Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 23:41:15 Player: Jiber Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (82) 410 Value Destroyed (2567) 2567 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2106) 2106 TOTAL SCORE: 13183 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 184 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 176/300 Energy 71/100 System Corruption 3% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer Graphene Brace Improved Focal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Force Booster Improved Reaction Control System Graphene Brace Graphene Brace > --- WEAPON ----------- Railgun > --- INVENTORY -------- Impulse Thruster Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . 1 1 . . . . . . . . . . . Utility 10 | . . . . 2 1 1 . . . . 2 . 1 1 1 . 1 Weapon 3 | . . . . . . . . . . . . . . 1 1 . 1 Parts Attached 123 | 7 2 5 22 3 4 7 4 5 6 . . 7 7 7 1 12 24 Power 17 | 1 . 1 4 . . 1 1 1 1 . . 1 1 1 . 3 1 Engine 8 | 1 . 1 4 . . 1 . 1 . . . . . . . . . Core 3 | . . . . . . . 1 . . . . 1 1 . . . . Reactor 6 | . . . . . . . . . 1 . . . . 1 . 3 1 Propulsion 40 | 3 . 3 11 . 2 1 . 2 . . . 3 2 1 . 5 7 Treads 8 | . . . 7 . . . . . . . . . . . . . 1 Leg 11 | 2 . 3 . . . . . . . . . . . . . 5 1 Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 19 | . . . 4 . 2 1 . 2 . . . 3 2 1 . . 4 Utility 43 | 1 1 . . 3 1 4 1 . 3 . . 2 3 5 1 4 14 Device 18 | . . . . . . 3 . . 2 . . . 1 2 1 2 7 Storage 3 | 1 . . . 1 . . . . . . . . . . . 1 . Processor 19 | . 1 . . 2 . 1 . . 1 . . 2 1 3 . 1 7 Hackware 2 | . . . . . 1 . . . . . . . 1 . . . . Protection 1 | . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 1 7 . 1 1 2 2 2 . . 1 1 . . . 2 Energy Gun 5 | . . . 1 . . . 1 1 . . . . 1 . . . 1 Energy Cannon 4 | . 1 . 1 . 1 . . . . . . 1 . . . . . Ballistic Gun 10 | 2 . . 4 . . 1 . 1 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 1 . . . 1 . . . . 1 . . 2 Parts Lost 55 | . . 1 2 . . . 3 4 . 2 . 3 10 3 . 2 25 Power 9 | . . 1 . . . . 1 1 . 1 . . 2 . . . 3 Propulsion 19 | . . . . . . . . 1 . 1 . . 4 2 . . 11 Utility 18 | . . . . . . . 1 1 . . . 2 2 1 . 2 9 Weapon 9 | . . . 2 . . . 1 1 . . . 1 2 . . . 2 Highest Loss Streak 14 | . . 1 1 . . . 3 3 . 2 . 3 10 3 . 2 14 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Backups 6 | 2 5 7 7 7 7 7 7 7 7 8 8 7 7 3 3 4 4 Power . | . . . . 1 1 1 . . . . . . . . . . . Propulsion 1 | 1 2 1 1 2 1 1 1 1 1 1 1 1 1 . . . . Utility 3 | . 1 3 3 3 3 3 4 4 4 5 5 3 1 . 1 2 3 Weapon 1 | . 1 1 1 1 1 2 2 2 2 2 2 1 3 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . 8 . 2 2 . . . . 1 1 1 . . 2 5 Power 2 | . . . 1 . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . . . 1 Utility 13 | . . . 6 . 1 2 . . . . . 1 . . . . 3 Weapon 5 | . . . 1 . . . . . . . 1 . 1 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 97 99 95 99 97 97 85 98 89 76 73 77 56 1 16 59 Engine 5 | . 14 10 11 9 7 6 4 4 . . . . . . . . . Reactor 1 | . . . . . . . . . 5 1 . . . 3 . . 4 Treads 9 | . . . 31 . . . . . . . . . . . . . . Leg 6 | . 28 41 6 . . . . . . . . . . . . 6 13 Flight 16 | . . . 4 36 38 37 40 39 40 34 29 19 14 8 . . 1 Device 4 | . . . . . . 8 8 . 5 6 5 3 5 9 1 4 14 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 5 4 . . . 2 Processor 16 | . 11 11 11 22 23 17 13 13 18 20 17 23 30 29 . 3 19 Hackware 2 | . . . . . 6 6 6 6 6 6 5 3 4 . . . . Energy Gun 1 | . . . 3 . . . 2 6 . . . . . . . . . Energy Cannon 2 | . 4 11 3 9 7 5 . . . . . . 4 . . . . Ballistic Gun 6 | . 23 3 11 . . 1 5 6 6 6 5 3 . . . . 1 Impact Weapon 1 | . . . 