Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 09:21:23 Player: star Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (5433) 5433 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (2461) 2461 TOTAL SCORE: 14814 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 1039 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 886/1150 Matter 287/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Encrypted Comm Array Salvage Targeting Computer Melee Analysis Suite Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Advanced Heat Sink Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Heavy Siege Treads Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Encrypted Comm Array Salvage Targeting Computer Melee Analysis Suite Experimental Core Analyzer Graphene Brace Drone Bay > --- WEAPON ----------- KE Penetrator KE Penetrator Advanced Remote Datajack Ripper > --- INVENTORY -------- Compact Wheel Advanced Heat Sink Drone Bay Improved Proton Missile Launcher Heavy Rocket Launcher [Rating: 89] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . . 4 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 1 . . . . . 1 . . . . 1 Utility 6 | . . . . 3 . . . . 1 1 . 1 . . . Weapon 2 | . . . . . . . . . 1 . . . . . 1 Parts Attached 113 | 6 . 1 7 12 18 6 4 2 13 1 17 3 14 3 6 Power 12 | 1 . . 1 1 3 . . . 2 . 1 . 1 1 1 Engine 9 | 1 . . 1 . 2 . . . 2 . 1 . 1 1 . Core 2 | . . . . 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 38 | 2 . . 1 3 8 1 2 1 3 1 11 . 1 2 2 Treads 9 | . . . . . 3 1 2 1 . . . . . . 2 Leg 24 | . . . . 3 5 . . . 3 1 11 . 1 . . Wheel 5 | 2 . . 1 . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 29 | 1 . 1 1 3 5 3 . 1 3 . . 1 10 . . Device 17 | . . . . 3 3 1 . . 2 . . 1 7 . . Storage 2 | 1 . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . . 1 . . . . . . 3 . . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . . . 2 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . . 4 5 2 2 2 . 5 . 5 2 2 . 3 Energy Gun 17 | . . . 4 4 2 . 1 . 2 . 2 1 . . 1 Energy Cannon 2 | . . . . 1 . . . . . . 1 . . . . Ballistic Gun 7 | 2 . . . . . . . . . . 2 1 1 . 1 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 3 | . . . . . . 1 1 . 1 . . . . . . Special Weapon 3 | . . . . . . 1 . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . 1 . . 2 . . . . 1 . Corrupted Parts 5 | . . . . . . . . . 2 . 2 . . . 1 System Corruption 15 | . . . . . . . . . 5 . 4 . . . 6 Parts Lost 77 | . . . 4 5 12 . 3 4 2 . 23 . 8 . 16 Power 10 | . . . 1 1 2 . . . . . 3 . 1 . 2 Propulsion 28 | . . . 2 2 4 . 1 2 1 . 9 . 4 . 3 Utility 17 | . . . . 1 4 . . 2 1 . 3 . 3 . 3 Weapon 22 | . . . 1 1 2 . 2 . . . 8 . . . 8 Highest Loss Streak 12 | . . . 3 2 7 . 3 4 1 . 12 . 4 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 13 | . 3 7 15 11 15 16 16 14 17 18 15 17 6 5 3 Power 1 | . 1 1 2 2 2 2 2 2 1 1 . . . . . Propulsion 1 | . . . . . 2 2 1 1 1 1 . 1 . . . Utility 5 | . 1 5 7 3 2 4 6 5 9 9 9 12 3 2 2 Weapon 4 | . 1 1 6 5 7 6 5 4 3 5 3 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 1 10 3 . . . 3 . . . 2 . 2 Power 4 | . . . 1 1 1 . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 Utility 10 | . . 1 . 4 . . . . 2 . . . 2 . 1 Weapon 6 | . . . . 5 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 85 94 74 87 99 95 92 97 92 57 51 71 84 59 Engine 4 | . 14 14 13 2 3 . . . 7 6 2 . 1 2 1 Core 2 | . . . . 6 5 9 9 9 . . . . . . . Treads 7 | . . . . . 12 26 23 20 5 . . . . . 7 Leg 7 | . . . . 13 9 . . . 15 25 19 23 10 11 2 Wheel 4 | . 28 28 24 2 . . . . . . . . . 4 2 Device 12 | . . . . 15 14 12 9 9 14 13 3 1 28 28 17 Storage 7 | . 