Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 00:01:27 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (213) 1065 Value Destroyed (6426) 6426 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (17511) 17511 TOTAL SCORE: 34842 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 1657 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1124 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Recovered Sigix Corpse 4000 Win 3000 Friendly Fire -306 Cogmind --------- Core Integrity 445/1600 Matter 300/300 Energy 1/100 System Corruption 0% Temperature Cool (6) Movement Flying (35) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (11) ----- Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite Advanced System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Remote Force Field Advanced Datajack Advanced Datajack Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Energy Filter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack Advanced Datajack Shock Maul Shock Maul Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Array Advanced Sensor Array Core Reset Matrix Enhanced Nova Cannon Precision Rocket Launcher Enhanced Force Lance Sigix Corpse Sigix Corpse [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 1 . . 1 . . Utility 9 | . . . 1 . . . 1 1 1 . . . . . 1 1 . 1 2 . Weapon 4 | . . . . . . . . 1 1 2 . . . . . . . . . . Parts Attached 190 | 6 10 9 13 6 . 5 40 28 10 2 . 1 5 . 4 6 7 22 5 11 Power 22 | 1 2 1 1 2 . 2 4 2 . 1 . . 2 . . 1 1 . . 2 Engine 12 | 1 2 1 1 2 . 1 3 1 . . . . . . . . . . . . Core 7 | . . . . . . 1 1 1 . 1 . . 2 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 50 | 2 1 4 7 . . 1 8 7 3 . . . . . 1 1 1 10 . 4 Treads 20 | 1 . 1 6 . . 1 7 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 1 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 1 . . . 1 3 3 . . . . . 1 1 1 10 . 4 Utility 62 | 1 3 2 3 2 . 1 11 11 3 1 . . 1 . 1 4 3 7 4 4 Device 28 | . 2 2 1 1 . 1 7 1 1 . . . 1 . . 2 1 4 2 2 Storage 4 | 1 1 . . . . . . 1 . . . . . . . . 1 . . . Processor 13 | . . . . . . . . 5 1 . . . . . 1 1 . 2 1 2 Hackware 8 | . . . . . . . 1 1 1 1 . . . . . 1 1 1 1 . Protection 9 | . . . 2 1 . . 3 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 4 2 2 2 . 1 17 8 4 . . 1 2 . 2 . 2 5 1 1 Energy Gun 20 | 2 2 2 1 1 . 1 10 . . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Ballistic Gun 11 | . 2 . . . . . 5 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . 1 1 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Impact Weapon 5 | . . . . . . . . 2 . . . . . . . . . 3 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . . 1 . . . . 1 1 . . Special Melee Weapon 5 | . . . . . . . 1 . 1 . . . . . . . 1 1 . 1 Unidentified Prototypes 27 | . . 1 1 . . . 8 2 2 . . . 3 . . 1 1 7 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . . Parts Lost 39 | . . . 1 3 . 1 4 . . . . . . . . 4 . 1 12 13 Power 5 | . . . . 1 . . . . . . . . . . . . . . 2 2 Propulsion 9 | . . . 1 . . 1 1 . . . . . . . . 1 . . 3 2 Utility 15 | . . . . 2 . . 3 . . . . . . . . 1 . . 4 5 Weapon 10 | . . . . . . . . . . . . . . . . 2 . 1 3 4 Highest Loss Streak 11 | . . . 1 1 . 1 2 . . . . . . . . 2 . 1 10 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 13 20 19 19 20 20 19 19 7 8 8 8 8 8 7 7 7 7 6 6 Power 1 | 1 2 3 2 2 2 2 2 1 1 1 1 1 1 1 2 2 1 1 1 . Propulsion 3 | 1 2 4 6 6 6 6 6 5 2 2 2 2 2 2 1 . . . . . Utility 3 | . 2 4 4 4 5 5 4 3 3 4 4 4 4 4 3 3 3 2 . . Weapon 4 | . 5 7 6 6 6 6 6 5 1 1 1 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 7 7 11 . . . 8 8 5 . . . . . . . 1 1 . 3 Power 14 | . 5 1 4 . . . 1 3 . . . . . . . . . . . . Propulsion 12 | . . 1 4 . . . 4 . 2 . . . . . . . . . . 1 Utility 5 | . . 1 . . . . . . 2 . . . . . . . 1 1 . . Weapon 19 | . 2 4 3 . . . 3 5 1 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 99 100 98 97 98 93 82 82 82 81 82 83 79 82 85 83 63 Engine 5 | . 14 14 11 10 11 6 6 4 . . . . . . . . . . . . Core 2 | . . . . . . 4 2 2 6 5 5 5 5 5 5 9 4 4 3 . Treads 16 | . 14 14 32 33 33 31 35 27 . . . . . . . . . . . . Wheel 1 | . 14 13 . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 2 20 17 17 17 17 17 21 19 19 16 15 14 Device 10 | . 13 14 12 11 11 10 18 11 11 5 5 5 5 5 5 4 3 6 4 1 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . . . 2 6 5 5 5 5 5 9 9 9 8 9 17 Hackware 8 | . . . . . . . . 7 14 17 17 17 17 17 15 17 19 17 22 15 Protection 3 | . . . 9 11 11 11 6 5 . . . . . . . . . . . . Energy Gun 7 | . 6 28 21 21 22 21 14 . . . . . . . . . . . . . Ballistic Gun 5 | . 21 . . . . . 2 21 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 6 5 5 5 4 5 5 . 