Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:16:12

Player: szymekc

Result: Destroyed by P-70 Sage with High-powered Shock Rifle

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (20)       4000
Robots Destroyed (226)     1130
Value Destroyed (7313)     7313
Prototype IDs (68)         1360
Alien Tech Used (0)        0
Bonus (4046)               4046
              TOTAL SCORE: 20349

 Bonus
-------
High Alert Combat Kills    300
Follower Combat Kills      1990
Network Hubs Disabled      800
Aligned with FarCom        300
Met Data Miner             300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -744

 Cogmind 
---------
Core Integrity             0/1000
Matter                     231/300
Energy                     13/100
System Corruption          10%
Temperature                Warm (132)
Movement                   Hovering (70)
Location                   -5/Factory

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
               Gyrokinetic Inverter
>              --- UTILITY (7) ------
        Medium Storage Unit
      Advanced Signal Interpreter
  Experimental Core Analyzer
      Improved Hacking Suite
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (10) ---
      Advanced Sensor Array
    Long-range Terrain Scanner
      Advanced Particle Charger
      Improved Utility Shielding
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               EMDS
               Neutron Cannon
      Enhanced Gauss Cannon

 Peak State 
------------
>              --- POWER ------------
         Micro Nuclear Core
         Light Fission Core
>              --- PROPULSION -------
               Gravmag System
        Cooled Airjet
               Antigrav System
               Antigrav System
               Gyrokinetic Inverter
      Improved Linear Gravjet
>              --- UTILITY ----------
  Experimental Heat Sink
        Medium Storage Unit
      Advanced Signal Interpreter
  Experimental Core Analyzer
      Improved Utility Shielding
      Improved Powered Armor
      Improved Hacking Suite
>              --- WEAPON -----------
               EMDS
>              --- INVENTORY --------
      Advanced Sensor Array
    Long-range Terrain Scanner
      Advanced Particle Charger
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Neutron Cannon
      Enhanced Gauss Cannon
     Precision Grenade Launcher
      Improved Remote Datajack
         Heavy Pick
[Rating: 106]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Heavy Deuterium Engine
  Power Core               Micro Nuclear Core
Propulsion                 Cooled Airjet
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Cooled Airjet
  Flight Unit              Improved Flight Unit
Utility                    Huge Storage Unit
  Device                   Improved Sensor Array
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Great Maul
  Energy Gun               Improved EM Shotgun
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Rocket Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Great Maul
  Piercing Weapon          Heavy Pick
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Slots Evolved              10   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Utility                  5    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             257  | .   10  8   23  6   19  2   43  44  2   8   1   6   .   5   23  10  7   9   11  20  
  Power                    22   | .   .   2   1   1   3   .   2   3   .   2   .   .   .   1   .   2   .   2   3   .   
    Engine                 10   | .   .   1   1   1   3   .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   
    Core                   12   | .   .   1   .   .   .   .   .   3   .   2   .   .   .   1   .   1   .   2   2   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               77   | .   2   1   8   1   6   1   26  17  1   2   .   .   .   .   5   .   1   3   .   3   
    Treads                 45   | .   2   .   6   1   5   .   22  9   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    4    | .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  24   | .   .   .   .   .   .   .   1   8   1   2   .   .   .   .   5   .   1   3   .   3   
    Flight                 2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  87   | .   4   4   7   1   3   .   9   15  .   1   .   5   .   3   10  5   1   4   7   8   
    Device                 42   | .   .   2   2   .   1   .   5   7   .   1   .   4   .   2   5   4   1   2   2   4   
    Storage                8    | .   2   1   2   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   .   .   .   .   .   .   2   2   .   .   .   .   .   1   .   1   .   .   .   .   
    Hackware               5    | .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   1   1   .   
    Protection             26   | .   2   1   3   1   2   .   1   2   .   .   .   .   .   .   5   .   .   1   4   4   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   71   | .   4   1   7   3   7   1   6   9   1   3   1   1   .   1   8   3   5   .   1   9   
    Energy Gun             7    | .   1   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Energy Cannon          27   | .   1   1   2   1   4   .   2   8   1   1   .   .   .   .   2   1   .   .   .   3   
    Ballistic Gun          3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
    Launcher               17   | .   1   .   .   2   1   1   2   .   .   2   1   1   .   1   3   .   1   .   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Impact Weapon          7    | .   .   .   1   .   1   .   2   1   .   .   .   .   .   .   2   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   1   1   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unidentified Prototypes  17   | .   .   1   3   .   1   .   4   .   1   .   .   1   .   .   1   .   2   1   1   1   
  Corrupted Parts          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      7    | .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 41   | .   .   2   3   2   13  1   1   2   .   .   .   1   .   .   2   .   1   .   1   12  
  Power                    5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
  Propulsion               19   | .   .   1   1   1   6   .   1   1   .   .   .   .   .   .   1   .   1   .   .   6   
  Utility                  12   | .   .   1   2   1   2   1   .   1   .   .   .   1   .   .   1   .   .   .   .   2   
  Weapon                   5    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Highest Loss Streak      9    | .   .   2   2   1   6   1   1   1   .   .   .   1   .   .   1   .   1   .   1   9   
  To Critical Strikes      6    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Slot Usage (%)     94   | .   97  99  97  99  86  88  94  96  94  92  96  99  92  92  91  94  99  99  98  84  
  Engine                   5    | .   14  6   4   11  9   11  9   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     6    | .   .   7   6   .   .   .   .   10  15  15  15  15  15  15  13  12  13  12  11  8   
  Treads                   16   | .   28  24  25  33  23  22  31  11  .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      1    | .   .   .   .   .   6   11  3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    11   | .   .   .   .   .   .   .   .   17  30  30  30  30  30  30  30  33  32  33  33  27  
  Device                   8    | .   .   3   11  11  9   .   10  11  7   7   7   7   7   7   6   6   6   6   6   9   
  Storage                  9    | .   14  14  11  11  11  11  9   7   7   7   7   7   7   7   6   6   6   6   6   5   
  Processor                3    | .   .   .   .   .   .   .   3   9   7   7   7   7   7   7   6   9   13  13  13  11  
  Hackware                 4    | .   .   .   .   .   .   .   .   7   15  15  15  15  15  15  12  6   6   6   5   5   
  Protection               7    | .   12  10  10  10  10  11  8   .   .   .   .   .   .   .   6   9   6   6   6   4   
  Energy Gun               1    | .   .   .   8   .   4   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            4    | .   3   14  9   12  2   .   7   6   2   .   .   .   .   .   .   1   .   .   .   2   
  Ballistic Gun            1    | .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   6   .   
  Launcher                 3    | .   3   14  1   9   .   11  1   .   .   .   3   6   .   .   .   .   4   .   .   .   
  Impact Weapon            4    | .   .   .   2   .   6   .   8   7   7   7   7   7   7   7   3   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             114  | 10  52  92  109 109 105 102 113 114 27  34  33  35  27  33  44  45  45  45  45  57  
  Greatest Support         88   | 20  40  40  69  69  66  40  82  88  32  32  32  32  32  32  60  44  45  46  45  60  
  Greatest Overweight (x)  9    | .   1   9   9   1   5   5   5   5   .   1   1   1   .   1   1   1   .   .   .   3   
  Average Overweight (x)   .    | .   .   2   3   1   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | .   20  25  25  25  25  25  25  25  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         18   | .   15  20  25  25  25  25  25  14  10  10  10  10  10  10  10  10  10  10  10  10  
  Most Carried             25   | .   16  20  25  25  25  25  25  25  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Carried          16   | .   9   19  24  24  20  25  24  14  9   9   9   9   10  9   9   9   9   9   9   9   
  Final Capacity           25   | 8   20  25  25  25  25  25  25  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Final Carried            25   | 6   16  19  24  25  25  25  25  10  10  10  9   10  10  10  9   10  10  10  10  10  