14 14 14 7 9 9 9 9 7 6 6 5 . . . Processor 11 | . . . 13 9 9 14 18 18 15 13 13 11 10 17 15 Protection 3 | . . . . . 6 9 9 8 7 6 . . . . . Energy Gun 13 | . . . 25 16 13 15 17 18 16 13 5 1 2 . . Ballistic Gun 3 | . 28 28 1 . . . . . . . . 1 8 11 3 Peak Build Rating 89 | 6 6 8 16 27 31 35 36 37 68 69 69 55 86 75 89 Average Rating 38 | 4 6 7 14 22 24 32 34 34 58 68 37 41 68 72 73 On Entrance 34 | . 6 6 8 14 24 27 35 35 35 66 69 34 55 70 75 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 6 . 15 14 11 9 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 14 49 53 55 61 58 63 58 75 73 71 57 57 27 32 Greatest Support 140 | 26 26 26 30 33 60 60 60 62 76 94 94 33 38 35 140 Greatest Overweight (x) 5 | . . 1 5 2 4 1 1 1 2 . 2 1 3 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 6 8 13 20 18 20 20 20 20 20 20 20 20 6 5 5 Most Carried 20 | 2 4 12 20 18 20 18 18 17 20 19 18 17 17 5 5 Average Carried 13 | . 3 8 16 12 16 17 17 15 18 18 15 17 6 5 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 19 | 2 4 12 18 15 17 18 15 17 19 18 17 17 5 5 4 Class Distribution -------------------- 41% | Scavenger-Mutant 33% | Mutant 17% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Matter Collected 2804 | 254 72 226 66 130 281 138 124 49 416 . 264 . 630 28 126 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4611 | . 91 . 296 545 848 154 118 93 864 . 312 . 757 254 279 Parts 219 | . 12 . 17 22 47 8 10 1 40 . 23 . 23 3 13 Haulers Intercepted 4 | . . . . 2 . 1 . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . 4 . . . . . . . . . 18 . . Prevented 2 | . . . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 98 | . 4 . 7 12 18 2 7 3 20 . 12 . 9 . 4 Melee 1 | . . . . . . . . . . . . . 1 . . Guns 54 | . 4 . 7 10 10 2 3 3 5 . 2 . 8 . . Cannons 17 | . . . . 1 6 . . . 8 . 2 . . . . AOE 20 | . . . . . . . 4 . 7 . 8 . . . 1 Classes Destroyed 15 | . 2 . 2 3 1 . . 1 3 . 2 . 1 . . Worker 1 | . . . . . . . . . 1 . . . . . . Builder 3 | . . . . . . . . . 2 . . . . . 1 Hauler 4 | . . . . 2 . 1 . . 1 . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . . . Swarmer 33 | . 3 . 2 5 3 . 7 . 7 . 6 . . . . Grunt 30 | . 1 . . 5 5 2 . 2 7 . . . 4 . 4 Brawler 2 | . . . . . . . . . . . . . 2 . . Duelist 2 | . . . . 1 1 . . . . . . . . . . Sentry 11 | . . . . 1 6 . . . 3 . . . 1 . . Specialist 3 | . . . . . . . . . . . 3 . . . . Hunter 4 | . . . . . . . . . . . 2 . 2 . . Programmer 6 | . . . . . 3 . . . 3 . . . . . . Heavy 2 | . . . . . . . . 1 . . 1 . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . Best Kill Streak 6 | . 2 . 2 3 5 2 5 2 6 . 5 . 3 . 5 Combat Bots Only 5 | . 2 . 2 3 5 2 5 2 4 . 5 . 3 . 4 Max Kills in Single Turn 4 | . 1 . 1 1 1 1 2 1 3 . 4 . 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . 2 . 3 . 4 . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Hostile Shots Fired 813 | . 18 . 31 59 132 11 39 33 85 . 210 . 67 . 128 Missed 241 | . 8 . 12 12 38 3 7 6 36 . 49 . 16 . 54 Hits 572 | . 10 . 19 47 94 8 32 27 49 . 161 . 51 . 74 Melee 12 | . . . . 4 1 . 1 . . . . . 6 . . Projectile 560 | . 10 . 19 43 93 8 31 27 49 . 161 . 45 . 74 AOE 5 | . . . 4 . . . 1 . . . . . . . . Critical Strikes 32 | . . . . 2 8 . 1 2 3 . 3 . 5 . 8 Actively Blocked 11 | . . . . . . . . . . . . . 3 . 8 Part Disruptions 2 | . . . . . . . . . 1 . . . . . 1 Damage Taken 10793 | . 87 24 483 703 1500 175 397 647 534 . 3251 . 1062 . 1930 Core 1926 | . . 12 233 199 147 18 70 34 5 . 830 . 114 . 264 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . 79 . 29 . . . . Core Remaining (%) 50 | 100 . . 2 . . . . 14 99 . 2 . . 88 . Volleys Fired 354 | . 