Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.31 @ 16:59:54 Player: youngster Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (411) 2055 Value Destroyed (20048) 20048 Prototype IDs (78) 1560 Alien Tech Used (9) 1800 Bonus (20703) 20703 TOTAL SCORE: 56366 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6303 Follower Combat Kills 1673 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Friendly Fire -173 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 100/100 System Corruption 37% Temperature Cool (16) Movement Core (1450) Ox28 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Advanced Signal Interpreter Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Quantum Router > --- WEAPON (4) ------- Force Lance > --- INVENTORY (25) --- Experimental Heat Sink High-capacity Matter Pod (0) Long-range Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Force Field Antimissile System Advanced Component Analysis Suite Improved Recalibrator Transdimensional Reconstructor Improved KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Medium Regenerative Plating Medium Regenerative Plating SHELL Armor Advanced Force Field Ghost Barrier > --- WEAPON ----------- Improved KE Penetrator Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Light Antimatter Reactor Reinforced Antimatter Reactor Centrium Heavy Treads High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scanner Improved Salvage Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler AEGIS Remote Shield Antimissile System Quantum Router Long-range Tractor Beam Transdimensional Reconstructor Core Reset Matrix Hypervelocity EM Gauss Rifle Potential Cannon Improved KE Penetrator Improved KE Penetrator Helical Railgun Hellfire Missile Launcher Force Lance [Rating: 217] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Deep Network Scanner Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Gauss Rifle Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Slots Evolved 16 | . . . . . 4 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . 2 . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 1 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 560 | 6 20 12 2 7 9 14 14 20 5 22 7 12 3 . 33 23 10 . 12 15 11 10 4 14 44 23 16 19 45 33 95 Power 27 | 1 1 1 . . 1 . 1 . . . . 1 1 . 1 . 1 . 1 2 . . . 1 3 2 1 1 2 1 4 Engine 6 | 1 1 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 3 1 . . . . . Reactor 13 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 1 2 1 4 Propulsion 97 | 2 11 3 . 4 2 3 7 11 3 3 . 7 . . 12 5 3 . 1 4 . . . . 4 2 2 3 1 1 3 Treads 65 | 2 7 2 . 2 2 3 4 5 3 3 . 3 . . 3 5 1 . 1 3 . . . . 4 2 2 3 1 1 3 Leg 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Wheel 28 | . 4 1 . 2 . . 3 6 . . . 3 . . 6 . 2 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 246 | 1 5 2 . . 3 5 4 6 1 4 1 1 1 . 10 10 3 . 6 4 9 7 3 10 26 8 8 7 30 22 49 Device 168 | . 2 1 . . 1 3 2 3 . 1 . . 1 . 5 3 2 . 4 3 7 6 2 6 15 7 5 4 25 15 45 Storage 6 | 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Processor 14 | . . . . . 2 . 1 1 . . . . . . . 1 . . . 1 1 . . 1 . . 1 . 2 2 1 Hackware 9 | . . . . . . . . . 1 2 . . . . 1 1 . . . . . . . . 1 . . 1 . 1 1 Protection 48 | . 1 1 . . . 2 1 1 . 1 1 1 . . 4 5 1 . 2 . 1 1 1 3 9 1 2 2 2 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 190 | 2 3 6 2 3 3 6 2 3 1 15 6 3 1 . 10 8 3 . 4 5 2 3 1 3 11 11 5 8 12 9 39 Energy Gun 8 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 2 . 2 Energy Cannon 18 | . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 3 3 1 . . . 6 Ballistic Gun 68 | 2 1 . . . 2 2 2 1 . 5 . . . . 3 6 2 . 4 2 . . . . 5 3 2 2 3 4 17 Ballistic Cannon 18 | . 2 3 1 1 . . . . . 1 1 . . . 2 . . . . 2 . . . . . . 1 3 1 . . Launcher 39 | . . 3 . 2 . 3 . . . 2 3 1 1 . 3 . 1 . . . . 1 . 1 1 1 . 1 2 3 10 Special Weapon 6 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . . 1 . 5 2 1 . . 1 . . . . 1 1 1 1 1 . 4 1 1 3 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . 1 . . . . . . . . 3 1 4 . 1 . . 1 2 . . 1 6 2 1 3 5 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . Parts Lost 88 | . 1 1 . . 1 1 1 1 . 5 . 6 . . 11 2 1 . 12 1 . . . 1 6 4 2 . 1 8 22 Power 11 | . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . 1 4 Propulsion 13 | . . . . . . . . . . 2 . 2 . . 3 . 1 . 1 . . . . . . . . . . . 4 Utility 32 | . . 1 . . . . . 1 . . . 1 . . 5 2 . . 4 1 . . . . 2 1 1 . 1 6 6 Weapon 32 | . . . . . 1 1 1 . . 3 . 2 . . 3 . . . 6 . . . . . 3 2 1 . . 1 8 Highest Loss Streak 17 | . 1 1 . . 1 1 1 1 . 2 . 3 . . 3 1 1 . 10 1 . . . 1 5 2 2 . 1 4 17 Average Slot Usage (%) 88 | . 95 96 100 100 100 99 99 98 94 91 92 78 69 69 80 99 87 93 80 81 87 87 87 87 83 79 76 80 85 77 83 Engine 4 | . 14 14 14 14 3 . 7 7 7 7 7 . 1 7 6 6 . . . . . . . . . . . . . . . Core 2 | . . . . . 5 9 1 . . . . . . . . . . . . 3 5 5 5 5 8 9 3 . . . . Reactor 2 | . . . . . . . . . . . . 6 5 . . . 1 6 6 1 . . . . . . 6 9 11 11 11 Treads 14 | . 21 14 14 14 24 27 20 23 19 22 23 13 15 15 10 12 6 6 11 11 11 11 11 11 14 15 15 13 12 12 11 Wheel 5 | . 6 13 14 13 2 . 6 6 5 . . 7 7 7 9 13 12 13 2 1 5 5 5 5 . . . . . . . Device 7 | . 1 . . . 9 8 9 7 . 2 . . 7 7 5 7 6 6 3 11 12 10 10 10 8 10 14 10 16 6 15 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 11 | . . . . . 9 9 9 15 15 15 15 15 15 15 9 12 13 13 7 10 15 17 17 16 15 15 15 18 16 12 13 Hackware 3 | . . . . . . . . . 6 10 7 7 . . 1 5 6 6 6 5 5 5 5 5 5 4 . 3 1 3 2 Protection 7 | . 9 10 14 14 9 9 8 5 7 1 7 7 . . 9 12 12 13 17 9 5 5 5 5 7 1 1 2 4 10 7 Ballistic Gun 10 | . 11 . . . 17 21 26 21 15 11 6 . . . 6 16 19 20 16 11 11 11 11 11 11 12 7 3 8 12 13 Ballistic Cannon 4 | . 16 24 14 22 7 . . . . 6 7 3 . . . . . . . 3 . . . . . . . 9 4 . . Slashing Weapon 1 | . . . . . . . . . . 1 4 6 7 7 5 . . . . . . . 2 1 . . 2 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 231 | 13 52 56 56 57 59 68 66 106 106 113 118 121 107 100 118 119 124 124 140 135 116 116 116 149 153 156 149 188 215 231 211 Greatest Support 240 | 40 40 16 16 40 60 60 60 80 110 110 110 110 10 10 72 40 26 26 160 160 150 150 150 150 185 177 230 230 230 230 240 Greatest Overweight (x) 11 | 1 3 3 3 3 3 1 4 6 4 1 1 10 10 9 11 5 10 4 4 7 . . . . . . . . . 