1 9 7 6 4 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 5 6 5 5 4 3 . . . Peak Build Rating 121 | 6 7 11 23 28 37 49 51 52 61 56 46 82 100 83 9 60 121 Average Rating 42 | 3 6 10 16 26 35 44 49 42 55 47 46 72 90 68 4 29 86 On Entrance 32 | . 6 7 11 23 28 37 49 51 41 56 46 46 82 36 1 9 60 Avg Prop Armor Cover (%) 4 | . . . . . . 1 1 5 4 7 7 9 . 4 . 23 24 Naked Turns 38 | . . . . . . . . . . . . . . 6 32 . . Heaviest Build 94 | 10 12 17 20 19 21 24 29 29 24 24 12 25 34 26 1 61 94 Greatest Support 150 | 20 20 43 92 20 25 31 32 32 29 29 15 39 39 20 3 125 150 Greatest Overweight (x) 8 | . . . 3 . . . . 1 . . . . 1 8 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 20 20 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 6 13 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 7 Average Carried 6 | 2 5 7 7 7 7 7 7 7 7 8 7 7 7 3 3 4 4 Final Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 20 5 Final Carried 8 | 3 8 7 8 8 8 8 8 7 8 8 7 8 4 3 4 5 3 Class Distribution -------------------- 57% | Mutant 24% | Sprinter 13% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/DSF Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Matter Collected 2383 | 209 103 49 1131 20 30 . 212 154 46 24 . 8 120 61 . 11 205 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2544 | . 144 146 1919 21 35 . 54 125 . 24 . . 10 . . . 66 Parts 156 | . 9 10 110 1 1 . 5 10 . . . . 4 . . . 6 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 5 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed 66 | . 4 6 43 . . . 4 6 . 1 . . . . . . 2 Guns 42 | . 3 . 29 . . . 1 6 . 1 . . . . . . 2 Cannons 3 | . 1 . 2 . . . . . . . . . . . . . . AOE 20 | . . 6 11 . . . 3 . . . . . . . . . . Classes Destroyed 11 | . 2 1 8 . . . . . . . . . . . . . . Worker 3 | . . . 2 1 . . . . . . . . . . . . . Builder 4 | . . . 4 . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . . Watcher 3 | . . . 2 . 1 . . . . . . . . . . . . Swarmer 18 | . 1 . 4 . . . 4 6 . 1 . . . . . . 2 Grunt 31 | . 3 3 25 . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . 3 11 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | . 2 4 10 1 1 . 3 3 . 1 . . 1 . . . 2 Combat Bots Only 8 | . 2 4 8 . . . 3 3 . 1 . . . . . . 2 Max Kills in Single Turn 4 | . 1 1 4 1 1 . 3 1 . 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Hostile Shots Fired 996 | . 36 17 178 6 9 . 167 44 . 28 . 4 96 29 . 63 319 Missed 401 | . 11 4 39 3 5 . 106 18 . 9 . 1 44 8 . 23 130 Hits 595 | . 25 13 139 3 4 . 61 26 . 19 . 3 52 21 . 40 189 Melee 6 | . . . 1 . . . . . . . . . 4 1 . . . Projectile 589 | . 25 13 138 3 4 . 61 26 . 19 . 3 48 20 . 40 189 Critical Strikes 17 | . . 1 3 . . . . 1 . . . 1 3 4 . 1 3 Actively Blocked 4 | . . . . . . . . . . . . . . . . 1 3 Damage Taken 10840 | . 237 229 1695 22 33 . 537 393 . 341 . 224 1227 421 . 1236 4245 Core 3728 | . 98 39 249 . 10 . 112 109 . 117 . 104 401 131 . 747 1611 Absorbed by Shields 23 | . . . . . . . . . . . . . . . . 23 . Redirected to Shielding 102 | . . . . . . . 73 29 . . . . . . . . . Ignored by Resistances 32 | . . . . . . . . . . . . . . . . . 32 Regen/Repaired (Parts) 188 | . . 40 127 . . 21 . . . . . . . . . . . Core Remaining (%) 73 | 100 60 . 28 100 98 . . . . 60 . 89 65 89 . 48 . Volleys Fired 233 | . 22 18 127 . . 1 10 27 . 14 . . 8 . . . 6 Largest 2 | . 2 2 2 . . 1 2 2 . 1 . . 2 . . . 1 Hottest 169 | . 80 93 93 . . 28 94 103 . 28 . . 169 . . . 35 Shots Fired 388 | . 44 21 239 . . 1 15 34 . 14 . . 14 . . . 6 Gun 313 | . 38 . 202 . . 1 12 34 . 14 . . 6 . . . 6 Cannon 39 | . 6 3 22 . . . . . . . . . 8 . . . . Launcher 36 | . . 18 15 . . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 238 | . 38 . 147 . . 1 6 26 . 14 . . . . . . 