Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 16:13:47 Player: Lazz Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1497) 1497 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1733) 1733 TOTAL SCORE: 7970 Bonus ------- Follower Combat Kills 172 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -239 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -5/Warlord Parts ------- > --- POWER (2) -------- Deuterium Engine Backup Power III > --- PROPULSION (4) --- Armored Medium Treads Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Makeshift System Restoration Module > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Force Field Vortex Rail (40) Vortex Rail (26) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Deuterium Engine Backup Power III > --- PROPULSION ------- Backup Propulsion III Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite Makeshift System Restoration Module > --- WEAPON ----------- Vortex Rail Vortex Lance > --- INVENTORY -------- Medium Matter Pod Improved Force Field Vortex Rail Vortex Lance [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Hacking Suite Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Weapon Makeshift Hammer Energy Gun Makeshift Laser Ballistic Gun Barrage Gun Ballistic Cannon Flak Cannon Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Slots Evolved 10 | . . . . . . 10 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 7 | . . . . . . 7 . . . Weapon . | . . . . . . . . . . Parts Attached 71 | 7 . 5 8 1 5 21 9 5 10 Power 12 | 1 . 2 1 . 2 3 2 . 1 Engine 10 | 1 . 2 1 . 1 2 2 . 1 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 2 3 1 1 6 5 3 1 Treads 3 | 2 . . . . . . . . 1 Leg 14 | . . 2 3 1 1 4 2 1 . Wheel 4 | . . . . . . 2 2 . . Hover 1 | . . . . . . . 1 . . Flight 2 | . . . . . . . . 2 . Utility 20 | 2 . . 2 . 1 8 2 1 4 Device 8 | 1 . . 2 . . 3 . . 2 Storage 2 | 1 . . . . 1 . . . . Processor 8 | . . . . . . 3 2 1 2 Hackware 2 | . . . . . . 2 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . 1 2 . 1 4 . 1 4 Energy Gun 6 | 2 . . 1 . . 1 . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . . . 1 2 . . . Ballistic Cannon 2 | . . 1 . . . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 3 Parts Lost 40 | . . 3 4 . . 15 7 9 2 Power 9 | . . 1 2 . . 3 2 1 . Propulsion 17 | . . . 1 . . 5 5 5 1 Utility 7 | . . 1 1 . . 3 . 1 1 Weapon 7 | . . 1 . . . 4 . 2 . Highest Loss Streak 7 | . . 1 2 . . 6 4 7 2 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 4 6 7 7 8 9 8 10 4 Power . | . . . . . . 1 1 1 . Propulsion 1 | 2 3 3 2 1 . 1 1 1 . Utility 3 | . 1 1 2 3 4 4 5 6 2 Weapon 2 | . . . 2 3 3 1 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . 1 3 . . 1 . 3 4 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 7 | . . 1 . . . . . 2 4 Weapon 3 | . . . 2 . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 97 85 98 65 85 77 76 Engine 8 | . 14 13 13 . 2 7 3 4 8 Core 2 | . . . . . 10 1 . . . Treads 1 | . 28 5 . . . . . . . Leg 18 | . . 22 27 28 28 12 5 7 . Wheel 1 | . . . . . . 4 12 4 . Device 10 | . 14 13 12 14 14 7 5 . 2 Storage 10 | . 14 14 14 14 14 5 5 4 . Processor 8 | . . . . . . 4 24 29 37 Hackware 3 | . . . . . . 7 11 11 10 Energy Gun 7 | . 28 16 14 14 5 . . . . Ballistic Gun 2 | . . . . . 8 3 . . . Ballistic Cannon 4 | . . 10 13 . . . . 3 . Impact Weapon 4 | . . . . 14 14 2 5 4 . Peak Build Rating 80 | 7 7 10 21 18 30 61 65 62 80 Average Rating 30 | 5 7 9 14 16 25 45 57 55 68 On Entrance 24 | . 7 7 9 13 18 29 49 62 47 Avg Prop Armor Cover (%) 12 | . . . . . . 15 16 16 3 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 15 15 17 19 11 37 46 43 35 29 Greatest Support 53 | 40 40 40 20 30 40 53 48 30 27 Greatest Overweight (x) 9 | . . . 1 . . 2 2 2 9 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Average Capacity 9 | 7 8 8 8 8 11 15 15 13 5 Most Carried 15 | 4 4 8 8 8 15 15 14 14 5 Average Carried 7 | 2 4 6 7 7 9 10 10 11 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 Final Carried 15 | 4 4 7 8 8 15 9 14 5 5 Class Distribution -------------------- 70% | Mutant 15% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Matter Collected 1449 | 301 . 