Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 16:03:52 Player: Azken Zutik Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5285) 5285 TOTAL SCORE: 11405 Bonus ------- Pacifist 4085 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (4) ------ Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Compact Wheel Compact Wheel Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Power Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Compact Wheel Assault Rifle [Rating: 11] Favorites ----------- Power None Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Power Shielding Protection Power Shielding Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . 2 . . Power 3 | . . . 1 . . . 1 1 . . . . . Propulsion 9 | . . 2 1 2 . . 1 . 1 . 2 . . Utility 2 | . . . . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 4 | . . . 1 . . . . 2 . . . 1 . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . 1 . Treads 1 | . . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . Utility 1 | . . . 1 . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 2 | . . . . . . . . . . . 1 1 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 1 . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 5 | . . . 3 7 7 7 6 9 15 15 14 8 4 Protection 4 | . . . 3 7 7 7 6 5 5 5 4 4 4 Naked Turns 192 | . 25 140 27 . . . . . . . . . . Heaviest Build 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 Greatest Support 20 | 3 3 3 3 3 3 3 3 10 10 10 10 20 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 5 5 5 5 5 5 5 5 5 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Mutant | -3/Garrison Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Matter Collected 222 | 200 . . . . . . . . . 7 . . 15 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Damage Taken 2808 | . 24 203 10 . 104 227 472 192 . 164 92 1027 293 Core 2630 | . 24 203 10 . 104 223 472 154 . 121 58 968 293 Absorbed by Shields 7 | . . . . . . . . . . . . 7 . Core Remaining (%) 75 | 100 90 49 98 . . 53 44 84 . 89 . . . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 43 | . . 33 . . . 9 1 . . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 43 | . . 33 . . . 9 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 . . 9 9 . . . . . 1 1 Average Corruption 5 | . . 2 . . 9 9 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . 1 . . 1 7 . . . . . . 1 Message Errors 4 | . . . . . 1 3 . . . . . . . Matter Fused 2 | . . 1 . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 15 . . . 4 . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 9 | . . 7 . . . 1 1 . . . . . . Targets Rammed 9 | . . 7 . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 241 | . . . . . . 241 . . . . . . . Average Temperature 112 | . . . . . . 112 . . . . . . . Received Heat Transfer 579 | . 15 66 . . . 84 231 45 . 42 24 72 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Peak Influence 163 | . 15 80 42 18 21 74 125 60 34 23 27 163 91 Initial 91 | . . 5 33 18 6 14 35 60 29 23 12 23 91 Average 45 | . 4 35 40 18 15 39 45 60 29 23 16 92 91 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . 1 . 1 . 1 . . 1 . . Investigation 5 | . . 1 . 1 . 1 . 1 . . 1 . . Extermination . | . . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Distress Signals 4 | . . . . . . 1 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 82 | . 3 9 4 1 6 7 7 7 . 2 5 25 6 Peak Tracking Total 19 | . 4 7 4 1 6 5 7 7 1 2 5 19 8 Tactical Retreats 6 | . . . . . . . 2 . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Traps Triggered 3 | . . . . 1 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Machines Accessed 8 | . . 1 1 1 . 1 . 1 1 . 2 . . Terminals 7 | . . 1 1 1 . 1 . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 19 | . . 4 2 2 . 4 . 2 1 . 4 . . Successful 3 | . . . 1 . . . . . 1 . 1 . . Failed 16 | . . 4 1 2 . 4 . 2 . . 3 . . Catastrophic 7 | . . 2 . 1 . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . 4 2 . . 4 . . . . . . . Terminals 18 | . . 4 2 2 . 4 . 2 1 . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 2 | . . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . 1 1 1 . 1 . 1 . . 1 . . Full Trace Events 5 | . . 1 . 1 . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Turns Passed 845 | . 25 140 44 49 35 215 132 34 15 10 12 102 32 Spaces Moved 1751 | 1 49 265 85 98 69 427 261 70 45 30 37 251 63 Core 1426 | 1 49 265 85 98 69 427 261 47 . . . 61 63 Treads 2 | . . . . . . . . . . . . 2 . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 323 | . . . . . . . . 23 45 30 37 188 . Fastest Speed 32 | 50 50 50 50 50 50 50 50 32 32 32 32 35 50 Average Speed 47 | 50 50 50 50 50 50 50 50 44 32 32 32 39 50 Slowest Speed 160 | 50 50 50 50 50 50 50 50 50 32 32 35 160 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 3 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 19 | 2 15 25 15 5 71 16 9 4 2 39 1 64 6 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Gar Res Total 1744 | . 