Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 13:41:22 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (65) 325 Value Destroyed (2046) 2046 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 11551 Bonus ------- Entered Garrisons 200 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Hacking Suite Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Myomer Leg Myomer Leg Biometal Leg KE Penetrator Improved Datajack [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Surge Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun KE Penetrator Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Slots Evolved 18 | . . 2 2 2 2 . 2 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . 1 1 . . . . . . Utility 13 | . . . 2 2 2 . . 1 . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 133 | 4 4 8 12 16 2 . 13 1 6 14 2 5 32 14 Power 13 | . . 1 . 1 . . 2 . . 1 . 1 5 2 Engine 5 | . . 1 . . . . 1 . . 1 . . 1 1 Core 3 | . . . . 1 . . 1 . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . 4 1 Propulsion 49 | 2 2 6 3 4 . . 3 . 3 5 . 2 13 6 Treads 13 | 2 . 4 1 . . . . . . . . . 4 2 Leg 7 | . . . 2 . . . . . 1 . . . . 4 Wheel 12 | . . . . . . . . . 2 4 . 2 4 . Hover 1 | . . . . . . . 1 . . . . . . . Flight 16 | . 2 2 . 4 . . 2 . . 1 . . 5 . Utility 48 | . 1 . 6 8 2 . 8 1 3 6 2 1 6 4 Device 12 | . . . 1 1 1 . 2 . . 2 1 . 2 2 Storage 5 | . 1 . 1 . . . . . . 2 . . . 1 Processor 13 | . . . 2 3 . . 2 . . . 1 1 3 1 Hackware 11 | . . . 2 2 1 . 2 1 2 . . . 1 . Protection 7 | . . . . 2 . . 2 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 1 1 3 3 . . . . . 2 . 1 8 2 Energy Gun 6 | 2 1 . . . . . . . . 1 . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 8 | . . 1 1 1 . . . . . . . . 3 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . . . 1 . . . . Slashing Weapon 4 | . . . . 2 . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . 1 . . . . . . . 5 . . . 1 Parts Lost 71 | . . . 7 . . . 7 . 1 3 . 7 24 22 Power 11 | . . . 1 . . . . . . 1 . 2 5 2 Propulsion 27 | . . . 4 . . . 3 . 1 1 . 2 8 8 Utility 24 | . . . 1 . . . 4 . . 1 . 2 7 9 Weapon 9 | . . . 1 . . . . . . . . 1 4 3 Highest Loss Streak 22 | . . . 7 . . . 5 . 1 3 . 6 12 22 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 7 | 2 5 4 10 5 3 5 4 4 4 6 10 11 10 1 Power . | . 1 . 1 . . 1 . . . . . . . . Propulsion 3 | 1 3 3 4 . 1 1 . . . 3 8 8 7 . Utility 2 | . . . 3 3 2 3 4 4 4 2 1 1 . . Weapon . | . . . . . . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . 2 . 4 . . . . 1 1 . . 1 . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 1 . . 1 . Utility 3 | . . . . 2 . . . . 1 . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 55 57 91 95 91 93 85 75 76 89 78 66 68 59 Engine 2 | . . 2 7 . . . 4 . . 3 4 1 1 . Core 1 | . . . . 6 6 6 3 5 5 4 . . . . Treads 8 | . 14 35 32 . . . . . . . . . 1 . Leg 1 | . . . 1 . . . . . 3 . . . . 6 Wheel 4 | . . . . . . . . . 1 22 17 13 9 . Flight 9 | . 14 4 . 28 26 26 21 15 10 . . . 4 12 Device 4 | . . . 1 4 6 6 8 5 5 2 7 8 7 3 Storage 2 | . 7 2 6 . . . . . . 1 4 4 3 1 Processor 13 | . . . 10 8 13 13 12 21 16 14 15 15 19 21 Hackware 14 | . . . 14 21 24 26 16 15 17 23 21 13 11 7 Protection 2 | . . . . 6 6 6 5 5 3 8 4 1 . . Ballistic Gun 1 | . . 5 1 2 . . . . . . . . 1 . Impact Weapon 3 | . . . 14 3 . . . . . . 4 4 1 . Slashing Weapon 2 | . . . . 6 6 6 5 5 5 3 . 1 2 2 Peak Build Rating 110 | 4 5 16 32 43 49 49 64 63 82 83 67 75 110 100 Average Rating 55 | 2 3 13 28 38 48 49 53 59 67 74 66 62 83 76 On Entrance 42 | . 3 4 15 21 43 49 49 60 63 77 60 67 69 58 Avg Prop Armor Cover (%) 19 | 35 34 40 34 . . 11 3 4 9 5 . 