12 . 33 40 75 14 14 14 54 . 38 2 37 1 20 Largest 3 | . 2 . 2 2 2 2 2 2 3 . 3 1 3 2 1 Hottest 214 | . 40 . 120 123 123 110 110 110 170 . 214 10 147 66 80 Shots Fired 673 | . 24 . 60 80 141 21 26 28 128 . 73 2 69 2 19 Gun 538 | . 24 . 60 79 94 13 24 28 91 . 48 . 69 2 6 Cannon 94 | . . . . 1 47 . . . 28 . 18 . . . . Launcher 18 | . . . . . . . 2 . 3 . 7 . . . 6 Special 23 | . . . . . . 8 . . 6 . . 2 . . 7 Kinetic 125 | . 24 . 2 . . . . . 28 . 12 . 51 2 6 Thermal 434 | . . . 33 80 141 13 24 28 48 . 45 . 18 . 4 Explosive 10 | . . . . . . . . . 3 . 7 . . . . Electromagnetic 85 | . . . 25 . . . 2 . 43 . 9 . . . 6 Robot Hit Streak 40 | . 3 . 13 27 17 4 6 10 16 . 40 3 9 8 12 Robot Miss Streak 5 | . 2 . 1 2 4 1 4 1 4 . 2 . 5 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . . 1 1 . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . . 1 . . Shots Hit Robots 445 | . 11 . 32 65 80 15 11 21 71 . 64 2 52 5 16 Core Hits 181 | . 5 . 14 20 27 4 9 4 39 . 21 . 24 4 10 Critical Kills 2 | . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 22 | . . . 2 7 3 . . . 4 . 1 . 5 . . Burn 17 | . . . 2 7 3 . . . 3 . 1 . 1 . . Destroy 4 | . . . . . . . . . . . . . 4 . . Blast 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 10 | . . . . . . . . . . . . . 5 5 . Impact . | . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . 5 5 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11941 | . 152 . 525 1230 1677 178 361 390 2834 . 2172 . 1398 242 782 Guns 6974 | . 152 . 525 1210 1183 178 223 390 1031 . 799 . 1115 50 118 Cannons 1611 | . . . . 20 494 . . . 599 . 498 . . . . Explosions 2838 | . . . . . . . 138 . 1204 . 875 . . . 621 Melee 475 | . . . . . . . . . . . . . 283 192 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2039 | . 152 . 15 . . . . . 599 . 296 . 809 50 118 Thermal 5861 | . . . 221 1230 1677 178 223 390 669 . 831 . 306 . 136 Explosive 2008 | . . . . . . . . . 1133 . 875 . . . . Electromagnetic 1558 | . . . 289 . . . 138 . 433 . 170 . . . 528 Impact . | . . . . . . . . . . . . . . . . Slashing 475 | . . . . . . . . . . . . . 283 192 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 6 6 6 6 6 . 4 . 13 13 13 Average Corruption 7 | . . . . . 5 6 6 6 5 . 3 . 11 13 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 144 | . . . . . 29 11 12 12 27 . 2 . 37 7 7 Message Errors 41 | . . . . . 6 1 3 2 9 . 2 . 11 4 3 Matter Fused 34 | . . . . . 11 3 1 4 4 . . . 10 . 1 Heat Flow Errors 24 | . . . . . 4 2 4 . 7 . . . 4 2 1 Energy Discharges 17 | . . . . . 4 . 1 4 1 . . . 7 . . Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . . Parts Fused 3 | . . . . . . 1 . . 1 . . . 1 . . Data Loss (minor) 14 | . . . . . 3 3 1 1 3 . . . 1 1 1 Data Loss (major) 3 | . . . . . . . 1 . 1 . . . 1 . . Misfires 2 | . . . . . 1 1 . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 182 | . . . . . 1 . 8 . 59 . 88 . 17 . 9 Projectiles 38 | . . . . . 1 . . . 3 . 34 . . . . Explosions 127 | . . . . . . . 8 . 56 . 54 . . . 9 Melee 17 | . . . . . . . . . . . . . 17 . . Knockbacks 3 | . . . . . . . . . 2 . 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 . 1 . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 283 | . . . . . 106 . 26 . 65 . 86 . . . . Shots 7 | . . . . . 1 . 1 . 2 . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 426 | . . . 4 . 426 181 195 . 254 . 157 . 250 220 220 Average Temperature 102 | . . . 3 . 135 89 95 . 64 . 84 . 126 99 84 Received Heat Transfer 1758 | . 12 . 18 324 468 72 12 153 138 . 54 . 270 . 237 Effects 8 | . . . . . 5 . . . 2 . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . 1 . . . . . 