48 271 85 98 68 427 261 71 44 29 34 245 63 Wait . | . . . . . . . . . . . . . . Move 1720 | . 48 264 84 98 68 426 260 69 44 29 31 236 63 Hop 8 | . . . . . . . . . . . 3 5 . Pick Up . | . . . . . . . . . . . . . . Fast Attach 3 | . . . 1 . . . . 2 . . . . . Attach 1 | . . . . . . . . . . . . 1 . Detach 1 | . . . . . . . . . . . . 1 . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 9 | . . 7 . . . 1 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Garrison (discovered 3 exits: [*Res x3]) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 5) 26 | -10/Materials | Entered another Materials area 26 | -9/Materials | Evolved 2 slots: Propulsion x2 157 | -9/Materials | Core integrity fell below 50% 164 | -9/Materials | Discovered new exit (range 3) 166 | -9/Materials | Entered another Materials area 166 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 171 | -8/Materials | Identified exit to Factory 210 | -8/Materials | Entered Factory 210 | -7/Factory | Evolved 2 slots: Propulsion x2 259 | -7/Factory | Sucked down chute 259 | -7/Factory | Entered Waste 271 | -7/Waste | Spotted C-40 Crusher 272 | -7/Waste | Spotted C-40 Crusher 273 | -7/Waste | Spotted C-40 Crusher 274 | -7/Waste | EMP discharged 274 | -7/Waste | Spotted C-40 Crusher 278 | -7/Waste | Spotted C-40 Crusher 282 | -7/Waste | Spotted C-40 Crusher 289 | -7/Waste | Discovered new exit (range 11) 294 | -7/Waste | Entered Factory 309 | -7/Factory | Build established: Mutant 502 | -7/Factory | Discovered new exit (range 15) 509 | -7/Factory | Entered another Factory area 509 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 605 | -6/Factory | Core integrity fell below 50% 638 | -6/Factory | Discovered new exit (range 5) 641 | -6/Factory | Entered another Factory area 641 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 673 | -5/Factory | Discovered new exit (range 9) 675 | -5/Factory | Entered another Factory area 675 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 689 | -4/Factory | Identified exit to DSF 690 | -4/Factory | Entered DSF 695 | -4/DSF | Discovered new exit (range 15) 700 | -4/DSF | Entered Research 700 | -3/Research | Evolved 2 slots: Propulsion x2 712 | -3/Research | Identified exit to Garrison 712 | -3/Research | Entered Garrison 724 | -3/Garrison | Spotted B-86 Titan 725 | -3/Garrison | Triggered checkpoint 736 | -3/Garrison | Discovered new exit (range 14) 740 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 766 | -3/Garrison | Discovered new exit (range 8) 769 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 782 | -3/Garrison | Core integrity fell below 50% 806 | -3/Garrison | Discovered new exit (range 8) 812 | -3/Garrison | Installed Relay Interface Framework 814 | -3/Garrison | Entered Research 827 | -3/Research | Core integrity fell below 20% 846 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 00776_ A bubble of rippling energy engulfs the area. 00776_ Field strength at 95. 00777_ Field strength at 65. 00778_ Field strength at 35. 00779_ Stasis field depleted. 00783_ P-80 Master resets P-80 Master, system corruption cleaned. 00784_ Cld. VTOL Module destroyed. 00787_ Penetrated by Slug. Garrison Door activated. 00806_ EXIT=FOUND 00812_ Initiating installation procedure... 00812_ Relay Interface Framework installed. LOCATION=UNKNOWN GOAL=ESCAPE 00832_ U-05 Engineer destroyed. 00834_ K-01 Serf collects debris. 00835_ System corrupted: Matter fused (-7). 00835_ Acquired 15 matter. 00839_ K-01 Serf collects debris. 00846_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###+######+##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????? === #??????????????????? | | ???????????????????# == #??????????????????? | | ???????????????????# == #??????????????????? | | ???????????######### ###+######?????????? | | ??????????? ????????? | | ?????????? ????????? | | ?????????? h ???????? | | ?????????? h @ ????????? | | ?????????????????######### ####???????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | #?????####???????????????# #??????????????????? | | # ???? =#???????????????# #??????????????????? | | ? ? #???????????????# #??????????????????? | | ? #???????????????# #??????????????????? | | ?? """ ????????????????# #????" #?????????? | | ?? """ ????????????????# #??""" +?????????? | | ???""" ?????????????????# # #?????????? | | #?? ?????????????????+ / #?????????? | | +??? ??????????????????# # #?????????? | | #??? ??????????????????# # #?????????? | | #####+#################### ##########?????????? | | ! | #???????????? | | *! #???????????? | | #???????????? | | ?????????? | | ###+############# ####+######+#####?????????? | | #? ??????????# #?????????????????????????? | | # ?????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothLongswordCorpse Manual? 0 Play Time 00:13:41 Cumulative 344.2 hours Start 2022.05.04 @ 15:50:41 End 2022.05.04 @ 16:03:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2966be1c-ddca-4b66-998f-89b3e997aea1