8 13 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 2 9 12 29 19 14 14 22 18 33 38 31 34 49 27 Greatest Support 150 | 3 8 60 86 22 16 18 22 19 32 84 52 72 111 150 Greatest Overweight (x) 8 | . 2 3 1 . . 4 6 1 5 . . . 8 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 15 15 5 5 5 5 5 15 15 15 15 5 Average Capacity 8 | 5 6 5 12 5 5 5 5 5 5 7 15 15 12 5 Most Carried 15 | 5 7 6 14 12 5 5 5 5 5 14 12 15 15 5 Average Carried 7 | 2 5 4 10 5 3 5 4 4 4 6 11 13 11 2 Final Capacity 15 | 5 8 5 15 5 5 5 5 5 5 15 15 15 5 5 Final Carried 13 | 5 7 5 12 5 5 5 5 5 4 13 11 13 4 . Class Distribution -------------------- 28% | Hacker-Mutant 24% | Scavenger-Mutant 14% | Hacker-Sprinter 12% | Mutant 12% | Hacker-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Gladiator | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/DSF Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Matter Collected 1726 | 200 15 . 267 75 15 . 305 . 50 181 . 50 375 193 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4029 | . 55 . 951 145 15 . 348 . 61 417 . 41 1000 996 Parts 145 | . 3 . 16 16 4 . 15 . 3 14 . 3 42 29 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . Recyclers Shooed 6 | . . . 1 2 . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Combat Hostiles Destroyed 32 | . 3 . 14 . . . . . 1 . . 1 9 4 Melee 16 | . . . 6 . . . . . 1 . . 1 4 4 Guns 7 | . 3 . . . . . . . . . . . 4 . Classes Destroyed 14 | . 1 . 7 2 . . 1 . 1 . . 1 1 . Worker 10 | . . . 1 2 . . 1 . . 3 . . 3 . Builder 6 | . . . . 2 1 . . . . . . . 3 . Tunneler 3 | . . . . 1 . . 1 . . 1 . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . Recycler 8 | . . . 3 . . . 1 . . 2 . . 2 . Operator 4 | . . . 1 2 . . 1 . . . . . . . Swarmer 6 | . 3 . . . . . . . . . . . 1 2 Cutter 1 | . . . . . . . . . . . . 1 . . Grunt 12 | . . . 9 . . . . . . . . . 3 . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 3 | . . . 3 . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . Hunter 5 | . . . 1 . . . . . . . . . 2 2 Programmer 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 6 | . 3 . 6 3 1 . 3 . 1 3 . 1 5 2 Combat Bots Only 4 | . 3 . 4 . . . . . 1 . . 1 3 2 Max Kills in Single Turn 2 | . 1 . 1 1 1 . 1 . 1 1 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Hostile Shots Fired 721 | . 15 32 130 10 . 23 4 . 27 11 . 28 276 165 Missed 221 | . 3 11 31 3 . 7 1 . 3 4 . 10 103 45 Hits 500 | . 12 21 99 7 . 16 3 . 24 7 . 18 173 120 Melee 9 | . . . 2 . . . . . . 3 . 4 . . Projectile 491 | . 12 21 97 7 . 16 3 . 24 4 . 14 173 120 AOE 1 | . . . . . . . . . . . . 1 . . Critical Strikes 22 | . . 1 9 . . . 1 . 1 1 . 2 5 2 Part Disruptions 4 | . . . . . . 3 . . . . . . 1 . Damage Taken 11122 | . 106 251 1583 104 . 211 464 . 474 288 . 932 4032 2677 Core 2328 | . 48 34 166 15 . 13 114 . 96 . . 227 856 759 Absorbed by Shields 77 | . . . . . . 33 . . . . . . . 44 Redirected to Shielding 103 | . . . . . . . . . . 103 . . . . Core Remaining (%) 89 | 100 80 91 69 97 . 98 88 . 91 100 . 84 . . Volleys Fired 25 | . 3 . 4 1 . . . . . . . . 14 3 Largest 2 | . 2 . 1 1 . . . . . . . . 2 1 Hottest 157 | . 90 . 23 28 . . . . . . . . 157 33 Shots Fired 40 | . 6 . 4 1 . . . . . . . . 26 3 Gun 38 | . 6 . 4 1 . . . . . . . . 24 3 Cannon 2 | . . . . . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 22 | . . . 4 1 . . . . . . . . 14 3 Thermal 13 | . 3 . . . . . . . . . . . 10 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 5 | . 3 . . . . . . . . . . . 2 . Robot Hit Streak 5 | . 2 . 4 . . . . . . . . . 5 2 Robot Miss Streak 2 | . 1 . 1 2 . . . . . . . . 2 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 202 | . 4 . 59 11 1 . 5 . 5 11 . 2 50 54 Core Hits 68 | . 3 . 6 4 . . 5 . 1 5 . 1 24 19 Critical Kills 2 | . . . 2 . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 6 . . . . . . . . . 3 . Critical Strikes 24 | . 1 . 9 . . . . . 2 1 . 1 7 3 Burn 1 | . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . . . . 3 . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 10 | . . . 9 . . . . . . . . . 1 . Sever 9 | . . . . . . . . . 2 1 . 1 2 3 Melee Attacks 280 | . . . 78 21 2 2 12 . 5 18 . 9 77 56 Impact 99 | . . . 78 2 . . . . . 3 . 2 14 . Slashing 179 | . . . . 19 2 2 12 . 5 15 . 7 61 56 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . 7 5 1 . 5 . 1 7 . . 18 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . 11 1 . . . . . . . 1 2 . Damage Inflicted 12109 | . 58 5 2987 686 121 . 575 . 273 919 . 77 2561 3847 Guns 746 | . 58 . 47 . . . . . . . . . 594 47 Cannons 37 | . . . . . . . . . . . . . 37 . Explosions . | . . . . . . . . . . . . . . . Melee 11318 | . . . 2940 686 121 . 575 . 273 916 . 77 1930 3800 Ramming 8 | . . 5 . . . . . . . 3 . . . . Kinetic 437 | . . . 47 . . . . . . . . . 343 47 Thermal 277 | . 26 . . . . . . . . . . . 251 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 69 | . 32 . . . . . . . . . . . 37 . Impact 3505 | . . . 2940 41 . . . . . 114 . . 410 . Slashing 7813 | . . . . 645 121 . 575 . 273 802 . 77 1520 3800 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 3 1 . . 12 . . . . . 8 8 Average Corruption 7 | . . . 3 1 . . 9 . . . . . 6 8 Corruption Purged 5 | . . . . . . . 5 . . . . . . . Corruption Blocked 20 | . . . . . . . 1 . 1 2 . . 16 . Effects 25 | . . . . 2 . . 12 . . . . . 3 8 Message Errors 7 | . . . . 1 . . 3 . . . . . . 3 Matter Fused 6 | . . . . 1 . . 2 . . . . . 1 2 Heat Flow Errors 5 | . . . . . . . 2 . . . . . 1 2 Energy Discharges 2 | . . . . . . . 1 . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 3 . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1658 | . . . 631 152 81 . . . 15 194 . . 585 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1658 | . . . 631 152 81 . . . 15 194 . . 585 . Knockbacks 17 | . . . 13 1 . . . . . . . . 3 . Impact 17 | . . . 13 1 . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 . . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . 3 . . . . . . . 1 . . . . Targets Rammed 4 | . . 3 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 316 | . 45 316 6 16 . . 285 . . . . . 85 206 Average Temperature 101 | . 24 163 3 5 . . 131 . . . . . 29 105 Received Heat Transfer 1320 | . 18 135 891 63 . . . . . . . 18 189 6 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 10 1 . . . . . . . . 3 . Combat Hostiles 9 | . . . 8 . . . . . . . . . 1 . Parts Fried 13 | . . . 8 . . . . . . 1 . . 4 . Impact Corruptions 33 | . . . 23 2 . . . . . 1 . . 7 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 . Heat Transferred 481 | . 74 . . . . . . . . . . . 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 145 | . 60 20 145 142 66 59 37 5 50 30 . 30 52 50 Initial 65 | . . 20 2 51 65 42 30 5 . 27 . . 2 5 Average 31 | . 42 6 76 62 63 42 5 2 29 6 . 7 19 19 Influence Increases 1648 | . 78 32 458 242 6 17 53 . 50 64 . 48 435 165 Destroy 0b10 Robot/C 640 | . 60 . 280 . . . . . 20 . . 20 180 80 Destroy 0b10 Robot/NC 195 | . . . 25 35 5 . 25 . . 35 . . 40 30 Destroy Leader 114 | . 10 . 60 . . . 2 . . 2 . 10 20 10 Successful Hack 82 | . 8 2 3 36 . . 5 . . 13 . . 15 . Disable Machine 60 | . . . . 30 . . . . . . . . 30 . Destroy Structure 107 | . . . . 6 1 2 6 . . 14 . 3 75 . Partial Spotted 75 | . . 15 45 15 . . . . . . . . . . Lose Combat Pursuer 375 | . . 15 45 120 . 15 15 . 30 . . 15 75 45 Influence Decreases 1648 | . 30 73 351 223 78 19 100 12 . 114 . 43 433 172 Entered New Map 247 | . . 28 5 63 68 19 29 7 . 23 . . 3 2 Time Decay 916 | . 