6 Thermal 100 | . 6 3 77 . . . . 8 . . . . 6 . . . . Explosive 36 | . . 18 15 . . . 3 . . . . . . . . . . Electromagnetic 14 | . . . . . . . 6 . . . . . 8 . . . . Robot Hit Streak 27 | . 7 5 27 . . . 6 5 . 3 . . 7 . . . 3 Robot Miss Streak 9 | . 3 3 3 . . . 6 9 . 3 . . 4 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 274 | . 24 13 172 1 1 . 15 26 . 8 . . 10 . . . 4 Core Hits 147 | . 10 12 86 . . . 12 23 . 1 . . 1 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . . . . . . 1 Critical Strikes 14 | . . . 10 . . . 1 1 . . . . 1 . . . 1 Burn 9 | . . . 8 . . . . 1 . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . 1 Smash 2 | . . . 1 . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 62 | . . . 12 3 7 10 5 . . . . . 19 6 . . . Impact 37 | . . . 12 3 7 10 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . 19 6 . . . Sneak Attacks 4 | . . . 3 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6268 | . 225 465 4000 67 43 . 520 368 . 146 . . 291 . . . 143 Guns 3237 | . 191 . 2169 . . . 103 368 . 146 . . 122 . . . 138 Cannons 347 | . 34 36 191 . . . . . . . . . 86 . . . . Explosions 1934 | . . 429 1214 . . . 291 . . . . . . . . . . Melee 739 | . . . 420 67 43 . 126 . . . . . 83 . . . . Ramming 11 | . . . 6 . . . . . . . . . . . . . 5 Kinetic 2361 | . 191 . 1518 . . . 85 283 . 146 . . . . . . 138 Thermal 1119 | . 34 36 842 . . . . 85 . . . . 122 . . . . Explosive 1934 | . . 429 1214 . . . 291 . . . . . . . . . . Electromagnetic 104 | . . . . . . . 18 . . . . . 86 . . . . Impact 656 | . . . 420 67 43 . 126 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 83 | . . . . . . . . . . . . . 83 . . . . Highest Corruption 10 | . . 1 2 . . . . . . 1 . . 10 . . . 3 Average Corruption 1 | . . 1 1 . . . . . . 1 . . 5 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 21 | . . 1 18 . . . . . . . . . 1 . . . 1 Message Errors 3 | . . 1 2 . . . . . . . . . . . . . . Matter Fused 8 | . . . 7 . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . 3 . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 228 | . . . 115 27 8 . 39 . . . . . 39 . . . . Projectiles 3 | . . . . . . . . . . . . . 3 . . . . Explosions 40 | . . . 1 . . . 39 . . . . . . . . . . Melee 185 | . . . 114 27 8 . . . . . . . 36 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . 50 5 . . . . . . . . . . . . . 2 Shots 4 | . . 3 1 . . . . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . . . . . . . . . 1 Targets Rammed 5 | . . . 4 . . . . . . . . . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 122 94 273 . . 5 158 38 231 . . . 315 12 . . . Average Temperature 65 | . 43 43 57 . . 3 63 16 96 . . . 122 12 . . . Received Heat Transfer 1336 | . 72 66 705 . 12 . 120 . . 18 . . 99 136 . 27 81 Effects 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 3 . 2 . . . . . . . . . . . . Impact Corruptions 4 | . . . 2 1 1 . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . . . . . . Heat Transferred 3223 | . 74 74 2627 . . . . 300 . . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Maximum Alert Level 3 | . . 1 3 2 1 . . . . . 2 1 . . . . . Low Security (%) 57 | 100 100 64 7 . 74 100 . . . . . . 100 100 100 100 100 Level 1 16 | . . 35 31 . 25 . . . . . . 100 . . . . . Level 2 8 | . . . 15 100 . . . . . . 100 . . . . . . Level 3 17 | . . . 45 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 958 | . 65 267 958 443 213 96 . . . . 509 356 170 39 . 30 106 Initial 509 | . . 18 104 404 197 75 . . . . 509 356 170 . . 3 17 Average 258 | . 28 109 549 419 185 56 . . . . 509 346 72 . . 8 22 Influence Increases 3455 | . 135 322 1430 60 28 73 105 155 . 155 450 . 