Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.27 @ 14:38:45 Player: Cyurio Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3116) 3116 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 7543 Bonus ------- High Alert Combat Kills 137 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 100/100 System Corruption 13% Temperature Cool (62) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle Heavy Mass Driver Katana > --- INVENTORY (25) --- Light Treads Carbon-fiber Leg Improved VTOL Module Improved VTOL Module Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Visual Processing Unit 0b10 Alert Chip Salvage Targeting Computer Utility Shielding Light Armor Plating Hacking Suite Tractor Beam Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Heavy Mass Driver Heavy Mass Driver Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Mass Driver Katana > --- INVENTORY -------- Light Treads Carbon-fiber Leg Improved VTOL Module Improved VTOL Module Improved Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit 0b10 Alert Chip Salvage Targeting Computer Utility Shielding Light Armor Plating Hacking Suite Tractor Beam Beam Rifle Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 1 | . . . . . . . 1 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 104 | . 13 . 15 4 2 6 22 37 5 Power 16 | . 1 . 3 . 2 . 3 7 . Engine 6 | . 1 . 3 . 1 . . 1 . Core 10 | . . . . . 1 . 3 6 . Reactor . | . . . . . . . . . . Propulsion 23 | . 3 . 3 1 . . 8 8 . Treads 9 | . . . . 1 . . 1 7 . Leg 1 | . 1 . . . . . . . . Wheel 13 | . 2 . 3 . . . 7 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 6 . 2 . . . 2 4 2 Device 3 | . 1 . . . . . . 2 . Storage 4 | . 4 . . . . . . . . Processor 4 | . 1 . 1 . . . 2 . . Hackware . | . . . . . . . . . . Protection 5 | . . . 1 . . . . 2 2 Artifact . | . . . . . . . . . . Weapon 49 | . 3 . 7 3 . 6 9 18 3 Energy Gun 8 | . . . 1 . . . . 7 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 33 | . 3 . 6 3 . 6 9 5 1 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Corrupted Parts 2 | . . . . . . . 1 1 . System Corruption 7 | . . . . . . . 6 1 . Parts Lost 40 | . . . 4 2 . . 7 25 2 Power 6 | . . . 1 . . . . 4 1 Propulsion 12 | . . . 1 1 . . 3 6 1 Utility 4 | . . . 1 . . . . 3 . Weapon 18 | . . . 1 1 . . 4 12 . Highest Loss Streak 6 | . . . 2 1 . . 3 6 1 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 89 | . 97 100 94 93 55 90 84 92 83 Engine 5 | . 14 14 10 11 . . . 4 . Core 3 | . . . . . 10 11 9 4 3 Treads 10 | . . . . 3 11 11 3 17 27 Leg 1 | . 10 . . . . . . . . Wheel 11 | . 17 28 18 13 11 11 15 6 . Device 2 | . 4 . . . . . . 6 . Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 9 | . 7 14 3 11 11 11 17 10 9 Protection 1 | . . . 7 . . . . . 8 Energy Gun 5 | . . . 5 . . . . 12 . Ballistic Gun 21 | . 28 28 37 43 . 34 29 9 9 Slashing Weapon 4 | . . . . . . . . 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 13 87 87 96 95 85 95 97 103 114 Greatest Support 62 | 20 26 26 32 32 16 16 38 62 62 Greatest Overweight (x) 10 | . 3 3 5 5 5 5 7 10 1 Average Overweight (x) 3 | . . 3 3 4 5 5 3 6 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 9 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 13 25 25 25 25 25 25 25 Average Carried 19 | . 7 11 15 24 24 23 24 19 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 13 25 25 25 23 25 23 25 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Skirmisher 7% | Tank 6% | Gunner 6% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2651 | 200 611 7 277 128 . 208 366 801 53 Remotely . | . . . . . . . . . . Salvage Created 3622 | . 506 . 951 122 . 175 675 1145 48 Parts 191 | . 43 . 40 10 . 8 33 53 4 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . Recyclers Shooed 3 | . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 77 | . 15 . 12 7 . 3 13 25 2 Melee 9 | . . . . . . . . 9 . Guns 62 | . 15 . 11 7 . 3 13 13 . Cannons 2 | . . . . . . . . . 2 AOE 4 | . . . 1 . . . . 3 . Classes Destroyed 11 | . 5 . 3 . . 1 1 1 . Worker 3 | . 1 . 1 . . 1 . . . Hauler 8 | . 2 . 4 . . . 2 . . Recycler 2 | . . . 1 . . . 1 . . Watcher 4 | . 1 . 3 . . . . . . Swarmer 23 | . 9 . . 7 . . 4 3 . Grunt 35 | . 6 . 8 . . 2 5 14 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . . . . 1 1 . Sentry 11 | . . . 3 . . . 3 4 1 Hunter 2 | . . . . . . 1 . . 1 Programmer 3 | . . . . . . . . 3 . Best Kill Streak 9 | . 4 . 4 4 . 2 9 4 1 Combat Bots Only 8 | . 4 . 3 4 . 2 8 4 1 Max Kills in Single Turn 3 | . 1 . 3 2 . 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . 1 . . . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 4634 | . 325 . 495 198 . 325 795 2324 172 Core 820 | . 108 . 72 21 . 61 193 350 15 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 10 | . . . 10 . . . . . . Core Remaining (%) 72 | 100 . 56 . . . 61 . . . Volleys Fired 231 | . 44 . 42 7 . 15 39 70 14 Largest 4 | . 2 . 4 4 . 4 4 3 1 Hottest 144 | . 40 . 105 89 . 91 91 144 75 Shots Fired 603 | . 88 . 150 28 . 60 123 139 15 Gun 583 | . 88 . 150 28 . 60 123 134 . Cannon 15 | . . . . . . . . . 15 Launcher 5 | . . . . . . . . 5 . Special . | . . . . . . . . . . Kinetic 529 | . 88 . 132 28 . 60 123 83 15 Thermal 22 | . . . . . . . . 22 . Explosive 5 | . . . . . . . . 5 . Electromagnetic 47 | . . . 18 . . . . 29 . Robot Hit Streak 28 | . 21 . 15 7 . 16 14 28 6 Robot Miss Streak 4 | . 4 . 3 3 . 3 3 4 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 8 | . 1 . . 3 . 1 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . Shots Hit Robots 410 | . 58 . 99 13 . 32 86 116 6 Core Hits 191 | . 30 . 46 9 . 14 40 50 2 Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 . 1 . . . . 2 . Destroy 2 | . 1 . 1 . . . . . . Sever 2 | . . . . . . . . 2 . Melee Attacks 66 | . . . . . . . . 65 1 Impact . | . . . . . . . . . . Slashing 66 | . . . . . . . . 65 1 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 6426 | . 555 . 1237 209 . 402 1108 2484 431 Guns 4867 | . 553 . 1099 209 . 402 1101 1503 . Cannons 431 | . . . . . . . . . 431 Explosions 481 | . . . 138 . . . . 343 . Melee 638 | . . . . . . . . 638 . Ramming 9 | . 2 . . . . . 7 . . Kinetic 4317 | . 553 . 760 209 . 402 1101 861 431 Thermal 498 | . . . 138 . . . . 360 . Explosive 198 | . . . . . . . . 198 . Electromagnetic 766 | . . . 339 . . . . 427 . Impact . | . . . . . . . . . . Slashing 638 | . . . . . . . . 638 . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 1 3 3 3 3 7 13 13 Average Corruption 7 | . 1 1 3 3 3 3 6 11 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 168 | . 4 . 12 10 8 4 13 91 26 Message Errors 42 | . . . 3 2 1 2 3 26 5 Matter Fused 36 | . . . 2 1 4 1 3 17 8 Heat Flow Errors 13 | . . . 1 1 2 . 1 7 1 Energy Discharges 26 | . 2 . . 1 . . 4 16 3 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 21 | . 1 . 4 . 1 . 1 9 5 Data Loss (major) 11 | . 1 . . 2 . . . 7 1 Misfires 6 | . . . 1 1 . . . 3 1 Alerts 8 | . . . . 2 . 1 . 3 2 Weapon Failures 4 | . . . 1 . . . 1 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . . . . 21 . Projectiles . | . . . . . . . . . . Explosions 8 | . . . . . . . . 8 . Melee 13 | . . . . . . . . 13 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 95 | . 1 . 36 . . . 3 55 . Shots 4 | . . . 1 . . . . 3 . Rammed 2 | . 1 . . . . . 1 . . Targets Rammed 2 | . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 332 | . 6 . 181 206 174 255 272 332 175 Average Temperature 68 | . 6 . 58 46 88 93 55 89 45 Received Heat Transfer 1899 | . 