Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 12:56:10 Player: Quad (phone) Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (46) 230 Value Destroyed (1415) 1415 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9245 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Triangulator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Proton Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Field Propulsion Array Diametric Drive > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Missile Launcher Power Sword > --- INVENTORY -------- Light Ion Engine Improved VTOL Module Field Propulsion Drive Improved Proton Missile Launcher Powered Hammer [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Powered Hammer Energy Gun EM Pulse Gun Ballistic Gun Hypervelocity Railgun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . 1 . . 1 . . . Utility 6 | . . . 1 . . . 1 . 1 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 71 | 6 17 . 9 . 1 1 5 7 2 4 5 . 1 . 5 8 Power 9 | . 2 . 1 . . . . 2 . 1 1 . . . . 2 Engine 7 | . 2 . 1 . . . . 2 . . 1 . . . . 1 Core 1 | . . . . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 20 | 3 5 . 5 . . . . 2 1 1 . . . . 3 . Treads . | . . . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . 4 . 5 . . . . 2 1 1 . . . . 3 . Utility 23 | 1 7 . 1 . . . 2 1 . 2 2 . 1 . 1 5 Device 10 | . 4 . . . . . . 1 . 1 1 . 1 . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . 1 . . 1 . . . . . 3 Hackware 3 | . . . . . . . 1 . . . 1 . . . . 1 Protection 2 | . 2 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | 2 3 . 2 . 1 1 3 2 1 . 2 . . . 1 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . 1 . . . 2 1 1 . 1 . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . 1 . . 1 1 1 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 . . . . . . 1 . Parts Lost 35 | . 2 . 1 . . . 1 8 2 . . . . . 1 20 Power 5 | . . . . . . . . 3 . . . . . . 1 1 Propulsion 11 | . 1 . . . . . . 2 2 . . . . . . 6 Utility 9 | . . . . . . . . . . . . . . . . 9 Weapon 10 | . 1 . 1 . . . 1 3 . . . . . . . 4 Highest Loss Streak 10 | . 2 . 1 . . . 1 5 1 . . . . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 2 5 5 4 4 4 5 4 3 3 3 2 2 3 4 4 4 Power . | . . . . 1 1 1 1 . . . . 1 1 1 . 1 Propulsion 1 | 1 2 2 1 2 2 2 1 . . . . . . . 1 1 Utility . | . . 1 . . . . . . 2 2 . . . 1 . . Weapon 1 | . 1 2 2 1 1 2 2 2 . 1 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . 5 . 1 . . . 1 . . 1 . . . . . 3 Power 6 | . 2 . . . . . 1 . . . . . . . . 3 Propulsion 2 | . 2 . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 81 85 89 100 100 100 99 97 78 71 84 93 82 82 83 63 Engine 6 | . 4 . 3 11 11 11 9 8 . . 2 6 5 5 5 4 Flight 29 | . 18 28 30 33 33 33 36 35 29 25 26 26 23 23 25 16 Device 17 | . 14 28 22 22 22 22 18 18 11 11 18 20 17 17 15 11 Processor 7 | . . . 11 11 11 11 9 9 7 6 6 6 5 5 5 5 Hackware 7 | . . . . . . . 8 9 7 6 11 13 11 11 10 12 Launcher 7 | . 7 14 11 11 11 11 9 6 6 6 4 6 5 5 9 4 Impact Weapon 5 | . 6 . 1 11 5 . 7 9 14 7 4 6 5 5 . . Slashing Weapon 2 | . . . . . 5 11 . . . . 4 6 5 5 5 3 Peak Build Rating 84 | 5 9 8 20 20 26 26 32 38 38 43 47 47 50 50 74 84 Average Rating 34 | 3 7 8 16 20 23 25 29 29 35 35 42 47 47 49 72 61 On Entrance 29 | . 5 8 8 20 20 26 26 28 32 30 32 47 47 49 50 69 Avg Prop Armor Cover (%) 2 | . 5 . 1 . . . . . 3 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 31 | 9 29 6 11 11 12 12 13 18 14 19 19 19 19 19 29 31 Greatest Support 37 | 32 32 8 15 15 15 15 20 20 20 20 20 20 20 20 37 37 Greatest Overweight (x) 2 | 1 1 . . . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 4 5 5 5 5 5 5 5 3 4 5 5 5 Average Carried 4 | 2 5 5 4 4 4 5 4 3 3 2 2 2 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 5 5 5 3 5 5 2 3 4 5 5 3 Class Distribution -------------------- 58% | Scout 24% | Hacker-Ninja 10% | Sprinter 5% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Sprinter | -7/Factory Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Matter Collected 1744 | 196 174 . 283 . . 32 19 433 5 17 521 10 . . 16 38 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 995 | . 286 . 117 . . . 19 345 . 17 195 . . . 16 . Parts 75 | . 30 . 8 . . . 2 19 . 4 6 . . . 6 . Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 16 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Combat Hostiles Destroyed 28 | . 5 . 6 . . . 1 11 . . 5 . . . . . Guns 5 | . 5 . . . . . . . . . . . . . . . AOE 20 | . . . 5 . . . 1 9 . . 5 . . . . . Classes Destroyed 12 | . 7 . . . . . 1 1 . 1 2 . . . . . Worker 4 | . 1 . . . . . . 3 . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . 1 . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . Operator 5 | . 2 . . . . . 1 2 . . . . . . . . Watcher 3 | . 1 . 1 . . . . 1 . . . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . . . . . . Grunt 18 | . 2 . 3 . . . . 10 . . 3 . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . Sentry 2 | . . . . . . . 1 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 5 . 4 . . . 1 15 . 1 5 . . . 1 . Combat Bots Only 9 | . 3 . 4 . . . 1 9 . . 5 . . . . . Max Kills in Single Turn 3 | . 1 . 3 . . . 1 3 . 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 1 2 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Hostile Shots Fired 412 | . 24 1 6 . . . 10 45 53 6 31 . . 5 12 219 Missed 211 | . 5 1 3 . . . 2 21 33 5 19 . . 4 5 113 Hits 201 | . 19 . 3 . . . 8 24 20 1 12 . . 1 7 106 Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile 200 | . 19 . 3 . . . 8 24 20 1 12 . . . 7 106 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 9 | . . . . . . . 1 4 . . . . . 1 1 2 Damage Taken 3944 | . 199 . 42 . . . 504 512 221 5 144 . . 28 162 2127 Core 1788 | . 37 . . . . . 260 101 119 5 79 . . 28 16 1143 Absorbed by Shields 13 | . . . . . . . . . . . . . . . . 13 Core Remaining (%) 84 | 100 . 85 . . . 100 . 34 83 . . 90 . 97 . . Volleys Fired 74 | . 22 . 12 . . . 4 21 . . 11 . . . . 4 Largest 2 | . 2 . 1 . . . 2 2 . . 2 . . . . 1 Hottest 100 | . 100 . 100 . . . 66 66 . . 73 . . . . 40 Shots Fired 97 | . 33 . 12 . . . 8 27 . . 13 . . . . 4 Gun 31 | . 27 . . . . . . . . . . . . . . 4 Cannon . | . . . . . . . . . . . . . . . . . Launcher 62 | . 3 . 11 . . . 8 27 . . 13 . . . . . Special 4 | . 3 . 1 . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 4 Thermal 4 | . 3 . 1 . . . . . . . . . . . . . Explosive 58 | . 3 . 11 . . . 8 27 . . 9 . . . . . Electromagnetic 31 | . 27 . . . . . . . . . 4 . . . . . Robot Hit Streak 5 | . 5 . 3 . . . 2 4 . . 5 . . . . . Robot Miss Streak 4 | . 4 . 1 . . . 2 2 . . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 54 | . 18 . 4 . . . 6 17 1 1 6 . . . 1 . Core Hits 75 | . 14 . 8 . . . 4 34 . 1 11 . . . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 . . . . . . . . Smash 3 | . . . . . . . . 3 . . . . . . . . Melee Attacks 83 | . 9 . 1 . 12 . 7 14 4 12 . . . . 16 8 Impact 56 | . 9 . 1 . 12 . 4 14 4 12 . . . . . . Slashing 27 | . . . . . . . 3 . . . . . . . 16 8 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 . . . . . . 2 . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4412 | . 534 . 619 . . . 169 2391 33 93 471 . . . 66 36 Guns 237 | . 219 . . . . . . . . . . . . . . 18 Cannons . | . . . . . . . . . . . . . . . . . Explosions 3349 | . 115 . 594 . . . 108 2061 . . 471 . . . . . Melee 808 | . 200 . 25 . . . 61 330 33 93 . . . . 66 . Ramming 18 | . . . . . . . . . . . . . . . . 18 Kinetic 18 | . . . . . . . . . . . . . . . . 