 Class Distribution 
--------------------
 40% | Mutant
 23% | Hacker-Mutant
 21% | Scavenger-Mutant
  5% | Commander-Sprinter
  4% | Machinist-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
   Scavenger-Mutant | -8/Mines
   Scavenger-Mutant | -8/Materials
             Mutant | -7/Factory
             Mutant | -7/Waste
      Hacker-Mutant | -7/Factory
      Hacker-Mutant | -7/Lower Caves
      Hacker-Mutant | -7/Lower Caves
      Hacker-Mutant | -7/Data Miner
      Hacker-Mutant | -6/Proximity Caves
      Hacker-Mutant | -6/Factory
 Commander-Sprinter | -6/Extension
 Commander-Sprinter | -6/Cetus
 Commander-Sprinter | -6/Archives
 Machinist-Sprinter | -6/Hub_04(d)
 Scavenger-Sprinter | -5/Factory

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Matter Collected           4616 | 198  398  245  314  395  151  84   566  529  .    191  56   379  .    115  404  100  107  94   130  160  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8425 | .    578  209  1007 273  201  133  1978 462  .    485  108  128  .    245  912  395  466  329  127  389  
  Parts                    391  | .    35   10   57   13   4    17   69   18   .    25   6    4    .    3    28   27   17   25   5    28   
Haulers Intercepted        15   | .    1    .    3    .    .    .    5    1    .    3    .    1    .    .    1    .    .    .    .    .    
Recyclers Shooed           8    | .    1    .    1    .    .    .    1    .    .    1    .    .    .    .    3    .    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      19   | .    .    .    .    .    .    .    .    .    .    .    5    12   .    2    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Combat Hostiles Destroyed  150  | .   13  7   19  20  1   7   32  3   .   5   4   6   .   4   13  5   5   .   1   5   
  Melee                    16   | .   .   .   .   .   1   .   7   .   .   1   .   .   .   1   .   5   .   .   1   .   
  Guns                     14   | .   8   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  26   | .   1   3   8   3   .   .   9   2   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      75   | .   3   4   5   17  .   6   8   .   .   4   3   5   .   3   12  .   .   .   .   5   
Classes Destroyed          18   | .   8   1   1   3   .   2   .   1   .   .   1   .   .   .   .   .   .   .   1   .   
  Worker                   13   | .   1   .   .   1   .   .   2   2   .   5   .   .   .   .   1   .   .   .   .   1   
  Builder                  11   | .   2   .   .   1   .   .   1   3   .   .   .   .   .   .   .   1   .   .   .   3   
  Tunneler                 2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   15   | .   1   .   3   .   .   .   5   1   .   3   .   1   .   .   1   .   .   .   .   .   
  Recycler                 14   | .   2   .   1   2   .   .   2   1   .   1   .   .   .   .   4   .   .   .   .   1   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 15   | .   1   .   .   .   .   .   2   2   .   .   .   .   .   .   .   1   .   9   .   .   
  Watcher                  20   | .   1   .   2   .   .   .   3   3   .   4   .   .   .   .   3   1   2   .   .   1   
  Swarmer                  26   | .   6   .   3   .   .   3   .   .   .   4   3   .   .   .   7   .   .   .   .   .   
  Grunt                    64   | .   7   7   7   2   .   2   24  .   .   .   .   6   .   2   4   2   .   .   .   1   
  Brawler                  2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   20   | .   .   .   9   .   .   .   7   1   .   .   .   .   .   .   1   2   .   .   .   .   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Programmer               10   | .   .   .   .   .   .   .   .   2   .   1   1   .   .   1   1   1   .   .   .   3   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Assembled                18   | .   .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Best Kill Streak           11   | .   5   5   4   11  1   6   5   5   .   4   3   4   .   3   6   4   4   6   1   6   
  Combat Bots Only         9    | .   3   4   4   9   1   6   3   1   .   4   3   4   .   3   5   2   3   .   1   3   
Max Kills in Single Turn   4    | .   3   2   2   2   1   3   2   1   .   4   3   1   .   1   3   1   1   1   1   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   1   2   2   .   3   1   .   .   4   3   1   .   1   3   .   .   .   .   3   
  Melee                    1    | .   .   .   .   .   1   .   1   .   .   1   .   .   .   1   .   1   .   .   1   .   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-DEC (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-HEX (-9/Exiles)
  8R-AWN (-9/Exiles)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Hostile Shots Fired        919   | .    50   26   82   20   150  12   151  19   .    29   14   17   .    5    90   29   25   .    7    193  
  Missed                   330   | .    18   6    31   7    46   3    34   5    .    12   6    8    .    1    50   13   9    .    .    81   
Damage Taken               10614 | .    381  259  662  570  1769 242  1973 276  .    213  93   208  .    72   777  162  297  .    318  2342 
  Core                     2109  | .    14   43   48   45   218  55   256  27   .    77   46   68   .    .    111  40   18   .    34   1009 
  Absorbed by Shields      276   | .    .    .    .    .    28   16   .    .    .    .    .    .    .    .    .    116  116  .    .    .    
  Redirected to Shielding  35    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    24   
  Regen/Repaired (Parts)   833   | .    .    .    42   .    .    .    192  161  .    130  .    .    .    .    116  .    .    .    .    192  
Core Remaining (%)         63    | 100  .    77   .    .    .    8    53   .    .    .    .    .    .    68   .    .    .    .    76   .    
Volleys Fired              403   | .    75   17   52   35   33   7    81   19   .    2    1    17   .    5    15   13   7    1    5    18   
  Largest                  2     | .    2    1    2    2    2    1    1    1    .    1    1    1    .    1    1    1    1    1    1    1    
  Hottest                  150   | .    60   60   150  150  150  45   75   120  .    39   36   36   .    36   90   90   43   35   35   90   
Shots Fired                500   | .    119  18   78   39   55   7    82   19   .    2    1    16   .    5    15   13   7    1    5    18   
  Gun                      148   | .    101  .    40   .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    5    .    
  Cannon                   238   | .    14   11   33   11   55   .    67   19   .    .    .    .    .    .    2    13   .    .    .    13   
  Launcher                 113   | .    4    7    5    28   .    6    15   .    .    2    1    16   .    5    13   .    7    .    .    4    
  Special                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kinetic                  97    | .    88   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    3    
  Thermal                  254   | .    14   11   53   11   55   .    67   19   .    .    .    .    .    .    2    13   .    .    .    9    
  Explosive                106   | .    4    7    5    28   .    6    15   .    .    2    1    16   .    5    13   .    .    .    .    4    
  Electromagnetic          42    | .    13   .    20   .    .    1    .    .    .    .    .    .    .    .    .    .    7    .    .    1    
  Robot Hit Streak         10    | .    8    4    8    2    9    4    10   6    .    .    .    2    .    3    4    3    .    .    3    4    
  Robot Miss Streak        4     | .    4    1    3    3    3    1    3    3    .    1    .    .    .    .    .    1    .    1    1    1    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           455   | .    67   11   54   5    77   4    84   24   .    15   5    4    .    4    16   50   .    15   12   8    
  Core Hits                361   | .    34   15   31   48   9    11   40   7    .    9    4    18   .    11   35   13   16   7    3    50   
  Critical Kills           7     | .    1    .    .    .    .    .    2    1    .    2    .    .    .    .    .    .    .    .    1    .    
  Critical Parts Destroyed 26    | .    .    .    2    .    2    .    15   3    .    1    1    1    .    .    1    .    .    .    .    .    
  Critical Strikes         41    | .    1    .    3    .    3    .    17   4    .    3    1    1    .    .    4    .    .    3    1    .    
    Burn                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               2     | .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Smash                  31    | .    .    .    2    .    3    .    17   3    .    3    1    1    .    .    1    .    .    .    .    .    
    Impale                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    3    .    .    
Melee Attacks              436   | .    .    .    7    .    54   .    46   32   .    60   12   2    .    22   68   57   17   24   14   21   
  Impact                   287   | .    .    .    7    .    54   .    46   32   .    60   12   2    .    22   52   .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 128   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   36   17   24   14   21   
  Sneak Attacks            73    | .    .    .    3    .    .    .    9    7    .    9    1    .    .    .    6    27   .    10   1    .    
    Combat Hostiles        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           24522 | .    1050 735  1489 1626 2152 520  4072 1466 .    1491 494  1262 .    532  2291 1435 646  1051 539  1671 
  Guns                     1191  | .    513  .    458  .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    197  .    
  Cannons                  3838  | .    123  139  450  175  917  .    1200 363  .    .    .    .    .    .    .    425  .    .    .    46   
  Explosions               9712  | .    410  596  344  1436 .    497  1043 .    .    275  177  1179 .    281  1400 .    646  .    .    1428 
  Melee                    9729  | .    .    .    237  .    1235 .    1829 1103 .    1216 317  83   .    251  891  1010 .    1051 336  170  
  Ramming                  52    | .    4    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    27   
  Kinetic                  699   | .    456  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    197  46   
  Thermal                  4552  | .    159  139  706  284  917  .    1200 363  .    .    .    .    .    .    .    425  .    .    .    359  
  Explosive                8105  | .    374  596  306  1327 .    497  1043 .    .    275  177  1179 .    281  1400 .    .    .    .    650  
  Electromagnetic          1385  | .    57   .    240  .    .    23   .    .    .    .    .    .    .    .    .    .    646  .    .    419  
