Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 19:32:54 Player: Dazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1119) 1119 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3061 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scan Processor Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (146) Signal Interpreter Light Armor Plating Shield Generator System Shield Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Minigun Assault Cannon > --- INVENTORY -------- Deuterium Engine Medium Storage Unit High-capacity Matter Pod Signal Interpreter Weapon Shielding Light Armor Plating Shield Generator System Shield Light Assault Rifle [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 35 | 5 5 9 16 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 8 | 2 . 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 2 | . 1 1 . Storage 3 | 1 . 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 11 | 1 2 2 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 2 5 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 22 | . . 6 16 Power 3 | . . . 3 Propulsion 8 | . . 2 6 Utility 3 | . . 2 1 Weapon 8 | . . 2 6 Highest Loss Streak 11 | . . 5 11 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 93 83 61 Engine 11 | . 13 11 9 Leg 19 | . 28 19 12 Device 8 | . 5 10 7 Storage 12 | . 14 13 9 Processor 2 | . . . 7 Protection 4 | . 3 8 2 Ballistic Gun 17 | . 17 20 11 Launcher 2 | . 9 . . Peak Build Rating 25 | 5 7 11 25 Average Rating 10 | 3 6 10 13 On Entrance 5 | . 5 7 9 Naked Turns . | . . . . Heaviest Build 49 | 10 16 29 49 Greatest Support 35 | 20 20 20 35 Greatest Overweight (x) 7 | . . 2 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 10 | 7 8 9 12 Most Carried 10 | 4 8 10 10 Average Carried 7 | 1 5 7 8 Final Capacity 15 | 8 8 10 15 Final Carried 8 | 1 8 8 8 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1187 | 160 212 441 374 Remotely . | . . . . Salvage Created 1247 | . 302 503 442 Parts 104 | . 29 47 28 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 13 12 11 Guns 27 | . 5 12 10 Cannons 1 | . . . 1 AOE 8 | . 8 . . Classes Destroyed 7 | . 5 1 1 Worker 2 | . 1 1 . Builder 2 | . 1 . 1 Watcher 6 | . 3 3 . Swarmer 17 | . 8 6 3 Grunt 10 | . 5 . 5 Duelist 1 | . . . 1 Sentry 8 | . . 6 2 Best Kill Streak 5 | . 5 5 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 340 | . 46 94 200 Missed 101 | . 19 32 50 Damage Taken 3207 | . 273 741 2193 Core 724 | . 44 119 561 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 84 | 100 82 70 . Volleys Fired 120 | . 22 39 59 Largest 3 | . 2 2 3 Hottest 92 | . 50 40 92 Shots Fired 215 | . 41 67 107 Gun 189 | . 28 67 94 Cannon 13 | . . . 13 Launcher 13 | . 13 . . Special . | . . . . Kinetic 202 | . 28 67 107 Thermal . | . . . . Explosive 13 | . 13 . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 10 8 11 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 140 | . 22 41 77 Core Hits 79 | . 23 21 35 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2391 | . 924 531 936 Guns 1461 | . 217 527 717 Cannons 206 | . . . 206 Explosions 707 | . 707 . . Melee . | . . . . Ramming 17 | . . 4 13 Kinetic 1667 | . 217 527 923 Thermal . | . . . . Explosive 707 | . 707 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 9 | . 9 . . Projectiles . | . . . . Explosions 9 | . 9 . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 3 | . 3 . . Rammed 1 | . . . 1 Targets Rammed 8 | . . 2 6 Kicked 7 | . . 2 5 Crushed . | . . . . Highest Temperature 214 | . 12 3 214 Average Temperature 36 | . 4 3 40 Received Heat Transfer 1500 | . 39 183 1278 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 490 | . 490 317 270 Initial 162 | . . 162 96 Average 208 | . 272 236 125 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 48 | 100 31 27 87 Level 1 47 | . 54 72 12 Level 2 4 | . 14 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 23 20 26 Peak Tracking Total 10 | . 7 4 10 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 3 8 2 Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 7 15 5 Successful 19 | . 2 12 5 Failed 8 | . 5 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 18 | . 5 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 2 5 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 1 7 5 Record 10 | . 1 4 5 Prototype ID Bank 2 | . . 2 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 1 3 . Report Inventory 2 | . . 2 . Retrieve Matter 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 5 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2496 | 45 735 945 771 Spaces Moved 1197 | 35 511 393 258 Core 19 | 11 . . 8 Treads . | . . . . Legs 1178 | 24 511 393 250 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 166 | 98 120 199 217 Slowest Speed 400 | 120 120 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 77 44 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . 78 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 78 | . 78 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1506 | 45 594 489 378 Wait 88 | . 39 29 20 Move 1194 | 34 510 392 258 Hop . | . . . . Pick Up 45 | 6 13 11 15 Fast Attach . | . . . . Attach 34 | 5 5 9 15 Detach 4 | . 1 1 2 Swap 1 | . . . 1 Drop 12 | . 4 6 2 Fire 120 | . 22 39 59 Melee . | . . . . Ram 1 | . . . 1 Kick 7 | . . 2 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 585 | -10/Materials | Discovered new exit (range 14) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -9/Materials | Discovered new exit (range 7) 1669 | -9/Materials | Lost 5 parts (1n2u2w) 1693 | -9/Materials | Discovered new exit (range 13) 1726 | -9/Materials | Entered another Materials area 1726 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2397 | -8/Materials | Garrison activated, responded to threat 2400 | -8/Materials | Core integrity fell below 50% 2439 | -8/Materials | Lost 11 parts (3p3n1u4w) 2482 | -8/Materials | Core integrity fell below 20% 2497 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Deuterium Engine destroyed. G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access M001. G-50 Soldier destroyed. Acquired 46 matter. Acquired 48 matter. Lgt. Assault Rifle destroyed. Acquired Imp. Heat Sink. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Aluminum Leg destroyed. Critical hit (Burn: +37). Kicked G-47 Trooper out of the way. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Y-45 Defender emerges from the garrison. 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" % # """"" #???????? | | ?????????? / """"" #???????? | | ????????? # """"" #???????? | | ?????????? ####### !#[ """"" #???????? | | ???????????######+##??????####### """"" #???????? | | ??????????????? ??????????????#] #???????? | | ??????????????" ???????????????##########???????? | | ??????????????Y ?????????????????????????????????? | | ??????????????"??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceFlightWings Manual? 0 Play Time 00:39:52 Cumulative 6.1 hours Start 2024.09.30 @ 17:20:06 End 2024.09.30 @ 19:32:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a4f5d05-dfe4-40cc-b683-c5a0e697b2c2