132 . 192 9 . 117 261 1125 63 Effects 2 | . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 822 | . . . 200 . . . . 622 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1178 | . 345 52 291 150 . 55 246 1178 661 Initial 573 | . . 52 20 46 . . 21 107 573 Average 305 | . 175 52 152 59 . 24 155 511 567 Maximum Alert Level 4 | . 1 . 1 . . . 1 4 2 Low Security (%) 46 | . 73 100 68 100 . 100 53 11 . Level 1 19 | . 26 . 31 . . . 46 21 . Level 2 23 | . . . . . . . . 39 100 Level 3 9 | . . . . . . . . 25 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . 1 . . . 3 . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 2 . 2 1 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 25 . 19 14 . 4 19 28 3 Peak Tracking Total 8 | . 4 . 5 7 . 3 8 5 2 Tactical Retreats 8 | . 1 . . . . 1 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 1 . 2 . . . 4 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . . . . 3 . Max in Single Turn 2 | . . . . . . . . 2 . Garrison Relay 1 | . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 9 | . 2 . . . 2 . 1 3 1 Terminals 6 | . 2 . . . . . . 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 16 | . 3 . . . 5 . 1 6 1 Successful 11 | . 2 . . . 5 . 1 3 . Failed 5 | . 1 . . . . . . 3 1 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . 2 . . . 1 . . . 1 Terminals 10 | . 3 . . . . . . 6 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 8 | . . . . . 5 . . 3 . Record 4 | . . . . . 4 . . . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 . . . . . 1 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . 2 . . . 1 . Largest Group 2 | . . . . 2 . . . 1 . Highest-Rated Group 45 | . . . . 45 . . . 31 . Highest-Rated Ally 31 | . . . . 31 . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . 1 . . . 3 . Total Damage 63 | . . . . 22 . . . 41 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7157 | . 1002 118 832 604 448 495 602 2440 616 Spaces Moved 3329 | 1 787 81 381 350 252 206 270 851 150 Core . | . . . . . . . . . . Treads 413 | . . . . . . . . 263 150 Legs 203 | 1 202 . . . . . . . . Wheels 2713 | . 585 81 381 350 252 206 270 588 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 90 135 130 130 175 175 113 120 235 Average Speed 163 | 120 100 135 144 163 175 175 153 217 235 Slowest Speed 480 | 120 135 135 175 175 175 175 195 480 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 2 94 28 42 75 61 51 26 65 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 17 | . . . . . . . . 10 7 Terrain Destroyed 118 | . . . 7 . . . . 99 12 Melee 11 | . . . . . . . . 10 1 Projectile 11 | . . . . . . . . . 11 AOE 96 | . . . 7 . . . . 89 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 4519 | . 929 90 577 365 264 308 376 1218 392 Wait 702 | . 60 7 127 3 . 80 33 176 216 Move 3320 | . 786 80 380 349 251 205 269 850 150 Hop . | . . . . . . . . . . Pick Up 48 | . 11 3 13 1 1 1 7 9 2 Fast Attach 34 | . 2 . 8 . . . 13 11 . Attach 35 | . . . 3 2 1 4 4 19 2 Detach 8 | . . . . . 5 . . . 3 Swap 35 | . 11 . 4 2 1 2 5 7 3 Drop 27 | . 14 . . 1 5 1 5 . 1 Fire 231 | . 44 . 42 7 . 15 39 70 14 Melee 61 | . . . . . . . . 60 1 Ram 2 | . 1 . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 9) 184 | -10/Materials | Discovered new exit (range 6) 253 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 560 | -10/Materials | Discovered new exit (range 6) 1003 | -10/Materials | Entered Mines 1109 | -10/Mines | Discovered new exit (range 8) 1121 | -10/Mines | Entered Materials 1121 | -9/Materials | Evolved 2 slots: Weapon x2 1424 | -9/Materials | Build established: Gunner 1728 | -9/Materials | Build established: Tank 1826 | -9/Materials | Discovered new exit (range 16) 1944 | -9/Materials | Discovered