  Impact                   6870  | .    .    .    237  .    1235 .    1829 1103 .    1216 317  83   .    251  599  .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 2859  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    292  1010 .    1051 336  170  
Highest Corruption         10    | .    6    6    1    1    1    8    3    2    9    10   10   10   .    .    2    .    .    .    1    10   
  Average Corruption       3     | .    5    6    1    1    1    1    2    1    5    9    10   9    .    .    1    .    .    .    1    5    
  Corruption Purged        14    | .    .    .    .    .    .    .    .    2    .    .    .    10   .    .    2    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  212   | .    10   39   15   14   17   2    9    2    1    37   21   35   .    .    2    .    .    .    1    7    
    Message Errors         57    | .    4    8    5    .    2    .    2    .    .    17   7    10   .    .    .    .    .    .    .    2    
    Matter Fused           61    | .    3    11   6    3    5    1    4    1    .    8    5    13   .    .    .    .    .    .    .    1    
    Heat Flow Errors       24    | .    1    3    2    4    6    .    .    .    .    1    3    2    .    .    1    .    .    .    .    1    
    Energy Discharges      13    | .    1    2    .    3    .    1    .    .    .    2    2    1    .    .    1    .    .    .    .    .    
    Parts Rejected         5     | .    .    1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    
    Parts Fused            4     | .    .    2    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      29    | .    1    7    2    2    2    .    2    1    .    4    2    5    .    .    .    .    .    .    .    1    
    Data Loss (major)      9     | .    .    1    .    1    .    .    .    .    .    2    1    3    .    .    .    .    .    .    .    1    
    Misfires               4     | .    .    2    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 4     | .    .    1    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        2     | .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3916  | .    5    .    73   133  124  .    1104 453  .    594  152  43   .    114  400  146  20   442  .    113  
  Projectiles              106   | .    .    .    .    2    .    .    97   7    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               446   | .    5    .    9    131  .    .    45   .    .    .    .    15   .    .    108  .    20   .    .    113  
  Melee                    3364  | .    .    .    64   .    124  .    962  446  .    594  152  28   .    114  292  146  .    442  .    .    
Knockbacks                 25    | .    .    .    .    .    .    .    9    1    .    6    3    1    .    .    4    .    .    .    .    1    
  Impact                   21    | .    .    .    .    .    .    .    7    1    .    5    3    1    .    .    4    .    .    .    .    .    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary                3     | .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      683   | .    29   .    25   124  .    146  49   .    .    .    .    94   .    .    27   .    .    .    3    186  
  Shots                    28    | .    1    .    1    6    .    5    3    .    .    .    .    5    .    .    1    .    .    .    .    6    
  Rammed                   7     | .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    
Targets Rammed             8     | .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        349   | .    87   251  218  223  349  42   254  252  .    278  255  206  .    7    132  336  21   7    33   145  
  Average Temperature      70    | .    22   87   65   83   149  21   57   119  .    141  97   67   .    6    27   130  8    3    8    28   
  Received Heat Transfer   2055  | .    153  144  267  .    .    30   927  12   .    12   .    90   .    27   117  39   18   .    75   144  
  Effects                  4     | .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Shutdowns              2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    
  Parts Fried              62    | .    .    .    5    .    1    .    22   9    .    8    1    .    .    .    9    .    7    .    .    .    
  Impact Corruptions       107   | .    .    .    4    .    9    .    35   14   .    18   9    1    .    6    11   .    .    .    .    .    
Robots Melted              2     | .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             9     | .    .    .    1    1    .    .    2    5    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         5378  | .    359  296  1321 409  396  .    1776 671  .    .    .    .    .    .    .    .    .    .    .    150  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Peak Influence             1111 | .    215  118  240  174  .    235  596  274  46   535  .    .    .    .    605  745  640  555  1111 526  
  Initial                  514  | .    .    39   .    49   .    .    91   261  1    32   .    .    .    .    .    4    333  256  193  514  
  Average                  174  | .    74   46   85   42   .    200  228  119  26   270  .    .    .    .    254  243  521  509  761  161  
Maximum Alert Level        4    | .    1    .    1    .    .    1    2    1    .    2    .    .    .    .    2    3    2    2    4    2    
  Low Security (%)         69   | .    91   100  94   100  .    76   62   75   100  32   .    .    .    .    37   43   .    .    3    81   
  Level 1                  16   | .    8    .    5    .    .    23   11   24   .    48   .    .    .    .    42   37   6    11   20   2    
  Level 2                  12   | .    .    .    .    .    .    .    25   .    .    19   .    .    .    .    19   18   93   88   16   15   
  Level 3                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    59   .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          50   | .    3    1    5    .    .    .    6    7    .    6    .    .    .    .    9    2    .    .    7    4    
  Investigation            21   | .    1    .    3    .    .    .    3    3    .    4    .    .    .    .    4    .    .    .    3    .    
  Extermination            5    | .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    1    .    .    .    .    1    
  Reinforcement            21   | .    2    .    2    .    .    .    3    2    .    .    .    .    .    .    4    2    .    .    3    3    
  Assault                  2    | .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Construction Impeded       5    | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    1    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Distress Signals           14   | .   .   .   1   .   .   .   5   .   .   .   .   .   .   .   3   .   1   .   1   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              340  | .   30  10  23  20  16  7   53  9   4   18  4   14  .   4   34  23  11  7   20  33  
  Peak Tracking Total      17   | .   3   4   4   4   9   4   3   1   4   5   3   5   .   3   9   4   5   1   10  17  
  Tactical Retreats        30   | .   .   1   .   3   2   .   2   .   .   6   2   2   .   .   5   .   1   .   1   5   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Traps Triggered            22   | .   4   .   1   .   .   .   5   5   .   3   .   .   .   .   .   3   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 13   | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   4   6   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Most Traps Carried         3    | .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Disabled          29   | .   .   1   .   1   4   1   1   .   .   4   .   .   .   .   3   4   .   3   1   6   
  Max in Single Turn       4    | .   .   1   .   1   1   1   1   .   .   4   .   .   .   .   2   1   .   .   .   2   
  Garrison Access          7    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   3   .   .   .   1   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Machines Accessed          116  | .   6   .   10  1   3   .   10  16  .   16  3   2   4   .   26  4   2   .   6   7   
  Terminals                62   | .   4   .   8   .   .   .   6   7   .   7   .   .   .   .   13  4   2   .   5   6   
  Fabricators              8    | .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   3   .   .   .   .   .   
  Repair Stations          10   | .   .   .   1   .   .   .   1   3   .   1   .   .   .   .   3   .   .   .   .   1   
  Recycling Units          10   | .   2   .   .   .   .   .   1   1   .   4   .   .   .   .   2   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   2   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   3   .   .   .   1   .   
Total Hacks                389  | .   19  .   30  1   5   .   28  44  .   40  9   9   29  .   80  12  3   .   10  70  
  Successful               247  | .   6   .   15  1   5   .   15  27  .   25  9   9   29  .   57  6   2   .   8   33  
  Failed                   142  | .   13  .   15  .   .   .   13  17  .   15  .   .   .   .   23  6   1   .   2   37  
    Catastrophic           17   | .   1   .   1   .   .   .   2   2   .   3   .   .   .   .   1   .   .   .   .   7   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   130  | .   7   .   9   .   1   .   4   10  .   11  .   .   .   .   30  8   1   .   8   41  
  Terminals                225  | .   14  .   22  .   .   .   14  23  .   16  .   .   .   .   46  12  3   .   9   66  
  Fabricators              27   | .   .   .   .   .   .   .   .   10  .   6   .   .   .   .   11  .   .   .   .   .   
  Repair Stations          37   | .   .   .   7   .   .   .   5   7   .   6   .   .   .   .   8   .   .   .   .   4   
  Recycling Units          21   | .   5   .   .   .   .   .   3   1   .   9   .   .   .   .   3   .   .   .   .   .   
  Scanalyzers              14   | .   .   .   1   .   .   .   4   2   .   2   .   .   .   .   5   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   2   1   .   1   .   .   .   .   7   .   .   .   1   .   
Terminal Hacks             150  | .   4   .   10  1   5   .   5   12  .   6   9   9   29  .   27  5   2   .   1   25  
  Record                   31   | .   .   .   .   .   4   .   .   .   .   .   7   8   11  .   .   .   1   .   .   .   
  Part Schematic           15   | .   .   .   .   .   .   .   .   2   .   .   .   .   9   .   3   1   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Prototype ID Bank        12   | .   .   .   1   .   .   .   3   .   .   2   .   .   3   .   2   .   .   .   .   1   
  Open Door                5    | .   .   .   .   1   .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Machine Index            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Terminal Index           4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   1   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              8    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   4   
