Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 21:45:56 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (352) 352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1367 Bonus ------- None Cogmind --------- Core Integrity 251/400 Matter 300/300 Energy 201/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (8) ---- Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 2 12 2 Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 1 4 . Treads . | . . . Leg 5 | 1 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 5 2 Energy Gun 2 | . 2 . Energy Cannon 2 | . . 2 Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 2 | 4 1 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | 2 1 . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 74 | . 76 70 Engine 6 | . 8 1 Core 6 | . 5 9 Leg 21 | . 21 21 Device 6 | . 4 11 Storage 12 | . 14 11 Energy Gun 6 | . 10 . Energy Cannon 4 | . . 11 Ballistic Gun 6 | . 8 3 Launcher 2 | . 3 . Peak Build Rating 11 | 2 10 11 Average Rating 7 | 1 6 10 On Entrance 4 | . 2 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 5 14 17 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 5 4 5 Average Carried 2 | 4 1 2 Final Capacity 8 | 8 8 8 Final Carried 5 | 5 3 2 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 463 | 186 170 107 Remotely . | . . . Salvage Created 369 | . 210 159 Parts 31 | . 14 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 7 9 Guns 5 | . 5 . Cannons 5 | . . 5 AOE 6 | . 2 4 Classes Destroyed 6 | . 4 2 Worker 2 | . . 2 Builder 3 | . . 3 Tunneler 1 | . 1 . Watcher 1 | . 1 . Swarmer 12 | . 3 9 Grunt 4 | . 4 . Best Kill Streak 7 | . 4 7 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 147 | . 76 71 Missed 29 | . 14 15 Hits 118 | . 62 56 Projectile 118 | . 62 56 Critical Strikes 1 | . 1 . Damage Taken 1325 | . 747 578 Core 335 | . 186 149 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 25 . Volleys Fired 59 | . 38 21 Largest 2 | . 2 2 Hottest 120 | . 80 120 Shots Fired 84 | . 44 40 Gun 40 | . 40 . Cannon 37 | . . 37 Launcher 7 | . 4 3 Special . | . . . Kinetic 34 | . 34 . Thermal 37 | . . 37 Explosive 7 | . 4 3 Electromagnetic 6 | . 6 . Robot Hit Streak 10 | . 10 5 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | . 29 15 Core Hits 32 | . 18 14 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1289 | . 628 661 Guns 242 | . 242 . Cannons 314 | . . 314 Explosions 729 | . 382 347 Melee . | . . . Ramming 4 | . 4 . Kinetic 209 | . 209 . Thermal 465 | . 151 314 Explosive 578 | . 231 347 Electromagnetic 33 | . 33 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 121 | . 59 62 Projectiles 30 | . . 30 Explosions 91 | . 59 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 172 | . 54 118 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 75 | . 60 75 Average Temperature 26 | . 20 30 Received Heat Transfer 378 | . 318 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 866 | . 200 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 192 | . 154 192 Initial 48 | . . 48 Average 68 | . 64 92 Influence Increases 535 | . 271 264 Destroy 0b10 Robot/C 320 | . 140 180 Destroy 0b10 Robot/NC 35 | . 10 25 Destroy Leader 62 | . 32 30 Disable Machine 45 | . 30 15 Destroy Structure 73 | . 59 14 Influence Decreases 363 | . 157 206 Entered New Map 66 | . . 66 Time Decay 210 | . 110 100 Lost Part 87 | . 47 40 Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 8 15 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful . | . . . Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 622 | 56 349 217 Spaces Moved 330 | 49 166 115 Core 17 | 14 3 . Treads . | . . . Legs 313 | 35 163 115 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 100 131 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 28 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 84 | . 71 13 Melee . | . . . Projectile . | . . . AOE 84 | . 71 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 464 | 55 256 153 Wait 34 | . 30 4 Move 328 | 48 165 115 Hop . | . . . Pick Up 16 | 5 7 4 Fast Attach 2 | 2 . . Attach 14 | . 9 5 Detach . | . . . Swap 6 | . 3 3 Drop 1 | . . 1 Fire 59 | . 38 21 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Lost 3 parts (1n2w) 309 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Self-destructed Last Messages --------------- 00576_ C-30 ARC bursts open, deploying its payload. 00576_ S-10 Pest unfolds itself. 00577_ R-06 Scavenger collects Flight Unit. 00578_ Aluminum Leg destroyed. 00580_ R-06 Scavenger collects Wheel. 00580_ S-10 Pest destroyed. 00580_ Lgt. Nuclear Core destroyed. 00580_ R-06 Scavenger collects Lgt. Ion Engine. 00587_ S-10 Pest destroyed. 00596_ Flight Unit melted. 00596_ S-10 Pest destroyed. 00597_ U-05 Engineer lays Concrete. 00599_ Destroyed Flight Unit. 00599_ S-10 Pest destroyed. 00600_ U-05 Engineer lays Concrete. 00602_ Beam Cannon destroyed. 00603_ U-05 Engineer builds a Wall. 00603_ Acquired 18 matter. 00606_ Acquired Lgt. Assault Rifle. 00609_ Acquired Flight Unit. 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