new exit (range 6) 1952 | -9/Materials | Identified exit to Mines 1953 | -9/Materials | Entered Mines 1970 | -9/Mines | Assembled infested the area 2522 | -9/Mines | Build established: Scavenger-Gunner 2550 | -9/Mines | Discovered new exit (range 5) 2556 | -9/Mines | Identified exit to Exiles 2557 | -9/Mines | Entered Exiles 2608 | -9/Exiles | Met 8R-AWN 2636 | -9/Exiles | Met EX-HEX 2706 | -9/Exiles | Met EX-DEC 2713 | -9/Exiles | Learned location of Zion (-7) 2746 | -9/Exiles | Met EX-BIN 2773 | -9/Exiles | Aligned with FarCom system 2774 | -9/Exiles | Given EX-Vault access code 2815 | -9/Exiles | Opened EX-Vault 2831 | -9/Exiles | Found 0b10 Alert Chip 2843 | -9/Exiles | Build established: Scavenger-Mutant 2869 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2984 | -9/Exiles | Discovered new exit (range 14) 3003 | -9/Exiles | Identified exit to Mines 3005 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3005 | -9/Exiles | Entered Mines 3411 | -8/Mines | Build established: Scavenger-Skirmisher 3475 | -8/Mines | Discovered new exit (range 12) 3498 | -8/Mines | Identified exit to Materials 3500 | -8/Mines | Entered Materials 3500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3501 | -8/Materials | Identified exit to Factory 3648 | -8/Materials | Destroyed 8 combat bots 3954 | -8/Materials | Garrison activated, responded to threat 4060 | -8/Materials | Lost 3 parts (1n2w) 4081 | -8/Materials | Identified exit to Garrison 4102 | -8/Materials | Entered Garrison 4138 | -8/Garrison | Triggered checkpoint 4221 | -8/Garrison | Lost 6 parts (3n3w) 4233 | -8/Garrison | Garrison Relay disabled 4428 | -8/Garrison | Triggered checkpoint 4433 | -8/Garrison | Core integrity fell below 50% 4474 | -8/Garrison | Build established: Mutant 4648 | -8/Garrison | Lost 5 parts (1p1u3w) 4679 | -8/Garrison | System corruption reached 10% 4709 | -8/Garrison | Lost 4 parts (1p1u2w) 4926 | -8/Garrison | Core integrity fell below 20% 5154 | -8/Garrison | Discovered new exit (range 9) 5324 | -8/Garrison | Triggered checkpoint 5723 | -8/Garrison | Discovered new exit (range 13) 5738 | -8/Garrison | Discovered new exit (range 11) 5738 | -8/Garrison | Discovered new exit (range 68) 5738 | -8/Garrison | Discovered new exit (range 58) 5738 | -8/Garrison | Discovered new exit (range 22) 5832 | -8/Garrison | Triggered checkpoint 5901 | -8/Garrison | Lost 6 parts (1p2n3w) 5998 | -8/Garrison | Rescued a captive Derelict 6200 | -8/Garrison | Triggered checkpoint 6400 | -8/Garrison | Triggered checkpoint 6493 | -8/Garrison | Build established: Scavenger-Mutant 6519 | -8/Garrison | Phase Generator disabled 6542 | -8/Garrison | Entered Materials 7158 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06951_ System corrupted: FCS attempts to trigger Hvy. Mass Driver. 06951_ System corrupted: Hvy. Mass Driver misfires. 06951_ Slug penetrates Wall. 06957_ U-05 Engineer builds a Wall. 06981_ Slug penetrates Wall. 06986_ K-01 Serf cleans the Material Compactor. 06999_ System corrupted: IFF burst signal emitted. 07009_ U-05 Engineer builds a Wall. 07017_ System corrupted: Energy discharge (-34). 07041_ System corrupted: Substantial component data lost. 07050_ Connecting with Scanalyzer... 07050_ Current location identified: Materials 07056_ System corrupted: Heat flow error (+201). 07076_ Connecting with Terminal... 07085_ ET6R3R SV DI#T TSTYH6PN2PC 07101_ System corrupted: Matter fused (-10). 07116_ System corrupted: Component data lost. 07140_ System corrupted: Matter fused (-10). 07155_ System corrupted: Matter fused (-6). 07155_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ??????????????????????????? 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