63 43 5 30 401 Destroy 0b10 Robot/C 1380 | . 80 120 840 . . . 80 120 . 20 . . . 20 . . 100 Destroy 0b10 Robot/NC 85 | . . . 70 5 5 . . . . . . . 5 . . . . Destroy Leader 330 | . 20 40 218 . 2 . 10 20 . . . . . 10 . . 10 Allied During Kill 31 | . . . . . . . . . . . . . . 7 . . 24 Successful Hack 81 | . 5 5 20 8 4 22 . . . . . . . . 5 . 12 Disable Machine 225 | . . 60 105 . . 45 . . . . . . . . . . 15 Destroy Structure 243 | . . 97 87 2 2 6 . . . . . . 28 6 . . 15 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . Partial Spotted 30 | . . . 15 . 15 . . . . . . . . . . . . Lose Combat Pursuer 600 | . 30 . 75 45 . . 15 15 . 135 . . 30 . . 30 225 Influence Decreases 3375 | . 90 120 719 584 307 190 138 115 45 60 36 183 389 43 . 5 351 Entered New Map 1463 | . . 27 143 554 237 80 15 2 45 . 36 153 156 . . 2 13 Time Decay 1510 | . 90 83 556 30 70 110 93 83 . 40 . . 225 2 . . 128 Lost Part 282 | . . 10 20 . . . 30 30 . . . 30 8 1 . 3 150 Lost Ally 120 | . . . . . . . . . . 20 . . . 40 . . 60 Squads Dispatched 21 | . 2 1 11 . . . . . . 1 . . 3 . . . 3 Investigation 9 | . . 1 5 . . . . . . . . . 1 . . . 2 Extermination 2 | . . . . . . . . . . . . . 1 . . . 1 Reinforcement 6 | . 2 . 3 . . . . . . . . . 1 . . . . Assault 4 | . . . 3 . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Distress Signals 8 | . . . 4 . . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 12 6 60 7 2 . 5 7 . 12 . 3 25 12 . 3 37 Peak Tracking Total 24 | . 4 2 6 5 1 . 5 3 . 10 . 1 17 7 . 2 24 Tactical Retreats 22 | . 1 . 4 1 . . 1 1 . 4 . 1 1 1 . 2 5 ECM-based Alert Blocks 2 | . . . . . . . . . . . . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Traps Triggered 7 | . . 1 2 . 2 . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Machines Disabled 15 | . . 4 7 . . 3 . . . . . . . . . . 1 Max in Single Turn 3 | . . 3 2 . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Machines Accessed 23 | . 1 3 8 3 1 3 . . . . 1 . . . 1 . 2 Terminals 15 | . 1 1 7 2 1 . . . . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 2 1 . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 56 | . 3 11 19 5 1 10 . . . . 2 . . . 1 . 4 Successful 27 | . 2 4 8 4 1 5 . . . . 1 . . . 1 . 1 Failed 29 | . 1 7 11 1 . 5 . . . . 1 . . . . . 3 Catastrophic 3 | . . . 2 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . . . 1 1 . . . . . . 2 . 5 2 . . 6 Terminals 35 | . 3 7 16 2 1 . . . . . 2 . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . 4 3 . . 8 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 3 . 2 . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . 2 1 6 . 1 . . . . . 1 . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 3 2 . . 3 . . . . . . . . . . . Scan Component 5 | . . 2 1 . . 2 . . . . . . . . . . . Repair 3 | . . 1 1 . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 3 . 2 . . . . . . . . . . 1 Insert Component 1 | . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Study 4 | . . . . 1 . 2 . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 3 7 2 . 3 . . . . 1 . . . . . 2 Full Trace Events 10 | . 1 2 6 . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 1 . 2 . . . . . . . . . . 1 Parts Repaired 3 | . . 1 1 . . 1 . . . . . . . . . . . Time 102 | . . 26 32 . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Total Allies 9 | . . . . . . . . . 4 . . . . 2 . . 3 Largest Group 4 | . . . . . . . . . 4 4 . . . 2 . . 3 Highest-Rated Group 345 | . . . . . . . . . 154 154 . . . 206 . . 345 Highest-Rated Ally 115 | . . . . . . . . . 40 40 . . . 103 . . 115 Zionite Dispatches 2 | . . . . . . . . . . . . . . 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . 2 . . . 4 . . 