18 Thermal . | . . . . . . . . . . . . . . . . . Explosive 3162 | . 115 . 517 . . . 108 2061 . . 361 . . . . . Electromagnetic 406 | . 219 . 77 . . . . . . . 110 . . . . . Impact 681 | . 200 . 25 . . . . 330 33 93 . . . . . . Slashing 127 | . . . . . . . 61 . . . . . . . 66 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 2 2 2 2 3 3 . . 1 1 . . . 17 Average Corruption 3 | . . . 2 2 2 2 3 3 . . 1 1 . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 60 | . . . 3 . 4 4 4 27 . . 1 1 . . . 16 Message Errors 16 | . . . . . . 2 1 8 . . . . . . . 5 Matter Fused 17 | . . . 1 . 1 1 1 7 . . . 1 . . . 5 Heat Flow Errors 9 | . . . 1 . . . 1 4 . . . . . . . 3 Energy Discharges 6 | . . . . . . 1 1 3 . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . 1 . 1 . . 4 . . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 415 | . 55 . 62 . . . 31 231 . . . . . . 36 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 86 | . . . 45 . . . . 41 . . . . . . . . Melee 329 | . 55 . 17 . . . 31 190 . . . . . . 36 . Knockbacks 3 | . . . 1 . . . . 1 1 . . . . . . . Impact 3 | . . . 1 . . . . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . 20 . . . 40 78 . . . . . . . 7 Shots 5 | . . . 1 . . . 1 3 . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 263 | . 159 . 135 . . . 262 263 . . 7 . . . 87 244 Average Temperature 55 | . 46 . 74 . . . 95 78 . . 5 . . . 24 75 Received Heat Transfer 567 | . 60 . . . . . 54 270 27 . 45 . . . 66 45 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . Parts Fried 2 | . . . 1 . . . . 1 . . . . . . . . Impact Corruptions 10 | . 2 . 1 . . . . 7 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Maximum Alert Level 2 | . . . 1 . . . . 1 1 . . . . . . 2 Low Security (%) 83 | 100 100 100 77 100 . 100 100 68 86 100 . . 100 100 100 75 Level 1 14 | . . . 22 . . . . 31 13 . . . . . . 5 Level 2 2 | . . . . . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 571 | . 105 39 268 100 . . 83 314 306 147 . . 29 8 17 571 Initial 147 | . . 39 11 100 . . . 34 98 147 . . 29 8 4 . Average 66 | . 61 38 79 96 . . 3 89 83 112 . . 23 8 1 119 Influence Increases 2610 | . 297 . 308 . . . 100 511 362 71 165 . 3 . 48 745 Destroy 0b10 Robot/C 560 | . 100 . 120 . . . 20 220 . . 100 . . . . . Destroy 0b10 Robot/NC 90 | . 30 . 5 . . . 5 40 . 5 . . . . 5 . Destroy Leader 110 | . 24 . 22 . . . 10 34 . . 20 . . . . . Successful Hack 72 | . 13 . 8 . . . 7 25 . 14 . . 3 . . 2 Disable Machine 255 | . 75 . 75 . . . . 105 . . . . . . . . Destroy Structure 263 | . 40 . 78 . . . 43 57 2 7 . . . . 28 8 Partial Spotted 90 | . . . . . . . 15 30 30 . . . . . . 15 Lose Combat Pursuer 1170 | . 15 . . . . . . . 330 45 45 . . . 15 720 Influence Decreases 2100 | . 195 73 79 168 90 . 17 376 279 284 157 49 38 4 56 235 Entered New Map 731 | . . 63 18 158 90 . . 49 120 154 34 19 18 4 4 . Time Decay 972 | . 175 10 51 10 . . 14 257 69 90 123 30 20 . 48 75 Lost Part 257 | . 20 . 10 . . . 3 70 20 . . . . . 4 130 Lost Ally 140 | . . . . . . . . . 70 40 . . . . . 30 Squads Dispatched 12 | . . . 2 . . . . 6 . . . . . 1 1 2 Investigation 1 | . . . . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 1 1 Reinforcement 6 | . . . 2 . . . . 2 . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Distress Signals 10 | . 1 . 5 . . . . 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 146 | . 10 2 10 . . 1 3 18 21 4 11 2 . 4 7 53 Peak Tracking Total 28 | . 3 2 5 . . 3 2 8 14 4 4 4 1 4 6 28 Tactical Retreats 17 | . 1 . . . . . . . 3 2 3 . . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Traps Triggered 4 | . 1 . . . . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Machines Disabled 18 | . 5 . 5 . . . . 7 . . . . . . 1 . Max in Single Turn 2 | . 2 . 1 . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Machines Accessed 41 | . 7 . 2 . 5 . 4 6 2 3 1 1 1 . 4 5 Terminals 30 | . 6 . 2 . . . 3 6 2 2 . . 1 . 3 5 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 144 | . 29 . 4 . 50 . 18 14 3 5 1 1 1 . 6 12 Successful 100 | . 13 . 1 . 50 . 14 9 2 3 1 1 1 . 2 3 Failed 44 | . 16 . 3 . . . 4 5 1 2 . . . . 4 9 Catastrophic 8 | . 2 . 1 . . . . . . . . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 65 | . 24 . 4 . 6 . 4 11 3 2 . 1 . . 3 7 Terminals 74 | . 23 . 4 . . . 9 14 3 3 . . 1 . 5 12 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 9 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 78 | . 3 . 1 . 50 . 5 8 2 2 1 1 1 . 1 3 Record 57 | . . . . . 49 . 3 1 . . . 1 . . 1 2 Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . Open Door 5 | . . . . . . . . 3 . . 1 . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . 1 1 1 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . Retrieve Study 5 | . . . . . . . 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 7 . . . . . 1 1 . . . . . . . . Terminals 8 | . 6 . . . . . 1 1 . . . . . . . . Track 2 | . 1 . . . . . . 1 . . . . . . . . Botnet 6 | . 5 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 1 2 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 . 2 . . . 3 4 1 2 . . 1 . 3 4 Full Trace Events 3 | . 1 . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 5 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Total Allies 2 | . . . . . . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . . . . . . 2 Highest-Rated Group 111 | . . . . . . . . . . . . . . . . 111 Highest-Rated Ally 64 | . . . . . . . . . . . . . . . . 64 Total Orders 7 | . . . . . . . . . 4 3 . . . . . . EXPLORE 7 | . . . . . . . . . 4 3 . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . . 4 Total Damage 56 | . . . . . . . . . . . . . . . . 56 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Active Infowar (turns) 4701 | . 188 21 198 28 286 360 275 1566 166 187 465 66 41 28 356 470 Sensors 4321 | . 181 21 198 28 286 360 275 1544 . 128 465 66 41 28 356 344 Structural 4521 | . 21 21 198 28 286 360 275 1566 166 187 465 66 41 28 356 457 Triangulation 13 | . . . . . . . . . . . . . . . . 13 Jamming 1178 | . . . . . . . . . . . 359 66 41 28 347 337 ECM 7 | . 7 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 1 . . . . Drone Launches 26 | . . . . . . . . 14 7 5 . . . . . . Drone Recoveries 10 | . . . . . . . . 1 8 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Turns Passed 4980 | 65 390 21 198 28 286 360 275 1566 166 187 465 66 41 28 356 482 Spaces Moved 5964 | 53 435 66 205 32 851 432 350 411 331 335 814 249 149 85 589 577 Core 126 | 5 4 . . . . . . . . . . . . . . 117 Treads . | . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . Wheels 113 | 47 66 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5724 | . 365 66 205 32 851 432 350 411 331 335 814 249 149 85 589 460 Fastest Speed 23 | 50 32 32 29 29 29 29 26 26 26 26 26 26 26 26 23 23 Average Speed 29 | 98 43 32 31 29 29 29 26 26 29 26 26 26 26 26 23 32 Slowest Speed 150 | 120 125 32 32 29 29 29 26 29 32 32 26 26 26 102 26 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . 1 . . . . 1 . . 4 . . . . . 3 6 Potential Cave-ins 3 | . . . . . 3 . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 42 | 4 78 18 29 13 96 92 38 79 15 14 73 25 8 76 23 44 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 3 . . . . 2 3 . . . . Spaces Dug 47 | . 7 . 1 . 3 . 6 3 2 7 . . . . 14 4 Terrain Destroyed 346 | . 34 . 96 . 3 . 52 80 2 7 54 . . . 14 4 Melee 44 | . 5 . . . 3 . 6 3 2 7 . . . . 14 4 Projectile 3 | . 2 . 1 . . . . . . . . . . . . . AOE 299 | . 27 . 95 . . . 46 77 . . 