  Unreport Threat          11   | .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   5   
  Locate Traps             14   | .   1   .   1   .   .   .   1   1   .   3   .   .   .   .   4   1   .   .   .   2   
  Disarm Traps             3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Investigation Status     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler Manifests         3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Registered Components    2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Zone Layout              10   | .   2   .   3   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           16   | .   .   .   .   .   .   .   .   5   .   3   .   .   .   .   8   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   3   .   .   .   .   .   
  Build                    7    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   4   .   .   .   .   .   
Repair Station Hacks       25   | .   .   .   4   .   .   .   4   6   .   3   .   .   .   .   6   .   .   .   .   2   
  Scan Component           13   | .   .   .   2   .   .   .   2   3   .   2   .   .   .   .   3   .   .   .   .   1   
  Repair                   11   | .   .   .   2   .   .   .   2   3   .   1   .   .   .   .   2   .   .   .   .   1   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Recycling Unit Hacks       7    | .   1   .   .   .   .   .   1   .   .   4   .   .   .   .   1   .   .   .   .   .   
  Retrieve Components      7    | .   1   .   .   .   .   .   1   .   .   4   .   .   .   .   1   .   .   .   .   .   
Scanalyzer                 12   | .   .   .   1   .   .   .   3   1   .   2   .   .   .   .   5   .   .   .   .   .   
  Insert Component         7    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   3   .   .   .   .   .   
  Analyze                  5    | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   2   .   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   3   .   .   .   1   .   
  Seal Access              7    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   3   .   .   .   1   .   
Unauthorized Hacks         30   | .   1   .   .   .   .   .   1   2   .   6   .   .   .   .   7   1   .   .   6   6   
  Terminals                22   | .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   5   1   .   .   6   6   
    Track                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Assimilate             4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   .   
    Botnet                 11   | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   3   1   .   .   1   3   
    Operators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Sabotage               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   .   
    Prioritize             4    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
    Mask                   3    | .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   
  Used                     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Hacking Detections         86   | .   5   .   7   .   .   .   9   14  .   13  .   .   .   .   24  4   1   .   2   7   
  Full Trace Events        14   | .   2   .   1   .   .   .   2   3   .   2   .   .   .   .   4   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   19   | .   .   .   .   .   .   .   1   2   .   1   .   .   9   .   5   1   .   .   .   .   
  Parts Built              8    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   5   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   552  | .   .   .   .   .   .   .   .   134 .   67  .   .   .   .   351 .   .   .   .   .   
  Total Part Build Rating  41   | .   .   .   .   .   .   .   .   8   .   4   .   .   .   .   29  .   .   .   .   .   
Parts Repaired             11   | .   .   .   2   .   .   .   2   3   .   1   .   .   .   .   2   .   .   .   .   1   
  Time                     446  | .   .   .   72  .   .   .   58  162 .   56  .   .   .   .   70  .   .   .   .   28  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     18   | .   .   .   .   .   .   .   10  .   .   6   .   .   .   .   2   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total Allies               41    | .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    2    28   5    .    .    .    
  Largest Group            26    | .    .    1    .    3    2    .    .    .    .    .    .    .    .    .    1    25   26   25   23   .    
  Highest-Rated Group      1165  | .    .    31   .    47   47   .    .    .    .    .    .    .    .    .    26   828  1165 1140 962  .    
  Highest-Rated Ally       159   | .    .    31   .    31   31   .    .    .    .    .    .    .    .    .    26   159  144  144  96   .    
Total Orders               5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    
  STAY                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Ally Attacks               448   | .    .    8    .    11   38   .    14   .    .    .    .    .    .    .    .    184  36   24   133  .    
  Total Damage             11547 | .    .    104  .    46   1906 .    .    .    .    .    .    .    .    .    .    4258 817  518  3898 .    
  Kills                    75    | .    .    1    .    .    17   .    .    .    .    .    .    .    .    .    .    21   3    4    29   .    
Allies Corrupted           4     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Turrets Deployed           4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac 
Robot Analysis Total       3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   1   .   2   .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   
Drone Launches             16   | .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Turns Passed               21885 | .    1234 1491 1957 1510 3272 239  3016 1660 35   1187 657  1066 30   886  1385 836  307  231  255  631  
Spaces Moved               17084 | 1    507  629  785  590  939  70   997  1952 80   2465 962  909  78   1030 2109 950  348  318  499  866  
  Core                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Treads                   4259  | .    507  452  443  590  939  69   997  262  .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2     | 1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   519   | .    .    177  342  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    12303 | .    .    .    .    .    .    .    .    1690 80   2465 962  909  78   1030 2109 950  348  318  499  865  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            15    | 120  160  155  140  240  240  320  236  22   38   38   38   38   38   38   15   30   30   32   32   30   
  Average Speed            99    | 120  198  228  212  240  313  322  251  64   38   38   61   86   38   38   34   30   30   32   32   40   
  Slowest Speed            560   | 120  240  240  240  240  560  490  560  560  38   98   98   98   38   98   98   98   32   34   32   200  
  Overloaded Moves         18    | .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    5    .    .    .    .    6    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       68    | 2    74   95   75   92   91   33   96   39   72   47   93   89   69   93   54   88   78   96   40   22   
  Regions Visited          20
    Branch Regions         12
  Pre-discovered Areas     6     | .    .    .    .    2    1    .    .    .    .    1    1    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    .    .    1    .    .    1    .    .    .    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             17    | .    .    1    .    2    .    1    .    .    .    .    3    7    .    3    .    .    .    .    .    .    
Spaces Dug                 296   | .    9    .    .    66   .    .    .    13   .    41   5    21   .    28   62   9    14   7    2    19   
Terrain Destroyed          1032  | .    23   34   51   218  1    51   108  17   .    83   11   174  .    45   113  9    14   7    4    69   
  Melee                    170   | .    .    .    .    .    .    .    .    13   .    41   5    .    .    19   47   9    14   7    2    13   
  Projectile               49    | .    .    .    12   4    1    .    13   4    .    .    .    .    .    .    2    .    .    .    2    11   
  AOE                      813   | .    23   34   39   214  .    51   95   .    .    42   6    174  .    26   64   .    .    .    .    45   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  
Total                      20740 | .    629  669  1004 645  1127 80   1345 2278 83   2589 1005 1170 77   1473 2626 1394 505  394  562  1085 
  Wait                     2098  | .    18   4    69   6    52   .    104  177  .    20   28   223  .    408  383  293  119  34   19   141  
  Move                     17066 | .    506  628  784  589  938  69   996  1952 79   2464 961  908  77   1029 2108 949  347  317  499  866  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  148   | .    12   7    32   5    18   1    28   15   .    7    .    5    .    .    7    1    3    2    2    3    
  Fast Attach              103   | .    1    1    9    .    8    .    23   15   2    1    .    5    .    2    12   3    3    4    8    6    
  Attach                   58    | .    .    2    4    2    9    .    4    12   .    2    1    1    .    1    8    .    2    .    2    8    
  Detach                   26    | .    .    .    2    .    1    .    .    1    1    3    .    2    .    1    5    .    .    .    3    7    
  Swap                     98    | .    9    5    10   4    2    2    16   17   .    5    .    1    .    2    4    7    2    5    1    6    
  Drop                     212   | .    5    5    34   3    12   1    47   38   1    12   .    6    .    3    16   2    5    7    9    6    
  Fire                     403   | .    75   17   52   35   33   7    81   19   .    2    1    17   .    5    15   13   7    1    5    18   
  Melee                    436   | .    .    .    7    .    54   .    46   32   .    60   12   2    .    22   68   57   17   24   14   21   
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4     | .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            52    | .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    39   .    .    .    .    
  Rewire                   32    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    30   .    .    .    .    
  Trap                     1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-10/Mines
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Waste
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 3 exits: *Fac / Upp x2)