1 Interference 3 | . . . . . 2 . . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Fried 4 | . . . . . . . 1 . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 2 . . . . . . . . . 1 Combat Hostiles 4 | . . . . 1 2 . . . . . . . . . 1 Parts Melted 25 | . . . 1 2 17 . . . 3 . 1 . . . 1 Heat Transferred 12527 | . . . 605 2997 3330 333 444 777 1395 . 1621 . 555 . 470 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Maximum Alert Level 4 | . . . . . 3 3 4 2 2 1 1 . . . . Low Security (%) 45 | 100 100 100 . 100 19 . . . 75 . 6 100 . . 100 Level 1 13 | . . . . . 19 . . . 9 100 93 . . . . Level 2 25 | . . . . . 27 84 32 100 15 . . . . . . Level 3 14 | . . . . . 33 15 52 . . . . . . . . Level 4 1 | . . . . . . . 15 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Peak Influence 1125 | . 62 16 . 91 920 716 1125 621 663 320 342 179 . . 44 Initial 547 | . . 16 . . 47 448 456 547 227 320 196 179 . . . Average 335 | . 34 1 . 30 500 511 846 556 185 301 264 156 . . 6 Influence Increases 4450 | . 92 . 70 294 993 425 699 224 958 . 376 . 220 . 99 Destroy 0b10 Robot/C 2460 | . 80 . 40 240 460 220 380 120 420 . 240 . 180 . 80 Destroy 0b10 Robot/NC 90 | . . . . 10 . 30 . 5 30 . . . 10 . 5 Destroy Leader 400 | . 10 . . 44 30 72 30 52 82 . 40 . 30 . 10 Allied During Kill 114 | . . . . . 12 34 44 22 2 . . . . . . Successful Hack 7 | . . . . . 7 . . . . . . . . . . Disable Machine 375 | . . . . . 15 30 . . 315 . 15 . . . . Anti-Garrison Action 550 | . . . . . 350 . 200 . . . . . . . . Destroy Structure 289 | . 2 . . . 89 9 15 10 109 . 51 . . . 4 Lose Combat Pursuer 165 | . . . 30 . 30 30 30 15 . . 30 . . . . Influence Decreases 4450 | . 50 42 70 221 146 642 277 848 804 375 314 213 349 . 99 Entered New Map 2253 | . . 26 . . 26 472 247 578 274 335 84 163 48 . . Time Decay 1572 | . 50 16 70 171 . 170 . 230 490 40 . 50 231 . 54 Lost Part 587 | . . . . 50 120 . 30 40 20 . 230 . 52 . 45 Lost Ally 38 | . . . . . . . . . 20 . . . 18 . . Squads Dispatched 12 | . . 1 . . . 1 . 1 5 . 2 . . . 2 Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 2 . . . . . 1 Reinforcement 7 | . . . . . . 1 . 1 2 . 2 . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Distress Signals 4 | . . . . . . 1 . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 147 | . 4 1 10 17 23 16 19 7 22 . 13 . 9 . 6 Peak Tracking Total 8 | . 2 1 3 5 5 4 8 4 4 . 5 . 3 . 4 Tactical Retreats 8 | . . . 2 . 1 1 1 1 . . 2 . . . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Traps Triggered 9 | . 1 1 . . 3 . 3 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Machines Disabled 34 | . . . . . 7 2 2 . 21 . 1 . . 1 . Max in Single Turn 6 | . . . . . 2 1 1 . 6 . 1 . . 1 . Garrison Relay 5 | . . . . . 3 . 2 . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Machines Accessed 14 | . . 2 . 1 3 1 2 . 2 2 . . . 1 . Terminals 6 | . . . . . 3 . 2 . . 1 . . . . . Fabricators 2 | . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . . . Total Hacks 20 | . . 2 . 1 6 1 5 . 2 2 . . . 1 . Successful 9 | . . 2 . 1 2 1 . . 1 1 . . . 1 . Failed 11 | . . . . . 4 . 5 . 1 1 . . . . . Catastrophic 3 | . . . . . 1 . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 12 | . . . . . 6 . 5 . . 1 . . . . . Fabricators 2 | . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . . . Terminal Hacks 6 | . . 2 . . 2 . . . . 1 . . . 1 . Record 1 | . . . . . . . . . . . . . . 1 . Open Door 3 | . . 2 . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 . 2 . 1 2 . . . . . Full Trace Events 3 | . . . . . 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 3 . . 4 . . 1 . . 