30 45 276 160 10 . 45 5 . 87 . . 258 . Lost Part 485 | . . . 70 . . . 26 . . 4 . 43 172 170 Squads Dispatched 22 | . 1 1 1 5 . 1 5 . . 2 . 1 5 . Investigation 4 | . . . . 3 . . . . . . . . 1 . Extermination 4 | . . . . 1 . . 1 . . . . . 2 . Reinforcement 12 | . 1 1 1 1 . 1 3 . . 2 . 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Distress Signals 5 | . . 1 2 . . . . . . . . . 2 . Communications Jammed 5 | . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . 5 . Times Spotted 147 | . 7 9 29 18 . 3 6 . 5 11 . 8 36 15 Peak Tracking Total 22 | . 5 8 6 6 . 3 5 . 2 10 . 5 22 8 Tactical Retreats 14 | . . 1 2 3 . 1 1 . 2 . . 1 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Traps Triggered 8 | . . . . . . 1 2 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Machines Disabled 4 | . . . . 2 . . . . . . . . 2 . Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Machines Accessed 35 | . 2 1 4 11 1 . 5 2 . 2 2 . 4 1 Terminals 20 | . 2 . 3 6 1 . 2 2 . 1 1 . 1 1 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . 1 . . . . . 1 . Scanalyzers 6 | . . 1 1 3 . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . 2 . Total Hacks 107 | . 4 3 12 30 1 . 19 3 . 20 3 . 10 2 Successful 57 | . 1 3 7 12 1 . 12 3 . 15 1 . 2 . Failed 48 | . 3 . 4 18 . . 7 . . 4 2 . 8 2 Catastrophic 8 | . 1 . . 3 . . . . . . 2 . 1 1 Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . Manual 50 | . 2 . 5 10 . . 17 2 . 9 . . 5 . Terminals 55 | . 4 . 7 16 1 . 9 3 . 10 1 . 2 2 Fabricators 5 | . . . . . . . 5 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 2 . . 5 . . . . . 1 . Scanalyzers 28 | . . 3 5 10 . . . . . 10 . . . . Garrison Access 11 | . . . . 2 . . . . . . 2 . 7 . Terminal Hacks 17 | . 1 . 2 4 1 . 2 2 . 3 1 . 1 . Record 1 | . . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . 1 . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . 1 1 . . 1 . . 1 . . . Level Access Points 4 | . 1 . . 1 . . 1 . . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . . . . Scanalyzer 22 | . . 3 4 6 . . . . . 9 . . . . Insert Component 6 | . . 1 1 2 . . . . . 2 . . . . Analyze 7 | . . 1 2 1 . . . . . 3 . . . . Retrieve Study 9 | . . 1 1 3 . . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . . . 1 1 . . 9 1 . 3 . . . . Terminals 10 | . . . 1 1 . . 4 1 . 3 . . . . Track 3 | . . . . 1 . . 1 . . 1 . . . . Botnet 4 | . . . 1 . . . 1 1 . 1 . . . . Detonate 1 | . . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Liberate 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 3 9 1 . 2 1 . 1 2 . 4 1 Full Trace Events 5 | . 1 . . 3 . . . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 1 1 . . . 1 . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 1 1 3 . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . Parts Scanalyzed 6 | . . 1 1 2 . . . . . 2 . . . . Part Schematics Acquired 5 | . . 1 1 1 . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . no_distress 2 | . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Active Infowar (turns) 1644 | . . . . 116 29 91 425 45 159 221 27 52 288 191 Sensors 183 | . . . . . 29 91 63 . . . . . . . Structural 1263 | . . . . 116 . . 387 45 159 221 26 48 261 . T.N.C. 191 | . . . . . . . . . . . . . . 191 Jamming 325 | . . . . . . . . . . . 27 52 246 . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Turns Passed 3558 | 35 70 181 654 330 29 91 425 45 159 357 27 137 704 314 Spaces Moved 3422 | 47 118 293 348 701 72 41 592 62 118 257 30 111 468 164 Core 498 | 47 22 262 136 . . 4 6 . 2 . . . 2 17 Treads 214 | . . 3 187 . . . . . . . . . 16 8 Legs 99 | . . . 25 . . . . . 24 . . . . 50 Wheels 661 | . . . . . . . . . 28 257 30 111 235 . Hover . | . . . . . . . . . . . . . . . Flight 1950 | . 