1 1 Average Overweight (x) 1 | . 1 3 3 2 . . 3 3 1 . . 7 9 9 6 4 4 4 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 16 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 19 20 20 20 19 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 12 19 20 19 17 19 19 19 24 24 24 24 24 25 23 24 24 25 20 22 24 25 24 24 24 21 23 24 24 23 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 19 20 20 20 19 20 20 22 25 25 25 25 24 25 25 25 25 25 21 25 25 25 25 24 22 24 25 25 25 24 24 Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Mutant 13% | Scavenger-Tank 12% | Scavenger-Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Assassin | -3/Research Generator-Gunner | -2/Research Generator-Mutant | -2/Testing Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Matter Collected 17303 | 285 756 263 10 134 96 445 290 334 116 588 302 353 23 69 1082 761 219 . 486 182 245 248 100 278 935 680 68 616 927 1138 5274 Remotely 6542 | . . . . . . . . . . . . . . . 401 109 . . 227 158 . 125 . 141 215 480 . 172 775 739 3000 Salvage Created 18800 | 115 762 179 . 82 162 702 164 365 283 583 291 321 23 . 1128 525 . . 581 170 366 305 94 219 2220 494 68 466 1591 1379 5162 Parts 840 | 5 37 19 . 14 9 38 10 21 6 32 14 9 5 . 56 23 . . 27 7 16 6 . 14 86 19 1 19 84 63 200 Haulers Intercepted 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Recyclers Shooed 24 | . 2 . . . . . . . . 1 . . . . 8 2 . . 1 . . . . . 2 . . . 3 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 6 8 . . . . . . . . 14 8 . 11 . . . . . . . Prevented 8 | . . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Combat Hostiles Destroyed 313 | . 17 13 . 8 6 16 3 7 1 13 5 8 . . 17 12 . . 11 3 4 5 . 10 27 7 1 5 15 17 82 Melee 6 | . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . 1 . . . . Guns 164 | . 8 . . . 6 10 3 7 1 6 1 . . . 12 12 . . 11 . 4 2 . 2 16 2 . 1 8 6 46 Cannons 48 | . 9 4 . 2 . . . . . 2 . 3 . . 2 . . . . 3 . . . 2 6 2 . 4 5 . 4 AOE 88 | . . 9 . 6 . 5 . . . 5 4 . . . 2 . . . . . . 3 . 6 5 . . . . 11 32 Classes Destroyed 25 | 2 2 2 . . . 3 . 3 1 . . . . . . . . . 1 1 . . . . 1 . . . . 2 7 Worker 26 | . . 1 . 1 . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . 6 11 Builder 30 | . . . . . . . . 1 . 3 . . . . 4 . . . 1 . . . . . 3 . . 1 9 3 5 Tunneler 4 | 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Recycler 20 | 1 1 . . . . . . . . 2 . . . . 3 . . . . . . . . . 4 . . 1 3 2 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Swarmer 45 | . . 9 . 6 4 4 . . . 6 . 3 . . . . . . . . . . . 4 5 . . . 3 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 127 | . 17 4 . 2 2 8 . 5 . 3 4 3 . . 7 6 . . 3 2 . 3 . 4 8 . . 2 3 11 30 Brawler 11 | . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . 1 1 5 Duelist 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 3 . . . 1 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 Sentry 32 | . . . . . . 2 2 . . 1 . . . . 6 6 . . 1 . . 1 . . 7 . . . . . 6 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 47 | . . . . . . 1 1 . . . 1 . . . 1 . . . 6 . 3 . . . 2 2 . 3 4 2 21 Programmer 25 | . . . . . . . . 1 . 3 . . . . 3 . . . . . 1 . . 2 4 2 . . 3 . 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 60 | 3 3 7 . 4 4 6 1 3 1 6 4 3 1 . 7 3 . . 5 3 3 3 . 8 16 5 1 3 11 15 60 Combat Bots Only 35 | . 3 6 . 4 4 6 1 3 1 4 4 3 . . 4 3 . . 5 3 3 3 . 8 7 5 1 3 6 8 35 Max Kills in Single Turn 10 | 1 1 3 . 4 1 1 1 1 1 2 2 1 1 . 5 1 . . 2 1 1 3 . 4 4 1 1 2 4 5 10 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Exploded 7 | . . 3 . 4 . 1 . . . 1 2 . . . 2 . . . . . . 3 . 4 3 . . . . 2 7 Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Data Miner (-7/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Damage Taken 32215 | . 628 339 . 119 291 552 384 286 21 1115 168 1041 . . 1874 1103 112 . 3638 65 205 189 . 273 2444 956 733 200 1312 4784 9383 Core 2738 | . 137 56 . . 35 91 91 22 . 81 13 141 . . 218 87 . . 391 . . . . 23 125 35 40 16 47 68 1021 Absorbed by Shields 9135 | . . . . . . 141 75 89 . . . . . . 459 140 53 . 94 . . . . . 389 85 67 26 802 757 5958 Reduced by Siege Mode 1105 | . . . . . . . . . . 4 . . . . . . . . 78 4 20 12 . 1 120 35 6 . 19 159 647 Core Remaining (%) 66 | 100 . . . 22 . . 60 . . . . . . 63 . . . . 18 . . . . 97 . . 75 98 . . . Volleys Fired 900 | 7 56 16 . 6 10 45 14 19 16 34 8 14 . . 61 67 2 . 34 8 11 17 . 9 83 26 10 14 53 49 211 Largest 4 | 2 2 2 . 2 3 3 3 3 2 3 2 3 . . 3 3 3 . 3 3 3 3 . 3 3 3 1 4 4 4 4 Hottest 228 | 40 70 70 . 70 88 88 71 71 51 136 73 151 . . 104 84 84 . 105 113 146 146 . 146 151 158 90 200 210 156 228 Shots Fired 2118 | 14 109 23 . 9 30 89 36 56 26 77 11 26 . . 104 123 5 . 95 20 25 30 . 18 199 58 11 37 165 142 580 Gun 1675 | 14 79 . . . 24 77 36 56 19 42 3 3 . . 89 90 4 . 95 13 16 22 . 13 155 41 2 17 124 129 512 Cannon 297 | . 30 14 . 6 6 . . . . 28 2 19 . . 11 . . . . 7 9 7 . 3 35 14 9 19 36 . 42 Launcher 96 | . . 9 . 3 . 12 . . . 7 6 4 . . 1 . 1 . . . . 1 . 2 2 3 . 1 5 13 26 Special 50 | . . . . . . . . . 7 . . . . . 3 33 . . . . . . . . 7 . . . . . . Kinetic 1788 | 14 109 14 . 6 26 65 36 56 19 66 5 19 . . 100 90 4 . 95 20 18 22 . 13 155 41 2 30 136 129 498 Thermal 117 | . . . . . . . . . . . . . . . . . . . . . 7 7 . 3 35 14 9 . . . 42 Explosive 64 | . . 9 . 3 . 3 . . . 3 . . . . 1 . 1 . . . . 1 . 2 2 . . . . 13 26 Electromagnetic 99 | . . . . . 4 21 . . . 8 6 7 . . . . . . . . . . . . . 3 . 7 29 . 14 Robot Hit Streak 53 | 12 17 12 . 8 10 17 12 21 8 10 5 13 . . 10 15 2 . 20 15 12 16 . 6 53 8 10 11 7 43 31 Robot Miss Streak 8 | . 3 3 . . 2 3 2 3 2 3 1 1 . . 7 7 6 . 6 1 2 2 . 6 5 3 . 3 6 3 8 Penetration Max 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . 1 1 . 1 3 2 2 Secondary Targets 37 | . . . . . . . . . . 1 . . . . 1 1 . . 2 . . . . . 6 1 . . 1 4 20 Max Gunslinging Chain 2 | . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . 1 1 . . 1 1 2 Shots Hit Robots 1582 | 12 75 14 4 7 18 50 25 43 21 45 5 33 1 1 106 111 3 . 80 17 20 24 7 11 138 38 29 25 90 119 410 Core Hits 1204 | 4 36 20 . 9 8 30 8 18 2 30 9 12 1 . 140 121 6 . 63 8 11 19 1 39 86 30 7 16 68 81 321 Critical Kills 53 | 1 . . . . . . 1 . . 1 . . . . . . . . 2 . 1 1 . . 9 . . 3 3 2 29 Critical Parts Destroyed 100 | . 2 . . . . 2 . . . . . . . . . . . . 5 1 . . . . 12 4 . 1 5 8 60 Critical Strikes 186 | 1 4 1 . . 1 3 1 . 1 3 . 1 . . . . . . 7 1 1 1 . . 24 4 3 5 13 15 96 Destroy 167 | 1 2 . . . . 2 1 . 1 1 . . . . . . . . 7 1 1 1 . . 24 4 . 4 8 14 95 Blast 11 | . 2 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 5 . . Corrupt 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 137 | . . . 4 . . . . 2 . 4 . 17 1 1 15 1 . . . 1 4 1 7 . 3 3 38 9 9 8 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . 1 . 4 . 17 1 1 15 1 . . . 1 4 1 7 . 3 3 38 9 2 . . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 9 Sneak Attacks 14 | . . . 4 . . . . 1 . . . . 1 1 4 . . . . . . . . . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62718 | 128 974 813 . 538 264 1293 380 648 294 1708 313 1142 94 123 3500 1777 232 . 1848 487 723 922 911 1356 4631 1432 1353 798 3909 8353 21774 Guns 28738 | 124 563 . . . 209 776 377 640 294 515 31 64 . . 1862 1762 55 . 1842 276 209 370 . 154 2689 740 35 144 2115 3268 9624 Cannons 5971 | . 392 224 . 108 46 . . . . 472 . 320 . . 191 . . . . 187 159 224 . 141 828 315 . 243 881 . 1240 Explosions 22901 | . . 582 . 428 . 517 . . . 721 282 237 . . 785 . 177 . . . . 328 . 1061 1108 377 . 110 876 4474 10838 Melee 4946 | . . . . . . . . . . . . 521 94 123 641 . . . . . 355 . 911 . . . 1311 270 37 611 72 Ramming 162 | 4 19 7 . 2 9 . 3 8 . . . . . . 21 15 . . 6 24 . . . . 6 . 7 31 . . . Kinetic 31450 | 124 955 224 . 108 199 669 377 640 294 915 31 320 . . 2053 1762 55 . 1842 463 256 370 . 154 2689 740 35 373 2936 3268 9598 Thermal 3567 | . . . . . . . . . . 52 66 . . . . . . . . . 112 224 . 141 828 315 . . 372 . 1457 Explosive 20131 | . . 582 . 428 . 133 . . . 434 . . . . 785 . 177 . . . . 328 . 1061 1108 . . . . 4474 10621 Electromagnetic 2462 | . . . . . 56 491 . . . 307 216 301 . . . . . . . . . . . . . 377 . 124 564 . 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4226 | . . . . . . . . . . . . 521 94 123 641 . . . . . 355 . 911 . . . 1311 270 . . . Piercing 720 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 611 72 Highest Corruption 37 | . 1 1 1 1 . . . 3 28 29 29 32 32 32 . 1 8 8 12 . . . . . . 2 8 2 1 11 37 Average Corruption 11 | . 1 1 1 1 . . . 2 15 28 29 31 32 32 . 1 7 8 9 . . . . . . 2 4 2 1 8 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 367 | . . 5 4 10 . . . 5 11 46 25 32 20 27 . 5 20 2 18 . . . . . . 3 17 4 2 28 83 Message Errors 84 | . . 3 2 6 . . . 2 1 10 6 8 6 6 . 3 7 1 1 . . . . . . . 1 1 . 9 11 Matter Fused 68 | . . . . . . . . . 3 8 5 10 3 9 . . 2 . 3 . . . . . . . 4 . . 6 15 Heat Flow Errors 43 | . . . . . . . . 1 2 4 6 5 2 5 . . 1 1 2 . . . . . . 1 3 . . 1 9 Energy Discharges 51 | . . 2 1 4 . . . . 2 8 1 2 6 3 . 1 3 . 1 . . . . . . 2 4 2 1 2 6 Parts Rejected 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 1 Data Loss (minor) 30 | . . . 1 . . . . 1 1 4 3 1 1 . . 1 5 . 1 . . . . . . . 2 1 1 2 5 Data Loss (major) 15 | . . . . . . . . . . 2 2 . 2 2 . . 1 . 1 . . . . . . . 1 . . 1 3 Misfires 18 | . . . . . . . . . 1 1 1 4 . . . . 1 . 2 . . . . . . . 1 . . 2 5 Alerts 6 | . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Weapon Failures 44 | . . . . . . . . 1 . 7 . 1 . . . . . . 6 . . . . . . . . . . 3 26 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1545 | . . 3 . 11 . 1 . . . 61 . 87 . 83 149 . . . . . 76 56 47 . 15 9 40 94 41 491 281 Projectiles 158 | . . . . . . . . . . 22 . . . . . . . . . . . 39 . . 15 9 . 32 41 . . Explosions 776 | . . 3 . 11 . 1 . . . 39 . . . . 40 . . . . . . 17 . . . . . . . 384 281 Melee 611 | . . . . . . . . . . . . 87 . 83 109 . . . . . 76 . 47 . . . 40 62 . 107 . Knockbacks 35 | . 10 3 . 1 . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . 5 9 . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Kinetic 30 | . 9 2 . 1 . . . . . 3 . . . . 1 . . . . 2 . . . . . . . 3 9 . . Secondary 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 952 | . . 87 . . . 7 . . . 186 . 8 . . 79 . . . . . . 19 . 37 134 9 . . 156 . 230 Shots 42 | . . 3 . . . 1 . . . 3 . 1 . . 1 . . . . . . 1 . 2 7 9 . . 10 . 4 Rammed 29 | 1 5 1 . 3 1 . 1 1 . . . . . . 3 3 . . 2 3 . . . . 2 . 1 2 . . . Targets Rammed 33 | 1 6 1 . 3 1 . 1 2 . . . . . . 3 3 . . 2 4 . . . . 3 . 1 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Highest Temperature 490 | . 60 60 . 42 111 130 23 106 258 271 263 441 132 212 152 8 114 239 373 205 166 153 . 66 184 154 199 240 490 449 261 Average Temperature 85 | . 20 30 . 19 46 33 8 15 93 64 97 181 63 94 50 8 59 156 130 113 54 56 . 35 43 61 76 92 136 156 52 Received Heat Transfer 5020 | . 378 78 . 6 126 237 93 105 9 180 63 459 . . 537 371 49 . 900 63 . 18 . 45 187 . . 4 81 388 643 Effects 18 | . . . . . . . . . . . 1 4 . . . . . . 2 . . . . . . . . . 1 10 . Shutdowns 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 7 . Energy Bleed 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 29 | . . . . . . . . . . 1 . . . . . . . . 1 1 2 1 . 1 5 1 1 . 2 4 9 Total Turns 898 | . . . . . . . . . . 40 . . . . . . . . 31 23 21 30 . 11 96 18 82 . 22 199 325 Longest Duration 130 | . . . . . . . . . . 40 . . . . . . . . 31 23 17 30 . 11 41 18 82 . 12 130 86 Robots Corrupted 7 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . . 2 . . Combat Hostiles 7 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . . 2 . . Parts Fried 14 | . . . . . . 1 . . . 1 1 2 . . . . . . . . . . . . . 3 . . 6 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Heat Transferred 2695 | . . . . . . . . . . 50 50 . . . . . . . . . 75 150 . 75 500 174 . . 450 . 