Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 01:56:21 Player: cptwinky Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2336) 2336 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 6131 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 88 Friendly Fire -63 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Transport Network Coupler Transmission Jammer Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Hacking Suite Authchip [R/Combat] Drone Bay > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Armored Medium Treads Compact Wheel Cooling System Large Matter Pod Transport Network Coupler Transmission Jammer Improved Light Armor Plating System Backup Module Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Shock Bomb Launcher Improved Datajack Maul [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Particle Gun Ballistic Gun Improved Heavy Machine Gun Launcher Shock Bomb Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Slots Evolved 6 | . . . 2 . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 92 | . 9 4 29 15 13 15 7 Power 9 | . 2 1 3 1 2 . . Engine 6 | . 1 . 2 1 2 . . Core 3 | . 1 1 1 . . . . Reactor . | . . . . . . . . Propulsion 24 | . 3 1 8 6 3 2 1 Treads 23 | . 3 1 8 6 3 1 1 Leg . | . . . . . . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | . 2 1 8 3 6 8 3 Device 13 | . 1 . 1 2 1 6 2 Storage 2 | . 1 . . . . . 1 Processor 3 | . . 1 1 . 1 . . Hackware 5 | . . . . . 4 1 . Protection 8 | . . . 6 1 . 1 . Artifact . | . . . . . . . . Weapon 28 | . 2 1 10 5 2 5 3 Energy Gun 2 | . 1 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | . 1 1 6 4 1 3 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . 1 1 1 1 . Unidentified Prototypes 5 | . . . 3 2 . . . Corrupted Parts 4 | . . . . . 4 . . System Corruption 15 | . . . . . 15 . . Parts Lost 22 | . 4 1 1 4 . 4 8 Power 3 | . 2 . . . . . 1 Propulsion 4 | . . . . 2 . 1 1 Utility 8 | . . 1 1 1 . 3 2 Weapon 7 | . 2 . . 1 . . 4 Highest Loss Streak 8 | . 2 1 1 4 . 3 8 Average Slot Usage (%) 98 | . 98 99 97 100 100 99 69 Engine 7 | . 9 . 7 11 11 7 5 Core 3 | . 4 14 3 . . . . Treads 30 | . 26 28 33 33 33 27 19 Device 9 | . 12 8 1 16 13 7 7 Storage 11 | . 14 14 11 11 11 7 5 Processor 4 | . . 5 6 . 8 6 . Hackware 2 | . . . . . . 14 5 Protection 3 | . . . 12 5 . . 5 Energy Gun 1 | . 4 2 . . . . . Ballistic Gun 22 | . 23 25 21 21 21 22 16 Naked Turns 27 | . . . . . . . 27 Heaviest Build 49 | 11 30 30 42 48 48 49 46 Greatest Support 100 | 20 40 40 60 63 69 96 100 Greatest Overweight (x) 2 | . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 12 Most Carried 15 | 6 11 15 15 15 15 15 13 Average Carried 13 | 6 7 14 14 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 11 15 15 15 12 14 5 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Skirmisher | -7/Factory Tank | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Matter Collected 2811 | 200 226 141 775 567 319 433 150 Remotely . | . . . . . . . . Salvage Created 3140 | . 513 297 987 808 201 334 . Parts 175 | . 36 20 60 36 9 14 . Haulers Intercepted 8 | . 2 . 4 2 . . . Recyclers Shooed 3 | . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Combat Hostiles Destroyed 63 | . 9 10 19 14 1 10 . Guns 62 | . 9 10 19 14 1 9 . AOE 1 | . . . . . . 1 . Classes Destroyed 13 | . 5 2 2 1 1 2 . Worker 1 | . 1 . . . . . . Hauler 8 | . 2 . 4 2 . . . Recycler 4 | . . . . 1 3 . . Operator 3 | . 2 . . 1 . . . Drone 1 | . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . Swarmer 12 | . . 6 4 . . 2 . Grunt 35 | . 9 4 9 8 . 5 . Brawler 4 | . . . 2 1 . 1 . Duelist 1 | . . . . . . 1 . Sentry 9 | . . . 4 5 . . . Programmer 1 | . . . . . . 1 . Zionite 1 | . . 1 . . . . . Best Kill Streak 6 | . 3 3 6 4 3 3 . Combat Bots Only 6 | . 3 3 6 4 1 3 . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Damage Taken 4572 | . 624 265 639 1101 . 1167 776 Core 949 | . 60 80 19 86 . 142 562 Absorbed by Shields 410 | . . . . 264 . 146 . Core Remaining (%) 72 | 100 . 44 . . 73 . . Volleys Fired 284 | . 61 28 66 56 21 36 16 Largest 3 | . 2 2 2 2 2 3 3 Hottest 85 | . 85 85 79 46 30 45 45 Shots Fired 603 | . 122 56 132 112 43 96 42 Gun 597 | . 122 56 132 112 43 90 42 Cannon . | . . . . . . . . Launcher 6 | . . . . . . 6 . Special . | . . . . . . . . Kinetic 578 | . 110 51 130 112 43 90 42 Thermal 19 | . 