123 301 36 10 421 80 85 92 Remotely . | . . . . . . . . . . Salvage Created 1872 | 168 101 233 294 . . 518 407 151 . Parts 87 | 8 5 14 22 . . 16 16 6 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 43 | . . . 19 . . . 7 17 . Prevented 2 | . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Combat Hostiles Destroyed 33 | . 2 4 13 . . 7 3 4 . Melee 4 | . . . . . . 1 3 . . Guns 13 | . 2 2 4 . . 5 . . . Cannons 15 | . . 2 9 . . . . 4 . Classes Destroyed 13 | 3 2 . 3 . . 2 3 . . Worker 4 | 2 . 2 . . . . . . . Tunneler 5 | 3 . 2 . . . . . . . Recycler 2 | 1 . . . . . 1 . . . Minesweeper 2 | . . . . . . . 2 . . Operator 1 | . 1 . . . . . . . . Swarmer 5 | . . . 4 . . . . 1 . Grunt 15 | . 2 4 . . . 5 2 2 . Brawler 2 | . . . . . . 1 . 1 . Sentry 1 | . . . 1 . . . . . . Programmer 2 | . . . . . . 1 1 . . Subdweller 8 | . . . 8 . . . . . . Samaritan 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 5 | 5 1 3 3 . . 3 2 3 . Combat Bots Only 3 | . 1 2 3 . . 3 2 3 . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Hostile Shots Fired 401 | . 18 35 72 . . 106 50 89 31 Missed 124 | . 6 7 29 . . 29 13 34 6 Hits 277 | . 12 28 43 . . 77 37 55 25 Melee 2 | . . . . . . 2 . . . Projectile 275 | . 12 28 43 . . 75 37 55 25 Critical Strikes 12 | . . 2 1 . . 1 5 3 . Part Disruptions 2 | . . . . . . 1 . . 1 Damage Taken 4964 | . 128 434 728 . . 1615 688 920 451 Core 1209 | . 21 72 110 . . 359 217 265 165 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . . . . 2 Core Remaining (%) 59 | 100 . . . . 18 . . . . Volleys Fired 143 | 14 10 21 35 . . 43 . 17 3 Largest 2 | 2 2 2 2 . . 2 . 1 1 Hottest 187 | 100 100 100 187 . . 94 . 47 45 Shots Fired 238 | 28 18 40 66 . . 66 . 17 3 Gun 177 | 28 18 31 31 . . 66 . . 3 Cannon 61 | . . 9 35 . . . . 17 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 110 | . . 9 35 . . 49 . 17 . Thermal 125 | 28 18 31 31 . . 17 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Entropic 3 | . . . . . . . . . 3 Robot Hit Streak 13 | 6 6 5 13 . . 9 . 5 2 Robot Miss Streak 7 | 2 3 6 7 . . 6 . 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 197 | 18 11 26 55 . . 56 20 9 2 Core Hits 101 | 7 6 17 36 . . 20 9 6 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 19 | 5 1 2 5 . . . 3 3 . Burn 13 | 5 1 2 5 . . . . . . Blast 3 | . . . . . . . . 3 . Smash 2 | . . . . . . . 2 . . Sever 1 | . . . . . . . 1 . . Melee Attacks 56 | . . . 13 . . 16 27 . . Impact 25 | . . . 13 . . 4 8 . . Slashing 31 | . . . . . . 12 19 . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 1 5 . . Damage Inflicted 4527 | 226 173 307 1107 . . 1212 1029 369 104 Guns 2235 | 226 173 212 466 . . 1054 . . 104 Cannons 1105 | . . 95 641 . . . . 369 . Explosions . | . . . . . . . . . . Melee 1187 | . . . . . . 158 1029 . . Ramming . | . . . . . . . . . . Kinetic 1832 | . . 95 641 . . 727 . 369 . Thermal 1404 | 226 173 212 466 . . 327 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 305 | . . . . . . 55 250 . . Slashing 882 | . . . . . . 103 779 . . Piercing . | . . . . . . . . . . Entropic 104 | . . . . . . . . . 104 Highest Corruption 6 | . . . 3 3 . 1 6 6 6 Average Corruption 3 | . . . 3 3 . 1 4 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . 2 7 5 . Message Errors 3 | . . . . . . 1 2 . . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . 1 2 . Energy Discharges 2 | . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . . Overload Shots 3 | . . . 3 . . . . . . Effects 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Overflow Damage 242 | . . . . . . . 210 32 . Projectiles 32 | . . . . . . . . 32 . Explosions . | . . . . . . . . . . Melee 210 | . . . . . . . 210 . . Knockbacks 19 | . . 3 15 . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic 18 | . . 