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
    68 | -10/Materials      | Discovered new exit (range 20)
   210 | -10/Materials      | Discovered new exit (range 8)
   318 | -10/Materials      | Build established: Mutant
   416 | -10/Materials      | Discovered new exit (range 16)
  1235 | -10/Materials      | Entered Mines
  1307 | -10/Mines          | Found a hidden stash of uninstalled traps
  1411 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1418 | -10/Mines          | Found Prototype Device
  1424 | -10/Mines          | Identified Exp. Sensor Array
  1636 | -10/Mines          | Met a Derelict testing a Signal Generator
  1667 | -10/Mines          | Found Signal Generator
  1761 | -10/Mines          | Discovered new exit (range 8)
  2601 | -10/Mines          | Learned 8 Materials zone layouts
  2726 | -10/Mines          | Entered Materials
  2726 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2727 | -9/Materials       | Identified exit to Mines
  2727 | -9/Materials       | Identified exit to Materials
  3270 | -9/Materials       | Discovered exit to Materials (range 13)
  3727 | -9/Materials       | Repaired Corrupted Lgt. Treads
  3766 | -9/Materials       | Repaired Corrupted Lgt. Treads
  3898 | -9/Materials       | Discovered exit to Materials (range 8)
  4683 | -9/Materials       | Entered Mines
  4688 | -9/Mines           | Discovered exit to Materials (range 11)
  4797 | -9/Mines           | Assembled infested the area
  4806 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  4913 | -9/Mines           | Destroyed 9 combat bots
  4961 | -9/Mines           | Discovered exit to Materials (range 9)
  5055 | -9/Mines           | Found the Drone Emporium
  5069 | -9/Mines           | Found Prototype Device
  5145 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  5292 | -9/Mines           | Lost 3 allies
  5344 | -9/Mines           | Destroyed 8 combat bots
  5517 | -9/Mines           | Learned Materials stockpile data
  5878 | -9/Mines           | Learned location of Storage (-8)
  5918 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5918 | -9/Mines           | Discovered new exit (range 5)
  6193 | -9/Mines           | Entered Exiles
  6193 | -9/Exiles          | Accompanied by 2 allies
  6223 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  6251 | -9/Exiles          | Met 8R-AWN
  6310 | -9/Exiles          | Met EX-HEX
  6379 | -9/Exiles          | Met EX-BIN
  6408 | -9/Exiles          | Aligned with FarCom system
  6410 | -9/Exiles          | Given EX-Vault access code
  6466 | -9/Exiles          | Opened EX-Vault
  6478 | -9/Exiles          | Found Gui. Plasma Cannon
  6568 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  6638 | -9/Exiles          | Met EX-DEC
  6654 | -9/Exiles          | Learned location of Zion (-6)
  6797 | -9/Exiles          | Found Deploy-a-Sentry
  6801 | -9/Exiles          | Found Deploy-a-Sentry
  6804 | -9/Exiles          | Found Deploy-a-Sentry
  7184 | -9/Exiles          | DAS Turret deployed
  7201 | -9/Exiles          | DAS Turret deployed
  7218 | -9/Exiles          | DAS Turret deployed
  7226 | -9/Exiles          | Attacked by the Exiles
  7226 | -9/Exiles          | Allies destroyed EX-DEC
  7235 | -9/Exiles          | Allies destroyed EX-BIN
  7244 | -9/Exiles          | Found Prototype Processor
  7245 | -9/Exiles          | Allies destroyed EX-HEX
  7332 | -9/Exiles          | Lost 4 allies
  7386 | -9/Exiles          | Core integrity fell below 50%
  7455 | -9/Exiles          | Lost 6 parts (2p3n1w)
  7580 | -9/Exiles          | Lost 4 parts (2n1u1w)
  7583 | -9/Exiles          | Destroyed 8R-AWN
  8287 | -9/Exiles          | Found Deploy-a-Sentry
  8508 | -9/Exiles          | DAS Turret deployed
  8812 | -9/Exiles          | Build established: Scavenger-Mutant
  9428 | -9/Exiles          | Discovered new exit (range 10)
  9465 | -9/Exiles          | Left Exiles lab with Gui. Plasma Cannon
  9465 | -9/Exiles          | Entered Mines
  9472 | -8/Mines           | Core integrity fell below 20%
  9677 | -8/Mines           | Discovered exit to Materials (range 9)
  9704 | -8/Mines           | Entered Materials
  9704 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  9707 | -8/Materials       | Identified Bomb Drone Bay
  9753 | -8/Materials       | Repaired Lgt. Treads
  9787 | -8/Materials       | Repaired Rocket Launcher
 10260 | -8/Materials       | Discovered new exit (range 8)
 10899 | -8/Materials       | Lost 4 allies
 11092 | -8/Materials       | Lost 7 allies
 11143 | -8/Materials       | Lost 3 allies
 11784 | -8/Materials       | Discovered new exit (range 13)
 12393 | -8/Materials       | Discovered new exit (range 10)
 12567 | -8/Materials       | Discovered new exit (range 10)
 12617 | -8/Materials       | Identified exit to Storage
 12720 | -8/Materials       | Entered Factory
 12720 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
 12952 | -7/Factory         | Fabricated Cld. Airjet?
 13190 | -7/Factory         | Repaired Hvy. Particle Cannon
 13368 | -7/Factory         | Build established: Mutant
 13482 | -7/Factory         | Discovered new exit (range 9)
 13485 | -7/Factory         | Identified exit to Factory
 13495 | -7/Factory         | Identified Exp. Core Analyzer
 13506 | -7/Factory         | Discovered new exit (range 11)
 13510 | -7/Factory         | Identified exit to Lower Caves
 13684 | -7/Factory         | Discovered exit to Lower Caves (range 5)
 13803 | -7/Factory         | Repaired Exp. Sensor Array?
 14130 | -7/Factory         | Fabricated Cld. Airjet?
 14249 | -7/Factory         | Repaired Cld. Airjet
 14341 | -7/Factory         | Build established: Hacker-Mutant
 14380 | -7/Factory         | Sucked down chute
 14380 | -7/Factory         | Entered Waste
 14384 | -7/Waste           | Spotted C-40 Crusher
 14391 | -7/Waste           | Spotted C-40 Crusher
 14395 | -7/Waste           | EMP discharged
 14396 | -7/Waste           | Spotted C-40 Crusher
 14405 | -7/Waste           | Spotted C-40 Crusher
 14406 | -7/Waste           | Spotted C-40 Crusher
 14408 | -7/Waste           | Discovered new exit (range 16)
 14414 | -7/Waste           | Identified exit to Factory
 14415 | -7/Waste           | Entered Factory
 14886 | -7/Factory         | System corruption reached 10%
 14899 | -7/Factory         | Discovered exit to Factory (range 5)
 15114 | -7/Factory         | Fabricated Cld. Airjet?
 15233 | -7/Factory         | Discovered exit to Factory (range 13)
 15268 | -7/Factory         | Repaired Broken Neutron Cannon?
 15602 | -7/Factory         | Entered Lower Caves
 15745 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 15765 | -7/Lower Caves     | Learned location of 1 exit from Factory
 15782 | -7/Lower Caves     | Learned Extension garrison access intel
 15782 | -7/Lower Caves     | Learned Research security intel
 15989 | -7/Lower Caves     | Encountered a Warlord checkpoint
 16075 | -7/Lower Caves     | Discovered new exit (range 4)
 16258 | -7/Lower Caves     | Identified exit to Lower Caves
 16259 | -7/Lower Caves     | Entered another Lower Caves area