4 . . . Impact Weapon 2 | . . . . . . . . . 6 5 5 5 4 5 5 4 4 9 6 . Special Melee Weapon 2 | . . . . . . . . . 6 5 5 5 4 5 5 2 3 6 6 3 Peak Build Rating 168 | 6 12 20 19 19 18 23 34 51 74 77 77 83 140 76 94 101 120 158 168 139 Average Rating 57 | 4 8 13 18 17 18 20 27 46 64 74 77 77 77 76 88 98 115 144 152 119 On Entrance 56 | . 6 12 15 18 18 18 20 34 46 74 77 77 77 76 76 92 94 112 156 79 Avg Prop Armor Cover (%) 11 | 13 11 13 6 . . . . . . . . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 54 54 61 61 59 63 60 83 27 27 26 26 26 27 28 32 38 46 48 41 Greatest Support 96 | 20 16 40 60 60 60 60 82 96 27 27 27 27 27 27 33 33 35 48 50 46 Greatest Overweight (x) 5 | . 5 5 1 1 . 1 . . . . . . . . . . 1 1 . . Average Overweight (x) . | . 2 4 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 15 | 6 16 20 20 20 20 20 20 19 8 8 8 8 8 8 8 8 8 10 10 9 Most Carried 20 | 5 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 14 | 3 13 19 19 19 20 20 19 19 7 8 8 8 8 8 7 7 8 9 8 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 10 10 10 5 Final Carried 20 | 5 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 9 10 9 5 Class Distribution -------------------- 28% | Scavenger-Mutant 16% | Mutant 12% | Hacker-Mutant 10% | Hacker-Scout 7% | Tank 7% | Hacker-Sprinter 6% | Hacker-Ninja 6% | Gunner 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Wizard-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Matter Collected 5359 | 260 345 129 215 131 . 134 833 1305 255 . 30 10 340 1 69 195 233 534 148 192 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8617 | 101 568 98 588 535 . 347 2047 1492 578 . . . 327 1 116 280 529 586 175 249 Parts 357 | 3 33 4 39 30 . 20 79 74 3 . . . 11 . 2 16 11 17 7 8 Haulers Intercepted 24 | . 1 . 2 . . . 5 3 4 . . . . . 1 2 2 4 . . Recyclers Shooed 7 | . . . . . . . 4 1 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Combat Hostiles Destroyed 135 | . 10 8 12 15 . 9 32 24 . . . . 12 2 . 6 . 1 2 2 Melee 3 | . . . . . . . . . . . . . . . . . . . 2 1 Guns 74 | . 10 8 9 6 . 1 23 17 . . . . . . . . . . . . AOE 53 | . . . 2 8 . 8 6 7 . . . . 12 2 . 6 . 1 . 1 Classes Destroyed 18 | 2 5 2 2 1 . . 1 3 . . . . . 1 . . 1 . . . Worker 14 | . 2 . 1 2 . . 1 3 . . . . . . . 1 . 2 . 2 Builder 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . Tunneler 5 | 1 . . 1 2 . . 1 . . . . . . . . . . . . . Hauler 24 | . 1 . 2 . . . 5 3 4 . . . . . 1 2 2 4 . . Recycler 16 | 1 . . . 1 . 1 4 4 1 . . . . . . . 2 1 . 1 Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . Watcher 17 | . 2 . 2 . . . 3 4 2 . . . . . . . 1 1 2 . Swarmer 36 | . . 3 3 8 . 3 4 7 . . . . 4 . . 3 . . . 1 Grunt 60 | . 10 . 5 6 . 5 18 8 . . . . 7 . . . . . . 1 Brawler 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . . 4 . . . 8 4 . . . . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . . . Programmer 9 | . . . . . . . . 3 . . . . 1 . . 3 . . 2 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 6 3 5 7 . 4 7 7 2 . . . 8 2 1 4 3 4 1 2 Combat Bots Only 7 | . 5 3 3 4 . 3 5 4 . . . . 7 2 . 3 . 1 1 1 Max Kills in Single Turn 5 | 1 2 1 2 3 . 3 5 5 1 . . . 2 1 1 4 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 3 3 . . . . 2 1 . 3 . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Hostile Shots Fired 839 | . 40 26 50 53 . 16 159 127 1 . 1 12 7 . . 49 50 3 97 148 Missed 314 | . 7 4 17 9 . 6 49 48 . . 1 5 4 . . 21 33 2 41 67 Hits 525 | . 33 22 33 44 . 10 110 79 1 . . 7 3 . . 28 17 1 56 81 Melee 12 | . . 2 . 3 . . 4 . . . . . . . . . . . 3 . Projectile 513 | . 33 20 33 41 . 10 106 79 1 . . 7 3 . . 28 17 1 53 81 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 27 | . . . . 1 . . 9 1 . . . . . . . 2 . . 9 5 Damage Taken 8912 | . 417 268 455 565 . 184 1781 943 19 . . 68 74 . . 649 250 75 1477 1687 Core 1889 | . 50 79 29 40 . 20 201 36 . . . . . . . 154 86 39 562 593 Absorbed by Shields 173 | . . . . . . . . . . . . . . . . . . . 36 137 Ignored by Resistances 184 | . . . . . . . . 101 . . . . . . . . . . . 83 Regen/Repaired (Parts) 166 | . . . . . . . . 35 . . . . . . . . 131 . . . Core Remaining (%) 79 | 100 . 48 . . . 77 63 94 100 . . . . 100 100 . 73 97 . 27 Volleys Fired 528 | 6 50 26 42 38 . 11 164 75 . 1 6 10 12 4 7 48 3 3 16 6 Largest 3 | 2 2 2 2 2 . 2 2 3 . 1 1 1 1 1 2 1 1 1 1 1 Hottest 130 | 80 112 112 112 121 . 130 130 84 . 90 90 90 43 90 110 90 43 43 120 120 Shots Fired 985 | 12 100 52 82 72 . 18 316 212 . 1 6 10 12 4 11 48 3 4 16 6 Gun 846 | 12 100 52 80 68 . 14 311 209 . . . . . . . . . . . . Cannon 82 | . . . . . . . . . . 1 6 10 . 