1171 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 4 . . Missiles Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Peak Influence 3527 | 15 229 315 . 144 175 674 438 286 64 393 . . . . 419 511 736 214 387 215 . . . . 532 417 . 179 537 965 3527 Initial 408 | . 9 80 . . . 113 328 130 49 44 . . . . . 205 285 214 74 189 . . . . 28 255 . . 24 232 408 Average 343 | 5 129 145 . 52 61 456 331 186 54 120 . . . . 168 306 471 214 260 157 . . . . 106 275 . 60 308 695 1413 Maximum Alert Level 5 | . 1 1 . . . 2 2 1 . 1 . . . . 2 2 3 1 1 1 . . . . 2 2 . . 2 3 5 Low Security (%) 49 | 100 91 78 . 100 100 17 . 52 100 75 . . . . 54 10 . . 28 51 . . . . 88 . . 100 23 . . Level 1 26 | . 8 21 . . . 5 67 47 . 24 . . . . 36 71 53 100 71 48 . . . . 7 98 . . 43 18 . Level 2 12 | . . . . . . 76 32 . . . . . . . 8 17 38 . . . . . . . 3 1 . . 32 7 19 Level 3 6 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 73 22 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 5 . . . 2 . 1 2 . 3 . . . . 11 3 . . 8 2 . . . . 7 1 . 8 2 8 30 Investigation 12 | . 3 . . . . . . . . 1 . . . . 1 1 . . 1 1 . . . . . . . 4 . . . Extermination 15 | . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . 2 1 . . 1 2 3 Reinforcement 47 | . 2 . . . 1 . 1 1 . . . . . . 5 2 . . 7 1 . . . . 4 . . 3 1 6 13 Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Garrison 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Construction Impeded 7 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . 2 . . . . 1 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Distress Signals 19 | . 1 . . 1 2 . . . . . . . . . 1 3 2 . 2 . . . . . . . . 1 . 2 4 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Times Spotted 528 | . 33 13 . 10 11 16 9 10 4 19 5 16 . . 31 30 18 . 24 8 4 8 . 11 39 11 1 8 23 34 132 Peak Tracking Total 17 | . 4 3 . 4 6 3 4 4 1 4 4 5 . . 5 4 8 . 6 5 2 3 . 9 8 6 1 6 6 8 17 Tactical Retreats 25 | . . . . . 1 . . 1 . 4 . 4 . . . 1 . . 3 1 . 2 . 1 1 . . . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Traps Triggered 22 | . 2 . . . . 7 . 1 . . . . . . 1 4 . . 3 1 . . . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Machines Disabled 56 | . . 1 . . . 2 1 . . 6 . . . . 2 1 . . 1 . . 1 . . 6 2 3 . . 7 23 Max in Single Turn 3 | . . 1 . . . 1 1 . . 3 . . . . 1 . . . 1 . . 1 . . 1 1 1 . . 2 2 Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 2 . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Machines Accessed 75 | . 8 1 1 1 2 . 2 2 . 2 . . 4 . 5 10 1 . 2 6 . 2 5 . 4 1 1 7 . 4 4 Terminals 41 | . 5 . . 1 . . 2 1 . 2 . . . . 2 10 1 . 1 5 . . . . 2 . . 3 . 3 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 2 . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Garrison Access 5 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Total Hacks 196 | . 17 1 23 1 3 . 3 2 . 5 . . 32 . 10 20 2 . 4 14 . 2 18 . 9 3 1 15 . 5 6 Successful 139 | . 8 1 23 1 3 . 1 1 . 1 . . 32 . 7 10 1 . 3 7 . 2 18 . 6 2 1 9 . 1 1 Failed 57 | . 9 . . . . . 2 1 . 4 . . . . 3 10 1 . 1 7 . . . . 3 1 . 6 . 4 5 Catastrophic 18 | . 2 . . . . . . 1 . 2 . . . . . . 1 . 1 2 . . . . . . . 3 . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 9 . . . . . 3 1 . . . . . . 4 3 1 . . 8 . . . . 3 . . 4 . 1 3 Terminals 82 | . 13 . . 1 . . 3 1 . 5 . . . . 6 20 2 . 2 11 . . . . 5 . . 4 . 4 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 21 | . 2 . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 2 3 . 7 . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 Garrison Access 8 | . . . . . 1 . . 1 . . . . . . 2 . . . 2 . . . . . . . . 2 . . . Terminal Hacks 104 | . 3 1 23 1 . . . . . 1 . . 32 . 4 7 1 . 1 4 . 2 18 . 3 . 1 . . 1 1 Record 42 | . . . 23 . . . . . . . . . 11 . . . . . . . . 1 6 . . . 1 . . . . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 4 . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . . 4 . 1 . . . . . . Open Door 9 | . . 1 . . . . . . . . . . . . . 4 1 . . . . 1 . . . . . . . 1 1 Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 2 . 5 . . . Scan Component 8 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 3 . . . Repair 7 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access Hacks 8 | . . . . . 1 . . 1 . . . . . . 2 . . . 2 . . . . . . . . 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Coupler Status 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 3 . . . . . 1 . . . . . . . 1 3 . . . 1 . . . . . . . 1 . . . Terminals 8 | . 1 . . . . . 1 . . . . . . . 1 3 . . . 1 . . . . . . . 1 . . . Track 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Botnet 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . . . 1 . 2 1 . 2 . . . . 4 7 1 . 2 6 . . . . 4 1 . 6 . 4 4 Full Trace Events 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 2 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . 7 8 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . Time 490 | . 26 . . . 32 . . . . . . . . . . . . . . 54 . . . . 108 108 . 162 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . 4 . . . . 1 6 . . . . . 1 . . . . . . . . . 4 . . . . . . Non-combat 9 | . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . . . Combat 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . 4 . . . . 1 7 . . . . . 1 . . . . . . . . . 6 . . . . . . parse_system 5 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . ignore_repairs 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 11 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 2 . . . Attached 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . 2 18 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Total Allies 37 | . 1 . . 3 . . . . 1 . . . . . 2 22 5 . . . . . . . . . . 3 . . . Largest Group 15 | . 1 . . 3 . . . . 1 . . . . . 2 15 14 4 4 . . . . . . . . 3 . . . Highest-Rated Group 742 | . 10 . . 40 . . . . 31 . . . . . 53 553 742 311 311 . . . . . . . . 138 . . . Highest-Rated Ally 159 | . 10 . . 16 . . . . 31 . . . . . 41 159 132 95 95 . . . . . . . . 46 . . . Total Orders 16 | . . . . . . . . . . . . . 8 3 3 . 2 . . . . . . . . . . . . . . STAY 6 | . . . . . . . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . Ally Attacks 439 | . . . . 10 . . . . 84 . . . 8 . 21 176 112 . 25 . . . . . . . . 3 . . . Total Damage 9487 | . . . . 128 . . . . 1379 . . . . . 328 3619 3163 . 749 . . . . . . . . 121 . . . Kills 47 | . . . . 4 . . . . . . . . . . 1 19 20 . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Robot Analysis Total 7 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . 2 . . 3 . . . . . . 1 2 . 2 . . . . . . . Drone Launches 41 | . . . . . . . . . . . . . 37 2 2 . . . . . . . . . . . . . . . . Drone Recoveries 28 | . . . . . . . . . . . . . 26 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Turns Passed 24852 | 101 1380 1102 445 1427 325 955 696 564 230 816 476 693 394 505 1165 1257 456 50 304 774 1509 1138 274 1005 1131 462 663 933 933 864 1825 Spaces Moved 12002 | 45 727 698 300 693 166 332 363 248 115 370 246 288 148 233 481 615 245 34 102 403 866 702 160 624 456 213 290 522 404 299 614 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7231 | 42 288 . . 2 116 332 52 60 77 370 246 15 . . 9 2 . . 82 388 866 702 160 624 456 213 290 522 404 299 614 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4768 | . 439 698 300 691 50 . 311 188 38 . . 273 148 233 472 613 245 34 20 15 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 145 145 160 145 135 135 160 160 155 215 215 150 155 150 150 150 152 152 152 152 152 152 152 155 155 155 155 155 Average Speed 162 | 153 152 145 145 145 155 239 167 181 152 165 180 207 226 215 184 155 152 150 158 159 152 152 152 152 160 157 157 156 158 161 159 Slowest Speed 320 | 160 240 145 145 240 160 240 240 240 240 240 240 240 230 215 245 320 230 150 160 205 152 152 152 152 163 160 158 160 160 235 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 5 95 99 79 99 14 47 36 8 78 15 49 55 82 62 17 83 73 67 13 8 90 75 60 68 12 18 100 19 19 50 38 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 13 | . 2 2 1 . . . . . . . 1 . 1 . . . . . . . . 2 3 1 . . . . . . . Known Exits Taken 16 | . . . . . 1 . 1 . . 1 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 2 . . . . . . 1 1 . 2 . . . . . . 3 1 . 4 . . . . . . . Spaces Dug 267 | . . 6 . 11 . 1 . 1 . 4 . . . . 5 1 . . . 2 1 44 . 48 14 4 . 5 9 20 91 Terrain Destroyed 1183 | . . 44 . 15 . 1 . 3 1 47 6 3 . . 32 1 24 . 22 4 3 48 . 77 40 9 . 9 109 137 548 Melee 31 | . . . . . . . . 1 . 4 . . . . 3 1 . . . 1 1 . . . 3 2 . 5 5 2 3 Projectile 326 | . . . . . . . . 2 1 6 1 3 . . 3 . . . 22 3 2 4 . 3 28 7 . 4 84 41 112 AOE 822 | . . 44 . 15 . 1 . . . 37 5 . . . 26 . 24 . . . . 44 . 74 9 . . . 20 94 429 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Sec Total 15557 | 61 888 767 305 1095 208 417 425 314 151 499 268 337 209 237 631 817 325 33 168 517 1030 745 181 664 724 291 434 607 582 562 1065 Wait 1474 | . 61 20 . 385 17 2 11 11 3 59 4 1 46 3 18 74 47 . 14 73 138 10 . 7 105 9 55 11 45 154 91 Move 11973 | 45 726 697 299 692 165 331 362 248 114 369 245 287 147 232 480 614 244 33 101 402 865 701 159 623 455 212 289 521 403 298 614 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 3 12 9 . 1 5 2 9 8 5 8 2 3 5 . 8 3 8 . 3 5 1 1 4 2 7 8 10 12 9 9 10 Fast Attach 112 | 6 5 1 . . 1 3 1 1 2 2 1 . 1 . 7 2 6 . 2 5 . 3 3 4 9 2 8 8 6 3 20 Attach 148 | . 2 1 . . 5 2 1 4 . 4 1 7 2 . 19 4 1 . 8 7 1 . . 4 14 13 7 4 10 8 19 Detach 85 | . 4 1 . . . 2 1 . . . . 3 2 1 10 1 1 . 2 7 . . . 4 12 7 3 4 4 4 12 Swap 308 | . 13 10 2 7 3 9 12 15 3 16 5 5 . . 7 17 3 . 2 3 10 8 2 6 21 9 3 7 29 22 59 Drop 176 | . 3 11 . 1 1 7 13 4 8 3 2 . 5 . 3 10 13 . . 2 . 3 6 5 12 2 10 15 14 3 20 Fire 900 | 7 56 16 . 6 10 45 14 19 16 34 8 14 . . 61 67 2 . 34 8 11 17 . 9 83 26 10 14 53 49 211 Melee 137 | . . . 4 . . . . 2 . 4 . 17 1 1 15 1 . . . 1 4 1 7 . 3 3 38 9 9 8 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 6 1 . 3 1 . 1 2 . . . . . . 3 3 . . 2 4 . . . . 3 . 1 2 . . . Escape Stasis 28 | . . . . . . 14 . . . . . . . . . 10 . . . . . . . . . . . . . 4 . Rewire 12 | . . . . . . . . . . . . . . . . 11 . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 433 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Repaired Lgt. Treads? 1079 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Core integrity fell below 50% 1335 | -10/Materials | Discovered new exit (range 13) 1482 | -10/Materials | Entered Mines 1546 | -10/Mines | Discovered new exit (range 7) 1653 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1731 | -10/Mines | Discovered new exit (range 10) 1912 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2095 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2095 | -10/Mines | Discovered new exit (range 5) 2128 | -10/Mines | Found the Drone Emporium 2136 | -10/Mines | Found Prototype Device 2308 | -10/Mines | Learned location of Zion (-6) 2584 | -10/Mines | Entered Exiles 2622 | -10/Exiles | Met 8R-AWN 2647 | -10/Exiles | Met EX-HEX 2691 | -10/Exiles | Met EX-BIN 2741 | -10/Exiles | Met EX-DEC 2814 | -10/Exiles | Visited The Gauntlet 3016 | -10/Exiles | Discovered new exit (range 10) 3029 | -10/Exiles | Entered Mines 3030 | -9/Mines | Assembled infested the area 3366 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3386 | -9/Mines | Learned location of 1 exit from Materials 3531 | -9/Mines | Learned location of 1 exit from Materials 4279 | -9/Mines | Discovered new exit (range 9) 4337 | -9/Mines | Discovered new exit (range 5) 4456 | -9/Mines | Entered Materials 4456 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4457 | -8/Materials | Identified exit to Factory 4671 | -8/Materials | Repaired Rocket Launcher 4704 | -8/Materials | Garrison activated, responded to threat 4757 | -8/Materials | Build established: Scavenger-Gunner 4772 | -8/Materials | Identified exit to Garrison 4781 | -8/Materials | Entered Garrison 4928 | -8/Garrison | Triggered checkpoint 4975 | -8/Garrison | Triggered checkpoint 5145 | -8/Garrison | Discovered new exit (range 8) 5174 | -8/Garrison | Installed Relay Interface Framework 5262 | -8/Garrison | Triggered checkpoint 5299 | -8/Garrison | Garrison Relay disabled 5326 | -8/Garrison | Build established: Scavenger-Tank 5525 | -8/Garrison | Discovered new exit (range 15) 5601 | -8/Garrison | Triggered checkpoint 5631 | -8/Garrison | Garrison Relay disabled 5645 | -8/Garrison | Identified Bomb Drone Bay 5736 | -8/Garrison | Entered Materials 6361 | -8/Materials | Discovered exit to Factory (range 7) 6432 | -8/Materials | Entered Factory 6432 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6996 | -7/Factory | Sucked down chute 6996 | -7/Factory | Entered Waste 6997 | -7/Waste | Met a frightened Derelict 7002 | -7/Waste | Spotted C-40 Crusher 7011 | -7/Waste | EMP discharged 7011 | -7/Waste | System corruption reached 10% 7025 | -7/Waste | Spotted C-40 Crusher 7061 | -7/Waste | Destroyed C-40 Crusher 7064 | -7/Waste | Spotted C-40 Crusher 7070 | -7/Waste | Found Damper Plating 7090 | -7/Waste | Found Damper Plating 7111 | -7/Waste | EMP discharged 7134 | -7/Waste | Spotted C-40 Crusher 7163 | -7/Waste | Spotted C-40 Crusher 7196 | -7/Waste | Discovered new exit (range 19) 7211 | -7/Waste | EMP discharged 7226 | -7/Waste | Entered Factory 7262 | -7/Factory | Build established: Scavenger-Mutant 7404 | -7/Factory | Identified exit to Lower Caves 7679 | -7/Factory | Discovered new exit (range 14) 8042 | -7/Factory | Entered Lower Caves 8188 | -7/Lower Caves | Identified exit to Lower Caves 8298 | -7/Lower Caves | Encountered a Warlord checkpoint 8310 | -7/Lower Caves | Build established: Mutant 8450 | -7/Lower Caves | Learned location of Extension (-6) 8518 | -7/Lower Caves | Entered another Lower Caves area 8594 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8604 | -7/Lower Caves | Discovered new exit (range 10) 8719 | -7/Lower Caves | System corruption reached 30% 9170 | -7/Lower Caves | Discovered new exit (range 17) 9211 | -7/Lower Caves | Entered Data Miner 9211 | -7/Data Miner | Discovered new exit (range 6) 9262 | -7/Data Miner | Met Data Miner 9366 | -7/Data Miner | Learned location of Section 7 (-2) 9366 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9403 | -7/Data Miner | Received God Mode back door access code from Data Miner 9433 | -7/Data Miner | Destroyed Data Miner 9433 | -7/Data Miner | Data Conduit disabled 9522 | -7/Data Miner | Found Prototype Hackware 9525 | -7/Data Miner | Found Prototype Hackware 9528 | -7/Data Miner | Found Prototype Hackware 9531 | -7/Data Miner | Found Prototype Hackware 9605 | -7/Data Miner | Entered Proximity Caves 9904 | -6/Proximity Caves | Learned Factory emergency access door positions 9917 | -6/Proximity Caves | Learned Factory security intel 9955 | -6/Proximity Caves | Learned Factory emergency access door positions 10080 | -6/Proximity Caves | Discovered new exit (range 15) 10110 | -6/Proximity Caves | Entered Factory 10110 | -6/Factory | Evolved 2 slots: Utility x2 10423 | -6/Factory | Identified System Mapper 10440 | -6/Factory | Identified exit to Lower Caves 10440 | -6/Factory | Identified exit to Extension 10679 | -6/Factory | Lost 3 parts (1n1u1w) 10727 | -6/Factory | Build established: Scavenger-Mutant 10770 | -6/Factory | Lost 3 parts (2u1w) 10836 | -6/Factory | Lost 3 parts (1n1u1w) 10854 | -6/Factory | Found Prototype Launcher 10854 | -6/Factory | Identified Scatter Rocket Array 10904 | -6/Factory | Garrison activated, responded to threat 10954 | -6/Factory | Discovered new exit (range 10) 11275 | -6/Factory | Entered Extension 11312 | -6/Extension | Identified Deep Network Scanner 11746 | -6/Extension | Rescued a captive Derelict 11812 | -6/Extension | Rescued a captive Derelict 11890 | -6/Extension | Rescued a captive Derelict 11907 | -6/Extension | Rescued A7 12062 | -6/Extension | Spotted B-75 Beast 12091 | -6/Extension | Allies destroyed B-75 Beast 12097 | -6/Extension | Spotted B-75 Beast 12133 | -6/Extension | Allies destroyed B-75 Beast 12249 | -6/Extension | Build established: Scavenger-Tank 12491 | -6/Extension | Discovered new exit (range 10) 12494 | -6/Extension | Discovered new exit (range 6) 12532 | -6/Extension | Entered Cetus 12532 | -6/Cetus | Accompanied by 14 allies (A7) 12537 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12550 | -6/Cetus | Spotted Cetus Guard 12550 | -6/Cetus | Spotted Cetus Guard 12551 | -6/Cetus | Spotted Cetus Guard 12551 | -6/Cetus | Spotted Cetus Guard 12559 | -6/Cetus | Allies destroyed Cetus Guard 12568 | -6/Cetus | Allies destroyed Cetus Guard 12572 | -6/Cetus | Allies destroyed Cetus Guard 12647 | -6/Cetus | Started Cetus Manufacturing Module 12659 | -6/Cetus | Escorted A7 to Cetus Mainframe 12672 | -6/Cetus | Manufactured an Enhanced Grunt 12689 | -6/Cetus | Discovered new exit (range 20) 12697 | -6/Cetus | Manufactured an Enhanced Grunt 12722 | -6/Cetus | Manufactured an Enhanced Grunt 12747 | -6/Cetus | Manufactured an Enhanced Grunt 12772 | -6/Cetus | Manufactured an Enhanced Grunt 12853 | -6/Cetus | Spotted Cetus Guard 12853 | -6/Cetus | Spotted Cetus Guard 12861 | -6/Cetus | Spotted Cetus Guard 12877 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12891 | -6/Cetus | Spotted Cetus Guard 12895 | -6/Cetus | Allies destroyed Cetus Guard 12908 | -6/Cetus | Discovered new exit (range 19) 12924 | -6/Cetus | Met Revision 17 12988 | -6/Cetus | Entered Archives 12988 | -6/Archives | Accompanied by 4 allies 13006 | -6/Archives | Met Zhirov 13009 | -6/Archives | Discovered new exit (range 20) 13012 | -6/Archives | Reinforcements dispatched to Archives 13038 | -6/Archives | Entered Hub_04(d) 13038 | -6/Hub_04(d) | Accompanied by 4 allies 13040 | -6/Hub_04(d) | Discovered new exit (range 20) 13110 | -6/Hub_04(d) | Core integrity fell below 50% 13198 | -6/Hub_04(d) | System corruption reached 10% 13201 | -6/Hub_04(d) | Lost 10 parts (1p1n4u4w) 13312 | -6/Hub_04(d) | Core integrity fell below 20% 13318 | -6/Hub_04(d) | Found Prototype Device 13318 | -6/Hub_04(d) | Identified Exp. Thermal Shield 13342 | -6/Hub_04(d) | Entered Factory 