 16259 | -7/Lower Caves     | Spotted 46-31M(f)
 16261 | -7/Lower Caves     | Encountered a Master Thief
 16262 | -7/Lower Caves     | Gui. Plasma Cannon stolen by Master Thief
 16318 | -7/Lower Caves     | Discovered exit to Factory (range 15)
 16557 | -7/Lower Caves     | Encountered a Warlord checkpoint
 16720 | -7/Lower Caves     | Learned 8 Research zone layouts
 16720 | -7/Lower Caves     | Learned Extension stockpile data
 16720 | -7/Lower Caves     | Learned Extension security intel
 16720 | -7/Lower Caves     | Learned Research terminal intel
 16720 | -7/Lower Caves     | Learned Armory garrison access intel
 16763 | -7/Lower Caves     | Learned Factory terminal intel
 17032 | -7/Lower Caves     | Found Imp. Powered Armor
 17266 | -7/Lower Caves     | Discovered new exit (range 5)
 17324 | -7/Lower Caves     | Identified exit to Data Miner
 17325 | -7/Lower Caves     | Entered Data Miner
 17325 | -7/Data Miner      | Discovered new exit (range 6)
 17333 | -7/Data Miner      | Met Data Miner
 17339 | -7/Data Miner      | Learned location of Section 7 (-2)
 17339 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 17346 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 17354 | -7/Data Miner      | Identified exit to Proximity Caves
 17355 | -7/Data Miner      | Entered Proximity Caves
 17748 | -6/Proximity Caves | Learned location of 1 exit from Factory
 17751 | -6/Proximity Caves | Learned Factory security intel
 17790 | -6/Proximity Caves | Spotted B-75 Beast
 18198 | -6/Proximity Caves | Discovered exit to Factory (range 6)
 18241 | -6/Proximity Caves | Entered Factory
 18241 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 18242 | -6/Factory         | Identified exit to Extension
 18242 | -6/Factory         | Identified exit to Lower Caves
 18244 | -6/Factory         | Loaded intel: 28 terminal locations
 18532 | -6/Factory         | Repaired Cld. Airjet
 18571 | -6/Factory         | Repaired Cld. Airjet
 18806 | -6/Factory         | Discovered new exit (range 10)
 18815 | -6/Factory         | Identified exit to Factory
 18941 | -6/Factory         | Search patrols dispatched
 19001 | -6/Factory         | Fabricated Cld. Airjet?
 19079 | -6/Factory         | Fabricated Imp. Linear Gravjet (x2)
 19095 | -6/Factory         | Fabricated Adv. Sensor Array?
 19142 | -6/Factory         | Fabricated Imp. Powered Armor?
 19402 | -6/Factory         | Build established: Machinist-Sprinter
 19563 | -6/Factory         | Discovered exit to Factory (range 14)
 19626 | -6/Factory         | Entered Extension
 19637 | -6/Extension       | Rescued A7
 19662 | -6/Extension       | Rescued a captive Derelict
 20069 | -6/Extension       | Spotted B-75 Beast
 20107 | -6/Extension       | Build established: Commander-Sprinter
 20147 | -6/Extension       | Spotted B-75 Beast
 20160 | -6/Extension       | Allies destroyed B-75 Beast
 20167 | -6/Extension       | Discovered exit to Factory (range 3)
 20210 | -6/Extension       | Rescued a captive Derelict
 20242 | -6/Extension       | Rescued a captive Derelict
 20243 | -6/Extension       | Rescued a captive Derelict
 20292 | -6/Extension       | Rescued a captive Derelict
 20293 | -6/Extension       | Rescued a captive Derelict
 20377 | -6/Extension       | Rescued a captive Derelict
 20401 | -6/Extension       | Discovered exit to Factory (range 10)
 20401 | -6/Extension       | Discovered new exit (range 6)
 20440 | -6/Extension       | Identified exit to Cetus
 20462 | -6/Extension       | Entered Cetus
 20462 | -6/Cetus           | Accompanied by 23 allies (A7)
 20467 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 20468 | -6/Cetus           | Spotted Cetus Guard
 20469 | -6/Cetus           | Spotted Cetus Guard
 20471 | -6/Cetus           | Spotted Cetus Guard
 20474 | -6/Cetus           | Spotted Cetus Guard
 20481 | -6/Cetus           | Destroyed Cetus Guard
 20482 | -6/Cetus           | Destroyed Cetus Guard
 20487 | -6/Cetus           | Allies destroyed Cetus Guard
 20489 | -6/Cetus           | Destroyed Cetus Guard
 20515 | -6/Cetus           | Started Cetus Manufacturing Module
 20540 | -6/Cetus           | Manufactured an Enhanced Grunt
 20551 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 20565 | -6/Cetus           | Manufactured an Enhanced Grunt
 20590 | -6/Cetus           | Manufactured an Enhanced Grunt
 20605 | -6/Cetus           | Discovered new exit (range 15)
 20615 | -6/Cetus           | Manufactured an Enhanced Grunt
 20640 | -6/Cetus           | Manufactured an Enhanced Grunt
 20650 | -6/Cetus           | Spotted Cetus Guard
 20650 | -6/Cetus           | Spotted Cetus Guard
 20659 | -6/Cetus           | Spotted Cetus Guard
 20660 | -6/Cetus           | Destroyed Cetus Guard
 20661 | -6/Cetus           | Spotted Cetus Guard
 20663 | -6/Cetus           | Destroyed Cetus Guard
 20678 | -6/Cetus           | Allies destroyed Cetus Guard
 20678 | -6/Cetus           | Allies destroyed Cetus Guard
 20680 | -6/Cetus           | Discovered exit to Factory (range 15)
 20693 | -6/Cetus           | Met Revision 17
 20707 | -6/Cetus           | Identified exit to Archives
 20769 | -6/Cetus           | Entered Archives
 20769 | -6/Archives        | Accompanied by 25 allies (A7)
 20777 | -6/Archives        | Received a hacking code to weaken MAIN.C
 20803 | -6/Archives        | Discovered new exit (range 13)
 20853 | -6/Archives        | Identified exit to Hub_04(d)
 20860 | -6/Archives        | Discovered exit to Hub_04(d) (range 13)
 20874 | -6/Archives        | Discovered exit to Factory (range 14)
 21000 | -6/Archives        | Entered Hub_04(d)
 21000 | -6/Hub_04(d)       | Accompanied by 23 allies
 21047 | -6/Hub_04(d)       | Garrison activated, responded to threat
 21082 | -6/Hub_04(d)       | Network Hub disabled
 21082 | -6/Hub_04(d)       | Network Hub disabled
 21082 | -6/Hub_04(d)       | Network Hub disabled
 21089 | -6/Hub_04(d)       | Spotted Lightning
 21089 | -6/Hub_04(d)       | Spotted Lightning
 21089 | -6/Hub_04(d)       | Spotted Lightning
 21096 | -6/Hub_04(d)       | Allies destroyed Lightning
 21102 | -6/Hub_04(d)       | Allies destroyed Lightning
 21114 | -6/Hub_04(d)       | Destroyed Lightning
 21123 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 21145 | -6/Hub_04(d)       | Lost 15 allies
 21243 | -6/Hub_04(d)       | Network Hub disabled
 21255 | -6/Hub_04(d)       | Entered Factory
 21255 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 21284 | -5/Factory         | Lost 4 allies
 21324 | -5/Factory         | Repaired Imp. Powered Armor
 21352 | -5/Factory         | Identified exit to Upper Caves
 21505 | -5/Factory         | Discovered new exit (range 11)
 21517 | -5/Factory         | Identified exit to Factory
 21529 | -5/Factory         | Build established: Scavenger-Sprinter
 21692 | -5/Factory         | Identified EMDS
 21763 | -5/Factory         | Lost 9 parts (2p4n1u2w)
 21848 | -5/Factory         | Core integrity fell below 50%
 21878 | -5/Factory         | System corruption reached 10%
 21882 | -5/Factory         | Core integrity fell below 20%
 21886 | -5/Factory         | Destroyed by P-70 Sage with High-powered Shock Rifle

