . Matter Fused 13 | . . . . . . . . 12 1 . Heat Flow Errors 7 | . . . . . . . . 6 . 1 Energy Discharges 9 | . . . . . . . . 7 2 . Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 8 | . . . . . . . . 5 3 . Data Loss (major) 5 | . . . . . . . . 5 . . Misdirections 3 | . . . . . . . . . 3 . Targeting Errors 8 | . . . . . . . . 8 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 382 | . . . 13 . . 15 . 354 . . Projectiles 5 | . . . . . . . . 5 . . Explosions 28 | . . . 13 . . 15 . . . . Melee 349 | . . . . . . . . 349 . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 18 | . . . 18 . . . . . . . Shots 2 | . . . 2 . . . . . . . Rammed 14 | . 7 . 1 . . 5 . 1 . . Targets Rammed 14 | . 7 . 1 . . 5 . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 252 | 30 252 65 36 9 . 180 56 245 . 113 Average Temperature 39 | 18 51 12 8 5 . 44 11 74 . 58 Received Heat Transfer 1440 | . 177 60 231 24 . 207 432 309 . . Effects 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 583 | 50 333 . . . . . . 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 449 | 5 337 252 449 215 . 204 246 367 119 76 Initial 103 | . 3 99 . 45 . . 23 67 103 76 Average 130 | 5 149 82 187 68 . 55 99 188 104 76 Maximum Alert Level 2 | . 1 1 2 1 . 1 1 1 . . Low Security (%) 69 | 100 63 86 49 94 . 92 86 43 100 100 Level 1 30 | . 36 13 48 5 . 7 13 56 . . Level 2 . | . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 . 4 . . . 2 7 . . Investigation 5 | . 2 . 2 . . . . 1 . . Extermination 5 | . . . . . . . . 5 . . Reinforcement 4 | . 1 . 2 . . . . 1 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . 1 . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 24 8 42 7 . 14 29 33 6 . Peak Tracking Total 7 | . 5 3 5 4 . 3 4 7 6 . Tactical Retreats 13 | . 4 1 4 . . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 2 . 1 . . . 1 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . . . 3 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 46 | . 7 . 7 1 1 . 13 17 . . Terminals 35 | . 6 . 6 1 . . 8 14 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 2 1 . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 3 | . . . 1 . . . 2 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 161 | . 20 . 25 5 1 . 49 61 . . Successful 91 | . 15 . 17 1 1 . 32 25 . . Failed 69 | . 5 . 8 4 . . 16 36 . . Catastrophic 7 | . 1 . . 1 . . 1 4 . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 81 | . 13 . 11 5 . . 19 33 . . Terminals 124 | . 18 . 22 5 . . 30 49 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations 15 | . . . . . . . 8 7 . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers 13 | . . . 3 . . . 10 . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 34 | . 8 . 9 1 1 . 7 8 . . Record 2 | . . . 1 . 1 . . . . . Part Schematic 2 | . . . . 1 . . . 1 . . Robot Analysis 5 | . 2 . 2 . . . 1 . . . Prototype ID Bank 3 | . 3 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 4 | . 1 . 2 . . . 1 . . . Unreport Threat 4 | . . . 2 . . . 1 1 . . Locate Traps 8 | . 2 . . . . . 4 2 . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 12 | . . . . . . . 7 5 . . Scan Component 7 | . . . . . . . 4 3 . . Repair 5 | . . . . . . . 3 2 . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . 1 . . . Scanalyzer 13 | . . . 3 . . . 10 . . . Insert Component 5 | . . . 1 . . . 4 . . . Analyze 8 | . . . 2 . . . 6 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 28 | . 6 . 5 . . . 7 10 . . Terminals 25 | . 5 . 5 . . . 7 8 . . Track 8 | . 1 . 1 . . . 4 2 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 13 | . 4 . 2 . . . 2 5 . . Operators 3 | . . . 2 . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 6 . 7 1 . . 12 16 . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . 4 1 . . Parts Built 2 | . . . . . . . . 2 . . Matter 142 | . . . . . . . . 142 . . Time 95 | . . . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . . . 10 . . Parts Repaired 5 | . . . . . . . 3 2 . . Time 223 | . . . . . . . 109 114 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . 1 . 4 . . . . . . Largest Group 4 | . . 1 . 4 1 1 . . . . Highest-Rated Group 71 | . . 31 . 