96 28 . 701 72 37 586 62 64 . . . 215 89 Fastest Speed 23 | 50 37 34 50 26 26 23 24 29 49 80 80 73 27 31 Average Speed 61 | 50 43 51 121 26 26 47 48 67 111 86 80 86 65 70 Slowest Speed 450 | 50 200 200 240 26 26 250 350 100 300 90 80 100 450 160 Overloaded Moves 134 | . . . . . . 12 94 28 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . 1 . . 6 . . 2 . . . . . 2 . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 27 | 3 33 29 36 16 3 44 20 2 88 9 1 91 12 19 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 . 1 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 52 | . . . . 6 1 2 5 . . 7 . 1 30 . Terrain Destroyed 54 | . . . . 7 1 2 5 . . 7 . 1 30 1 Melee 52 | . . . . 6 1 2 5 . . 7 . 1 30 . Projectile 2 | . . . . 1 . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Res DSF Acc Gar Total 4398 | 56 130 322 470 814 77 107 700 65 134 358 32 139 721 273 Wait 343 | . 3 . 21 34 . 55 78 . . 30 . 6 99 17 Move 3391 | 46 115 292 347 691 71 40 587 61 117 257 29 110 464 164 Hop 8 | . 1 . . 3 . . 2 . . . . . 2 . Pick Up 75 | 5 1 4 11 15 2 . 3 1 1 16 . 3 11 2 Fast Attach 94 | 4 2 7 11 10 . . 11 . 6 13 1 4 15 10 Attach 61 | . 2 3 3 12 2 . 3 2 . 3 2 1 20 8 Detach 15 | . 3 1 1 1 . . . 1 . 2 . . 4 2 Swap 10 | . . . . . . . 1 . . 2 . . 7 . Drop 89 | 1 . 12 5 27 . . 3 . 5 17 . 3 13 3 Fire 25 | . 3 . 4 1 . . . . . . . . 14 3 Melee 261 | . . . 67 20 2 2 12 . 5 18 . 7 72 56 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 10 . . . . . 5 . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access -1/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Materials 106 | -10/Materials | Entered another Materials area 106 | -9/Materials | Evolved 2 slots: Propulsion x2 284 | -9/Materials | Discovered new exit (range 6) 287 | -9/Materials | Entered another Materials area 287 | -8/Materials | Evolved 2 slots: Utility x2 299 | -8/Materials | Central database locked down 331 | -8/Materials | Build established: Mutant 736 | -8/Materials | Build established: Hacker-Gladiator 926 | -8/Materials | Discovered new exit (range 11) 941 | -8/Materials | Entered Factory 941 | -7/Factory | Evolved 2 slots: Utility x2 942 | -7/Factory | Lost 7 parts (1p4n1u1w) 1167 | -7/Factory | Discovered new exit (range 16) 1205 | -7/Factory | Identified exit to Lower Caves 1230 | -7/Factory | Build established: Hacker-Sprinter 1245 | -7/Factory | Identified exit to Factory 1271 | -7/Factory | Entered another Factory area 1271 | -6/Factory | Evolved 2 slots: Utility x2 1300 | -6/Factory | Identified exit to DSF 1300 | -6/Factory | Entered DSF 1377 | -6/DSF | Discovered new exit (range 14) 1383 | -6/DSF | Additional patrols routed to DSF 1391 | -6/DSF | Identified exit to Factory 1391 | -6/DSF | Entered Factory 1391 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1437 | -5/Factory | Spotted B-75 Beast 1454 | -5/Factory | Crushed by falling debris 1454 | -5/Factory | System corruption reached 10% 1485 | -5/Factory | Lost 5 parts (2n3u) 1627 | -5/Factory | Allied Derelicts emerged from ambush trap array 1722 | -5/Factory | Garrison activated, responded to threat 1743 | -5/Factory | Identified exit to Factory 1816 | -5/Factory | Entered another Factory area 1816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -4/Factory | Identified exit to DSF 1861 | -4/Factory | Entered DSF 1950 | -4/DSF | Additional patrols routed to DSF 1987 | -4/DSF | Discovered new exit (range 15) 2016 | -4/DSF | Identified exit to Research 2020 | -4/DSF | Entered Research 2020 | -3/Research | Evolved 2 slots: Utility x2 2040 | -3/Research | Identified exit to Research 2193 | -3/Research | Central database