Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 21:36:50 Player: Mozco Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (11) 55 Value Destroyed (428) 428 Prototype IDs (68) 1360 Alien Tech Used (10) 2000 Bonus (14849) 14849 TOTAL SCORE: 29392 Bonus ------- Pacifist 6846 Follower Combat Kills 403 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 1830/1850 Matter 137/300 Energy 155/690 System Corruption 0% Temperature Cool (18) +ITN Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Field Propulsion Array Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Structural Scanner Spectral Analyzer Experimental Signal Interpreter Terrain Scanner Improved Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Improved Phase Shifter Light Regenerative Plating Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Stasis Canceller Improved Focal Shield Phase Redirector Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Cooled Cesium-ion Thruster Diametric Drive Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Quantum Shading Machine Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Light Regenerative Plating Phase Redirector Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced Component Analysis Suite Improved System Restoration Module > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Stasis Canceller Terrabomb Linear Accelerator Shock Maul [Rating: 189] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Advanced Energy Well Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Utility 11 | . . . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 1 1 4 6 6 4 8 . . . 2 8 3 1 5 1 8 1 . 2 1 16 . . 3 . 9 6 3 9 3 24 Power 13 | . . 1 . . 1 . . . . . 1 . . . 1 . . . . . 3 . . 1 . 2 . . 2 . 1 Engine 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . 2 . . 2 . 1 Propulsion 31 | . . 2 2 2 2 2 . . . . . 1 . . . 2 . . 1 . 4 . . . . 2 1 2 1 . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . 2 2 2 2 2 . . . . . 1 . . . 2 . . 1 . 4 . . . . 2 1 2 1 . 7 Utility 71 | . 1 1 1 3 . 4 . . . . 6 2 1 5 . 5 1 . 1 1 6 . . 2 . 3 4 . 5 3 16 Device 39 | . . 1 . 1 . 1 . . . . 2 1 1 . . 1 1 . 1 1 4 . . 1 . 2 4 . 3 1 13 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Processor 9 | . . . . . . . . . . . 1 1 . 4 . . . . . . . . . . . . . . . 1 2 Hackware 14 | . . . . 1 . 2 . . . . 2 . . 1 . 3 . . . . 2 . . . . 1 . . . 1 1 Protection 7 | . 1 . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 20 | 1 . . 3 1 1 2 . . . 2 1 . . . . 1 . . . . 3 . . . . 2 1 1 1 . . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . 1 1 . . . . . . . . . 3 . . . . 1 1 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 1 1 . . . . . 1 . . 5 . . . . . . . . . 4 . 1 3 . 3 1 . Parts Lost 26 | . . . . . . 1 . . . . 2 . . 1 1 . . . . 3 3 . . . . 1 . 1 4 6 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 2 2 2 Utility 16 | . . . . . . . . . . . 2 . . 1 1 . . . . 2 1 . . . . 1 . 1 2 4 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 1 . . . . 1 . . 1 1 . . . . 2 1 . . . . 1 . 1 4 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 4 4 3 5 2 3 5 5 5 4 4 5 5 5 5 4 5 5 4 3 4 4 4 3 3 3 4 4 4 5 4 Power . | 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 . . . . . 1 . Propulsion . | . . 1 1 3 1 . . . . . . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . . . . . Utility 2 | . . . . . 1 2 4 4 4 4 3 4 4 4 3 2 3 3 1 1 2 2 2 1 2 2 3 3 1 1 2 Weapon . | . 2 2 2 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . 1 . . . . . . . 2 . . 1 . . 1 . 6 . 1 . . . . 2 2 . . . 4 Power 5 | . 1 . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . Utility 8 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . 1 . . . 3 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 14 28 82 100 96 93 92 92 92 93 97 100 100 100 99 99 100 100 99 99 86 94 94 89 94 94 94 82 89 69 75 Engine 1 | . . 3 11 11 9 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 6 10 10 10 10 9 9 8 8 7 7 Flight 33 | . . 7 29 33 41 44 46 46 46 46 40 40 40 40 40 35 35 35 35 35 30 31 31 31 31 28 28 27 28 20 22 Device 14 | . . 3 11 11 9 11 7 7 7 7 9 7 13 16 19 12 13 17 16 16 10 15 15 14 15 18 19 17 20 17 22 Processor 8 | . . . . . . . . . . . 5 11 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 6 7 10 Hackware 12 | . . . . . 9 9 15 15 15 15 14 13 6 6 6 16 17 17 17 17 18 15 15 15 15 18 19 14 13 5 5 Protection 3 | . 2 14 18 22 9 6 7 7 7 7 6 6 6 3 . 4 2 . . . . . . . . . . . 3 3 3 Ballistic Cannon 3 | . . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 2 5 5 1 5 4 3 1 2 . . Impact Weapon 4 | . . . 3 11 9 4 . . . 1 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 2 . . Peak Build Rating 189 | 1 1 5 16 24 34 44 44 44 44 44 63 67 68 81 76 88 91 91 97 100 129 127 127 129 128 153 162 153 189 189 189 Average Rating 94 | . 