Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.14 @ 20:02:09 Player: Problob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1269) 1269 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-42) -42 TOTAL SCORE: 3342 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 14 Friendly Fire -198 Cogmind --------- Core Integrity 64/550 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Light Nuclear Core ECM Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- EM Shotgun Ion Cannon Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Wheel ECM Suite Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 53 | 8 5 16 11 13 Power 10 | 1 2 3 1 3 Engine 9 | 1 2 3 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 2 3 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 11 | 2 2 2 3 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 3 . 5 3 1 Device 5 | 1 . 3 1 . Storage 4 | 2 . 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 18 | 2 1 6 4 5 Energy Gun 11 | 2 1 4 2 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . . 12 . 14 Power 3 | . . 2 . 1 Propulsion 9 | . . 4 . 5 Utility 4 | . . 2 . 2 Weapon 10 | . . 4 . 6 Highest Loss Streak 11 | . . 11 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 83 90 84 Engine 10 | . 14 9 11 7 Wheel 25 | . 28 26 25 19 Device 12 | . 14 14 11 8 Storage 11 | . 14 11 11 9 Processor 5 | . . . 11 9 Protection 2 | . . 4 . 7 Energy Gun 14 | . 27 10 11 6 Energy Cannon 1 | . . 2 . 6 Ballistic Cannon 1 | . . 4 . . Launcher 4 | . . . 9 7 Peak Build Rating 22 | 9 9 12 14 22 Average Rating 11 | 5 8 9 12 18 On Entrance 7 | . 9 9 3 14 Naked Turns . | . . . . . Heaviest Build 28 | 16 14 21 19 28 Greatest Support 48 | 26 32 48 30 36 Greatest Overweight (x) 5 | 1 . 3 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 7 4 6 Average Carried 4 | 1 7 5 2 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 4 6 4 4 4 Class Distribution -------------------- 65% | Mutant 24% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 751 | 278 40 172 141 120 Remotely . | . . . . . Salvage Created 1491 | 109 203 282 61 836 Parts 111 | 7 13 19 12 60 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 7 7 3 19 Guns 15 | . 7 3 1 4 Cannons 8 | . . 3 . 5 AOE 13 | . . 1 2 10 Classes Destroyed 9 | 2 2 2 1 2 Worker 2 | . . . 1 1 Builder 4 | . . . . 4 Tunneler 2 | 1 . . 1 . Recycler 2 | 1 . . . 1 Watcher 4 | . . 2 . 2 Swarmer 14 | . 3 2 3 6 Grunt 15 | . 4 1 . 10 Sentry 7 | . . 4 . 3 Hunter 1 | . . . . 1 Best Kill Streak 12 | 1 2 2 4 12 Combat Bots Only 8 | . 2 2 3 8 Max Kills in Single Turn 4 | 1 1 2 3 4 Gunslinging . | . . . . . Exploded 3 | . . 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 351 | . 28 169 5 149 Missed 85 | . 10 40 . 35 Damage Taken 2855 | 2 157 1206 51 1439 Core 919 | . 85 335 13 486 Absorbed by Shields . | . . . . . Redirected to Shielding 118 | . . 13 . 105 Ignored by Resistances 839 | . 46 358 14 421 Core Remaining (%) 59 | 100 66 . 13 . Volleys Fired 103 | 2 16 31 8 46 Largest 3 | 2 2 2 1 3 Hottest 135 | 90 90 112 45 135 Shots Fired 174 | 4 31 61 9 69 Gun 105 | 4 31 34 7 29 Cannon 58 | . . 27 . 31 Launcher 11 | . . . 2 9 Special . | . . . . . Kinetic 19 | . . 16 . 3 Thermal 105 | 4 31 26 5 39 Explosive 11 | . . . 2 9 Electromagnetic 39 | . . 19 2 18 Robot Hit Streak 29 | 3 12 29 5 13 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 140 | 3 25 49 7 56 Core Hits 92 | 3 13 15 9 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 1 2 . . Burn 3 | 1 1 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3590 | 41 274 978 253 2044 Guns 1128 | 37 274 351 66 400 Cannons 995 | . . 462 . 533 Explosions 1408 | . . 135 162 1111 Melee . | . . . . . Ramming 59 | 4 . 30 25 . Kinetic 247 | . . 231 . 16 Thermal 1489 | 37 274 409 50 719 Explosive 1211 | . . . 162 1049 Electromagnetic 584 | . . 308 16 260 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 3 5 . Message Errors 2 | . . 1 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 3 | . . 2 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 44 | . . 2 . 42 Projectiles 7 | . . 2 . 5 Explosions 37 | . . . . 37 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact 1 | . . 1 . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 250 | 2 . 