 Last Messages 
---------------
21878_ Slug penetrates Neutrino Reactor.
21878_ Neutrino Reactor explodes. <x2>
21879_ Penetrated by Slug. <x2>
21879_ Exp. Heat Sink destroyed.
21880_ P-70 Sage resets G-67 Veteran, system corruption cleaned.
21881_ Penetrated by Slug.
21881_ G-50 Soldier IFF system glitched.
21883_ Slug penetrates Wall.
21883_ Slug penetrates Neutrino Reactor.
21884_ System corrupted: Heat flow error (+176).
21884_ H-66 Slayer misfires.
21884_ Slug penetrates Neutrino Reactor.
21884_ Slug penetrates Y-64 Sentinel.
21884_ P-70 Sage resets H-66 Slayer, system corruption cleaned.
21885_ Neutrino Reactor explodes.
21885_ H-66 Slayer destroyed.
21885_ Slug penetrates Wall.
21886_ Neutrino Reactor explodes.
21886_ H-66 Slayer shuts down.
21886_ Door malfunctions.

 Map 
-----
+----------------------------------------------------+
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| ????????????          ???????????????????????????? |
| ???????????           ???????????????????????????? |
| ??????????#####       #??????????????????????????? |
| ??????????????#       #??????????????????????????? |
| ??????????????####+####??????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           66
Energy Generation          28
Energy Capacity            360
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       10
Armor Coverage             625
Propulsion Shielding       66
Utility Shielding          66
Point Defense Rating       80
Evasion (%)                68
Core Analysis              8
Recoil Reduction           4
Offensive Hacking          21