54 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac DSF Fac Arm Total 8918 | 63 584 65 323 50 870 665 517 1813 388 414 1052 249 151 88 778 848 Wait 2570 | . 73 . 91 19 . 229 139 1329 50 40 214 . . . 163 223 Move 5923 | 52 432 65 204 31 850 429 349 410 322 334 813 248 149 84 583 568 Hop 11 | . 1 . . . . 1 . . 4 . . . . . 2 3 Pick Up 36 | 4 9 . 1 . 1 1 4 2 4 4 . 1 . 1 2 2 Fast Attach 46 | 6 12 . 3 . . 2 4 3 1 1 . . 1 1 3 9 Attach 31 | . 3 . 3 . . . 2 6 2 4 7 . . . 2 2 Detach 13 | 1 1 . 1 . . . . 2 . 2 3 . 1 . 1 1 Swap 25 | . 4 . 3 . 1 . 2 8 . . 4 . . . 3 . Drop 47 | . 18 . 4 . . 3 6 1 1 4 . . . . 3 7 Fire 74 | . 22 . 12 . . . 4 21 . . 11 . . . . 4 Melee 82 | . 9 . 1 . 12 . 7 14 4 11 . . . . 16 8 Ram 5 | . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 11 . 13 . . . . . . Rewire 24 | . . . . . 6 . . . . . . . . 2 . 16 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 6 . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 3) 352 | -10/Materials | Discovered new exit (range 10) 379 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Entered Mines 457 | -10/Mines | Learned location of Storage (-8) 474 | -10/Mines | Discovered new exit (range 10) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Identified exit to Mines 646 | -9/Materials | Met 8R-AWN 675 | -9/Materials | Entered Mines 676 | -9/Mines | Followed 8R-AWN into the Mines 683 | -9/Mines | Discovered new exit (range 5) 703 | -9/Mines | Identified exit to Exiles 703 | -9/Mines | Entered Exiles 711 | -9/Exiles | Welcomed by 8R-AWN 721 | -9/Exiles | Discovered new exit (range 15) 735 | -9/Exiles | Met EX-HEX 744 | -9/Exiles | Met EX-BIN 786 | -9/Exiles | Build established: Scout 821 | -9/Exiles | Aligned with FarCom system 821 | -9/Exiles | Given EX-Vault access code 828 | -9/Exiles | Opened EX-Vault 831 | -9/Exiles | Found Longsword +1 839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 852 | -9/Exiles | Learned location of Zion (-6) 852 | -9/Exiles | Met EX-DEC 897 | -9/Exiles | Visited The Gauntlet 981 | -9/Exiles | Discovered new exit (range 14) 984 | -9/Exiles | Identified exit to Mines 989 | -9/Exiles | Left Exiles lab with Longsword +1 989 | -9/Exiles | Entered Mines 1045 | -8/Mines | Discovered new exit (range 4) 1051 | -8/Mines | Discovered new exit (range 5) 1052 | -8/Mines | Identified exit to Materials 1063 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1349 | -8/Mines | Entered Materials 1349 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -8/Materials | Crushed by falling debris 1458 | -8/Materials | Identified exit to Storage 1624 | -8/Materials | Entered Storage 1906 | -8/Storage | Core integrity fell below 50% 1906 | -8/Storage | Garrison activated, responded to threat 2735 | -8/Storage | Identified exit to Recycling 2739 | -8/Storage | Destroyed 9 combat bots 2754 | -8/Storage | Identified exit to Factory 2760 | -8/Storage | Lost 5 parts (1p1n3w) 3190 | -8/Storage | Entered Factory 3190 | -7/Factory | Accompanied by 13 allies 3190 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3305 | -7/Factory | Lost 9 allies 3318 | -7/Factory | Identified exit to Lower Caves 3352 | -7/Factory | Discovered new exit (range 8) 3355 | -7/Factory | Identified exit to Factory 3356 | -7/Factory | Entered another Factory area 3356 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3468 | -6/Factory | Identified exit to Lower Caves 3543 | -6/Factory | Entered Lower Caves 3567 | -6/Lower Caves | Learned Factory trap positions 3624 | -6/Lower Caves | Encountered a Warlord checkpoint 3665 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3939 | -6/Lower Caves | Build established: Hacker-Ninja 3989 | -6/Lower Caves | Learned Factory trap positions 4007 | -6/Lower Caves | Discovered new exit (range 6) 