2 Non-combat 8 | . . . . . . 2 . . 3 . . 1 . . 2 Combat 2 | . . . . . . 1 . . 1 . . . . . . Robot Hacks Applied 15 | . . . . . . 4 . . 6 . . 2 . . 3 parse_system 6 | . . . . . . 2 . . 2 . . . . . 2 no_distress 2 | . . . . . . 1 . . 1 . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . find_station 1 | . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released 21 | . . . . . 11 . 10 . . . . . . . . Machine Destruction 21 | . . . . . 11 . 10 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Total Allies 1 | . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . 1 1 1 1 1 . . . . . . Highest-Rated Group 149 | . . . . . 149 149 149 141 141 . . . . . . Highest-Rated Ally 149 | . . . . . 149 149 149 141 141 . . . . . . Initial Warlord ECA Mod 17 | . . . . . . 8 8 10 9 8 8 17 17 17 16 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 78 | . . . . . 9 26 23 18 2 . . . . . . Total Damage 4241 | . . . . . 577 1336 1435 748 145 . . . . . . Kills 36 | . . . . . 5 14 12 4 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . . . . . . . . 2 . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Turns Passed 8530 | 53 139 287 1090 575 1741 352 448 499 1296 90 276 107 1041 162 374 Spaces Moved 4300 | 48 102 215 773 199 685 181 196 212 725 75 80 53 432 124 200 Core 2 | 1 . . . 1 . . . . . . . . . . . Treads 1274 | . . . . . 449 181 196 212 105 . . . . . 131 Legs 1670 | . . . . 124 236 . . . 620 75 80 53 432 50 . Wheels 1354 | 47 102 215 773 74 . . . . . . . . . 74 69 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 120 160 160 160 155 116 116 117 190 120 100 100 Average Speed 156 | 88 90 97 111 200 206 161 188 203 148 116 164 190 176 112 152 Slowest Speed 400 | 90 90 105 155 260 400 240 240 232 250 117 270 190 330 125 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 26 41 29 21 93 28 37 27 19 3 53 1 68 12 6 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . 1 . 1 . 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 4 | . . 1 3 . . . . . . . . . . . . Spaces Dug 4 | . . . 4 . . . . . . . . . . . . Terrain Destroyed 275 | . . . 5 . 70 . . . 109 . 82 . 7 . 2 Melee . | . . . . . . . . . . . . . . . . Projectile 18 | . . . 5 . . . . . 4 . 2 . 7 . . AOE 257 | . . . . . 70 . . . 105 . 80 . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Fac DSF Fac Upp Upp Fac Total 5451 | 55 124 292 941 292 870 219 247 252 853 77 154 58 636 135 246 Wait 524 | . 8 67 114 22 61 11 28 20 32 2 7 . 141 . 11 Move 4287 | 47 101 214 772 199 684 181 195 211 724 74 79 52 431 123 200 Hop . | . . . . . . . . . . . . . . . . Pick Up 74 | 2 2 9 12 11 14 1 . 3 13 . 3 . 3 . 1 Fast Attach 63 | 6 1 . 1 6 7 . 1 1 3 . 14 3 9 5 6 Attach 31 | . . . 3 3 7 1 3 2 3 1 5 . 1 . 2 Detach 2 | . . . . . . . . . . . . . . . 2 Swap 56 | . . 1 3 5 5 11 2 1 15 . 5 1 6 . 1 Drop 37 | . . 1 3 6 11 . . . 9 . . . 3 1 3 Fire 354 | . 12 . 33 40 75 14 14 14 54 . 38 2 37 1 20 Melee 10 | . . . . . . . . . . . . . 5 5 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . 5 . 4 . . . 3 . . . . Rewire 1 | . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 164 | -10/Materials | Discovered new exit (range 12) 193 | -10/Materials | Entered Mines 199 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 318 | -10/Mines | Build established: Mutant 381 | -10/Mines | Met a Derelict shopkeep closing up shop 443 | -10/Mines | Discovered new exit (range 10) 480 | -10/Mines | Entered Subcaves 481 | -10/Subcaves | Approached by a straggling Scientist 481 | -10/Subcaves | Identified exit to Recycling 482 | -10/Subcaves | Learned location of Zion (-6) 647 | -10/Subcaves | Discovered