2 6 42 . . 12 3 Launcher 52 | . . . 2 4 . 4 5 3 . . . . 12 2 . 6 3 4 4 3 Special 5 | . . . . . . . . . . . . . . . 5 . . . . . Kinetic 349 | . 98 . . . . . 42 209 . . . . . . . . . . . . Thermal 572 | . 2 52 80 68 . 14 269 . . 1 6 10 . 2 11 42 . . 12 3 Explosive 52 | . . . 2 4 . 4 5 3 . . . . 12 2 . 6 3 4 4 3 Electromagnetic 12 | 12 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 12 5 11 9 . 5 15 19 . . . . 5 . . 9 10 12 17 1 Robot Miss Streak 7 | 1 3 7 6 3 . 1 6 7 . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 . . . 3 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 673 | 7 61 27 55 48 . 12 214 148 17 . . . 5 . 1 10 16 21 16 15 Core Hits 391 | 2 29 9 28 27 . 16 79 104 2 . . . 46 2 . 12 5 12 10 8 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 11 | . . . . . . . . 2 4 . . . . . 1 . 1 2 1 . Critical Strikes 43 | 1 . 4 7 6 . 1 10 2 4 . . . . . 1 . 2 3 2 . Burn 28 | . . 4 7 6 . 1 10 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . 1 4 . . . . . 1 . 2 3 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 165 | . . . . . . . 1 6 22 2 . . 4 . 5 10 31 39 22 23 Impact 104 | . . . . . . . . 6 20 1 . . 3 . 5 10 25 31 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . 2 . . . . . . . 6 3 19 13 Sneak Attacks 40 | . . . . . . . 1 3 5 . . . 1 . 1 3 6 9 . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 1 . . . . . . . 1 2 3 . Damage Inflicted 22194 | 98 816 391 989 1176 . 613 4021 3655 1178 . . . 2667 134 65 1327 1399 1779 1307 579 Guns 9043 | 98 816 391 808 677 . 149 3580 2524 . . . . . . . . . . . . Cannons 42 | . . . . . . . . . . . . . . . . . . . 42 . Explosions 7989 | . . . 181 499 . 464 441 821 . . . . 2667 134 . 892 190 612 797 291 Melee 5120 | . . . . . . . . 310 1178 . . . . . 65 435 1209 1167 468 288 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3840 | . 801 . . . . . 515 2524 . . . . . . . . . . . . Thermal 5147 | . 15 391 808 677 . 149 3065 . . . . . . . . . . . 42 . Explosive 7845 | . . . 181 499 . 464 441 677 . . . . 2667 134 . 892 190 612 797 291 Electromagnetic 242 | 98 . . . . . . . 144 . . . . . . . . . . . . Impact 3927 | . . . . . . . . 310 1154 . . . . . 65 435 757 1123 83 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1193 | . . . . . . . . . 24 . . . . . . . 452 44 385 288 Highest Corruption 8 | . . . . . . . . 5 . . . . . . . 2 2 8 8 8 Average Corruption 4 | . . . . . . . . 4 . . . . . . . 1 2 6 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . 44 . . . . . . . 4 6 32 4 1 Message Errors 17 | . . . . . . . . 10 . . . . . . . 1 2 3 1 . Matter Fused 20 | . . . . . . . . 10 . . . . . . . . 1 8 1 . Heat Flow Errors 15 | . . . . . . . . 4 . . . . . . . . 2 7 1 1 Energy Discharges 15 | . . . . . . . . 9 . . . . . . . 1 1 3 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . . 6 . . . . . . . . . 5 . . Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . Misfires 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2002 | . . . . 20 . . 16 217 535 . . . 103 . 65 229 295 262 201 59 Projectiles 10 | . . . . . . . . . . . . . . . . . . . 10 . Explosions 395 | . . . . 20 . . 16 50 . . . . 103 . . 110 7 16 73 . Melee 1597 | . . . . . . . . 167 535 . . . . . 65 119 288 246 118 59 Knockbacks 8 | . . . . . . . . 1 1 . . . . . . . 3 3 . . Impact 8 | . . . . . . . . 1 1 . . . . . . . 3 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . 43 . 47 . 101 . . . . . . . . . 55 . . Shots 6 | . . . . 1 . 3 . 1 . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 254 | 54 24 96 180 197 . 198 144 126 . 31 101 98 . 60 48 148 219 254 204 185 Average Temperature 62 | 23 16 35 40 92 . 106 44 47 . 16 42 38 . 36 27 50 99 106 92 67 Received Heat Transfer 2013 | . 231 . 144 219 . 72 936 243 9 . . . . . . 45 . . 78 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 4 . . . . . 1 2 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 2 6 . . . 2 . . 1 1 1 1 . Impact Corruptions 33 | . . . . . . . . 5 11 . . . . . 1 3 5 6 2 . Robots Melted 8 | . . . 2 1 . . 5 . . . . . . . . . . . . . Combat Hostiles 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . Parts Melted 40 | . . 1 8 11 . . 19 1 . . . . . . . . . . . . Heat Transferred 14282 | . 37 1295 2590 2183 . 444 7696 . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Maximum Alert Level 3 | . . . . . . . 1 3 1 . . . . . . . . . 1 2 Low Security (%) 83 | 100 100 100 100 100 . 100 84 61 55 100 . . . . 100 100 100 100 50 12 Level 1 13 | . . . . . . . 15 25 44 . . . . . . . . . 50 65 Level 2 . | . . . . . . . . . . . . . . . . . . . . 22 Level 3 2 | . . . . . . . . 