13342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13429 | -5/Factory | Identified exit to Upper Caves 14057 | -5/Factory | Repaired Centrium Heavy Treads 14116 | -5/Factory | Entered Upper Caves 14577 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14854 | -5/Upper Caves | Build established: Scavenger-Mutant 15222 | -5/Upper Caves | Build established: Scavenger-Skirmisher 15299 | -5/Upper Caves | Discovered new exit (range 13) 15600 | -5/Upper Caves | Identified exit to Upper Caves 15625 | -5/Upper Caves | Entered another Upper Caves area 15654 | -5/Upper Caves | Encountered a Warlord checkpoint 15663 | -5/Upper Caves | Discovered new exit (range 13) 16084 | -5/Upper Caves | Found Alien Artifact 16084 | -5/Upper Caves | Identified Dimensional Node Initializer 16084 | -5/Upper Caves | Initialized slip node 16448 | -5/Upper Caves | Discovered new exit (range 16) 16493 | -5/Upper Caves | Build established: Scavenger-Mutant 16569 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16715 | -5/Upper Caves | Learned location of Warlord (-4) 16762 | -5/Upper Caves | Identified exit to Zhirov 16763 | -5/Upper Caves | Entered Zhirov 16763 | -5/Zhirov | Discovered new exit (range 3) 16824 | -5/Zhirov | Learned location of Quarantine (-3) 16824 | -5/Zhirov | Learned location of Testing (-2) 16824 | -5/Zhirov | Learned location of Command (-1) 16864 | -5/Zhirov | Found Alien Artifact 16864 | -5/Zhirov | Identified Integrated Dissipator 16864 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16891 | -5/Zhirov | Found Alien Artifact 17036 | -5/Zhirov | Identified exit to Proximity Caves 17037 | -5/Zhirov | Entered Proximity Caves 17038 | -4/Proximity Caves | Identified exit to Factory 17203 | -4/Proximity Caves | Build established: Scavenger-Assassin 17621 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 17721 | -4/Proximity Caves | Learned Research terminal intel 17735 | -4/Proximity Caves | Spotted B-86 Titan 17779 | -4/Proximity Caves | Destroyed 8 combat bots 18042 | -4/Proximity Caves | Entered Factory 18042 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18406 | -4/Factory | Identified Ghost Barrier 18687 | -4/Factory | Repaired Centrium Heavy Treads 18722 | -4/Factory | Identified exit to Upper Caves 18722 | -4/Factory | Identified exit to Armory 19087 | -4/Factory | Cargo convoy interrupted 19134 | -4/Factory | Garrison activated, responded to threat 19164 | -4/Factory | Destroyed 7 combat bots 19173 | -4/Factory | Entered Armory 19178 | -4/Armory | Lost 5 parts (1p2u2w) 19300 | -4/Armory | Repaired Centrium Heavy Treads 19447 | -4/Armory | Found Gamma Bomb Array 19449 | -4/Armory | Found Gamma Bomb Array 19616 | -4/Armory | Identified Transdimensional Reconstructor 19616 | -4/Armory | Warped through subspace to slip node 19616 | -4/Armory | Discovered new exit (range 1) 19616 | -4/Armory | Identified exit to Lab 19635 | -4/Armory | Entered Lab 19635 | -4/Lab | Discovered new exit (range 9) 19647 | -4/Lab | Identified exit to Research 19683 | -4/Lab | Hidden lab's door opened automatically 19683 | -4/Lab | Sensor layout match revealed 19684 | -4/Lab | Gained access to the hidden lab's interior 19691 | -4/Lab | Unable to decrypt terminal 19716 | -4/Lab | Found Alien Artifact 19753 | -4/Lab | Found Alien Artifact 19760 | -4/Lab | Found Alien Artifact 19811 | -4/Lab | Found Prototype Hackware 19815 | -4/Lab | Found Prototype Device 19819 | -4/Lab | Found Prototype Energy Gun 19824 | -4/Lab | Found Prototype Energy Cannon 19932 | -4/Lab | Found Transdimensional Reconstructor 19945 | -4/Lab | Detected by scanners 19955 | -4/Lab | Confronted by A5 19968 | -4/Lab | Unable to decrypt terminal 20092 | -4/Lab | Destroyed A5 20106 | -4/Lab | Found Prototype Protection 20106 | -4/Lab | Identified Med. Regenerative Plating 20132 | -4/Lab | Identified AEGIS Remote Shield 20239 | -4/Lab | Identified Core Expander 20239 | -4/Lab | Installed Core Expander, added new Propulsion slot 20241 | -4/Lab | Identified Integrated Mediator 20241 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 20298 | -4/Lab | Entered Research 20298 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20299 | -3/Research | Loaded intel: 24 terminal locations 20334 | -3/Research | Identified Quantum Router (x2) 20336 | -3/Research | Identified Hyp. EM Gauss Rifle 20338 | -3/Research | Identified Potential Cannon 20498 | -3/Research | Revision forces began assault on 0b10 20538 | -3/Research | Build established: Scavenger-Assassin 20571 | -3/Research | Repaired Centrium Heavy Treads 20617 | -3/Research | Met up with Revision 17++ 20852 | -3/Research | Intercept squad dispatched 20998 | -3/Research | Research terminal network offline 21112 | -3/Research | Repaired Centrium Heavy Treads 21185 | -3/Research | Discovered new exit (range 5) 21191 | -3/Research | Identified exit to Research 21225 | -3/Research | Spotted B-86 Titan 21231 | -3/Research | Entered another Research area 21231 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21867 | -2/Research | Found Prototype Launcher 21867 | -2/Research | Identified Hellfire Missile Launcher 22123 | -2/Research | Discovered new exit (range 13) 22163 | -2/Research | Identified exit to Testing 22164 | -2/Research | Entered Testing 22225 | -2/Testing | Found Prototype Protection 22227 | -2/Testing | Found Med. Regenerative Plating 22275 | -2/Testing | System corruption reached 10% 22276 | -2/Testing | Scanned by Researcher 22295 | -2/Testing | Spotted Alpha 7 22296 | -2/Testing | Identified SHELL Armor 22320 | -2/Testing | Lost 4 parts (1p3u) 22328 | -2/Testing | Destroyed Alpha 7 22346 | -2/Testing | Found Prototype Ballistic Gun 22346 | -2/Testing | Identified Multirail 22419 | -2/Testing | Destroyed 8 combat bots 22423 | -2/Testing | Found Prototype Processor 22423 | -2/Testing | Identified Exp. Target Analyzer 22430 | -2/Testing | Found Antimissile System 22638 | -2/Testing | Found Exp. Target Analyzer 22858 | -2/Testing | Spotted