1 2 10 18 33 41 44 44 44 43 55 66 67 72 74 85 89 91 92 98 115 127 127 120 127 141 149 144 171 159 172 On Entrance 77 | . 1 1 5 16 24 34 44 44 44 44 44 63 67 67 75 72 88 91 91 96 81 127 127 127 127 128 148 141 153 189 126 Avg Prop Armor Cover (%) 1 | . . . . . . 1 1 2 2 2 . . . . . 4 . 1 1 . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 2 3 7 12 15 20 21 19 19 19 23 30 29 31 29 26 28 27 26 26 27 49 33 33 37 37 50 49 50 69 69 59 Greatest Support 80 | 3 3 8 14 15 25 31 31 31 21 31 31 32 32 32 35 42 33 33 35 47 68 48 60 48 63 60 62 59 80 74 67 Greatest Overweight (x) 8 | . . 1 . . . . . . . 1 . . . . . 8 . 1 . 8 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 2 4 4 3 4 2 3 5 5 5 4 4 4 5 4 5 4 4 5 4 4 4 5 5 4 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 5 5 3 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 5 4 4 5 5 3 Class Distribution -------------------- 30% | Hacker-Scout 17% | Scout 15% | Hacker-Sprinter 12% | Hacker-Ninja 4% | Alien-Sprinter 3% | Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Infiltrator-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 2140 | 210 . 50 . 55 . . 220 . . 20 1 . . 151 190 10 174 . . 31 193 . 70 . 58 . 20 155 202 145 185 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 202 76 142 Parts 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . 15 . 7 . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 Worker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 Combat Bots Only 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 711 | . 31 . 9 44 11 51 6 13 . 17 74 12 19 . 19 10 3 . . 49 99 4 1 . 3 54 . 19 38 55 70 Missed 397 | . 10 . 6 19 9 18 3 7 . 9 53 11 14 . 10 7 2 . . 23 50 1 . . 3 39 . 10 26 31 36 Hits 314 | . 21 . 3 25 2 33 3 6 . 8 21 1 5 . 9 3 1 . . 26 49 3 1 . . 15 . 9 12 24 34 Projectile 314 | . 21 . 3 25 2 33 3 6 . 8 21 1 5 . 9 3 1 . . 26 49 3 1 . . 15 . 9 12 24 34 Critical Strikes 6 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 Damage Taken 5636 | . 165 . 39 189 17 414 48 148 . 154 199 18 89 . 165 57 25 . . 386 922 60 15 . . 302 . 207 632 834 551 Core 941 | . 63 . . 44 . 95 . . . 35 18 . 18 . 17 20 . . . 109 252 22 . . . 17 . 25 90 96 20 Absorbed by Shields 125 | . . . . . . 89 . . . . . . . . . . . . . . 36 . . . . . . . . . . Redirected to Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Redirected to Shielding 17 | . . . . 6 . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Ignored by Resistances 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Regen/Repaired (Parts) 1068 | . . . . . . . . . . . . . . 11 . . . . 36 . 76 . . . . . . . 58 473 414 Core Remaining (%) 88 | 100 . 74 . 89 100 . . . . 81 . . . . 93 . . . . 87 . . . . 76 . 98 . . 81 98 Volleys Fired 22 | . . . . . . . . . . . 4 . . . 2 4 . . . 4 . . . . . 4 1 3 . . . Largest 1 | . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . 1 1 1 . . . Hottest 58 | . . . . . . . . . . . 44 . . . 44 44 . . . 44 . . . . . 55 54 58 . . . Shots Fired 23 | . . . . . . . . . . . 4 . 1 . 2 4 . . . 4 . . . . . 4 1 3 . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 23 | . . . . . . . . . . . 4 . 1 . 2 4 . . . 4 . . . . . 4 1 3 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . 4 . 1 . 2 4 . . . 4 . . . . . 4 1 3 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 Core Hits 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 147 | . . . 2 13 . 6 3 1 . . 7 2 2 . 1 10 1 . . 3 14 . . . . 14 17 5 16 15 15 Impact 106 | . . . 2 13 . 1 . . . . 7 2 2 . 1 10 1 . . 3 14 . . . . 14 17 5 14 . . Slashing 41 | . . . . . . 5 3 1 . . . . . . . . . . . . . . . . . . . . 2 15 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2103 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 193 697 504 708 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 697 504 708 Ramming 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 742 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 549 . . Slashing 1360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 504 708 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . 5 5 5 5 . . . . . . 1 1 1 1 1 . . . 14 11 . Average Corruption 3 | . . . . . . . . . . . 5 5 5 5 . . . . . . 1 1 1 1 1 . . . 11 11 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 4 2 2 . . . . . . . 1 2 1 . 1 . . . 8 1 . Message Errors 7 | . . . . . . . . . . . 1 2 . . . . . . . . . 1 1 . . . . . 1 1 . Matter Fused 4 | . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 688 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 522 . 86 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 688 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 522 . 86 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . . . 13 . 125 192 322 150 . 208 258 128 108 212 . 204 2 . . 258 370 96 107 . 380 69 142 8 11 . 116 Average Temperature 74 | . . . 9 . 62 48 98 76 . 