71 14 14 . . . . Highest-Rated Ally 31 | . . 31 . 31 14 14 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . 5 . 20 . . . . . . Total Damage 794 | . . 106 . 688 . . . . . . Kills 6 | . . 1 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 5 | . 2 . 2 . . . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 12494 | 22 1436 1287 1871 1097 427 1427 1753 2946 198 30 Spaces Moved 6339 | 13 620 197 841 577 235 739 729 2187 181 20 Core . | . . . . . . . . . . . Treads 3899 | 1 620 197 484 577 235 739 729 317 . . Legs 12 | 12 . . . . . . . . . . Wheels 719 | . . . 357 . . . . 362 . . Hover 1709 | . . . . . . . . 1508 181 20 Flight . | . . . . . . . . . . . Fastest Speed 65 | 120 160 180 110 180 180 180 175 72 65 146 Average Speed 146 | 123 172 180 154 180 180 180 176 104 79 146 Slowest Speed 520 | 160 180 180 180 180 180 180 180 520 146 146 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 2 92 46 58 99 62 99 66 58 95 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 2 . 1 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 7 | . . . . . . . . 6 1 . Terrain Destroyed 136 | 2 . . 28 . . 36 62 7 1 . Melee 7 | . . . . . . . . 6 1 . Projectile 1 | . . . . . . . . 1 . . AOE 128 | 2 . . 28 . . 36 62 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 8943 | 16 913 1084 1272 623 240 786 1071 2685 233 20 Wait 1955 | . 195 856 279 37 4 10 232 293 49 . Move 6330 | 12 619 196 840 576 234 738 728 2187 180 20 Hop . | . . . . . . . . . . . Pick Up 74 | . 14 1 17 . . 3 9 30 . . Fast Attach 25 | 1 . . 4 1 . . 4 15 . . Attach 17 | . 1 . . 1 . 1 1 12 1 . Detach 6 | . 1 . . 1 . . . 4 . . Swap 87 | 2 7 2 25 1 1 3 19 26 1 . Drop 86 | . 10 1 30 . 1 . 10 33 1 . Fire 326 | 1 59 28 76 6 . 26 68 62 . . Melee 23 | . . . . . . . . 22 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | . 7 . 1 . . 5 . 1 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 23 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 3) 998 | -10/Materials | Discovered new exit (range 10) 1229 | -10/Materials | Core integrity fell below 50% 1459 | -10/Materials | Entered Mines 1473 | -10/Mines | Escorted by a lone wolf Derelict 1493 | -10/Mines | Learned location of Storage (-9) 1524 | -10/Mines | Discovered new exit (range 11) 1606 | -10/Mines | Learned Materials interactive machine intel 1708 | -10/Mines | Learned Materials emergency access door positions 1709 | -10/Mines | Discovered new exit (range 8) 1755 | -10/Mines | Assembled infested the area 1760 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2746 | -10/Mines | Entered Materials 2746 | -9/Materials | Evolved 2 slots: Utility x2 2748 | -9/Materials | Loaded intel: 18 interactive machine locations 3756 | -9/Materials | Build established: Scavenger-Mutant 4050 | -9/Materials | Discovered new exit (range 16) 4247 | -9/Materials | Identified exit to Mines 4247 | -9/Materials | Identified exit to Storage 4430 | -9/Materials | Discovered new exit (range 3) 4607 | -9/Materials | Build established: Mutant 4617 | -9/Materials | Entered Mines 4632 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4967 | -9/Mines | Learned location of Zion (-7) 5116 | -9/Mines | Discovered new exit (range 6) 5119 | -9/Mines | Received a Mining Laser from a helpful Derelict 5636 | -9/Mines | Discovered new exit (range 9) 5676 | -9/Mines | Build established: Scavenger-Mutant 5705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5707 | -9/Mines | Discovered new exit (range 5) 5714 | -9/Mines | Entered Exiles 5714 | -9/Exiles | Accompanied by 1 ally 5743 | -9/Exiles | Discovered new exit (range 15) 5759 | -9/Exiles | Met 8R-AWN 5788 | -9/Exiles | Met EX-HEX 5878 | -9/Exiles | Met EX-DEC 5912 | -9/Exiles | Visited The Gauntlet 6117 | -9/Exiles | Discovered new exit (range 14) 6141 | -9/Exiles | Entered Mines 6141 | -8/Mines | Accompanied by 1 ally 6329 | -8/Mines | Discovered new exit (range 5) 6448 | -8/Mines | Build established: Mutant 6663 | -8/Mines | Discovered new exit (range 5) 7568 | -8/Mines | Entered Materials 7568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7890 | -8/Materials | Central database