3 15 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 276 | 235 276 240 102 . . 146 101 215 4 Average Temperature 86 | 91 110 102 44 . . 53 60 90 2 Received Heat Transfer 1536 | . 72 252 132 . . 495 153 279 153 Effects 3 | . 3 . . . . . . . . Interference 3 | . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 12 | 4 1 2 2 . . 3 . . . Heat Transferred 4383 | 1036 592 777 1386 . . 592 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 105 | 10 30 55 . 54 . 105 . . . Initial 54 | . . 9 . 54 . . . . . Average 17 | 1 9 5 . 35 . 37 . . . Influence Increases 1111 | 30 50 120 190 . . 381 100 240 . Destroy 0b10 Robot/C 580 | . 40 80 100 . . 220 60 80 . Destroy 0b10 Robot/NC 75 | 30 5 20 . . . 5 15 . . Destroy Leader 80 | . . 20 . . . 40 10 10 . Allied During Kill 16 | . . . . . . 16 . . . Successful Hack 9 | . 5 . . . . 4 . . . Disable Machine 15 | . . . . . . 15 . . . Destroy Structure 36 | . . . . . . 36 . . . Lose Combat Pursuer 300 | . . . 90 . . 45 15 150 . Influence Decreases 1111 | 30 25 102 119 100 14 359 122 150 90 Entered New Map 212 | . . 16 23 60 14 . 9 . 90 Time Decay 680 | 30 25 86 76 40 . 240 103 80 . Lost Part 219 | . . . 20 . . 119 10 70 . Squads Dispatched 6 | . 2 . . . . 4 . . . Investigation 3 | . 1 . . . . 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Distress Signals 2 | . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 5 4 20 . . 17 7 16 10 Peak Tracking Total 9 | . 3 2 4 . . 5 3 9 8 Tactical Retreats 8 | . . . 2 . . 1 1 4 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . 1 2 . Triggered 1 | . . . . . . . . 1 . Most Traps Carried 2 | . . . . . . . 2 2 . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Machines Accessed 10 | . 1 1 2 . 1 2 1 . 2 Terminals 2 | . 1 . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 9 1 3 . 5 6 1 . 3 Successful 22 | . 5 1 3 . 5 4 1 . 3 Failed 6 | . 4 . . . . 2 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 3 . . . . 1 . . . Terminals 12 | . 9 . . . . 3 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 4 1 3 . 5 1 1 . 3 Record 3 | . . . 1 . . . . . 2 Robot Analysis 7 | . 2 . . . 5 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 4 | . . 1 1 . . . 1 . 1 Recycling Unit Index 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . Fabnet 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . Full Trace Events 3 | . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . 12 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Total Allies 4 | . . . . . . 4 . . . Largest Group 4 | . . . . . . 4 . . . Highest-Rated Group 102 | . . . . . . 102 . . . Highest-Rated Ally 66 | . . . . . . 66 . . . Initial UFD Resources 39 | . . . . . . 39 39 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . 11 . . . Total Damage 1068 | . . . . . . 1068 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Active Infowar (turns) 1296 | 80 123 852 137 . . 104 . . . Sensors 241 | . . . 137 . . 104 . . . Seismic 1055 | 80 123 852 . . . . . . . Robot Analysis Total 7 | . 2 . . . 5 . . . . Derelict Logs Recovered 6 | . . 1 2 . 1 . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Turns Passed 6648 | 143 139 891 1555 92 1637 640 462 217 872 Spaces Moved 4621 | 57 66 623 1070 72 1291 307 351 179 605 Core 8 | 6 . . . . . . . . 2 Treads 226 | 51 66 80 . . . . . . 29 Legs 3119 | . . 543 1070 72 1291 126 10 7 . Wheels 617 | . . . . . . 181 331 105 . Hover 287 | . . . . . . . 10 . 277 Flight 364 | . . . . . . . . 67 297 Fastest Speed 35 | 50 160 120 120 120 125 115 100 35 35 Average Speed 124 | 148 160 125 120 123 125 127 106 95 139 Slowest Speed 500 | 160 160 160 190 125 125 260 190 190 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 16 | . . . 11 . . 5 . . . Cave-ins Triggered 2 | . . . 2 . . . . . . Exploration Rate (%) 44 | 3 19 99 57 9 87 5 48 29 85 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 5 | . . 1 3 . 1 . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 13 | . . 