44 23 181 Shots 10 | . . 1 1 8 Rammed 13 | 1 . 9 3 . Targets Rammed 13 | 1 . 9 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | 30 120 238 120 351 Average Temperature 75 | 17 53 62 39 100 Received Heat Transfer 1539 | . 72 603 . 864 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 1 . . 2 Heat Transferred 3217 | 173 817 955 125 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 766 | 10 147 240 195 766 Initial 74 | . 5 23 74 . Average 122 | 3 72 116 69 337 Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 87 | 100 100 88 100 39 Level 1 5 | . . 11 . 19 Level 2 3 | . . . . 20 Level 3 3 | . . . . 20 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 9 27 4 36 Peak Tracking Total 10 | . 3 10 4 9 Tactical Retreats 12 | . 1 6 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 6 2 . 1 Terminals 9 | . 6 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 12 4 . 4 Successful 14 | . 9 2 . 3 Failed 6 | . 3 2 . 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 8 | . 5 2 . 1 Terminals 20 | . 12 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 2 . 3 Record 2 | . 2 . . . Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 1 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 13 | . . . 2 11 Total Damage 110 | . . . 25 85 Kills 3 | . . . 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2120 | 96 486 501 689 348 Spaces Moved 1775 | 83 415 343 753 181 Core 179 | 13 . 83 77 6 Treads . | . . . . . Legs 12 | . . . . 12 Wheels 1584 | 70 415 260 676 163 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 50 50 80 Average Speed 87 | 88 93 91 81 94 Slowest Speed 300 | 100 100 200 100 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 58 26 97 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 74 | . . 4 16 54 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 68 | . . 4 16 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2148 | 98 483 465 815 287 Wait 169 | . 37 55 35 42 Move 1771 | 82 414 342 752 181 Hop . | . . . . . Pick Up 19 | 4 6 4 3 2 Fast Attach 29 | 8 3 5 5 8 Attach 10 | . . 4 4 2 Detach 1 | . . . . 1 Swap 14 | . 2 7 2 3 Drop 19 | 1 5 8 3 2 Fire 103 | 2 16 31 8 46 Melee . | . . . . . Ram 13 | 1 . 9 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 11) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 16) 1029 | -9/Materials | Core integrity fell below 50% 1052 | -9/Materials | Core integrity fell below 20% 1057 | -9/Materials | Lost 11 parts (2p4n2u3w) 1084 | -9/Materials | Entered Mines 1138 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1380 | -9/Mines | Discovered new exit (range 10) 1396 | -9/Mines | Learned 2 Materials zone layouts 1420 | -9/Mines | Learned location of 2 exits from Materials 1424 | -9/Mines | Learned location of Storage (-9) 1445 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1468 | -9/Mines | Discovered new exit (range 3) 1678 | -9/Mines | Build established: Scavenger-Mutant 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Accompanied by 3 allies 1773 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1774 | -8/Materials | Identified exit to Factory 2072 | -8/Materials | Destroyed 8 combat bots 2081 | -8/Materials | Lost 4 parts (2n2w) 2088 | -8/Materials | Core integrity fell below 50% 2100 | -8/Materials | Garrison activated, responded to threat 2114 | -8/Materials | Core integrity fell below 20% 2121 | -8/Materials | Self-destructed Last Messages --------------- 02091_ U-05 Engineer lays Concrete. 02091_ Acquired 30 matter. 02093_ U-05 Engineer lays Concrete. 02100_ G-47 Trooper calls for garrison reinforcements. 02100_ ALERT: Activating Garrison Access M001. 02101_ U-05 Engineer builds a Wall. 02101_ Field Laser destroyed. 02101_ U-05 Engineer lays Concrete. 02102_ Imp. Terrain Scanner destroyed. 02103_ U-05 Engineer lays Concrete. 02104_ Acquired Aluminum Leg. 02104_ U-05 Engineer lays Concrete. 02105_ M-13 Machinist repairs G-47 Trooper. 02105_ U-05 Engineer lays Concrete. 02109_ U-05 Engineer builds a Wall. 02109_ U-05 Engineer lays Concrete. 02109_ Imp. Utility Shielding destroyed. 02110_ U-05 Engineer lays Concrete. 02114_ Acquired Lgt. Assault Rifle. 02115_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ??????????????????????????????