locked down 8055 | -8/Materials | Build established: Hauler-Mutant 8122 | -8/Materials | Repaired Lgt. Treads 8292 | -8/Materials | Discovered new exit (range 8) 8867 | -8/Materials | Discovered new exit (range 13) 9032 | -8/Materials | Repaired Med. Armor Plating 9084 | -8/Materials | Repaired Imp. Assault Rifle 9136 | -8/Materials | Garrison activated, responded to threat 9321 | -8/Materials | Entered Factory 9321 | -7/Factory | Evolved 2 slots: Utility x2 9523 | -7/Factory | Lost 4 parts (2n2u) 9700 | -7/Factory | Found Prototype Launcher 9700 | -7/Factory | Identified Rocket Array 10042 | -7/Factory | Discovered new exit (range 6) 10081 | -7/Factory | Identified exit to Factory 10742 | -7/Factory | Fabricated Cmb. Airjet? 11576 | -7/Factory | Identified exit to Lower Caves 11622 | -7/Factory | Build established: Ninja 11776 | -7/Factory | Discovered exit to Factory (range 3) 12097 | -7/Factory | Repaired Broken Cmb. Airjet 12143 | -7/Factory | Repaired Greatsword 12267 | -7/Factory | Sucked down chute 12267 | -7/Factory | Entered Waste 12269 | -7/Waste | Spotted C-40 Crusher 12274 | -7/Waste | Spotted C-40 Crusher 12282 | -7/Waste | EMP discharged 12282 | -7/Waste | System corruption reached 10% 12282 | -7/Waste | Spotted C-40 Crusher 12286 | -7/Waste | Spotted C-40 Crusher 12382 | -7/Waste | EMP discharged 12407 | -7/Waste | Spotted C-40 Crusher 12426 | -7/Waste | Spotted C-40 Crusher 12433 | -7/Waste | Crushed by Compactor (1 part destroyed) 12450 | -7/Waste | Discovered new exit (range 10) 12464 | -7/Waste | Identified exit to Factory 12465 | -7/Waste | Entered Factory 12495 | -7/Factory | Self-destructed Last Messages --------------- 12352_ System corrupted: Component data lost. 12372_ ALERT: Foreign system detected. Charging EMP. 12377_ System corrupted: Energy discharge (-54). 12382_ System corrupted (+7). 12413_ System corrupted: Component data lost. 12433_ Cmb. Airjet crushed. 12434_ Dropped Lrg. Storage Unit. 12436_ Airjet crushed. 12438_ Hvy. Rocket Launcher crushed. 12438_ Lrg. Storage Unit crushed. 12439_ System corrupted: Gravmag System rejected. 12440_ Lrg. Storage Unit crushed. 12440_ Hacking Suite crushed. 12450_ EXIT=FOUND 12457_ System corrupted: Component data lost. 12464_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 12482_ System corrupted: Heat flow error (+134). 12491_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????? ??? ?????????????????????? | | ????????????????????" ??" ?????????????????????? | | ???????????????????"" """ ?????????????????????? | | ???????????????????"" """ #????####???##???????? | | ??????????????????? #? ? ??? #???????? | | ???????????????????"" + """ """ #???????? | | ??????????????????""" # """ """ #???????? | | ????????????????? """ [* # """ """ #???????? | | ?????????????????? [* # #???????? | | ??????????????????""" */ # """ """ #???????? | | ??????????????????""" # ! """ """ #???????? | | ????????????????? """ # """ """ #???????? | | ?????????????????? # #???????? | | ???????????????# """ # #???????? | | ???????????????# """ # #???????? | | ???????????????# """ """ # #???????? | | ???????????????# """ #####+#####+#####????? | | ???????????????# [[[ " #????? | | ???????????????# [[[ "F" #????? | | ???????????????# [[[ """ #????? | | ???????????????# @ #????? | | ???????????????# #????? | | ???????????????# ######+###########????? | | ???????????????# #??? ?????????????? | | ???????????????# +?"""" """"???????????? | | ???????????????# ####### """" """" ?????????? | | ???????????????# ??????# """" """" #????????? | | ???????????????# ???????# """" """" #????????? | | ?????????????? ????????# #????????? | | ?????????????#####?????????# """" #????????? | | ???????????????????????????# """" #????????? | | ???????????????????????????#???"" ""?????????? | | ??????????????????????k????????"" Y??????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMappingInsulator Manual? 0 Play Time 01:13:17 Cumulative 236.6 hours Start 2021.01.22 @ 13:07:40 End 2021.01.22 @ 20:23:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae493a28-b90b-4d54-93b3-c62f3b2ad358