Fortress 22944 | -2/Testing | Lost 4 parts (3u1w) 23021 | -2/Testing | Discovered new exit (range 6) 23027 | -2/Testing | Identified exit to Section 7 23028 | -2/Testing | Entered Section 7 23028 | -2/Section 7 | Identified Core Reset Matrix 23028 | -2/Section 7 | Used Core Reset Matrix 23032 | -2/Section 7 | Sensed 22 artifacts in vicinity 23248 | -2/Section 7 | Found Integrity Redistributor 23248 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-318) 23278 | -2/Section 7 | First assault squad dispatched 23365 | -2/Section 7 | Spotted B-90 Cyclops 23480 | -2/Section 7 | Found Spacefold Activator 23681 | -2/Section 7 | Destroyed 7 combat bots 23690 | -2/Section 7 | Found Prototype Launcher 23690 | -2/Section 7 | Identified Tactical Quantum Warhead 23703 | -2/Section 7 | Intercept squad dispatched 23719 | -2/Section 7 | Spotted Tracker 23719 | -2/Section 7 | Spotted Tracker 23720 | -2/Section 7 | Scanned by Researcher 23737 | -2/Section 7 | Destroyed Tracker 23743 | -2/Section 7 | Spotted Combat Programmer 23744 | -2/Section 7 | Destroyed Tracker 23744 | -2/Section 7 | Spotted Combat Programmer 23762 | -2/Section 7 | Destroyed Combat Programmer 23778 | -2/Section 7 | Destroyed Combat Programmer 23789 | -2/Section 7 | Found Integrated Reactor 23789 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23797 | -2/Section 7 | Found Prototype Device 23804 | -2/Section 7 | Found Prototype Device 23804 | -2/Section 7 | Identified Exp. Phase Shifter (x2) 23811 | -2/Section 7 | Found Prototype Processor 23865 | -2/Section 7 | Identified Exp. Targeting Computer 24134 | -2/Section 7 | System corruption reached 30% 24168 | -2/Section 7 | Found Prototype Processor 24168 | -2/Section 7 | Identified Exp. Core Analyzer 24185 | -2/Section 7 | Destroyed 7 combat bots 24443 | -2/Section 7 | Build established: Scavenger-Gunner 24615 | -2/Section 7 | High security lockdown imminent 24695 | -2/Section 7 | High security lockdown engaged 24725 | -2/Section 7 | Core integrity fell below 50% 24757 | -2/Section 7 | Lost 5 parts (2p2u1w) 24759 | -2/Section 7 | Spotted Executioner 24765 | -2/Section 7 | Destroyed 35 combat bots 24776 | -2/Section 7 | Destroyed Executioner 24835 | -2/Section 7 | Spotted Investigator 24848 | -2/Section 7 | Destroyed 7 combat bots 24848 | -2/Section 7 | Core integrity fell below 20% 24853 | -2/Section 7 | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 24845_ System corrupted: Hyp. EM Gauss Rifle failed to cycle. 24845_ Hyp. EM Gauss Rifle destroyed. 24845_ Rnf. Quantum Reactor destroyed. 24845_ Held in stasis. 24845_ Investigator is analyzing... 24845_ I-47 Archangel stasis bubble strength at 110. 24846_ I-47 Archangel stasis bubble strength at 100. 24847_ I-47 Archangel stasis bubble strength at 90. 24848_ I-47 Archangel stasis bubble strength at 80. 24849_ System corrupted: Energy discharge (-104). 24849_ I-47 Archangel stasis bubble strength at 70. 24850_ Rnf. Antimatter Reactor severed. 24850_ Critical hit (Burn: +17). 24850_ I-47 Archangel stasis bubble strength at 60. 24851_ I-47 Archangel stasis bubble strength at 50. 24851_ Held in stasis. 24851_ Investigator is analyzing... 24852_ I-47 Archangel stasis bubble strength at 40. 24853_ The unstable cave ceiling collapses. 24853_ I-47 Archangel stasis bubble strength at 30. Map ----- +----------------------------------------------------+ | ???????????????#=*# #? ?????????????????" | | ??????##########%[# #???????????????????"" | | ??? =[=# ! #???????????????????"" | | ??? =*%+ #????????????????????? | | ??? #### =# #????????????????????? | | ???????????????# ##############?????????????????? | | ???????????????# ???????????????? | | ???????????????# ?????????????? | | ???????????????# ?????????????? | | ??????#####+#### ??????????????? | | ??????# # ############ """????????????? | | ??????# """ # # # " " ?????????? | | ??????# "!" # # # """ ?????????? | | ???????? """"" # # """""" + ????????? | | ???????? """"" + # """""""" # """ #???????? | | ??????# # # """""" # " #???????? | | ??????# # # # " #???????? | | ??????# # + ; #?????????? | | ??????# # ##########;# "" ?????????? | | ??????########## #?#?####!#;; ?????????? | | ???????????????# ### #$!$$* #?????????? | | ????????????#### # # #* =[!! #?????????? | | ???????????# # | = ![!! #?????????? | | ??????????? =* !=[ * #?????????? | | ???????? # #* h[ # ;#;#########??????? | | ???? !!! l@ = [= #??????? | | ??? !!! # gelc =! #??????? | | ???? !! p #??????? | | ???? "" Y gh #??????? | | ???? "" gg """ ####???? | | ????? ? "" ! g i ""!"" #???? | | ????? ??? ! g """"" ####???? | | ???????????" i ##?????? | | ???????????"" # # #?????? | | ????????????" % # # # ########### #?????? | | ?????????????? # #?????????# #????? | | ?????????????? #??????????# #???? | | ??????????????? # ###???????????##???? | | ?????????????????? #?????????????????? | | ????????????????????? "" #??????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 91 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 40 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 15 Core Analysis 15 Recoil Reduction 6 Offensive Hacking 25 Defensive Hacking 25 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 1 Item Schematics ----------------- Exp. ECM Suite | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Femtoactuators | -2/Section 7 | Archive Exp. Energy Well | -2/Section 7 | Archive Exp. Targeting Computer | -2/Section 7 | Archive Adv. Energy Well | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Exp. Cooling System | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Core Reset Matrix Integrity Redistributor Spacefold Activator Integrated Reactor Achievements -------------- Boltbath Preemptive Strike Challenges ------------ None Game ------ Seed HardenedTiamatMicrothruster Manual? 0 Play Time 06:38:33 Cumulative 189.5 hours Start 2022.01.21 @ 21:10:31 End 2022.01.31 @ 16:59:54 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c7cd52b3-b8a0-4a67-ae13-8d2e47b3022a