13 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 730 | 5 115 75 107 181 . 146 296 730 350 60 . . . . 14 177 91 45 399 667 Initial 350 | . 3 . . 25 . . 44 130 350 50 . . . . . . 76 40 18 222 Average 113 | . 21 7 37 48 . 78 151 227 211 32 . . . . 1 61 40 8 211 303 Influence Increases 7288 | 10 290 85 387 438 . 246 983 1145 149 48 15 30 320 10 43 473 258 236 952 1170 Destroy 0b10 Robot/C 3160 | . 200 60 240 300 . 180 640 480 . . . . 240 . . 120 20 . 280 400 Destroy 0b10 Robot/NC 430 | 10 30 . 35 25 . 5 75 80 35 . . . 5 10 5 15 25 40 10 25 Destroy Leader 714 | . 56 10 78 50 . 30 166 144 12 . . . . . 2 24 6 10 54 72 Allied During Kill 780 | . . . . . . . . . . . . . . . . . . . 286 494 Successful Hack 223 | . 3 . 11 . . . 21 32 40 16 . . . . 22 14 12 . 17 35 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 . Disable Machine 450 | . . . . . . . 15 300 . 15 . . . . . 15 60 45 . . Destroy Structure 626 | . 1 . 23 33 . 31 21 49 2 2 . . . . 14 120 30 66 135 99 Partial Spotted 180 | . . . . . . . . 30 15 15 . . . . . 45 15 45 . 15 Lose Combat Pursuer 675 | . . 15 . 30 . . 45 30 45 . 15 30 75 . . 120 90 30 120 30 Influence Decreases 7064 | 5 295 85 321 341 163 130 811 717 762 133 33 25 73 262 41 339 322 277 635 1294 Entered New Map 1353 | . 2 . . 41 163 . 72 158 366 53 8 . 5 252 . 2 60 32 13 126 Time Decay 4246 | 5 293 85 311 280 . 120 699 559 386 80 25 25 68 10 41 297 262 240 262 198 Lost Part 375 | . . . 10 20 . 10 40 . . . . . . . . 40 . 5 120 130 Lost Ally 790 | . . . . . . . . . 10 . . . . . . . . . 90 690 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . 150 150 Squads Dispatched 35 | . 3 . . . . . 1 11 2 1 . . . . . 3 5 2 5 2 Investigation 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . Extermination 12 | . . . . . . . . 4 1 . . . . . . 2 2 . 1 2 Reinforcement 17 | . 2 . . . . . 1 4 1 1 . . . . . 1 3 1 3 . Assault 3 | . . . . . . . . 3 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 1 . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Distress Signals 28 | . . 2 1 . . . 2 2 . . . . . . . 2 3 7 3 6 Communications Jammed 10 | . . . . . . . . . . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . 10 . . . Times Spotted 360 | . 22 9 16 17 . 9 51 33 9 1 2 8 33 1 3 25 39 15 33 34 Peak Tracking Total 20 | . 4 3 4 4 . 3 4 4 3 1 1 9 20 1 1 11 20 5 12 15 Tactical Retreats 30 | . . 2 . 1 . . 3 1 2 . 1 2 2 . . 5 3 4 3 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Traps Triggered 11 | . 1 . . . . . . 5 . . . . . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 93 | . . . . . . . 93 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 7 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . 6 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Machines Disabled 31 | . . . . . . . 1 20 . 1 . . 1 . . 1 4 3 . . Max in Single Turn 9 | . . . . . . . 1 9 . 1 . . 1 . . 1 1 2 . . Garrison Access 12 | . . . . . . . 1 2 4 . . . . . 1 . 1 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . 2 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Machines Accessed 103 | . 8 . 7 . 1 . 12 14 14 3 3 . 2 . 6 7 6 4 9 7 Terminals 54 | . 6 . 5 . . . 9 6 5 2 . . . . 1 4 3 2 5 6 Fabricators 6 | . . . . . . . . 2 2 . . . . . 1 . . . 1 . Repair Stations 4 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . Recycling Units 13 | . 1 . . . . . 1 3 2 . . . . . 1 2 . 1 1 1 Scanalyzers 7 | . . . 1 . . . 1 1 1 1 . . . . . . 1 . 1 . Garrison Access 13 | . . . . . . . 1 1 4 . . . . . 3 1 1 1 1 . Total Hacks 213 | . 15 . 15 . 1 . 31 24 28 8 6 . 2 . 13 13 15 8 15 19 Successful 121 | . 9 . 8 . 1 . 16 16 13 2 6 . 2 . 6 6 8 5 13 10 Failed 91 | . 6 . 7 . . . 15 8 15 6 . . . . 7 7 6 3 2 9 Catastrophic 9 | . . . . . . . . 2 3 1 . . . . . 2 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 102 | . 11 . 10 . . . 21 10 12 7 . . . . 2 5 7 2 4 11 Terminals 123 | . 12 . 10 . . . 24 12 10 7 . . . . 2 9 7 5 8 17 Fabricators 13 | . . . . . . . . 4 4 . . . . . 3 . . . 2 . Repair Stations 8 | . 2 . 2 . . . . 2 . . . . . . . . 2 . . . Recycling Units 18 | . 1 . . . . . 2 3 3 . . . . . 1 3 . 2 1 2 Scanalyzers 16 | . . . 3 . . . 3 2 1 1 . . . . . . 3 . 3 . Garrison Access 26 | . . . . . . . 2 1 10 . . . . . 7 1 3 1 1 . Terminal Hacks 37 | . 1 . . . 1 . 4 3 1 . 6 . 2 . 1 3 2 2 6 5 Record 5 | . . . . . 1 . . . . . 4 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . 2 . 2 . . 1 . . 3 . Level Access Points 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 7 | . 1 . . . . . 2 2 . . . . . . . . 2 . . . Zone Layout 4 | . . . . . . . 1 1 . . . . . . . . . 1 1 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . 2 2 . . . . . 1 . . . . . Network Status 4 | . . . . . . . . 2 1 . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . 1 . 1 . . . . 2 . . . . . . . . 2 . . . Scan Component 4 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . Repair 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 13 | . 1 . . . . . 1 3 2 . . . . . 1 2 . 1 1 1 Retrieve Components 13 | . 1 . . . . . 1 3 2 . . . . . 1 2 . 1 1 1 Scanalyzer 10 | . . . 3 . . . . 2 1 1 . . . . . . 1 . 2 . Retrieve Study 10 | . . . 3 . . . . 2 1 1 . . . . . . 1 . 2 . Garrison Access Hacks 10 | . . . . . . . 1 1 4 . . . . . 1 . 1 1 1 . Seal Access 10 | . . . . . . . 1 1 4 . . . . . 1 . 1 1 1 . Unauthorized Hacks 40 | . 6 . 4 . . . 10 3 3 1 . . . . 2 1 2 1 3 4 Terminals 36 | . 6 . 4 . . . 10 2 3 1 . . . . 1 1 2 1 1 4 Assimilate 4 | . . . . . . . . . 1 . . . . . 1 . . . 1 1 Botnet 16 | . 1 . 1 . . . 3 2 1 1 . . . . . 1 2 1 . 3 Operators 2 | . . . . . . . 2 . . . . . . . . . . . . . Skim 14 | . 5 . 3 . . . 5 . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . . 1 . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 . 6 . . . 6 11 11 2 . . . . 3 4 5 1 4 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . . . . . Part Studies Acquired 10 | . . . 3 . . . . 2 1 1 . . . . . . 1 . 2 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Time 112 | . . . . . . . . 32 . . . . . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . 9 . . . . . 9 10 5 . . . . . 2 12 . 3 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . 1 . . . . . 1 . . . . 3 . 10 Non-combat 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . Combat 12 | . . . . . . . . . . . . . . . . . . 2 . 10 Robot Hacks Applied 15 | . . . . . . . 1 . . . . . 1 . . . . 3 . 10 parse_system 15 | . . . . . . . 1 . . . . . 1 . . . . 3 . 10 Relay Couplers Released 5 | . . . . . . . . 3 . . . . . . . . . 2 . . Machine Destruction 5 | . . . . . . . . 3 . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Total Allies 69 | . . . . . . . . . 1 . . . . . 1 . . 4 1 62 Largest Group 40 | . . . . . . . . . 1 . . . . . 1 1 . 4 5 40 Highest-Rated Group 992 | . . . . . . . . . 26 . . . . . 26 26 . 384 429 992 Highest-Rated Ally 234 | . . . . . . . . . 26 . . . . . 26 26 . 96 96 234 Total Orders 4 | . . . . . . . . . . . . . . . 2 2 . . . . STAY 2 | . . . . . . . . . . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 299 | . . . . . . . . . . . . . . . . . . 17 75 207 Total Damage 6416 | . . . . . . . . . . . . . . . . . . 428 2389 3599 Kills 37 | . . . . . . . . . . . . . . . . . . 4 12 21 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Active Infowar (turns) 6960 | . . 1 . . . . . 162 904 163 187 310 595 491 313 1015 572 1257 572 418 Optics 4146 | . . . . . . . . . . . . . . . 312 1015 572 1257 572 418 Sensors 6343 | . . 1 . . . . . 162 904 163 187 310 595 491 313 974 493 1254 496 . Machine Analysis 623 | . . . . . . . . . . . . . . . . . . . 205 418 Jamming 486 | . . . . . . . . . 50 . . . . . . 210 48 178 . . ECM 53 | . . . . . . . . . . . . . . . . . 13 40 . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Turns Passed 17073 | 72 1385 731 1017 958 314 248 2967 2581 904 163 187 310 598 491 313 1015 572 1257 572 418 Spaces Moved 16536 | 35 702 353 414 454 197 112 1166 1622 1746 281 362 460 742 435 572 1776 1128 2534 815 630 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 3676 | 3 . 13 414 454 197 112 1166 1317 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1072 | 30 702 340 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11786 | . . . . . . . . 305 1746 281 362 460 742 435 572 1776 1128 2534 815 630 Fastest Speed 27 | 50 100 155 160 160 160 160 156 27 27 34 34 34 34 34 31 31 31 31 33 32 Average Speed 68 | 102 130 158 198 177 160 174 160 131 31 34 34 34 34 34 31 31 31 33 34 34 Slowest Speed 240 | 160 155 240 240 200 160 200 162 158 34 34 34 34 34 34 31 31 103 122 42 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . . . . . 3 18 . . . 2 . . 17 27 9 12 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 84 65 37 88 59 34 85 49 42 10 40 60 81 56 18 36 82 47 16 21 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . 1 . . 3 . . 3 . . . . 1 . . . . . . . . Known Exits Taken 15 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 2 . 1 . . . . 1 2 . 1 . . . . . . Spaces Dug 79 | . . . . . . . . 3 2 1 4 8 3 1 6 23 8 10 5 5 Terrain Destroyed 522 | . . . 20 37 . 41 15 68 2 1 6 10 94 32 10 72 14 38 35 27 Melee 40 | . . . . . . . . 3 2 1 . . 3 . 4 4 8 10 1 4 Projectile 78 | . . . . . . . . . . . 6 10 . 2 6 41 . . 11 2 AOE 404 | . . . 