99 91 53 49 77 . 103 2 . . 100 68 50 63 . 185 37 68 4 11 . 40 Received Heat Transfer 587 | . . . 33 . . 27 . 39 . 18 51 . 36 . . 9 9 . . . 179 . . . . 105 . . . 45 36 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 Low Security (%) 89 | 100 100 100 100 100 100 79 . . . . 100 . . . . 100 . . . . 57 . . . . 97 100 100 81 100 96 Level 1 10 | . . . . . . 20 . . . . . . . . . . . . . . 42 . . . . 2 . . 18 . 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 393 | . 7 . 21 156 128 273 . . . . 154 . . . . 122 . . . . 393 . . . . 236 167 91 334 192 208 Initial 187 | . . . . . 65 55 . . . . 12 . . . . 73 . . . . 37 . . . . 6 132 83 51 187 64 Average 106 | . 1 . 6 69 97 92 . . . . 45 . . . . 75 . . . . 196 . . . . 70 149 52 108 157 109 Influence Increases 5114 | . 7 . 39 206 88 369 . 150 . 60 248 90 15 . 521 235 45 . . 105 1073 . . . 30 632 127 151 443 150 330 Destroy 0b10 Robot/C 280 | . . . . . . . . . . . . . . . 260 . . . . . . . . . . . . . . 20 . Destroy 0b10 Robot/NC 60 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 10 20 . 20 Destroy Leader 20 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 10 . Allied During Kill 166 | . . . . . . . . . . . . . . . 166 . . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . Successful Hack 798 | . 7 . 22 7 43 93 . . . . 74 . . . . 73 . . . . 134 . . . . 116 . 36 72 . 121 Disable Machine 315 | . . . . 60 . . . . . . . . . . . . . . . . 30 . . . . . 75 15 60 45 30 Destroy Structure 185 | . . . 2 4 . 6 . . . . 9 . . . . 22 . . . . 24 . . . . 36 22 15 21 . 24 Partial Spotted 435 | . . . 15 30 15 30 . . . . 30 . . . . 30 . . . . 120 . . . . 30 30 60 30 . 15 Lose Combat Pursuer 2835 | . . . . 105 30 240 . 150 . 60 135 90 15 . 75 90 45 . . 105 765 . . . 30 450 . 15 240 75 120 Influence Decreases 5010 | . 7 . 39 50 121 228 169 49 196 40 154 103 70 46 404 242 155 . . 45 911 123 59 40 20 406 214 209 200 377 333 Entered New Map 1244 | . . . . . 91 68 99 19 196 . 8 43 20 46 . 44 41 . . . 23 83 19 40 . 4 104 66 40 147 43 Time Decay 2286 | . 7 . 39 50 30 150 70 30 . 40 116 60 50 . 214 198 114 . . 30 278 40 40 . 20 130 100 40 120 170 150 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . 100 Lost Part 235 | . . . . . . 10 . . . . 20 . . . 10 . . . . 15 30 . . . . 10 . 10 40 60 30 Lost Ally 240 | . . . . . . . . . . . 10 . . . 180 . . . . . 30 . . . . . 10 . . . 10 Purge Threat 805 | . . . . . . . . . . . . . . . . . . . . . 450 . . . . 262 . 93 . . . Squads Dispatched 40 | . . . . . 1 4 . . . . 5 . . . . 4 . . . . 9 . . . . 5 1 2 3 3 3 Investigation 22 | . . . . . 1 2 . . . . 5 . . . . 2 . . . . 5 . . . . 4 . 2 1 . . Extermination 12 | . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 1 . . 2 1 2 Reinforcement 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 14 | . 1 . . 1 . . . . . . 1 . . . . . . . . . 6 . . . . 1 . . 2 1 1 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 5 7 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 5 7 Times Spotted 387 | . 5 . 3 14 13 19 3 11 . 8 25 9 11 . 13 11 3 . . 19 82 2 3 . 3 50 10 10 19 16 25 Peak Tracking Total 17 | . 6 . 3 8 11 8 3 7 . 4 11 5 6 . 6 6 3 . . 15 17 2 3 . 3 14 3 6 10 5 11 Tactical Retreats 72 | . . . . 4 1 5 . 3 . 1 3 2 2 . 2 5 3 . . 3 17 . . . 1 10 . 1 3 2 4 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 12 | . . . 1 . . 3 . . . . 1 . . . . . . . . . 5 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 23 | . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . 5 1 4 5 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 Garrison Access 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 141 | . 1 . 4 3 4 10 . . 3 . 13 1 . . . 12 1 . 7 . 21 3 . 4 . 14 7 5 9 6 13 Terminals 85 | . 1 . 4 3 4 9 . . . . 10 . . . . 6 . . . . 11 . . . . 6 5 5 6 6 9 Fabricators 16 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 6 . . . . 4 . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 . 1 Garrison Access 11 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 . 1 . 2 Total Hacks 461 | . 3 . 14 6 10 33 . . 24 . 38 1 . . . 53 1 . 17 . 80 5 . 16 . 54 24 19 21 10 32 Successful 290 | . 2 . 6 2 6 16 . . 24 . 18 1 . . . 35 1 . 17 . 62 5 . 16 . 31 12 9 8 5 14 Failed 170 | . 1 . 8 4 4 17 . . . . 20 . . . . 18 . . . . 17 . . . . 23 12 10 13 5 18 Catastrophic 25 | . . . . 1 2 1 . . . . 2 . . . . 2 . . . . 2 . . . . 4 3 4 . 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 160 | . 3 . 7 3 9 10 . . . . 18 . . . . 23 . . 1 . 32 . . . . 11 10 13 8 3 9 Terminals 289 | . 3 . 14 6 10 27 . . . . 31 . . . . 33 . . . . 51 . . . . 29 20 19 13 10 23 Fabricators 59 | . . . . . . 6 . . . . 6 . . . . 10 . . . . 20 . . . . 16 . . . . 1 Repair Stations 8 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 2 2 . 2 . 3 Garrison Access 23 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 7 2 . 