1 9 . 1 . 2 . . Spaces Dug 21 | . . . 13 . . 8 . . . Terrain Destroyed 34 | . . . 13 . . 8 . 10 3 Melee 21 | . . . 13 . . 8 . . . Projectile 13 | . . . . . . . . 10 3 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp War Total 5209 | 84 82 694 1254 75 1316 467 401 208 628 Wait 256 | 3 7 35 115 . 4 76 16 . . Move 4610 | 56 65 622 1067 71 1290 306 350 178 605 Hop . | . . . . . . . . . . Pick Up 41 | 4 . 7 6 1 10 5 6 1 1 Fast Attach 42 | 7 . 1 1 . 2 12 8 2 9 Attach 19 | . . 1 2 1 1 9 1 2 2 Detach 3 | . . . . . . . . . 3 Swap 16 | . . 3 6 1 3 2 . 1 . Drop 27 | . . 4 5 1 6 2 . 4 5 Fire 143 | 14 10 21 35 . . 43 . 17 3 Melee 44 | . . . 13 . . 12 19 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . 2 . . . . . . Rewire 2 | . . . 2 . . . . . . Trap 3 | . . . . . . . 1 2 . Miscellaneous 1 | . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 444 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 525 | -10/Mines | Learned Materials stockpile data 654 | -10/Mines | Discovered new exit (range 12) 707 | -10/Mines | Discovered new exit (range 8) 867 | -10/Mines | Discovered new exit (range 9) 1032 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1034 | -10/Mines | Found Prototype Device 1086 | -10/Mines | Learned location of Storage (-7) 1174 | -10/Mines | Entered Subcaves 1227 | -10/Subcaves | Learned location of Mines (-10) 1264 | -10/Subcaves | Identified Exp. Sensor Array 1754 | -10/Subcaves | Learned location of Zion (-6) 1754 | -10/Subcaves | Met a Zionite searching for "candidates" 2451 | -10/Subcaves | Core integrity fell below 50% 2657 | -10/Subcaves | Core integrity fell below 20% 2663 | -10/Subcaves | Discovered new exit (range 15) 2701 | -10/Subcaves | Crushed by falling debris 2708 | -10/Subcaves | Crushed by falling debris 2729 | -10/Subcaves | Entered Recycling 2791 | -7/Recycling | Scanned before Scraplab entrance 2810 | -7/Recycling | Entered Scraplab 2820 | -7/Recycling | Discovered new exit (range 2) 2821 | -7/Recycling | Entered Scraptown 2821 | -7/Scraptown | System corruption cleaned by C-Scrubber 2869 | -7/Scraptown | Learned location of Extension (-5) 3044 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3048 | -7/Scraptown | Learned location of 2 exits from Factory 3110 | -7/Scraptown | Discovered new exit (range 13) 3154 | -7/Scraptown | Visited Red Mages 3204 | -7/Scraptown | Visited Cyclists 3214 | -7/Scraptown | Visited IN-MT5's Study 3521 | -7/Scraptown | Visited Awakened 3563 | -7/Scraptown | Visited UFD Registry 3590 | -7/Scraptown | Registered with UFD as "Cargodrive" 3623 | -7/Scraptown | Visited Botcube Research 3642 | -7/Scraptown | Visited Junk Repository 3678 | -7/Scraptown | Visited Scrap Suit Storage 3911 | -7/Scraptown | Found Lrg. Botcube 3954 | -7/Scraptown | Visited Curators Association 4001 | -7/Scraptown | Visited Science Guys 4021 | -7/Scraptown | Visited Chapter 10 4041 | -7/Scraptown | Visited Cartography Club 4087 | -7/Scraptown | Found Surveybot 17 Chip 4143 | -7/Scraptown | Visited Supply Room 4185 | -7/Scraptown | Visited Analyses Database 4213 | -7/Scraptown | Visited Derelict Rescue Squad 4221 | -7/Scraptown | Found DRS Beacon 4384 | -7/Scraptown | Met Optimus 4384 | -7/Scraptown | Accepted into 0bPrime 4447 | -7/Scraptown | Discovered new exit (range 5) 4458 | -7/Scraptown | Entered Factory 4458 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 4459 | -5/Factory | Identified exit to Upper Caves 4459 | -5/Factory | Identified exit to Factory 4766 | -5/Factory | Lost 6 parts (1p3n2w) 4787 | -5/Factory | Fabricated B-48 Gladiator (x3) 4795 | -5/Factory | Lrg. Botcube activated 4802 | -5/Factory | P-70 Sage assimilated allied Gladiator 6c 4809 | -5/Factory | Lrg. Botcube completed mutation into core form, armed with 4 cannons. 