20 37 . 41 15 65 . . . . 91 30 . 27 6 28 23 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Com Total 21025 | 56 1085 486 544 533 196 144 1978 1949 2051 343 419 602 1050 772 683 2152 1264 2878 1043 797 Wait 3109 | 4 283 70 34 29 . 3 428 128 266 56 52 131 256 332 91 308 99 233 189 117 Move 16340 | 34 701 352 413 453 196 111 1165 1615 1709 280 361 459 738 434 571 1743 1077 2518 791 619 Hop 81 | . . . . . . . . 3 18 . . . 1 . . 15 23 6 11 4 Pick Up 122 | 6 23 9 14 2 . . 14 15 9 . . . . . 3 5 5 12 1 4 Fast Attach 126 | 5 4 3 4 1 . 5 28 11 8 . . 1 14 . 1 6 3 22 2 8 Attach 53 | 1 1 . 3 2 . . 1 11 1 . . . . . 2 6 2 11 3 9 Detach 20 | . 2 . 2 . . . . 2 1 . . . . . . 2 2 4 2 3 Swap 123 | . 5 7 11 6 . 8 31 18 2 2 . . 2 2 1 5 15 4 4 . Drop 227 | . 16 19 21 2 . 6 53 35 16 1 . 1 15 . 2 3 7 28 1 1 Fire 528 | 6 50 26 42 38 . 11 164 75 . 1 6 10 12 4 7 48 3 3 16 6 Melee 155 | . . . . . . . 1 6 20 2 . . 4 . 5 10 28 37 19 23 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 30 . . . . . . . . . . 4 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 93 | . . . . . . . 93 . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . 1 1 . . 8 . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 4 exits: *Fac / *Low x2 / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 7) 214 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Identified exit to Materials 1125 | -10/Materials | Identified exit to Subcaves 1228 | -10/Materials | Learned location of 2 exits from Mines 1265 | -10/Materials | Learned location of 1 exit from Storage 1292 | -10/Materials | Learned Storage stockpile data 1378 | -10/Materials | Learned location of Subcaves (-10) 1436 | -10/Materials | Learned 2 Materials zone layouts 1458 | -10/Materials | Entered Mines 1469 | -10/Mines | Assembled infested the area 1944 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1949 | -10/Mines | Found Prototype Device 1949 | -10/Mines | Identified Exp. Sensor Array 2077 | -10/Mines | Core integrity fell below 50% 2138 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2189 | -10/Mines | Entered Materials 2189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2190 | -9/Materials | Identified exit to Materials 2458 | -9/Materials | Build established: Scavenger-Mutant 3155 | -9/Materials | Discovered new exit (range 13) 3206 | -9/Materials | Entered Mines 3224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3423 | -9/Mines | Learned location of Zion (-6) 3508 | -9/Mines | Learned location of Storage (-7) 3784 | -9/Mines | Discovered exit to Materials (range 7) 3906 | -9/Mines | Learned location of Recycling (-7) 4156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4158 | -9/Mines | Discovered new exit (range 5) 4164 | -9/Mines | Entered Exiles 4164 | -9/Exiles | Found Exiles lab abandoned 4461 | -9/Exiles | Discovered new exit (range 14) 4478 | -9/Exiles | Entered Mines 4708 | -8/Mines | Discovered exit to Materials (range 10) 4726 | -8/Mines | Entered Materials 4726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5597 | -8/Materials | Discovered new exit (range 16) 6328 | -8/Materials | Discovered new exit (range 9) 6365 | -8/Materials | Identified exit to Factory 6404 | -8/Materials | Learned 4 Recycling zone layouts 6457 | -8/Materials | Learned 2 Storage zone layouts 6458 | -8/Materials | Learned location of 1 exit from Extension 6470 | -8/Materials | Learned location of Lower Caves (-7) 6493 | -8/Materials | Learned Storage security intel 6528 | -8/Materials | Learned Factory emergency access door positions 7441 | -8/Materials | Build established: Mutant 7693 | -8/Materials | Entered Factory 7693 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7988 | -7/Factory | Allied Derelicts emerged from ambush trap array 8254 | -7/Factory | Build established: Tank 8270 | -7/Factory | Lost 3 allies 8508 | -7/Factory | Discovered new exit (range 5) 9467 | -7/Factory | Discovered new exit (range 9) 9497 | -7/Factory | Build established: Gunner 10093 | -7/Factory | First assault squad dispatched 10222 | -7/Factory | Repaired Trap Extractor 10241 | -7/Factory | Discovered new exit (range 4) 10242 | -7/Factory | Identified exit to Factory 10274 | -7/Factory | Entered another Factory area 10274 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10301 | -6/Factory | Discovered new exit (range 15) 10320 | -6/Factory | Identified exit to Lower Caves 10385 | -6/Factory | Allied Derelicts emerged from ambush trap array 10404 | -6/Factory | Fabricated Field Propulsion Array (x1) 10404 | -6/Factory | Build established: Hacker-Sprinter 