4 . 5 Terminal Hacks 169 | . 1 . 4 2 2 9 . . 24 . 8 1 . . . 10 1 . 17 . 30 5 . 16 . 13 7 4 4 5 6 Record 22 | . . . . . . . . . 2 . . . . . . . . . 10 . . 3 . 4 . . 1 . 1 . 1 Part Schematic 26 | . 1 . 1 . 2 2 . . 13 . 2 . . . . . . . . . . . . 4 . 1 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . . . . . . . . . . . 2 . . . . . . . . . 7 . . 4 . . . . 1 . . Prototype ID Bank 19 | . . . 1 . . 1 . . 3 . 1 . . . . . . . 6 . 2 . . 4 . 1 . . . . . Open Door 10 | . . . . 2 . . . . . . . 1 . . . . 1 . 1 . . 2 . . . . . . . 3 . Level Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 Terminal Index 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . 1 . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . Locate Traps 6 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 1 Reprogram Traps 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabricator Hacks 31 | . . . . . . 4 . . . . 4 . . . . 5 . . . . 10 . . . . 7 . . . . 1 Network Status 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Load Schematic 14 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 5 . . . . 3 . . . . . Build 13 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 4 . . . . 3 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 2 1 . 1 . 1 Insert Component 8 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 . 1 . 1 Analyze 6 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 . . . 2 Seal Access 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 . . . 2 Unauthorized Hacks 62 | . 1 . 2 . 4 3 . . . . 5 . . . . 11 . . . . 15 . . . . 6 3 5 3 . 4 Terminals 50 | . 1 . 2 . 4 3 . . . . 4 . . . . 8 . . . . 10 . . . . 3 3 5 3 . 4 Track 5 | . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Assimilate 10 | . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . . 1 1 1 . 1 Botnet 31 | . 1 . 2 . 2 3 . . . . 3 . . . . 4 . . . . 3 . . . . 3 2 3 2 . 3 Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Fabricators 12 | . . . . . . . . . . . 1 . . . . 3 . . . . 5 . . . . 3 . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 3 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 103 | . 1 . 3 1 4 10 . . . . 12 . . . . 9 . . . . 16 . . . . 11 7 5 8 3 13 Full Trace Events 22 | . . . . 1 1 2 . . . . 5 . . . . 2 . . . . 4 . . . . 4 . 2 1 . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . 1 . 2 2 . . 13 . 2 . . . . 3 . . . . 1 . . 4 . 2 . . . . . Parts Built 16 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 5 . . . . 4 . . . . . Authchips 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 548 | . . . . . . 72 . . . . 92 . . . . 101 . . . . 165 . . . . 118 . . . . . Total Part Build Rating 97 | . . . . . . 6 . . . . 13 . . . . 10 . . . . 37 . . . . 31 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 17 | . . . . . . . . . . . 1 . . 11 . . . . . . 3 . . . . . 1 . . . 1 Largest Group 11 | . . . . . . . . . . . 1 . . 11 11 . . . . . 1 . . . . . 1 . . . 1 Highest-Rated Group 321 | . . . . . . . . . . . 26 . . 321 321 . . . . . 26 . . . . . 10 . . . 45 Highest-Rated Ally 51 | . . . . . . . . . . . 26 . . 51 51 . . . . . 26 . . . . . 10 . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . Total Damage 1313 | . . . . . . . . . . . . . . . 1313 . . . . . . . . . . . . . . . . Kills 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 6235 | . . 12 127 114 68 300 146 73 24 110 312 135 103 691 442 410 247 82 282 153 609 92 90 50 52 332 213 96 208 346 316 Optics 5075 | . . . . . . . . . . . 267 135 103 691 442 410 247 82 282 153 609 92 90 50 52 332 213 96 144 269 316 Sensors 4019 | . . . . . . . . . . . . 116 93 462 442 325 225 82 282 103 500 92 90 38 52 299 212 96 206 296 8 Terrain 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Structural 3425 | . . 12 127 114 68 300 146 73 24 110 217 . . . . 178 196 82 282 103 128 92 90 50 52 332 213 96 144 . 196 Cloaking 315 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 312 . . . . . Jamming 1135 | . . . . . . 162 . . . . . . . . . . . . . . . . . . . 89 210 96 176 86 316 ECM 34 | . . . . . . . . . . . . . 15 10 . 7 . . . . . . . . . . . . . 2 . Robot Analysis Total 14 | . . . . . . . . . . . 2 . . . . . . . . . 7 . . 4 . . . . 1 . . Derelict Logs Recovered 14 | . . . . . . . 3 . . 2 . 1 . 1 1 . 1 2 . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 6401 | 30 66 29 127 114 68 314 146 73 24 110 312 135 103 691 442 410 247 82 282 153 609 92 90 50 52 332 213 96 247 346 316 Spaces Moved 16802 | 49 119 43 304 202 213 759 421 263 85 326 1108 393 268 1272 462 905 427 292 626 458 2099 459 457 166 181 1106 696 292 826 554 971 Core 203 | 49 119 31 . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16599 | . . 