new exit (range 10) 876 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 919 | -10/Subcaves | Met a Zionite searching for "candidates" 1124 | -10/Subcaves | Disturbed a concealed Subdweller 1315 | -10/Subcaves | Core integrity fell below 50% 1337 | -10/Subcaves | Core integrity fell below 20% 1350 | -10/Subcaves | Lost 3 parts (1p1n1w) 1570 | -10/Subcaves | Entered Materials 1570 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2145 | -8/Materials | Identified exit to Garrison 2145 | -8/Materials | Entered Garrison 2281 | -8/Garrison | Triggered checkpoint 2399 | -8/Garrison | Build established: Scavenger-Mutant 2639 | -8/Garrison | Lost 3 parts (2u1w) 2793 | -8/Garrison | Phase Generator disabled 2819 | -8/Garrison | Discovered new exit (range 3) 2881 | -8/Garrison | Core integrity fell below 50% 2899 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Lost 7 parts (2p3n1u1w) 2963 | -8/Garrison | Garrison Relay disabled 3097 | -8/Garrison | Rescued HV-R5K 3171 | -8/Garrison | Triggered checkpoint 3177 | -8/Garrison | Triggered checkpoint 3231 | -8/Garrison | Triggered checkpoint 3277 | -8/Garrison | Discovered new exit (range 10) 3495 | -8/Garrison | Garrison Relay disabled 3577 | -8/Garrison | Triggered checkpoint 3677 | -8/Garrison | Triggered checkpoint 3697 | -8/Garrison | Garrison Relay disabled 3855 | -8/Garrison | Discovered new exit (range 13) 3886 | -8/Garrison | Entered Materials 3886 | -8/Materials | Accompanied by 1 ally (HV-R5K) 4194 | -8/Materials | Discovered new exit (range 7) 4238 | -8/Materials | Identified exit to Garrison 4238 | -8/Materials | Entered Garrison 4238 | -8/Garrison | Accompanied by 1 ally (HV-R5K) 4268 | -8/Garrison | Triggered checkpoint 4300 | -8/Garrison | Garrison Relay disabled 4466 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Triggered checkpoint 4597 | -8/Garrison | Lost 3 parts (1n2w) 4618 | -8/Garrison | Garrison Relay disabled 4658 | -8/Garrison | Discovered new exit (range 15) 4682 | -8/Garrison | Identified exit to Materials 4686 | -8/Garrison | Entered Materials 4686 | -8/Materials | Accompanied by 1 ally (HV-R5K) 4816 | -8/Materials | Core integrity fell below 20% 4887 | -8/Materials | Lost 4 parts (2n2u) 5005 | -8/Materials | Build established: Mutant 5150 | -8/Materials | Discovered new exit (range 15) 5183 | -8/Materials | Identified exit to Factory 5185 | -8/Materials | Entered Factory 5185 | -7/Factory | Accompanied by 1 ally (HV-R5K) 5185 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5262 | -7/Factory | Discovered new exit (range 13) 5306 | -7/Factory | Identified exit to Storage 5469 | -7/Factory | Found Exp. Core Analyzer 5818 | -7/Factory | Build established: Scavenger-Gunner 6029 | -7/Factory | Discovered new exit (range 15) 6045 | -7/Factory | Identified exit to Factory 6385 | -7/Factory | First assault squad dispatched 6481 | -7/Factory | Entered another Factory area 6481 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6571 | -6/Factory | Identified exit to DSF 6571 | -6/Factory | Entered DSF 6602 | -6/DSF | Additional patrols routed to DSF 6652 | -6/DSF | Discovered new exit (range 12) 6681 | -6/DSF | Core integrity fell below 50% 6702 | -6/DSF | Lost 12 parts (2p4n2u4w) 6743 | -6/DSF | Lost 3 parts (3w) 6764 | -6/DSF | Core integrity fell below 20% 6779 | -6/DSF | Sterilization system engaged 6799 | -6/DSF | Ambient heat levels rising (+10) 6808 | -6/DSF | Lost 7 parts (1p5n1w) 6814 | -6/DSF | Ambient heat levels rising (+10) 6829 | -6/DSF | Ambient heat levels rising (+10) 6844 | -6/DSF | Ambient heat levels rising (+10) 