12 5 2 . . . . Explosive . | . . . . . . . . Electromagnetic 6 | . . . . . . 6 . Robot Hit Streak 24 | . 12 10 23 24 3 8 10 Robot Miss Streak 11 | . 6 2 4 2 11 3 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 2 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 412 | . 83 36 106 84 10 60 33 Core Hits 145 | . 31 19 41 25 3 22 4 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 . Critical Strikes 5 | . 3 . 1 . . 1 . Destroy 5 | . 3 . 1 . . 1 . Melee Attacks 8 | . . . 3 . 5 . . Impact 3 | . . . 3 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6852 | . 871 414 1645 1636 125 1387 774 Guns 6583 | . 866 408 1570 1632 125 1293 689 Cannons . | . . . . . . . . Explosions 52 | . . . . . . 52 . Melee . | . . . . . . . . Ramming 217 | . 5 6 75 4 . 42 85 Kinetic 6365 | . 728 364 1534 1632 125 1293 689 Thermal 218 | . 138 44 36 . . . . Explosive . | . . . . . . . . Electromagnetic 52 | . . . . . . 52 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . 5 5 20 2 18 Average Corruption 5 | . . . 5 5 5 2 8 Corruption Purged 5 | . . . . . . . 5 Effects 68 | . . . 18 23 20 . 7 Message Errors 11 | . . . 4 3 3 . 1 Matter Fused 17 | . . . 2 8 4 . 3 Heat Flow Errors 10 | . . . 2 4 4 . . Energy Discharges 9 | . . . 4 2 3 . . Parts Rejected 2 | . . . . 2 . . . Data Loss (minor) 10 | . . . 6 1 2 . 1 Data Loss (major) 4 | . . . . 1 3 . . Misfires 2 | . . . . 1 1 . . Weapon Failures 3 | . . . . 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 3 38 Shots . | . . . . . . . . Rammed 52 | . 2 2 7 3 1 8 29 Targets Rammed 54 | . 3 2 7 3 2 8 29 Kicked . | . . . . . . . . Crushed 2 | . 1 . . . 1 . . Highest Temperature 377 | . 52 40 377 234 233 20 . Average Temperature 54 | . 19 12 63 62 105 8 . Received Heat Transfer 1453 | . 375 129 261 409 . 279 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 518 | . 333 111 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Peak Influence 974 | . 165 106 341 282 108 974 303 Initial 902 | . . . 19 . 48 902 303 Average 219 | . 82 50 137 145 41 848 275 Maximum Alert Level 3 | . . . 1 1 . 3 1 Low Security (%) 66 | 100 100 100 55 61 100 . . Level 1 17 | . . . 44 38 . . 100 Level 2 . | . . . . . . . . Level 3 15 | . . . . . . 100 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 . 1 2 . 7 . Investigation 6 | . 1 . 1 1 . 3 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 2 . . 1 . 2 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Distress Signals 10 | . 4 . 1 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 23 12 34 26 14 40 4 Peak Tracking Total 15 | . 3 3 9 9 3 15 4 Tactical Retreats 3 | . . . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Traps Triggered 2 | . . . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 30 | . . . 20 7 . 3 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 2 1 . 1 . Reused 4 | . . . 3 . . 1 . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered 4 | . . . 3 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Machines Disabled 3 | . . . . 1 . 2 . Max in Single Turn 2 | . . . . 1 . 2 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Machines Accessed 35 | . 4 . 6 7 11 7 . Terminals 23 | . 3 . 5 6 6 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . 1 . 1 . . 1 . Recycling Units 5 | . . . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 102 | . 13 . 25 15 32 17 . Successful 48 | . 5 . 12 6 17 8 . Failed 53 | . 7 . 13 9 15 9 . Catastrophic 11 | . 1 . 3 2 2 3 . Database Lockouts 1 | . 1 . . . . . . Manual 51 | . 6 . 15 8 12 10 . Terminals 76 | . 10 . 23 12 22 9 . Fabricators 4 | . . . . . . 4 . Repair Stations 7 | . 3 . 2 . . 2 . Recycling Units 10 | . . . . . 10 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . Terminal Hacks 27 | . 3 . 9 4 9 2 . Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 5 | . 2 . 2 . 1 . . Prototype ID Bank 5 | . 1 . 1 . 3 . . Open Door 3 | . . . . 3 . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 5 | . . . 3 . 2 . . Locate Traps 2 | . . . 1 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . Retrieve Components 3 | . . . . . 3 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 11 | . . . 1 2 5 3 . Terminals 5 | . . . 1 1 1 2 . Botnet 4 | . . . 1 1 1 1 . Disrupt 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Mechanics 1 | . . . . . . 1 . Recycling Units 4 | . . . . . 