12 304 202 213 759 421 263 85 326 1108 393 268 1272 462 902 427 292 626 457 2099 459 457 166 181 1106 696 292 826 554 971 Fastest Speed 5 | 50 50 37 32 32 25 21 21 21 28 21 21 20 20 20 17 11 20 20 20 6 5 20 6 20 5 6 6 18 12 18 15 Average Speed 22 | 50 50 48 34 32 25 23 23 26 28 22 21 20 20 20 19 23 20 27 22 19 20 20 19 20 17 20 19 19 19 43 21 Slowest Speed 450 | 50 50 100 37 32 25 24 28 28 28 100 21 21 20 21 20 450 20 98 23 450 102 20 20 20 20 21 21 24 21 102 101 Overloaded Moves 672 | . . . . . . . . . . . . . . . 10 26 . . . 37 67 . 16 . 34 30 23 . 75 13 341 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Hopped 128 | . . . 1 5 9 2 1 . . . 14 . 1 . . 4 . . . . 54 1 . . . 17 5 4 6 1 3 Potential Cave-ins 42 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . 2 33 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 27 19 35 48 28 29 52 53 68 63 41 66 58 83 68 25 65 53 85 65 38 69 68 61 51 35 69 15 77 53 36 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 10 | . . . . . . . . . 1 1 . . . 5 . . . . . . . . . 3 . . . . . . . Known Exits Taken 23 | . . . 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . . . . 3 1 . 3 . 7 1 2 2 . 2 4 . 1 . . 2 . 1 . . . . . . Spaces Dug 105 | . . . 2 4 . 6 3 1 . . 8 2 2 . 3 10 1 . . 4 12 . . . . 17 12 3 7 . 8 Terrain Destroyed 117 | . . . 2 4 . 6 3 1 . . 9 2 3 . 3 14 1 . . 6 12 . . . . 18 13 5 7 . 8 Melee 97 | . . . 2 4 . 6 3 1 . . 7 2 2 . 1 10 1 . . 3 12 . . . . 14 12 2 7 . 8 Projectile 20 | . . . . . . . . . . . 2 . 1 . 2 4 . . . 3 . . . . . 4 1 3 . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 18943 | 53 125 50 318 225 217 882 461 263 84 361 1154 441 310 1704 808 1075 587 293 773 509 2197 457 456 182 200 1167 734 313 871 627 1046 Wait 1667 | . . . . . 9 82 39 . . 31 32 42 40 413 336 135 155 . 122 43 69 . . . 19 31 . 12 9 41 7 Move 16529 | 48 118 42 301 191 195 754 418 262 84 325 1081 392 265 1271 461 896 426 291 625 457 1999 456 456 165 180 1074 685 283 814 550 964 Hop 113 | . . . 1 5 8 2 1 . . . 12 . 1 . . 4 . . . . 45 1 . . . 15 5 4 5 1 3 Pick Up 84 | 4 2 3 4 2 . 5 . . . 1 5 1 . 2 2 3 2 1 11 . 11 . . 2 1 6 5 . 5 . 6 Fast Attach 91 | 1 1 . 5 2 . 7 . . . 1 4 . . 5 2 4 . . 1 . 6 . . 6 . 3 3 3 5 9 23 Attach 47 | . . 4 2 . 2 2 . . . 1 1 . . 1 . 3 1 . . 1 9 . . 1 . 2 3 1 6 1 6 Detach 16 | . . . 1 . . 1 . . . . . . . . . 1 . . . 1 2 . . . . . 2 1 2 3 2 Swap 65 | . . . 1 4 2 1 . . . . 3 4 2 6 . 8 . . 1 . 15 . . . . 7 3 . 5 1 2 Drop 126 | . 2 1 1 8 1 5 . . . 2 5 . . 6 4 7 2 1 13 . 11 . . 8 . 11 10 1 4 5 18 Fire 22 | . . . . . . . . . . . 4 . . . 2 4 . . . 4 . . . . . 4 1 3 . . . Melee 147 | . . . 2 13 . 6 3 1 . . 7 2 2 . 1 10 1 . . 3 14 . . . . 14 17 5 16 15 15 Ram 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 17 . . . . . . . . . . . . . . 16 . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 12) 97 | -10/Materials | Entered Mines 107 | -10/Mines | Discovered new exit (range 11) 126 | -10/Mines | Entered Materials 126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 129 | -9/Materials | Identified exit to Mines 129 | -9/Materials | Identified exit to Storage 189 | -9/Materials | Discovered new exit (range 13) 253 | -9/Materials | Entered Storage 359 | -9/Storage | Discovered new exit (range 5) 367 | -9/Storage | Entered Materials 367 | -8/Materials | Evolved 2 slots: Propulsion x2 433 | -8/Materials | Discovered new exit (range 5) 435 | -8/Materials | Entered Factory 435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 560 | -7/Factory | Fabricated System Shield (x1) 597 | -7/Factory | Fabricated Hacking Suite (x1) 617 | -7/Factory | Identified exit to Factory 617 | -7/Factory | Identified exit to Lower Caves 749 | -7/Factory | Entered Lower Caves 761 | -7/Lower Caves | Spotted B-75 Beast 867 | -7/Lower Caves | Learned Factory security intel 882 | -7/Lower Caves | Discovered new exit (range 10) 888 | -7/Lower Caves | Learned 4 Factory zone layouts 895 | -7/Lower Caves | Entered another Lower Caves area 902 | -7/Lower Caves | Build established: Hacker-Sprinter 907 | -7/Lower Caves | Spotted B-75 Beast 950 | -7/Lower Caves | Discovered new exit (range 9) 968 | -7/Lower Caves | Entered Data Miner 968 | -7/Data Miner | Discovered new exit (range 6) 974 | -7/Data Miner | Met Data Miner 979 | -7/Data Miner | Learned location of Section 7 (-2) 979 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 983 | -7/Data Miner | Received God Mode back door access code from Data Miner 992 | -7/Data Miner | Entered Proximity Caves 1065 | -6/Proximity Caves | Learned location of 1 exit from Factory 1098 | -6/Proximity Caves | Discovered exit to Factory (range 12) 1102 | -6/Proximity Caves | Entered Factory 1102 | -6/Factory | Evolved 2 slots: Utility x2 1103 | -6/Factory | Identified exit to Lower Caves 1110 | -6/Factory | System Shield fried by hacking feedback 1140 | -6/Factory | Incoming investigation squad redirected 1279 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 1371 | -6/Factory | Fabricated Adv. ECM Suite? 