4008 | -6/Lower Caves | Identified exit to Lower Caves 4008 | -6/Lower Caves | Entered another Lower Caves area 4025 | -6/Lower Caves | Discovered new exit (range 14) 4040 | -6/Lower Caves | Entered a destroyed Warlord outpost 4074 | -6/Lower Caves | Identified exit to Factory 4074 | -6/Lower Caves | Entered Factory 4074 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4075 | -5/Factory | Identified exit to Upper Caves 4076 | -5/Factory | Loaded intel: 77 trap records 4115 | -5/Factory | Identified exit to DSF 4115 | -5/Factory | Entered DSF 4135 | -5/DSF | Discovered new exit (range 16) 4141 | -5/DSF | Additional patrols routed to DSF 4142 | -5/DSF | Identified exit to Factory 4143 | -5/DSF | Entered Factory 4143 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4144 | -4/Factory | Loaded intel: 99 trap records 4498 | -4/Factory | Discovered new exit (range 4) 4499 | -4/Factory | Identified exit to Armory 4499 | -4/Factory | Entered Armory 4543 | -4/Armory | Crushed by falling debris 4543 | -4/Armory | System corruption reached 10% 4574 | -4/Armory | Lost 4 parts (1n2u1w) 4903 | -4/Armory | Lost 10 parts (1p4n3u2w) 4947 | -4/Armory | Core integrity fell below 50% 4974 | -4/Armory | Core integrity fell below 20% 4981 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04964_ Identified Triangulator. 04968_ Penetrated by Slug. 04968_ Authchip [Propulsion] destroyed. 04970_ HV Slug penetrates S-27 Virus. 04970_ HV Slug penetrates Wall. 04972_ HV Slug penetrates S-27 Virus. 04972_ HV Slug penetrates Wall. 04973_ Penetrated by Slug. 04973_ Hyp. Railgun destroyed. 04973_ Adv. Melee Analysis Suite destroyed. 04975_ S-27 Virus destroyed. 04975_ Slammed into S-27 Virus. 04976_ Acquired 30 matter. 04977_ Slammed into S-27 Virus. 04977_ Destabilizing: System interference. 04977_ Triangulator temporarily disabled. 04978_ Slammed into P-70 Sage. 04979_ Hacking Suite destroyed. 04979_ System corrupted by crushing effect (+4). 04980_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????###????????????????? | | ???#######??## #####????????????? | | ???? ???# #????????????? | | ????!!!!!???#= """#????????????? | | ?????!!!????# R"#????????????? | | ????? ????# """#????????????? | | ?????#+######sY #????????????? | | ????## p@ssss #????????????? | | ????## ######ss #????????????? | | ????## ###### ! #????????????? | | ????## # #!! #????????????? | | ###?##x# #!! #????????????? | | ###?## + # #????????????? | | # ? # # # #????????????? | | # ? # # # #????????????? | | # !! #x#############????????????? | | # !! # # ???????????????????????? | | # !! # # ???????????????????????? | | # !! # # ???????????????????????? | | # !! / # ???????????????????????? | | # !! # # ???????????????????????? | | # # # ???????????????????????? | | ###### # ???????????????????????? | | ## # # ???????????????????????? | | ???? #h# ???????????????????????? | | ## # # ???????????????????????? | | ###### # ???????????????????????? | | # # # ???????????????????????? | | # # # ???????????????????????? | | # ]] # ########?????????????????? | | # ]] # ########?????????????????? | | # ]] + ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 38 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 16 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Follow The Leader Heavy Suspicion Hunted Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Sixth Sense Window Shopping Challenges ------------ None Game ------ Seed ActiveTimingWheel Manual? 0 Play Time 02:22:58 Cumulative 12.9 hours Start 2026.09.25 @ 23:09:38 End 2026.09.26 @ 12:56:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x39 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 82f06f63-7378-4363-a431-786e17600dd1