Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 20:04:06 Player: jonasanoj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1517) 1517 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 57/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Large Storage Unit Small Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Improved Light Cannon Great Maul > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Structural Scanner Structural Scanner Structural Scanner Heavy EM Pulse Gun Small Laser Beam Rifle Beam Rifle Heavy Assault Rifle Shotgun Improved Light Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 54 | 8 5 5 23 11 2 Power 6 | 1 . 1 3 1 . Engine 6 | 1 . 1 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 3 . 1 12 3 . Treads 1 | 1 . . . . . Leg 18 | 2 . 1 12 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 2 3 1 1 Device 6 | . 2 . 2 1 1 Storage 4 | 1 . 2 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 3 3 1 5 6 1 Energy Gun 5 | 2 . . . 2 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 5 | . 2 . 2 1 . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . . 1 12 15 1 Power 6 | . . 1 3 2 . Propulsion 8 | . . . 4 4 . Utility 5 | . . . 1 3 1 Weapon 10 | . . . 4 6 . Highest Loss Streak 8 | . . 1 4 8 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 95 99 87 63 15 Engine 10 | . 14 13 9 7 . Leg 22 | . 28 28 21 18 . Device 18 | . 10 14 24 13 9 Storage 11 | . 14 14 11 8 . Energy Gun 1 | . 4 . . 3 6 Ballistic Gun 2 | . 1 . 4 1 . Ballistic Cannon 12 | . 19 21 10 4 . Launcher 3 | . . 6 4 . . Impact Weapon 1 | . . . . 7 . Slashing Weapon 1 | . . . 1 . . Naked Turns 15 | . . . . 15 . Heaviest Build 37 | 14 19 19 36 37 4 Greatest Support 30 | 20 20 20 20 30 3 Greatest Overweight (x) 9 | 4 . . 9 9 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 8 25 15 15 5 Average Capacity 12 | 7 8 8 14 14 5 Most Carried 15 | 4 8 9 15 15 4 Average Carried 10 | 2 7 7 12 11 3 Final Capacity 15 | 8 8 8 15 5 5 Final Carried 15 | 4 8 8 15 5 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1214 | 187 112 268 609 38 . Remotely . | . . . . . . Salvage Created 1388 | . 152 108 841 287 . Parts 106 | . 9 13 72 12 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 51 | . 3 9 32 7 . Guns 9 | . . . 6 3 . Cannons 38 | . 3 6 26 3 . AOE 3 | . . 3 . . . Classes Destroyed 8 | . 2 3 2 1 . Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Watcher 2 | . 1 . . 1 . Swarmer 12 | . . 2 10 . . Grunt 26 | . 3 . 18 5 . Brawler 2 | . . . . 2 . Sentry 6 | . . 2 4 . . Assembled 5 | . . 5 . . . Best Kill Streak 6 | . 3 4 6 2 . Combat Bots Only 5 | . 2 4 5 2 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 354 | . 17 35 171 119 12 Missed 94 | . 3 13 43 33 2 Damage Taken 3565 | . 153 301 1354 1598 159 Core 954 | . 18 83 284 486 83 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . 59 29 . . Volleys Fired 185 | . 7 19 101 51 7 Largest 2 | . 2 2 2 2 1 Hottest 100 | . 100 78 69 86 56 Shots Fired 227 | . 14 33 120 53 7 Gun 62 | . 7 . 25 23 7 Cannon 154 | . 7 25 93 29 . Launcher 11 | . . 8 2 1 . Special . | . . . . . . Kinetic 182 | . 3 25 118 36 . Thermal 17 | . 5 . . 5 7 Explosive 11 | . . 8 2 1 . Electromagnetic 17 | . 6 . . 11 . Robot Hit Streak 7 | . 5 5 7 5 3 Robot Miss Streak 4 | . 1 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 131 | . 8 12 72 36 3 Core Hits 76 | 1 6 13 38 17 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 2 2 . Destroy 1 | . . . 1 . . Blast 1 | . . . 1 . . Corrupt 2 | . . . . 2 . Melee Attacks 9 | . . . 5 4 . Impact 4 | . . . . 4 . Slashing 5 | . . . 5 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3374 | 5 189 491 1631 1014 44 Guns 606 | . 70 . 248 244 44 Cannons 1912 | . 72 234 1210 396 . Explosions 726 | . 38 247 115 326 . Melee 48 | . . . . 48 . Ramming 82 | 5 9 10 58 . . Kinetic 2196 | . 19 234 1458 485 . Thermal 354 | . 91 . . 219 44 Explosive 511 | . . 247 115 149 . Electromagnetic 183 | . 70 . . 113 . Impact 48 | . . . . 48 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 2 . . Average Corruption 2 | . 2 3 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 2 5 3 . . Message Errors 2 | . 1 1 . . . Matter Fused 6 | . 1 3 2 . . Data Loss (minor) 1 | . . . 1 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 160 | . . 23 8 129 . Projectiles 6 | . . . 6 . . Explosions 128 | . . 23 2 103 . Melee 26 | . . . . 26 . Knockbacks 25 | . . 1 14 10 . Impact . | . . . . . . Kinetic 18 | . . 1 9 8 . Secondary 7 | . . . 5 2 . Self-Inflicted Damage 320 | . 23 22 56 219 . Shots 7 | . 1 1 2 3 . Rammed . | . . . . . . Targets Rammed 17 | 1 3 2 11 . . Kicked 17 | 1 3 2 11 . . Crushed . | . . . . . . Highest Temperature 225 | . 225 5 . 121 64 Average Temperature 55 | . 112 3 . 30 31 Received Heat Transfer 1398 | . 24 27 420 819 108 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . 1 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | . 111 . . 261 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 498 | . 148 153 498 467 196 Initial 196 | . . . 59 162 196 Average 225 | . 99 106 292 284 195 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 55 | 100 100 100 34 30 100 Level 1 27 | . . . 39 48 . Level 2 16 | . . . 25 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . 7 5 . Investigation 6 | . 1 . 4 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 . 3 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . . 1 2 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 9 12 41 29 3 Peak Tracking Total 10 | . 4 4 9 10 3 Tactical Retreats 6 | . . 1 1 4 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 5 | . 1 1 . 3 . Max in Single Turn 2 | . 1 1 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 7 | . 3 . 3 1 . Terminals 7 | . 3 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 11 . 9 4 . Successful 16 | . 8 . 6 2 . Failed 8 | . 3 . 3 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 24 | . 11 . 9 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 . 6 2 . Alert Level 4 | . 2 . 1 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 2 | . 1 . 1 . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . . . 2 . . Registered Components 2 | . 1 . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 3 1 . Full Trace Events 3 | . 1 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2280 | 102 408 209 1234 302 25 Spaces Moved 1071 | 60 296 117 477 108 13 Core 69 | 21 . . 2 33 13 Treads 3 | 3 . . . . . Legs 999 | 36 296 117 475 75 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 155 | 142 120 120 190 157 65 Slowest Speed 500 | 250 120 120 500 500 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 44 24 39 11 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 14 | . . 9 3 2 . Terrain Destroyed 132 | . 6 49 22 55 . Melee 5 | . . . 3 2 . Projectile 11 | . . 4 6 1 . AOE 116 | . 6 45 13 52 . Terrain Rammed 1 | . . . 1 . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1417 | 72 336 152 658 177 22 Wait 30 | . 7 2 21 . . Move 1067 | 60 295 116 476 107 13 Hop . | . . . . . . Pick Up 32 | 3 11 4 12 2 . Fast Attach 17 | 7 1 . 8 1 . Attach 17 | . . 1 6 8 2 Detach 1 | 1 . . . . . Swap 20 | 1 4 4 9 2 . Drop 22 | . 8 4 8 2 . Fire 185 | . 7 19 101 51 7 Melee 9 | . . . 5 4 . Ram 1 | . . . 1 . . Kick 16 | . 3 2 11 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Entered Mines 572 | -10/Mines | Assembled infested the area 681 | -10/Mines | Discovered new exit (range 9) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Utility x2 1367 | -9/Materials | Lost 3 parts (1p2n) 1432 | -9/Materials | Core integrity fell below 50% 1484 | -9/Materials | Lost 4 parts (1p1u2w) 1717 | -9/Materials | Lost 3 parts (2n1w) 1920 | -9/Materials | Discovered new exit (range 16) 1954 | -9/Materials | Entered another Materials area 1954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -8/Materials | Build established: Scavenger-Mutant 2067 | -8/Materials | Garrison activated, responded to threat 2093 | -8/Materials | Lost 5 parts (1p2n1u1w) 2141 | -8/Materials | Discovered new exit (range 13) 2230 | -8/Materials | Core integrity fell below 50% 2241 | -8/Materials | Core integrity fell below 20% 2256 | -8/Materials | Entered Storage 2272 | -8/Storage | Lost 8 parts (1p1n2u4w) 2281 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-47 Trooper destroyed. A-02 Transporter sends out distress signal. Critical hit (Burn: +37). G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Shotgun destroyed. Critical hit (Burn: +37). W-25 Informer sends out distress signal. Grenade Launcher destroyed. Critical hit (Burn: +37). Dropped Lrg. Storage Unit. Acquired 38 matter. Critical hit (Burn: +37). Beam Rifle destroyed. Dropped Structural Scanner. Acquired Lrg. Storage Unit. LOCATION=UNKNOWN GOAL=ESCAPE Critical hit (Burn: +37). Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??## ?????????????????????? | | ??#######?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??## @##?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??## ^ ?????????????????????? | | ??## ????????????????????? | | ??## ?????????????????? | | ??## ####+#?????????????????? | | ??##gg #### T?????????????????? | | ??## ##?????????????????????? | | ??## gT#?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??## "#?????????????????????? | | ??## T??????????????????????? | | ??## ???????????????????????? | | ??## ???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonConcussiveModule Manual? 0 Play Time 00:19:39 Cumulative 12.8 hours Start 2024.05.21 @ 19:42:57 End 2024.05.21 @ 20:04:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 17 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26fd2732-bc4f-4504-8d0f-20916236a544