locked down 2318 | -3/Research | Found Prototype Device 2318 | -3/Research | Identified Exp. Thermal Defense Suite 2322 | -3/Research | Found Prototype Device 2322 | -3/Research | Identified Exp. Thermal Shield 2377 | -3/Research | Entered another Research area 2377 | -2/Research | Evolved 2 slots: Utility x2 2404 | -2/Research | Identified exit to DSF 2404 | -2/Research | Entered DSF 2408 | -2/DSF | Lost 3 parts (1p1n1u) 2425 | -2/DSF | Additional patrols routed to DSF 2432 | -2/DSF | Build established: Scavenger-Mutant 2511 | -2/DSF | Lost 6 parts (1p2n2u1w) 2525 | -2/DSF | Discovered new exit (range 14) 2540 | -2/DSF | Identified exit to Access 2541 | -2/DSF | Entered Access 2541 | -1/Access | Evolved 2 slots: Utility x2 3089 | -1/Access | Lost 12 parts (3p5n4u) 3191 | -1/Access | Crushed by falling debris 3219 | -1/Access | Garrison activated, responded to threat 3241 | -1/Access | Core integrity fell below 50% 3245 | -1/Access | Identified exit to Garrison 3245 | -1/Access | Entered Garrison 3258 | -1/Garrison | Lost 11 parts (2p3n3u3w) 3549 | -1/Garrison | Core integrity fell below 20% 3559 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03546_ Wall collapses. 03546_ Power Sword destroyed. 03546_ Acquired 28 matter. 03548_ Penetrated by Slug. 03548_ Critical hit (Destroy). 03548_ Biometal Leg destroyed. 03549_ Adv. Targeting Computer destroyed. 03553_ Penetrated by Slug. 03553_ Com. Battery destroyed. 03555_ Triggered Stasis Trap. 03555_ A bubble of rippling energy engulfs the area. 03555_ Field strength at 94. 03556_ Field strength at 82. 03556_ System Shield destroyed. 03556_ Slug penetrates S-43 Plague. 03557_ Field strength at 68. 03557_ Penetrated by Slug. 03558_ Field strength at 38. 03559_ Field strength at 32. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# "?????????????????????? | | ??????????# "????##""#????????????? | | ??????????# "????#T #????????????? | | ??????????# #????### #????????????? | | ??????????# #??????# #????????????? | | ??????????# #?###### ############## | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# ### # | | ??????????# # | | ??????????#@^Ys # | | ??????????#ss### # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# #?# # | | ??????????# ## # | | ??????????# ## # | | ??????????# ## # | | ??????????# ### # | | ??????????# #?# # | | ????####### #?################## # | | ???##!%!%## #??????????????????? # | | ???#!!! ![# #???????????????????? ? | | ???#%[! #?????????????????????? | | ???#%!! # #?????????????????????? | | ???##!%!%## #?????????????????????? | | ????####### [#?????????????????????? | | ??????????#=%#?????????????????????? | | ??????????#[ "######### ########???? | | ??????????# =[*%%/=* | | ??????????# [ ====[ | | ??????????#######################??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 12 Corruption Block 20 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Surge Thruster | -9/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Hacked Imp. Light Armor Plating | -3/Research | Hacked Field Propulsion Drive | -3/Research | Scanalyzed Centrium Wheel | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Surge Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Axe | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Centrium Wheel | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Wheel | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserDerelictStorage Manual? 0 Play Time 01:05:23 Cumulative 813.6 hours Start 2026.09.26 @ 12:37:05 End 2026.09.26 @ 13:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 73 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3fbe8dc-d60a-477a-894c-0c205f533db8