4 . . Tunnel 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 29 | . 4 . 5 6 7 7 . Full Trace Events 9 | . 1 . . 2 3 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 2 | . 1 . 1 . . . . Time 52 | . 26 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Total Allies 7 | . . 2 . 1 3 . 1 Largest Group 3 | . . 2 . 1 3 3 1 Highest-Rated Group 100 | . . 49 . 100 100 62 31 Highest-Rated Ally 100 | . . 31 . 100 100 27 31 Total Orders . | . . . . . . . . Ally Attacks 26 | . . 5 . 2 1 . 18 Total Damage 294 | . . 41 . 24 . . 229 Kills 3 | . . 1 . 1 . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Robot Analysis Total 5 | . 2 . 2 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Turns Passed 6214 | 3 855 1071 1435 818 894 993 145 Spaces Moved 3039 | 3 354 598 651 369 491 535 38 Core . | . . . . . . . . Treads 2771 | . 314 598 651 369 491 310 38 Legs 43 | 3 40 . . . . . . Wheels 225 | . . . . . . 225 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 130 165 Average Speed 157 | 120 155 160 160 160 160 148 167 Slowest Speed 250 | 120 160 160 160 160 160 163 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 49 99 52 54 93 17 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . 3 . 5 . . Terrain Destroyed 12 | . . . 3 2 7 . . Melee 3 | . . . 3 . . . . Projectile 9 | . . . . 2 7 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Total 3940 | 2 551 663 909 496 557 671 91 Wait 324 | . 110 19 94 25 13 63 . Move 3033 | 2 353 597 650 368 490 535 38 Hop . | . . . . . . . . Pick Up 51 | . 12 8 11 8 5 7 . Fast Attach 27 | . 1 1 11 7 3 3 1 Attach 22 | . 5 1 1 4 . 5 6 Detach 4 | . . . 1 2 . 1 . Swap 43 | . 3 2 17 4 10 7 . Drop 57 | . 3 5 25 12 8 3 1 Fire 284 | . 61 28 66 56 21 36 16 Melee 8 | . . . 3 . 5 . . Ram 30 | . . . . . . 1 29 Kick . | . . . . . . . . Crush 24 | . 3 2 7 3 2 7 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 33 | . . . 23 7 . 3 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 12) 846 | -10/Materials | Repaired Lgt. Treads 859 | -10/Materials | Entered Mines 1018 | -10/Mines | Found a hidden stash of uninstalled traps 1300 | -10/Mines | Learned Materials terminal intel 1338 | -10/Mines | Discovered new exit (range 6) 1458 | -10/Mines | Discovered new exit (range 11) 1763 | -10/Mines | Core integrity fell below 50% 1930 | -10/Mines | Entered Materials 1930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -9/Materials | Loaded intel: 10 terminal locations 2179 | -9/Materials | Build established: Scavenger-Mutant 2291 | -9/Materials | Identified exit to Mines 2291 | -9/Materials | Identified exit to Storage 2691 | -9/Materials | Discovered new exit (range 15) 3293 | -9/Materials | Repaired Lgt. Armor Plating 3365 | -9/Materials | Entered Storage 3531 | -9/Storage | Lost 4 parts (2n1u1w) 3789 | -9/Storage | Build established: Mutant 4077 | -9/Storage | Met 01-MTF 4103 | -9/Storage | Discovered new exit (range 5) 4183 | -9/Storage | Entered Recycling 4183 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4184 | -9/Recycling | Joined Derelict attack on 0b10 via Recycling 4188 | -9/Recycling | 01-MTF left 4194 | -9/Recycling | Spotter reported a threat 4198 | -9/Recycling | Spotter reported a threat 4198 | -9/Recycling | Spotter reported a threat 4200 | -9/Recycling | Spotter reported a threat 4203 | -9/Recycling | Spotter reported a threat 4203 | -9/Recycling | Spotter reported a threat 4214 | -9/Recycling | Spotter reported a threat 4215 | -9/Recycling | Spotter reported a threat 4249 | -9/Recycling | Spotter reported a threat 4250 | -9/Recycling | Spotter reported a threat 4256 | -9/Recycling | Spotter reported a threat 4267 | -9/Recycling | Spotter reported a threat 4302 | -9/Recycling | Spotter reported a threat 4303 | -9/Recycling | Spotter reported a threat 4309 | -9/Recycling | Spotter reported a threat 4339 | -9/Recycling | Spotter reported a threat 4340 | -9/Recycling | Spotter reported a threat 4355 | -9/Recycling | Spotter reported a threat 4379 | -9/Recycling | Spotter reported a threat 4392 | -9/Recycling | Spotter reported a threat 4400 | -9/Recycling | Spotter reported a threat 4432 | -9/Recycling | Spotter reported a threat 4445 | -9/Recycling | Spotter reported a threat 4453 | -9/Recycling | Spotter reported a threat 4498 | -9/Recycling | Spotter reported a threat 4501 | -9/Recycling | Spotter reported a threat 4520 | -9/Recycling | Discovered new exit (range 8) 4548 | -9/Recycling | Spotter reported a threat 4548 | -9/Recycling | Spotter reported a threat 4549 | -9/Recycling | Spotter reported a threat 4591 | -9/Recycling | Spotter reported a threat 4592 | -9/Recycling | Spotter reported a threat 4644 | -9/Recycling | Spotter reported a threat 4671 | -9/Recycling | Spotter reported a threat 4693 | -9/Recycling | Spotter reported a threat 4758 | -9/Recycling | Spotter reported a threat 4761 | -9/Recycling | Spotter reported a threat 4780 | -9/Recycling | Spotter reported a threat 4812 | -9/Recycling | Spotter reported a threat 4902 | -9/Recycling | Spotter reported a threat 4966 | -9/Recycling | Spotter reported a threat 4977 | -9/Recycling | Spotter reported a threat 5018 | -9/Recycling | Spotter reported a threat 5030 | -9/Recycling | Spotter reported a threat 5073 | -9/Recycling | System corruption reached 10% 5077 | -9/Recycling | Entered Factory 5077 | -7/Factory | Accompanied by 3 allies 5077 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5382 | -7/Factory | Build established: Skirmisher 5418 | -7/Factory | Fabricated Arm. Medium Treads (x2) 5877 | -7/Factory | First assault squad dispatched 6055 | -7/Factory | Cargo convoy interrupted 6070 | -7/Factory | Sucked down chute 6070 | -7/Factory | Entered Waste 6071 | -7/Waste | Met a frightened Derelict 6085 | -7/Waste | EMP discharged 6085 | -7/Waste | System corruption reached 10% 6100 | -7/Waste | Lost 3 parts (1n2u) 6128 | -7/Waste | Spotted C-40 Crusher 6148 | -7/Waste | Spotted C-40 Crusher 6148 | -7/Waste | Spotted C-40 Crusher 6151 | -7/Waste | Allies destroyed C-40 Crusher 6160 | -7/Waste | Spotted C-40 Crusher 6169 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6173 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6176 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6179 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6182 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6185 | -7/Waste | EMP discharged 6185 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6188 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6198 | -7/Waste | Core integrity fell below 50% 6210 | -7/Waste | Core integrity fell below 20% 6215 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06185_ Cld. Ion Engine crushed. 06185_ Lrg. Storage Unit crushed. 06188_ Slammed into C-40 Crusher. 06188_ Lrg. Storage Unit crushed. 06188_ Hacking Suite crushed. 06188_ Lrg. Matter Pod crushed. 06189_ Corrupted Hvy. Shock Bomb Launcher crushed. 06189_ Slammed into C-40 Crusher. 06191_ Lrg. Matter Pod crushed. 06192_ Slammed into C-40 Crusher. 06198_ I%9CQT5%LES9UYU/RIJYYR:UL5Z7| 06198_ Slammed into C-40 Crusher. 06202_ Destabilizing: System corrupted (+2). 06203_ Slammed into C-40 Crusher. 06204_ Destabilizing: System corrupted (+1). 06205_ Slammed into C-40 Crusher. 06211_ Destabilizing: Core damaged (-7). 06212_ Slammed into C-40 Crusher. 06212_ Destabilizing: System corrupted (+1). 06213_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #### ]#????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????? ??????????? | | ?????????????????????### ######## #????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????# CC ????????? | | ?????????????????????# CC ????????? | | ?????????????????????### ######## #????????? | | ???????????????????????# CC#????????? ??????????? | | ???????????????????????# CC#????????????????????? | | ???????????????????????# #????????? #????????? | | ?????????????????????### * ########] ####?????? | | ?????????????????????# /@CC ????? | | ?????????????????????# [CC ????? | | ?????????????????????# ????? | | ?????????????????????# ????? | | ?????????????????????### ######## ##???????? | | ???????????????????????# #????????? #????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Trap Extractor | -9/Recycling | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanReflectiveNukerbomber Manual? 0 Play Time 00:37:30 Cumulative 962.0 hours Start 2021.10.22 @ 01:18:11 End 2021.10.22 @ 01:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 660 Rogue 656 Adventurer 4 Explorer 0 Win Type - Total 102 Types 78/9/6/4/2/0/0/2/1 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 756f8999-8989-433c-a47c-023962667970