6845 | -6/DSF | Identified exit to Factory 6847 | -6/DSF | Entered Factory 6847 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6855 | -5/Factory | Discovered new exit (range 13) 6878 | -5/Factory | Identified exit to Upper Caves 6954 | -5/Factory | Entered Upper Caves 6962 | -5/Upper Caves | Learned 4 Factory zone layouts 7126 | -5/Upper Caves | Met a Warlord Commander 7127 | -5/Upper Caves | Learned location of Warlord (-4) 7128 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7133 | -5/Upper Caves | Found Encrypted Comm Array 7140 | -5/Upper Caves | Lost 4 parts (2n2u) 7290 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7422 | -5/Upper Caves | System corruption reached 10% 7458 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7778 | -5/Upper Caves | Build established: Scavenger-Mutant 7981 | -5/Upper Caves | Discovered new exit (range 14) 7995 | -5/Upper Caves | Entered another Upper Caves area 8126 | -5/Upper Caves | Found Alien Artifact 8126 | -5/Upper Caves | Identified Dimensional Node Initializer 8126 | -5/Upper Caves | Initialized slip node 8149 | -5/Upper Caves | Discovered new exit (range 9) 8157 | -5/Upper Caves | Entered Factory 8157 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8158 | -4/Factory | Identified exit to Armory 8206 | -4/Factory | Joined by Warlord Pyro squad 8268 | -4/Factory | Lost 3 allies 8310 | -4/Factory | Lost 10 parts (1p1n2u6w) 8512 | -4/Factory | System corruption reached 10% 8531 | -4/Factory | Self-destructed Last Messages --------------- 08454_ System corrupted: Heat flow error (+234). 08455_ Overheating: Energy bleed (-42). 08456_ K-01 Serf cleans the Assembly Bed. 08458_ Dropped Com. Wheel. 08467_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 08471_ Acquired Hvy. Siege Treads. 08473_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 08476_ U-05 Engineer destroyed. 08500_ Adv. Cooling System destroyed. 08504_ Acquired Coil Gun. 08510_ Enh. Flamer destroyed. 08515_ Slug penetrates Wall. 08516_ Lgt. Antimatter Reactor destroyed. 08517_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08517_ System corrupted: Coil Gun jammed. 08521_ Slug penetrates P-70 Sage. 08525_ Hvy. Siege Treads destroyed. 08527_ Slug penetrates Wall. 08529_ Hvy. Siege Treads destroyed. 08531_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ????# """ #! """" # ???????????? | | "????# """ # """" / # ##### # ?????????? | | ?????# """ # """" #% # ????????? | | ?????# # # # ???????? | | +#????? ????###+####% # ???????? | | ########+#######^ %! % # ???????? | | % [! # ???????? | | # ???????? | | + ?????????? | | ################ ! # ????????? | | #??????????????# # ????????? | | #??????????????# == # !????????? | | #????????????### % # ????????? | | #????????????? # = ! = # ????????? | | #??????????" " + |%* # ########??????????? | | #??????????" 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"""???# ! !#??????????????## ## | | #???"" ??????# #??????????????####### | | #??? ??????# #??????????????#?????# | | #####???? ??????###########??????????????#?????# | | ????????? ???????????????????????????????#?????# | | ????????? ????????????????????????????????#?????# | | ????????? ????????????????????????????????#?????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Hot Goods I Laugh At Your Crits Window Shopping Challenges ------------ None Game ------ Seed PulsarMagneticThrower Manual? 0 Play Time 01:00:17 Cumulative 170.1 hours Start 2026.03.08 @ 21:23:20 End 2026.03.12 @ 09:21:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1185e42-2229-4aec-b52b-5f512b868445