4810 | -5/Factory | P-70 Sage assimilated allied Gladiator 6b 4854 | -5/Factory | Lost 3 parts (1p1n1w) 5089 | -5/Factory | Lost 3 parts (1p1n1u) 5098 | -5/Factory | Entered Upper Caves 5119 | -5/Upper Caves | Build established: Scavenger-Mutant 5119 | -5/Upper Caves | Encountered a Warlord checkpoint 5211 | -5/Upper Caves | Learned 4 Factory zone layouts 5238 | -5/Upper Caves | Core integrity fell below 50% 5262 | -5/Upper Caves | Lost 4 parts (2p2n) 5539 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5552 | -5/Upper Caves | Discovered new exit (range 9) 5559 | -5/Upper Caves | Identified exit to Upper Caves 5560 | -5/Upper Caves | Entered another Upper Caves area 5561 | -5/Upper Caves | Identified exit to Warlord 5595 | -5/Upper Caves | Activated DRS Beacon 5670 | -5/Upper Caves | Lost 3 allies 5751 | -5/Upper Caves | Core integrity fell below 20% 5777 | -5/Upper Caves | Entered Warlord 5791 | -5/Warlord | System corruption cleaned by Quarantine Array 5798 | -5/Warlord | Lost 7 parts (1p4n2w) 5857 | -5/Warlord | Visited the Vortex Lab 5858 | -5/Warlord | Found Prototype Energy Gun 5858 | -5/Warlord | Identified Vortex Rail 5867 | -5/Warlord | Found Prototype Piercing Weapon 5867 | -5/Warlord | Identified Vortex Lance 5871 | -5/Warlord | Found Vortex Lance 5879 | -5/Warlord | Warlord's base attacked by MAIN.C 5903 | -5/Warlord | Found Vortex Rail 6040 | -5/Warlord | Build established: Hacker-Mutant 6101 | -5/Warlord | Found Prototype Device 6101 | -5/Warlord | Identified Minesniffer Drone Bay 6229 | -5/Warlord | Warlord forces counterattacked 6497 | -5/Warlord | Rebuked by Warlord 6554 | -5/Warlord | Warlord base infiltrated, sounded retreat 6602 | -5/Warlord | Lost 3 allies 6649 | -5/Warlord | Spotted Striker 6649 | -5/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 06578_ Antigrav System crushed. 06579_ The unstable cave ceiling collapses. 06579_ ANNOUNCEMENT: Detected 4 Grunt squads, with prototype support. 06584_ Backup Propulsion III destroyed. 06586_ Imp. Hacking Suite destroyed. 06587_ Acquired 92 matter. 06590_ G-50 Soldier destroyed. 06592_ X-72 Disruptor suffers critical hit (Blast). 06592_ X-72 Disruptor knocked back. 06595_ X-72 Disruptor suffers critical hit (Burn). 06597_ Acquired Arm. Medium Treads. 06598_ UP-C63(Y) shuts down. 06599_ X-72 Disruptor suffers critical hit (Burn). 06599_ X-72 Disruptor critical meltdown. 06602_ Acquired Imp. Targeting Computer. 06610_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # ###?#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | """ ###???????????######???????????????????????? | | " " ?? ########## ###############?????????? | | +? K????????? | | %% #? %@ ????????? | | #??????######## ##### #########?????????? | | #?############## ######+###???????????????? | | ######## """"" # ## #???????????????? | | + """"" + ## #???????????????? | | # """"" # ## #???????????????? | | # # ## #???????????????? | | + # ## #???????????????? | | ##+################### ## #???????????????? | | ?????????????????????# ## #???????????????? | | ?????????????????????# ## #???????????????? | | ???????????######???## ## #???????????????? | | ???????????# ##### # #???????????????? | | ??????###### # #???????????????? | | ??????# # ####+####???????????????? | | ??????? # ##### ## #????????????????? | | """????? ## ###???## #### #????????????????? | | "??????# ## #??????# #??# #????????????????? | | "??????# ########+##?# #????????????????? | | "#?????# # #?# #????????????????? | | ""??????# # #?## ##????????????????? | | "#?????# # #?## #??????""?????????? | | "####### # #?# #?????#""#????????? | | "## + #?## #?????#""#????????? | | """?# ###### #### #######""#####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 130 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 12 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemDeepCalibrator Manual? 0 Play Time 00:52:14 Cumulative 158.2 hours Start 2026.04.07 @ 11:12:24 End 2026.04.07 @ 16:13:47 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3a04852-31c5-4931-8b2d-c235ab7e2021