1399 | -6/Factory | Discovered exit to Lower Caves (range 22) 1414 | -6/Factory | Entered Lower Caves 1539 | -6/Lower Caves | Encountered a Warlord checkpoint 1541 | -6/Lower Caves | Discovered new exit (range 17) 1547 | -6/Lower Caves | Learned Factory trap positions 1549 | -6/Lower Caves | Identified exit to Lower Caves 1549 | -6/Lower Caves | Entered another Lower Caves area 1584 | -6/Lower Caves | Spotted B-75 Beast 1650 | -6/Lower Caves | Discovered new exit (range 12) 1652 | -6/Lower Caves | Identified exit to Zion 1652 | -6/Lower Caves | Entered Zion 1664 | -6/Zion | System corruption cleaned by Quarantine Array 1680 | -6/Zion | Discovered new exit (range 20) 1682 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1758 | -6/Zion | Learned 4 Factory zone layouts 1785 | -6/Zion | Learned location of Warlord (-5) 1789 | -6/Zion | Received a visual enhancement algorithm 1801 | -6/Zion | Learned Factory emergency access door positions 1807 | -6/Zion | Learned location of Armory (-4) 1830 | -6/Zion | Gained Derelict followers 1933 | -6/Zion | Found Prototype Processor 1933 | -6/Zion | Identified Exp. Melee Analysis Suite 1935 | -6/Zion | Found Prototype Processor 1935 | -6/Zion | Identified Exp. Signal Interpreter 1937 | -6/Zion | Found Prototype Processor 1937 | -6/Zion | Identified Spectral Analyzer 1939 | -6/Zion | Found Prototype Processor 1939 | -6/Zion | Identified Exp. Core Analyzer 1967 | -6/Zion | Build established: Scout 2093 | -6/Zion | Gained Derelict followers 2112 | -6/Zion | Identified exit to Proximity Caves 2343 | -6/Zion | Entered Proximity Caves 2343 | -5/Proximity Caves | Accompanied by 11 allies 2411 | -5/Proximity Caves | Lost 3 allies 2421 | -5/Proximity Caves | Identified exit to Factory 2547 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2737 | -5/Proximity Caves | Lost 5 allies 2773 | -5/Proximity Caves | Spotted B-75 Beast 2785 | -5/Proximity Caves | Entered Factory 2785 | -5/Factory | Evolved 2 slots: Utility x2 2787 | -5/Factory | Loaded intel: 62 trap records 2890 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 2904 | -5/Factory | Found Unknown Device 2904 | -5/Factory | Identified Launcher Loader 2975 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 2975 | -5/Factory | Identified exit to Factory 2978 | -5/Factory | Identified exit to Upper Caves 2978 | -5/Factory | Identified exit to Extension 3195 | -5/Factory | Entered Upper Caves 3257 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3265 | -5/Upper Caves | Encountered a Warlord checkpoint 3406 | -5/Upper Caves | Learned 4 Factory zone layouts 3433 | -5/Upper Caves | Discovered new exit (range 12) 3442 | -5/Upper Caves | Identified exit to Upper Caves 3442 | -5/Upper Caves | Entered another Upper Caves area 3456 | -5/Upper Caves | Learned Factory non-interactive machine intel 3522 | -5/Upper Caves | Discovered new exit (range 9) 3524 | -5/Upper Caves | Identified exit to Warlord 3524 | -5/Upper Caves | Entered Warlord 3603 | -5/Warlord | Learned Armory emergency access door positions 3604 | -5/Warlord | Learned 4 Access zone layouts 3604 | -5/Warlord | Learned 4 Command zone layouts 3604 | -5/Warlord | Learned Armory security intel 3604 | -5/Warlord | Learned Testing security intel 3604 | -5/Warlord | Learned Factory garrison access intel 3604 | -5/Warlord | Learned Research garrison access intel 3631 | -5/Warlord | Opened Warlord's prototype stash 3666 | -5/Warlord | Found Prototype Device 3695 | -5/Warlord | Found Prototype Reactor 3735 | -5/Warlord | Identified Vortex Chain Reactor 3745 | -5/Warlord | Identified Exp. Phase Shifter 3801 | -5/Warlord | Warlord's base attacked by MAIN.C 3801 | -5/Warlord | Opened side exit 3805 | -5/Warlord | Discovered new exit (range 9) 3806 | -5/Warlord | Identified exit to Proximity Caves 3806 | -5/Warlord | Entered Proximity Caves 3813 | -4/Proximity Caves | Spotted B-86 Titan 3891 | -4/Proximity Caves | Learned location of 1 exit from Research 3955 | -4/Proximity Caves | Discovered exit to Factory (range 11) 3959 | -4/Proximity Caves | Entered Factory 3959 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3961 | -4/Factory | Loaded intel: 222 non-interactive machine locations 3962 | -4/Factory | Loaded intel: 4 garrison access locations 3969 | -4/Factory | Discovered new exit (range 10) 3971 | -4/Factory | Identified exit to Upper Caves 4087 | -4/Factory | Assembled infested ambush trap array 4089 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 4108 | -4/Factory | Fabricated Mic. Antimatter Reactor? 