Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 11:22:53 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (446) 446 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1651 Bonus ------- None Cogmind --------- Core Integrity 383/400 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Huge Storage Unit Core Shielding Medium Armor Plating Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Medium Armor Plating Improved EM Shotgun Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 5 4 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . . 1 . System Corruption 3 | . . 3 . Parts Lost 7 | . . 2 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 6 | 2 6 7 7 Power . | . 1 1 1 Propulsion 2 | 1 2 2 2 Utility 2 | . 1 2 3 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 11 | . 2 3 6 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 4 | . 2 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 95 100 67 Engine 13 | . 14 14 8 Treads 27 | . 28 28 17 Device 11 | . 7 14 9 Storage 13 | . 14 14 11 Energy Gun 11 | . 18 9 . Ballistic Gun 15 | . 9 18 20 Peak Build Rating 13 | 6 13 11 7 Average Rating 8 | 5 9 8 6 On Entrance 6 | . 6 11 7 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 21 | 12 21 15 13 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 7 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 532 | 111 160 261 . Remotely . | . . . . Salvage Created 654 | 25 199 305 125 Parts 39 | 3 13 19 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 6 11 3 Guns 18 | . 5 10 3 AOE 2 | . 1 1 . Classes Destroyed 7 | 1 3 2 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Swarmer 6 | . 3 2 1 Grunt 6 | . 3 2 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Assembled 5 | . . 5 . Best Kill Streak 3 | 1 3 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 99 | . 23 38 38 Missed 26 | . 4 11 11 Hits 73 | . 19 27 27 Melee 2 | . . 2 . Projectile 71 | . 19 25 27 Critical Strikes 3 | . . 2 1 Part Disruptions 1 | . . 1 . Damage Taken 877 | . 212 406 259 Core 51 | . 17 17 17 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 62 | 5 14 29 14 Largest 2 | 2 2 2 2 Hottest 90 | 40 90 90 40 Shots Fired 123 | 10 28 58 27 Gun 123 | 10 28 58 27 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 95 | 10 14 44 27 Thermal . | . . . . Explosive . | . . . . Electromagnetic 28 | . 14 14 . Robot Hit Streak 15 | 6 7 15 5 Robot Miss Streak 5 | 1 2 5 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 79 | 7 20 34 18 Core Hits 39 | 2 11 20 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1224 | 100 419 486 219 Guns 1068 | 100 315 434 219 Cannons . | . . . . Explosions 156 | . 104 52 . Melee . | . . . . Ramming . | . . . . Kinetic 662 | 100 94 249 219 Thermal 156 | . 104 52 . Explosive . | . . . . Electromagnetic 406 | . 221 185 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Parts Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . 35 52 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . 153 36 . Average Temperature 36 | . 54 16 . Received Heat Transfer 326 | . 48 194 84 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 150 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 61 | 5 61 53 30 Initial 9 | . . . 9 Average 12 | . 22 8 18 Influence Increases 400 | 5 177 148 70 Destroy 0b10 Robot/C 300 | . 120 120 60 Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 40 | . 20 10 10 Successful Hack 7 | . 7 . . Disable Machine 30 | . 15 15 . Destroy Structure 13 | . 10 3 . Influence Decreases 400 | 5 177 124 94 Entered New Map 15 | . . . 15 Time Decay 335 | 5 177 124 29 Lost Part 50 | . . . 50 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 7 11 8 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1251 | 117 384 685 65 Spaces Moved 609 | 59 199 336 15 Core 4 | 4 . . . Treads 605 | 55 199 336 15 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 152 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 43 59 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . 8 3 . Melee . | . . . . Projectile . | . . . . AOE 11 | . 8 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 771 | 73 237 432 29 Wait 60 | . 10 50 . Move 606 | 58 198 335 15 Hop . | . . . . Pick Up 15 | 4 4 7 . Fast Attach 12 | 6 5 1 . Attach 2 | . . 2 . Detach 1 | . 1 . . Swap 1 | . . 1 . Drop 12 | . 5 7 . Fire 62 | 5 14 29 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 10) 502 | -10/Materials | Entered Mines 526 | -10/Mines | Learned Materials stockpile data 579 | -10/Mines | Assembled infested the area 1173 | -10/Mines | Discovered new exit (range 7) 1187 | -10/Mines | Entered Materials 1187 | -9/Materials | Evolved 2 slots: Propulsion x2 1187 | -9/Materials | Discovered new exit (range 14) 1252 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 01187_ EXIT=FOUND Loading Materials stockpile data (x7)... 01202_ K-01 Serf collects debris. 01208_ L-31 Rogue destroyed. 01218_ R-06 Scavenger collects Imp. Ion Engine. 01220_ Lgt. Treads destroyed. 01222_ R-06 Scavenger collects Imp. Aluminum Leg. 01229_ G-34 Mercenary destroyed. 01232_ R-06 Scavenger collects Aluminum Leg. 01237_ R-06 Scavenger collects Sml. Laser. 01239_ Lgt. Ion Engine destroyed. 01239_ Critical hit (Burn: +37). 01247_ S-10 Pest destroyed. 01247_ Switching to secondary target: Y-45 Defender. 01248_ Heat Sink destroyed. 01248_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ??????????############### ###########????????? | | ??????????# ???????? | | ??????????# < ???????? | | ??????????# @ % % ???????? | | ??????????############### ###+##?????????????? | | ????????????????????????##ss ##??????????????????? | | ?????????????????????????#%s #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# Y #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ##?????????????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBackupNanosword Manual? 0 Play Time 00:05:03 Cumulative 454.2 hours Start 2026.07.14 @ 11:17:46 End 2026.07.14 @ 11:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc5d72a-3180-4a44-95ba-10f817815fc2