Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.14 @ 20:48:58 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (768) 768 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 4599 Bonus ------- Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Firepult Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Hammer [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 38 | . 13 . . 2 6 17 Power 5 | . 3 . . . 1 1 Engine 4 | . 3 . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 9 | . 1 . . . 2 6 Treads 1 | . . . . . . 1 Leg 8 | . 1 . . . 2 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 3 . . . 2 . Device 2 | . 2 . . . . . Storage 1 | . 1 . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | . 6 . . 2 1 10 Energy Gun 1 | . . . . . . 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 13 | . 6 . . 1 1 5 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . 3 . . . 2 21 Power 3 | . . . . . 1 2 Propulsion 10 | . . . . . 1 9 Utility 4 | . 1 . . . . 3 Weapon 9 | . 2 . . . . 7 Highest Loss Streak 13 | . 1 . . . 2 13 Average Slot Usage (%) 95 | . 97 100 100 100 99 77 Engine 11 | . 13 14 14 14 8 4 Leg 26 | . 27 28 28 28 26 18 Device 11 | . 13 14 14 14 9 5 Storage 12 | . 14 14 14 14 9 9 Processor 5 | . . . . . 18 17 Energy Gun 1 | . 7 . . . . 1 Ballistic Gun 23 | . 19 28 28 27 27 15 Naked Turns . | . . . . . . . Heaviest Build 61 | 13 42 40 40 40 43 61 Greatest Support 30 | 20 20 20 20 20 30 30 Greatest Overweight (x) 18 | . 3 1 1 1 2 18 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 11 9 Average Carried 9 | 6 9 12 11 11 7 5 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 6 12 12 12 12 7 1 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 880 | 167 345 2 . 50 148 168 Remotely . | . . . . . . . Salvage Created 1210 | 100 540 . . 43 169 358 Parts 51 | 2 30 . . 5 4 10 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 21 | . 8 . . 3 3 7 Guns 17 | . 8 . . 3 3 3 Cannons 1 | . . . . . . 1 AOE 2 | . . . . . . 2 Classes Destroyed 9 | 1 4 . . . 2 2 Hauler 1 | . 1 . . . . . Recycler 3 | 1 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 5 | . 2 . . 3 . . Grunt 12 | . 6 . . . 1 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Best Kill Streak 3 | 1 2 . . 3 1 2 Combat Bots Only 3 | . 2 . . 3 1 2 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2687 | . 373 . . 118 294 1902 Core 645 | . 77 . . 14 . 554 Absorbed by Shields 143 | . . . . . . 143 Core Remaining (%) 81 | 100 . . . 63 . . Volleys Fired 97 | 2 44 . . 5 14 32 Largest 3 | 2 2 . . 2 3 3 Hottest 270 | 80 80 . . 40 60 270 Shots Fired 213 | 4 88 . . 10 42 69 Gun 209 | 4 88 . . 10 42 65 Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 174 | . 64 . . 10 42 58 Thermal 11 | . . . . . . 11 Explosive . | . . . . . . . Electromagnetic 28 | 4 24 . . . . . Robot Hit Streak 13 | 1 13 . . 6 12 11 Robot Miss Streak 3 | 1 3 . . 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . 2 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 152 | 2 59 . . 5 33 53 Core Hits 56 | 1 20 . . 3 10 22 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 19 | . . . . 5 . 14 Impact 19 | . . . . 5 . 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2012 | 28 735 . . 55 329 865 Guns 1571 | 28 735 . . 55 329 424 Cannons 73 | . . . . . . 73 Explosions 147 | . . . . . . 147 Melee 221 | . . . . . . 221 Ramming . | . . . . . . . Kinetic 1252 | . 522 . . 55 329 346 Thermal 298 | . . . . . . 298 Explosive . | . . . . . . . Electromagnetic 241 | 28 213 . . . . . Impact 221 | . . . . . . 221 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . . 17 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 17 | . . . . . . 17 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | 36 99 . . . . 444 Average Temperature 77 | 21 33 . . . . 117 Received Heat Transfer 1056 | . 183 . . . 117 756 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1305 | . . . . . . 1305 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 158 | 5 158 15 . 79 105 60 Average Influence 32 | 2 68 15 . 23 30 18 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 1 . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 21 . . 6 12 9 Peak Tracking Total 5 | . 4 . . 3 5 4 Tactical Retreats 10 | . 9 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 11 | . 4 1 5 . 1 . Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 66 | . 14 2 49 . 1 . Successful 58 | . 8 . 49 . 1 . Failed 7 | . 5 2 . . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 7 | . 6 . 1 . . . Terminals 10 | . 8 2 . . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 51 | . 2 . 49 . . . Record 48 | . . . 48 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 1 . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 2 | . . 1 . 1 . . Largest Group 2 | . . 1 1 2 . . Highest-Rated Group 62 | . . 