11 Total Damage 895 | . . . . . . . . . . 11 . . . 367 . . 517 Kills 4 | . . . . . . . . . . . . . . 1 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Active Infowar (turns) 2813 | . . . . 39 150 228 383 382 450 105 8 66 508 305 . . 189 Optics 2624 | . . . . 39 150 228 383 382 450 105 8 66 508 305 . . . Sensors 949 | . . . . . . 76 218 . . . . . 466 . . . 189 Decoding 1355 | . . . . . . . . . 363 105 8 66 508 305 . . . Machine Analysis 733 | . . . . . . . . . . . . . 492 241 . . . ECM 278 | . . . . . . 9 . . . . . 9 9 251 . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . 4 30 29 . . . Traps 10 | . . . . . . . . . . . . 1 7 2 . . . Emergency Access 9 | . . . . . . . . . . . . . 6 3 . . . Items 44 | . . . . . . . . . . . . 3 17 24 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Turns Passed 5475 | 57 243 207 1631 79 150 228 383 382 450 105 8 66 508 311 55 99 513 Spaces Moved 7318 | 44 145 112 1047 201 327 489 1172 464 1088 256 18 129 798 262 103 118 545 Core 309 | 16 . . . . . . . . . . . . . 14 103 97 79 Treads 500 | . . . 495 . . . . . . . . . . . . . 5 Legs 685 | 28 145 112 127 . . . . . . . . . . . . 21 252 Wheels . | . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . 19 Flight 5805 | . . . 425 201 327 489 1172 464 1088 256 18 129 798 248 . . 190 Fastest Speed 23 | 50 120 120 31 31 27 24 24 23 23 23 32 32 34 39 50 50 37 Average Speed 52 | 94 120 120 103 31 27 27 26 65 23 30 32 34 34 104 50 62 79 Slowest Speed 450 | 120 120 120 250 31 28 28 28 101 30 32 32 40 125 450 50 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . 10 . . 2 . . . . . . 8 . . . 2 Potential Cave-ins 3 | . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 26 11 90 25 10 12 98 66 90 58 1 93 14 9 2 93 15 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . . . Scrap Searched 8 | . . . . . . . 2 2 3 1 . . . . . . . Spaces Dug 42 | . . 12 . 2 5 6 . . . . . . 14 3 . . . Terrain Destroyed 296 | . . 140 98 2 5 6 28 . . . . . 14 3 . . . Melee 30 | . . . . 2 5 6 . . . . . . 14 3 . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 266 | . . 140 98 . . . 28 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac DSF Fac Res Res DSF Acc Total 8432 | 58 177 163 1331 212 374 563 1216 506 1279 269 20 151 966 288 105 141 613 Wait 497 | . 1 26 63 . . 44 21 9 180 . . . 136 . . 3 14 Move 7259 | 43 144 111 1027 200 326 484 1171 463 1087 255 17 128 782 261 102 117 541 Hop 20 | . . . 9 . . 2 . . . . . . 7 . . . 2 Pick Up 100 | 8 7 3 17 3 4 8 3 . 3 . 1 8 1 9 2 5 18 Fast Attach 44 | 1 . . 13 1 1 1 . 3 3 . . 3 2 . . 9 7 Attach 61 | 5 1 4 3 1 2 3 2 1 1 . . 5 3 8 1 3 18 Detach 2 | . . . . . . . . . . . . . . . . 1 1 Swap 36 | 1 1 1 13 1 1 4 3 1 2 . . . 6 1 . . 1 Drop 68 | . 1 . 28 3 3 6 1 2 3 . 2 7 2 3 . 3 4 Fire 233 | . 22 18 127 . . 1 10 27 . 14 . . 8 . . . 6 Melee 62 | . . . 12 3 7 10 5 . . . . . 19 6 . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . Escape Stasis 45 | . . . 15 . 30 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / Ext / DSF) -5/DSF -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x2 323 | -9/Materials | Build established: Mutant 382 | -9/Materials | Repaired Aluminum Leg 443 | -9/Materials | Discovered new exit (range 11) 507 | -9/Materials | Identified exit to Storage 508 | -9/Materials | Entered Storage 1019 | -9/Storage | Core integrity fell below 50% 1122 | -9/Storage | Repaired Imp. Treads 1308 | -9/Storage | First assault squad dispatched 1432 | -9/Storage | Destroyed 8 combat bots 1560 | -9/Storage | Discovered new exit (range 6) 1568 | -9/Storage | Identified exit to Materials 2139 | -9/Storage | Entered Materials 2139 | -8/Materials | Evolved 2 slots: Utility x2 2211 | -8/Materials | Discovered new exit (range 15) 2217 | -8/Materials | Identified exit to Factory 2218 | -8/Materials | Entered Factory 2218 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2240 | -7/Factory | Build established: Sprinter 2333 | -7/Factory | Discovered new exit (range 19) 2368 | -7/Factory | Identified exit to Factory 2368 | -7/Factory | Entered another Factory area 2368 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2449 | -6/Factory | Repaired Xenon Bombardment Thruster 2594 | -6/Factory | Discovered new exit (range 8) 2596 | -6/Factory | Identified exit to Lower Caves 2596 | -6/Factory | Entered Lower Caves 2796 | -6/Lower Caves | Build established: Scout 2818 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2893 | -6/Lower Caves | Learned location of 1 exit from Factory 2901 | -6/Lower Caves | Lost 3 parts (1p1u1w) 2911 | -6/Lower Caves | Learned 8 Factory zone layouts 2911 | -6/Lower Caves | Discovered new exit (range 6) 2912 | -6/Lower Caves | Identified exit to Lower Caves 2979 | -6/Lower Caves | Entered another Lower Caves area 2980 | -6/Lower Caves | Encountered a Warlord checkpoint 2980 | -6/Lower Caves | Learned Factory machine intel 3061 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3353 | -6/Lower Caves | Discovered new exit (range 9) 3360 | -6/Lower Caves | Identified exit to Zion 3361 | -6/Lower Caves | Entered Zion 3372 | -6/Zion | Given the Hacking Drone Bay 3373 | -6/Zion | Found Prototype Device 3375 | -6/Zion | Identified Hacking Drone Bay 3376 | -6/Zion | Given A8's code to call for help 3379 | -6/Zion | Discovered new exit (range 20) 3384 | -6/Zion | Identified exit to Proximity Caves 3393 | -6/Zion | Learned location of Warlord (-4) 3412 | -6/Zion | Learned location of Quarantine (-2) 3422 | -6/Zion | Found CR-A16's Pointy Stick 3430 | -6/Zion | Learned location of Armory (-4) 3488 | -6/Zion | Learned location of 1 exit from Factory 3550 | -6/Zion | Met Imprinter 3554 | -6/Zion | Imprinted 3556 | -6/Zion | Declared Zion's savior 3635 | -6/Zion | Build established: Sprinter 3811 | -6/Zion | Entered Proximity Caves 3811 | -5/Proximity Caves | Accompanied by 4 allies 3813 | -5/Proximity Caves | Spotter reported a threat 3814 | -5/Proximity Caves | Spotter reported a threat 3857 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3866 | -5/Proximity Caves | Spotter reported a threat 3878 | -5/Proximity Caves | Learned 8 Factory zone layouts 3880 | -5/Proximity Caves | Identified exit to Factory 3916 | -5/Proximity Caves | Entered Factory 3916 | -5/Factory | Evolved 2 slots: Utility x2 3917 | -5/Factory | Identified exit to Factory 3917 | -5/Factory | Identified exit to Upper Caves 3918 | -5/Factory | Identified exit to Extension 3919 | -5/Factory | Loaded intel: 285 machine locations 3924 | -5/Factory | Identified exit to DSF 3924 | -5/Factory | Entered DSF 3965 | -5/DSF | Additional patrols routed to DSF 3983 | -5/DSF | Discovered exit to Factory (range 16) 3990 | -5/DSF | Entered Factory 3990 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4009 | -4/Factory | Lost 3 parts (2u1w) 4030 | -4/Factory | Retrieved Zion intel report: Branch Access 4030 | -4/Factory | Identified exit to Upper Caves 4030 | -4/Factory | Identified exit to Armory 4332 | -4/Factory | Build established: Scout 4492 | -4/Factory | System corruption reached 10% 4494 | -4/Factory | Discovered new exit (range 8) 4498 | -4/Factory | Identified exit to Research 4498 | -4/Factory | Entered Research 4498 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4528 | -3/Research | Lost 