 Item Schematics 
-----------------
               Cld. Airjet | -8/Materials  | Scanalyzed
    Imp. Utility Shielding | -7/Factory    | Hacked
            Microactuators | -7/Factory    | Hacked
        Exp. Core Analyzer | -7/Factory    | Scanalyzed
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
         Cld. Aerolev Unit | -7/Data Miner | Free
   Exp. Targeting Computer | -7/Data Miner | Free
          Imp. Heavy Laser | -7/Data Miner | Free
    Field Propulsion Drive | -7/Data Miner | Free
         Imp. Recalibrator | -7/Data Miner | Free
         Enh. Gauss Cannon | -7/Data Miner | Free
                Myomer Leg | -7/Data Miner | Free
         Adv. Sensor Array | -6/Factory    | Hacked
  Hvy. Shock Bomb Launcher | -6/Factory    | Hacked
  Adv. Transmission Jammer | -6/Factory    | Hacked
        Imp. Powered Armor | -6/Factory    | Scanalyzed
      Lrn. Terrain Scanner | -6/Factory    | Scanalyzed
 Imp. Propulsion Shielding | -6/Extension  | Hacked

 Robot Schematics 
------------------
    H-55 Commando | -7/Data Miner | Free
    W-25 Informer | -7/Data Miner | Free
 X-67 Chaingunner | -7/Data Miner | Free
         E-15 Imp | -7/Data Miner | Free
       S-27 Virus | -7/Data Miner | Free
    A-15 Conveyor | -7/Data Miner | Free

 Fabricated
------------
         Cld. Airjet | x1 | -7/Factory 
         Cld. Airjet | x1 | -7/Factory 
         Cld. Airjet | x1 | -7/Factory 
         Cld. Airjet | x1 | -6/Factory 
 Imp. Linear Gravjet | x2 | -6/Factory | Preloaded
   Adv. Sensor Array | x1 | -6/Factory 
  Imp. Powered Armor | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
404

 Challenges 
------------
None

 Game 
------
Seed              HeartPropulsionSink
  Manual?         0
Play Time         03:53:03
  Cumulative      239.8 hours
  Start           2024.04.29 @ 14:37:01
  End             2024.04.29 @ 23:16:12
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          88
  Rogue           86
  Adventurer      2
  Explorer        0
Win Type          -
  Total           5
  Types           4/0/0/1/0/0/0/0/0
Lore%             74
Gallery%          81
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5041c3f4-144d-4916-82fc-28e5846ab54c