31 31 62 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 11 . . Total Damage 144 | . . . . 144 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 3478 | 6 706 350 440 917 412 647 Spaces Moved 1588 | 1 284 232 293 473 129 176 Core 7 | . . . . . . 7 Treads 4 | . . . . . . 4 Legs 1577 | 1 284 232 293 473 129 165 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 150 Average Speed 154 | 120 153 150 150 150 150 185 Slowest Speed 950 | 120 210 150 150 150 180 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 45 46 66 83 12 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 2402 | 2 464 234 295 663 317 427 Wait 628 | . 105 3 . 177 168 175 Move 1583 | . 283 231 292 472 129 176 Hop . | . . . . . . . Pick Up 15 | . 12 . 1 1 . 1 Fast Attach 15 | . 8 . . . 1 6 Attach 18 | . 2 . . . 5 11 Detach 5 | . . . . . . 5 Swap 5 | . 3 . . 2 . . Drop 11 | . 7 . 2 1 . 1 Fire 97 | 2 44 . . 5 14 32 Melee 19 | . . . . 5 . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Central database locked down 329 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Repaired Assault Rifle 633 | -10/Materials | Repaired Assault Rifle 701 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Entered Mines 749 | -10/Mines | Discovered new exit (range 14) 757 | -10/Mines | Met a Derelict bent on vengeance 938 | -10/Mines | Discovered new exit (range 4) 945 | -10/Mines | Met a Derelict testing a Signal Generator 1018 | -10/Mines | Learned 8 Materials zone layouts 1055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1057 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Entered Exiles 1063 | -10/Exiles | Accompanied by 1 ally 1105 | -10/Exiles | Met 8R-AWN 1128 | -10/Exiles | Met EX-HEX 1171 | -10/Exiles | Met EX-BIN 1203 | -10/Exiles | Aligned with FarCom system 1204 | -10/Exiles | Given EX-Vault access code 1273 | -10/Exiles | Opened EX-Vault 1288 | -10/Exiles | Found Firepult 1319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1359 | -10/Exiles | Met EX-DEC 1391 | -10/Exiles | Learned location of Zion (-6) 1484 | -10/Exiles | Discovered new exit (range 14) 1503 | -10/Exiles | Left Exiles lab with Firepult 1503 | -10/Exiles | Entered Mines 1503 | -9/Mines | Accompanied by 1 ally 1504 | -9/Mines | Assembled infested the area 1506 | -9/Mines | Received a Mining Laser from a helpful Derelict 1661 | -9/Mines | Learned 2 Materials zone layouts 1852 | -9/Mines | Learned location of Storage (-8) 2404 | -9/Mines | Discovered new exit (range 11) 2420 | -9/Mines | Entered Materials 2420 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2832 | -8/Materials | Identified exit to Garrison 2832 | -8/Materials | Entered Garrison 2840 | -8/Garrison | Installed Relay Interface Framework 2898 | -8/Garrison | Triggered checkpoint 3012 | -8/Garrison | Build established: Scavenger-Skirmisher 3126 | -8/Garrison | Triggered checkpoint 3231 | -8/Garrison | Lost 8 parts (1p3n1u3w) 3439 | -8/Garrison | Core integrity fell below 50% 3453 | -8/Garrison | System corruption reached 10% 3462 | -8/Garrison | Core integrity fell below 20% 3479 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03399_ Aluminum Leg destroyed. 03403_ Destroyed Imp. Heat Sink. 03403_ G-47 Trooper system corrupted by crushing effect. 03404_ G-47 Trooper system terminally corrupted. 03405_ Acquired 5 matter. 03411_ Lgt. Nuclear Core destroyed. 03418_ Acquired Carbon-fiber Leg. 03421_ Acquired Aluminum Leg. 03429_ Carbon-fiber Leg destroyed. 03431_ Knocked back. 03433_ Aluminum Leg destroyed. 03436_ Hammer destroyed. 03436_ System corrupted by crushing effect (+5). 03438_ Knocked back. 03449_ Aluminum Leg destroyed. 03450_ Visual Processing Unit destroyed. 03450_ System corrupted by crushing effect (+2). 03452_ Imp. Targeting Computer destroyed. 03452_ System corrupted by crushing effect (+4). 03476_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##"??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?#?????# ??????????????????????????????????????? | | ## ## ############??????????????????????????? | | #??????????????????????????? | | #####??????????????????????? | | %b@#??????????????????????? | | ##""""############# ! ###g#??????????????????????? | | ??????????????????# #?# #??????????????????????? | | ??????????????????# % #?#]#??????????????????????? | | ??????????????????# %#?# #??????????????????????? | | ??????????????????# /###+##?????####????????????? | | ??????????????????# ## #????""""#????????????? | | ??????????????????# ## ##### ###???????????? | | ??????????????????# #???????????? | | ??????????????????# #???????????? | | ??????????????????# ################???????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDeepEdition Manual? 0 Play Time 00:30:08 Cumulative 74.3 hours Start 2020.08.14 @ 20:19:44 End 2020.08.14 @ 20:48:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea82ded0-a9c5-4d62-b877-6713d16eb6c8