10 parts (2p4n2u2w) 4761 | -3/Research | Build established: Mutant 4776 | -3/Research | Zion Heavy squad teleported in 4798 | -3/Research | Discovered new exit (range 15) 4803 | -3/Research | Released all parts (10) 4809 | -3/Research | Entered another Research area 4809 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4830 | -2/Research | Lost 3 parts (2n1u) 4864 | -2/Research | Identified exit to DSF 4864 | -2/Research | Entered DSF 4912 | -2/DSF | Additional patrols routed to DSF 4912 | -2/DSF | Discovered new exit (range 14) 4919 | -2/DSF | Identified exit to Access 4936 | -2/DSF | Core integrity fell below 50% 4963 | -2/DSF | Entered Access 4963 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5304 | -1/Access | Zion Light squad teleported in 5317 | -1/Access | Lost 9 parts (2p3n3u1w) 5407 | -1/Access | Lost 3 allies 5430 | -1/Access | Core integrity fell below 50% 5458 | -1/Access | Core integrity fell below 20% 5476 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05433_ Adv. Signal Interpreter tumbles out of TF Node. 05433_ Penetrated by Slug. 05435_ Acquired Xenon Bombardment Thruster+. 05436_ Penetrated by Slug. 05439_ Xenon Bombardment Thruster+ destroyed. 05439_ Penetrated by Slug. 05442_ Slug penetrates Wall. 05442_ Penetrated by Slug. 05444_ System corrupted: Matter fused (-7). 05445_ Penetrated by Slug. 05454_ Acquired 33 matter. 05457_ Adv. Signal Interpreter destroyed. 05463_ Acquired Biometal Heavy Treads. 05470_ Lgt. Quantum Reactor destroyed. 05473_ S-43 Plague misfires. 05474_ Acquired Imp. Focal Shield. 05474_ P-80 Master resets S-43 Plague, system corruption cleaned. 05476_ Dropped Graphene Brace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????? ? ????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# ????????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# ##############??????????????????? | | ?????????# # #?????###########??? | | ?????????+ ; ss #??? #??? | | ?????????# # p #??# #??? | | ?????????# #psss s #??# #??? | | ?????????# # #??# #??? | | ?????????# # #??# #??? | | ?????????# # @! #??# ! #??? | | ?????????# # !! #??# =#??? | | ?????????# # ! #??# #??? | | ?????????# # #???? #??? | | ?????????# # #?????? #??? | | ?????????# ^ # #???????? #??? | | ?????????# ##############?????????? #### | | ?????????# ##########################+###! | | ?????????# | | ?????????# %! | | ?????????# ##########################+### ! | | ?????????# #??????????????????????? ?## | | ??######## #?????????????????????? ??# | | ??# #????????????????????? ?# | | ??# #??????????????????? ?# | | ??# #??????????????????" ## | | ??+" #?????????????????""" ## | | ??#%" #?????????????????"R ## | | ??#" #??????????????????"" ## | | ### #?????????????????"" ## | | ########?????????????????? ## | | #???????????????????????? ## | | #??????????????????????????########### | | #????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Propulsion Shielding 66 Evasion (%) 72 Targeting Accuracy 48 Melee Accuracy 16 Recoil Reduction 4 Force Boost 30 Offensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 55% | -9/Materials Imp. Treads | 18% | -9/Storage Xenon Bombardment Thruster | 30% | -6/Factory Studied --------- Mace | -8/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Myomer Leg | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Infodabbler Perfect Aim Streaker Challenges ------------ None Game ------ Seed DeliveryCoolingSplitter Manual? 0 Play Time 01:58:07 Cumulative 69.2 hours Start 2026.04.29 @ 19:48:45 End 2026.04.29 @ 23:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3bc248b-0a2f-4809-bdb2-4e37165fb73b