4110 | -4/Factory | Incoming assault squad redirected 4131 | -4/Factory | Build established: Hacker-Scout 4160 | -4/Factory | Identified exit to Armory 4227 | -4/Factory | Repaired Cld. Impulse Thruster 4266 | -4/Factory | Discovered new exit (range 15) 4280 | -4/Factory | Central database locked down 4311 | -4/Factory | Identified exit to Research 4317 | -4/Factory | Fabricated Cld. Impulse Thruster? 4446 | -4/Factory | Fabricated Cld. Impulse Thruster? 4459 | -4/Factory | Search patrols dispatched 4508 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 4568 | -4/Factory | Entered Upper Caves 4574 | -4/Upper Caves | Entered an active Warlord outpost 4577 | -4/Upper Caves | Learned Armory trap positions 4577 | -4/Upper Caves | Learned Factory emergency access door positions 4659 | -4/Upper Caves | Discovered new exit (range 7) 4660 | -4/Upper Caves | Identified exit to Upper Caves 4660 | -4/Upper Caves | Entered another Upper Caves area 4720 | -4/Upper Caves | Learned 8 Research zone layouts 4749 | -4/Upper Caves | Discovered new exit (range 12) 4750 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4750 | -4/Upper Caves | Identified exit to Zhirov 4750 | -4/Upper Caves | Entered Zhirov 4753 | -4/Zhirov | Discovered new exit (range 3) 4756 | -4/Zhirov | Met Zhirov 4760 | -4/Zhirov | Learned location of Quarantine (-2) 4760 | -4/Zhirov | Learned location of Testing (-3) 4760 | -4/Zhirov | Learned location of Command (-1) 4762 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4778 | -4/Zhirov | Found Alien Artifact 4778 | -4/Zhirov | Identified Integrated Dissipator 4778 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4799 | -4/Zhirov | Identified exit to Proximity Caves 4800 | -4/Zhirov | Entered Proximity Caves 4810 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4812 | -3/Proximity Caves | Spotted B-86 Titan 4850 | -3/Proximity Caves | Discovered exit to Research (range 11) 4852 | -3/Proximity Caves | Entered Research 4852 | -3/Research | Evolved 2 slots: Utility x2 4853 | -3/Research | Identified exit to Research 4855 | -3/Research | Loaded intel: 4 garrison access locations 4983 | -3/Research | Identified exit to Testing 5106 | -3/Research | Spotted B-86 Titan 5113 | -3/Research | Fabricated Cld. Impulse Thruster? 5136 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 5136 | -3/Research | Fabricated Lgt. Quantum Reactor? 5184 | -3/Research | Entered Testing 5206 | -3/Testing | Build established: Hacker-Ninja 5259 | -3/Testing | Discovered exit to Research (range 13) 5259 | -3/Testing | Spotted PL-ZUFQ5EO41R 5270 | -3/Testing | Found Prototype Device 5275 | -3/Testing | Protovariant out of control (PL-ZUFQ5EO41R) 5275 | -3/Testing | Unleashed a protovariant (PL-ZUFQ5EO41R) 5291 | -3/Testing | Identified AEGIS Remote Shield 5292 | -3/Testing | Found Prototype Device 5292 | -3/Testing | Identified 2N-1CE's Frost Array 5318 | -3/Testing | Found Prototype Device 5343 | -3/Testing | Identified Exp. Shield Generator 5346 | -3/Testing | Unchained authorized (DW-4LL) 5388 | -3/Testing | Found Prototype Ballistic Cannon 5388 | -3/Testing | Identified Perforator 5396 | -3/Testing | Spotted Investigator 5397 | -3/Testing | Entered Research 5397 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5398 | -2/Research | Identified exit to Quarantine 5430 | -2/Research | Imp. System Shield fried by hacking feedback 5492 | -2/Research | Spotted B-90 Cyclops 5493 | -2/Research | Entered Quarantine 5539 | -2/Quarantine | Found Alien Artifact 5544 | -2/Quarantine | Identified Phase Redirector 5623 | -2/Quarantine | Found Alien Reactor 5637 | -2/Quarantine | Crushed by falling debris 5637 | -2/Quarantine | System corruption reached 10% 5647 | -2/Quarantine | Found Alien Slashing Weapon 5647 | -2/Quarantine | Identified Sigix Broadsword 5668 | -2/Quarantine | Lost 4 parts (2n2u) 5680 | -2/Quarantine | Unchained authorized (DW-4LL) 5700 | -2/Quarantine | Found Alien Artifact 5703 | -2/Quarantine | Identified Matter Drive 5713 | -2/Quarantine | Found Alien Artifact 5713 | -2/Quarantine | Identified Core Reset Matrix 5713 | -2/Quarantine | Identified Terrabomb 5713 | -2/Quarantine | Used Core Reset Matrix 5717 | -2/Quarantine | Detected hypermatrix surge 5717 | -2/Quarantine | Sensed 9 artifacts in vicinity 5727 | -2/Quarantine | Spotted Fortress 5739 | -2/Quarantine | Discovered new exit (range 6) 5739 | -2/Quarantine | Discovered new exit (range 7) 5739 | -2/Quarantine | Identified exit to Section 7 5740 | -2/Quarantine | Entered Section 7 5741 | -2/Section 7 | Detected hypermatrix surge 5741 | -2/Section 7 | Sensed 22 artifacts in vicinity 5756 | -2/Section 7 | Spotted S7 Guard 5765 | -2/Section 7 | Found Integrated Thermoelectric Network 5765 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 5789 | -2/Section 7 | Found Integrated Dissipator 5789 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5817 | -2/Section 7 | Found Prototype Processor 5817 | -2/Section 7 | Identified Spectral Analyzer 5863 | -2/Section 7 | Crushed by falling debris 5879 | -2/Section 7 | Found Core Reset Matrix 5882 | -2/Section 7 | Sensed 19 artifacts in vicinity 5894 | -2/Section 7 | Lost 3 parts (3u) 5917 | -2/Section 7 | Found LRC Armor 5917 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 5920 | -2/Section 7 | Found LRC Energy Well 5920 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6047 | -2/Section 7 | Spotted Executioner 6047 | -2/Section 7 | Spotted Executioner 6062 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 6062 | -2/Section 7 | Warped through subspace 6062 | -2/Section 7 | Spotted B-90 Cyclops 6067 | -2/Section 7 | Spotted Alpha 7 6067 | -2/Section 7 | Spotted Alpha 7 6080 | -2/Section 7 | Discovered new exit (range 9) 6086 | -2/Section 7 | Identified exit to Access 6086 | -2/Section 7 | Entered Access 6086 | -1/Access | Evolved 2 slots: Utility x2 6128 | -1/Access | Spotted B-99 Colossus 6235 | -1/Access | Identified exit to Surface 6303 | -1/Access | Unchained authorized (DW-4LL) 6336 | -1/Access | Search patrols dispatched 6340 | -1/Access | Spotted B-99 Colossus 6376 | -1/Access | Spotted B-99 Colossus 6393 | -1/Access | Used Terrabomb 6402 | *** | Heading to fleet! Last Messages --------------- 06361_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06362_ Director 10a reveals location of Blade Trap. 06366_ Dropped Quantum Reactor. 06375_ O-32 Director distress signal jammed. 06375_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06376_ O-32 Director distress signal jammed. 06377_ Cld. Impulse Thruster destroyed. 06377_ Cld. Impulse Thruster burned out. 06386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 06386_ Cld. Impulse Thruster destroyed. 06393_ Terrabomb activated. 06398_ Main Access Shell breached. [Achievement: Home At Last?] [Achievement: True Flier] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ###### " " " #??????????????????????? | | #### " " " ???????????????????????? | | ## " " " = ##?????????????????????? | | " " """""""####????????????????????? | | """"""""""" """""""""""""####???????????????????? | | " " "####??????????????????? | | " " " ###??????????????????? | | " " = " ## ?????????????????? | | " " " ## ?????????????????? | | " " " ###????????????????? | | " " [ """ ###????????????????? | | "" " " "" """ ###???????????????? | | "" " " "" T"" ###???????????????? | | """""" " " """""" """ ##???????????????? | | """""" + + """""" """ ##???????????????? | | "" " " "" " ##?????????????]?? | | "" " " "" " ##???????????????? | | """"""""""" """""""""""""" ###??????????????? | | "" " """ ###??????????????? | | "" """"""""""""""""""""##??????????????? | | "" """T"""" """" ??????????????? | | """ "" """ """" "??????????????????? | | """ !"" " """""" "??????????????????? | | """ "" " " "????????????????????? | | """ "" " "" "????????????????????? | | """ "" " " @" "????????????????????? | | """ "" " " "????????????????????? | | "" " """"""????????????????????? | | "" " ?????????????????????????? | | """""+""""" " ?????????????????????????? | | + " " """""""""""?????????????????????????? | | " " " " """ ?????????????????????????? | | " " " " ????????????????????????? | | " " " " ????????????????????????? | | " " " " ????????????????????????? | | " " " " #???????????????????????? | | ##"" """"" " ###???????????????????????? | | " #####???????????????????????? | | " ######????????????????????????? | | #######+####"#########???????????????????????????? | | #### ####??????????????????????????????? | | #????????? ????????????????????????????????????? | | ###????????? ????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 150 Resistance: KI 25 Power Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 86 Melee Accuracy 6 Offensive Hacking 38 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Adv. ECM Suite | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Mic. Antimatter Reactor | x2 | -4/Factory | Preloaded Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory | Authchip Cld. Impulse Thruster | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Cld. Impulse Thruster | 51% | -4/Factory Cld. Cesium-ion Thruster | 28% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Matter Drive Core Reset Matrix Integrated Thermoelectric Network LRC Armor LRC Energy Well High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Home At Last? Infodabbler Speed Demon Supersonic Travel Light True Flier Challenges ------------ None Game ------ Seed ZipNovaWall Manual? 0 Play Time 03:35:37 Cumulative 354.6 hours Start 2025.11.28 @ 17:55:27 End 2025.11.28 @ 21:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 360 Adventurer 3 Explorer 1 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b861066-fa59-4529-ab74-64f23040431c