10548 | -6/Factory | Discovered new exit (range 16) 10817 | -6/Factory | Discovered exit to Lower Caves (range 5) 11003 | -6/Factory | Spotted B-75 Beast 11172 | -6/Factory | Discovered new exit (range 6) 11175 | -6/Factory | Identified exit to Factory 11178 | -6/Factory | Entered another Factory area 11178 | -5/Factory | Evolved 2 slots: Weapon x2 11314 | -5/Factory | Build established: Hacker-Mutant 11337 | -5/Factory | Discovered new exit (range 7) 11339 | -5/Factory | Identified exit to Upper Caves 11341 | -5/Factory | Entered Upper Caves 11373 | -5/Upper Caves | Learned Factory emergency access door positions 11377 | -5/Upper Caves | Entered an active Warlord outpost 11382 | -5/Upper Caves | Learned Factory trap positions 11382 | -5/Upper Caves | Learned Extension security intel 11520 | -5/Upper Caves | Learned Factory machine intel 11525 | -5/Upper Caves | Discovered new exit (range 10) 11527 | -5/Upper Caves | Identified exit to Upper Caves 11528 | -5/Upper Caves | Entered another Upper Caves area 11529 | -5/Upper Caves | Identified exit to Factory 11534 | -5/Upper Caves | Spotted B-75 Beast 11708 | -5/Upper Caves | Encountered a Warlord checkpoint 11773 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11835 | -5/Upper Caves | Discovered new exit (range 8) 11837 | -5/Upper Caves | Identified exit to Warlord 11838 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11838 | -5/Upper Caves | Entered Warlord 11904 | -5/Warlord | Found Prototype Energy Gun 11904 | -5/Warlord | Identified Plasma Storm 11938 | -5/Warlord | Visited the Vortex Lab 11941 | -5/Warlord | Met EX-DEC 11944 | -5/Warlord | Found Prototype Energy Cannon 11944 | -5/Warlord | Identified BFG-9k Vortex Edition 11956 | -5/Warlord | Warlord's base attacked by MAIN.C 11994 | -5/Warlord | Found Prototype Device 11994 | -5/Warlord | Identified Exp. Phase Shifter 12014 | -5/Warlord | Met Warlord 12031 | -5/Warlord | Spotted B-75 Beast 12306 | -5/Warlord | Warlord forces counterattacked 12371 | -5/Warlord | Spotted Striker 12373 | -5/Warlord | Spotted Striker 12376 | -5/Warlord | Spotted Striker 12396 | -5/Warlord | Destroyed 7 combat bots 12412 | -5/Warlord | Opened side exit 12413 | -5/Warlord | Lost 10 allies 12418 | -5/Warlord | Discovered new exit (range 11) 12436 | -5/Warlord | Identified exit to Proximity Caves 12436 | -5/Warlord | Entered Proximity Caves 12465 | -4/Proximity Caves | Lost 5 allies 12927 | -4/Proximity Caves | Entered Factory 12927 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12928 | -4/Factory | Loaded intel: 123 trap records 12930 | -4/Factory | Loaded intel: 316 machine locations 12960 | -4/Factory | Identified exit to Research 13138 | -4/Factory | Discovered new exit (range 7) 13167 | -4/Factory | Identified exit to Upper Caves 13240 | -4/Factory | Entered Research 13240 | -3/Research | Accompanied by 1 ally 13240 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13694 | -3/Research | Found Prototype Processor 13694 | -3/Research | Identified Exp. Signal Interpreter 13755 | -3/Research | Build established: Hacker-Scout 13982 | -3/Research | Spotted B-86 Titan 14004 | -3/Research | Spotted B-86 Titan 14073 | -3/Research | Identified exit to Research 14073 | -3/Research | Identified exit to Quarantine 14255 | -3/Research | Entered Quarantine 14262 | -3/Quarantine | Found Alien Artifact 14293 | -3/Quarantine | Found Alien Artifact 14332 | -3/Quarantine | Central database locked down 14472 | -3/Quarantine | Repaired Prc. Rocket Launcher? 14567 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 14639 | -3/Quarantine | Found Sigix Corpse 14646 | -3/Quarantine | Found Sigix Corpse 14808 | -3/Quarantine | Identified Transdimensional Reconstructor 14808 | -3/Quarantine | Warped through subspace 14824 | -3/Quarantine | Discovered exit to Research (range 8) 14827 | -3/Quarantine | Entered Research 14827 | -2/Research | Warlord forces began assault on 0b10 14827 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14835 | -2/Research | Identified exit to Testing 14937 | -2/Research | Research machine network offline 14979 | -2/Research | Discovered new exit (range 17) 14995 | -2/Research | Met up with Warlord 15001 | -2/Research | Identified exit to Access 15097 | -2/Research | Build established: Hacker-Ninja 15106 | -2/Research | Found Prototype Processor 15106 | -2/Research | Identified Exp. Melee Analysis Suite 15156 | -2/Research | Found Corrupted Prototype Device 15156 | -2/Research | Identified Adv. Kinecellerator 15247 | -2/Research | Borebot progress halted 15253 | -2/Research | Spotted Striker 15253 | -2/Research | Spotted Striker 15706 | -2/Research | Borebot progress halted 15756 | -2/Research | Borebot progress halted 15827 | -2/Research | Warlord invited to help at Command 15827 | -2/Research | Given Cave Seal Controls access code 16040 | -2/Research | Attacked by Warlord forces 16084 | -2/Research | Entered Access 16084 | -1/Access | Accompanied by 4 allies 16084 | -1/Access | Evolved 2 slots: Utility x2 16133 | -1/Access | Spotted B-99 Colossus 16184 | -1/Access | Identified exit to Command 16213 | -1/Access | Build established: Wizard-Scout 16487 | -1/Access | Spotted B-99 Colossus 16645 | -1/Access | Lost 10 parts (2p2n3u3w) 16656 | -1/Access | Entered Command 16681 | -1/Command | Identified Core Reset Matrix 16681 | -1/Command | Used Core Reset Matrix 16687 | -1/Command | Disengaged cave seal 16687 | -1/Command | Assembled emerged from the dark tunnel 16767 | -1/Command | Lost 3 allies 16797 | -1/Command | Assembled emerged from the dark tunnel 16915 | -1/Command | Disengaged cave seal 16915 | -1/Command | Assembled emerged from the dark tunnel 16942 | -1/Command | Identified exit to Surface 16978 | -1/Command | Lost 7 allies 17007 | -1/Command | Spotted Striker 17007 | -1/Command | Spotted Executioner 17007 | -1/Command | Spotted Alpha 7 17009 | -1/Command | Spotted Alpha 7 17009 | -1/Command | Spotted Striker 17009 | -1/Command | Spotted Executioner 17009 | -1/Command | Spotted Executioner 17010 | -1/Command | Spotted Executioner 17011 | -1/Command | Spotted B-99 Colossus 17014 | -1/Command | Spotted B-99 Colossus 17061 | -1/Command | Core integrity fell below 50% 17069 | -1/Command | Emitted hypermatrix ping 17074 | -1/Command | Assembled emerged from beneath the floor 17074 | *** | Heading to fleet! Last Messages --------------- 17071_ Stasis field depleted. 17071_ Penetrated by Slug. 17071_ Med. Storage Unit destroyed. 17071_ Penetrated by Slug. 17071_ Enh. Nova Cannon destroyed. 17071_ Slug penetrates Wall. 17074_ Assembled emerge from beneath the floor. 17074_ as-15154 triggered Stasis Trap. 17074_ A bubble of rippling energy engulfs the area. 17074_ Field strength at 93. 17074_ as-22758 triggered Stasis Trap. 17074_ A bubble of rippling energy engulfs the area. 17074_ Field strength at 93. 17074_ as-03427 triggered Stasis Trap. 17074_ A bubble of rippling energy engulfs the area. 17074_ Field strength at 93. 17074_ Slug penetrates as-03427. 17074_ as-03427 destroyed. 17074_ Slug penetrates as-00651. 17074_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????############### % # ? | | ????????# # # # # ########???? | | ????????# =!! # % " ### # ??????????? | | ????????# =!! " " #?### ?????????? | | ????????# =! % ##???# ????????? | | ????????# #???# #???????? | | ????????# % ###???# #???????? | | ????????############## #???# #???????? | | ?????????????????????#; ##???# #???????? | | ???????????????????##; % ##???# #???????? | | ????????????????????;# #???# #???????? | | ????????????????????#% K^ #???# #???????? | | ????????????????????#%^ ^^^^##???# #???????? | | ????????????????????# ^^ ^^^ #????########???????? | | ????????????????????#a^^a^^ ##???????????????????? | | ????????????????????#% ^^^ ^ #???????????????????? | | ????????????????????##a^ ^^^##???????????????????? | | ????????????????????#%^aa^ ^ ##????????????"""""?? | | ??????????????????###;=%^^^^;;##???????????""T""?? | | ??????????????????# ] BB#?????????????????? | | ??????????????????# BB#?????????????????? | | ??????????????????# ^^^^^^ ^ #?????????????????? | | ?????????????????## ^ #?????????????????? | | ?????????????????#; #?????????????????? | | ?????????????????## ^ "" #?????????????????? | | ??????????????????# "@ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 30 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Corruption Block 14 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 26 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -6/Factory | Preloaded Repaired ---------- Trap Extractor | 50% | -7/Factory Prc. Rocket Launcher | 6% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Achievements -------------- The Slayer Has Control Challenges ------------ None Game ------ Seed TechAccelerationRedirector Manual? 1 Play Time 02:08:01 Cumulative 1694.5 hours Start 2026.07.18 @ 16:03:51 End 2026.07.19 @ 00:01:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1207 Rogue 1167 Adventurer 40 Explorer 0 Win Type 2 Total 223 Types 105/11/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88267714-1641-4c89-9faf-fe72d875e6df