Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 20:33:37 Player: Baxter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (196) 980 Value Destroyed (5801) 5801 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3072) 3072 TOTAL SCORE: 19433 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 54 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 488 Friendly Fire -70 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 93/100 System Corruption 9% Temperature Cool (-142) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Heavy Armor Plating Improved Force Field Improved Corruption Screen > --- WEAPON ----------- Powered Hammer Phasing Sabre > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Field Propulsion Drive Experimental Sensor Array Advanced Target Analyzer Improved Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Advanced Shield Generator Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield Improved Component Analysis Suite Mobile Refinery Mk. CCLXVII Mapping Drone Bay Advanced Drone Bay Splice Drone Bay Minesniffer Drone Bay Advanced Assault Cannon Hardcell Cannon Long-range Missile Launcher Sapper Charge Sapper Charge Sapper Charge Sapper Charge Sapper Charge [Rating: 151] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Tesla Rifle Energy Cannon Vortex Driver Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . . . 2 . 2 2 . . . 2 . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | 7 5 8 15 23 . 7 32 4 11 2 8 . 12 2 6 10 16 10 12 17 7 . 17 18 6 Power 19 | 1 . . 2 . . . 1 . . . 1 . . . 2 1 . 1 2 1 . . 2 4 1 Engine 10 | 1 . . 2 . . . 1 . . . 1 . . . 1 1 . 1 . 1 . . 1 . . Core 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Propulsion 64 | 2 2 1 6 13 . 1 8 1 4 . 2 . . . . . 6 1 2 2 2 . 7 3 1 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 . . . 3 . . 5 . 3 . 2 . . . . . 6 . . 1 . . 6 2 . Wheel 28 | . 2 1 4 10 . 1 3 1 1 . . . . . . . . 1 . 1 2 . 1 . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 112 | 2 1 . 1 7 . 2 10 3 7 2 5 . 9 2 3 9 4 3 8 11 5 . 4 11 3 Device 57 | 1 . . 1 6 . 1 3 1 3 . 3 . 7 2 3 5 4 . 4 4 3 . 2 2 2 Storage 7 | 1 1 . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . . 1 . 1 . 1 . . . . . 2 . 1 . 1 3 1 Hackware 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Protection 33 | . . . . . . 1 4 2 2 . 1 . 1 . . 4 . 3 2 7 1 . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 7 6 3 . 4 13 . . . . . 3 . 1 . 6 5 . 3 . . 4 . 1 Energy Gun 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 19 | 2 . 3 4 1 . 1 7 . . . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 1 3 2 2 . 1 2 . . . . . 1 . 1 . 3 1 . 2 . . 3 . . Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Impact Weapon 6 | . 1 1 . . . 2 1 . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Piercing Weapon 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . . 4 . . . . . 2 . . . 3 . . . . . . . 1 Parts Lost 77 | . . . 8 3 . 2 . 1 2 . 1 . . . . 1 10 4 2 2 . . 7 30 4 Power 11 | . . . 1 . . . . . . . 1 . . . . . 1 . 2 . . . 2 4 . Propulsion 30 | . . . 5 3 . 2 . . 2 . . . . . . . 5 1 . . . . 3 7 2 Utility 25 | . . . 1 . . . . 1 . . . . . . . 1 2 2 . 2 . . 1 14 1 Weapon 9 | . . . 1 . . . . . . . . . . . . . 2 1 . . . . 1 3 1 Highest Loss Streak 23 | . . . 4 2 . 2 . 1 2 . 1 . . . . 1 8 2 2 2 . . 6 23 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 84 | . 100 99 89 98 100 92 93 90 80 84 85 86 86 87 88 87 83 65 56 68 80 80 78 77 24 Engine 6 | . 14 14 10 11 11 11 9 9 7 6 5 6 6 5 5 5 5 5 4 3 5 5 4 . . Leg 15 | . . . . 13 11 3 18 18 15 20 26 26 25 22 22 22 20 2 . 2 5 5 17 20 . Wheel 10 | . 27 28 22 29 33 33 18 18 11 6 . . . . . . . 4 5 3 13 15 6 . . Device 6 | . 14 14 8 8 11 6 6 7 7 6 2 . 5 15 16 9 10 2 1 6 1 . 1 3 5 Storage 7 | . 14 14 11 12 11 11 11 9 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . Processor 9 | . . . . . . . . . 6 6 12 13 15 16 16 16 16 16 19 15 15 15 13 20 3 Hackware 2 | . . . . . . . . . . 11 13 13 9 5 5 5 5 5 5 . . . . 2 . Protection 6 | . . . . . . 4 12 10 7 6 3 6 . . . 6 4 10 4 5 13 15 14 7 . Ballistic Gun 5 | . 17 10 12 15 11 7 11 9 7 6 6 6 5 5 3 . . . . . . . . . . Launcher 1 | . 1 6 4 6 11 5 . . . . . . . . 1 5 4 . . 2 5 5 2 . . Impact Weapon 1 | . 9 10 4 . . 9 1 . . . . . . . . . . . . 4 5 5 5 3 . Piercing Weapon 4 | . . . . . . . 4 9 7 6 6 6 10 11 11 11 8 5 5 5 5 5 . . . Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . Heaviest Build 98 | 13 91 91 91 98 91 97 97 71 69 27 27 26 29 23 23 46 45 45 34 60 63 59 71 76 15 Greatest Support 113 | 20 20 20 46 30 30 46 26 32 60 60 75 75 75 75 75 75 80 28 28 28 48 48 85 113 23 Greatest Overweight (x) 11 | 1 4 4 9 9 3 3 3 3 11 . . . . . . . 2 2 1 2 2 1 3 1 . Average Overweight (x) 1 | . 3 4 3 3 3 2 1 2 . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Average Capacity 32 | 7 24 25 25 25 25 25 19 20 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 38 5 Most Carried 40 | 7 12 18 21 25 25 25 24 20 39 40 40 40 40 40 40 40 40 36 35 37 40 40 40 40 3 Average Carried 29 | 5 11 15 17 24 24 25 19 19 30 39 38 39 37 39 39 38 39 34 32 32 32 40 35 35 2 Final Capacity 40 | 8 25 25 25 25 25 25 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 Final Carried 40 | 7 12 18 21 25 25 25 20 20 39 40 39 40 37 40 40 38 37 32 34 30 40 40 35 2 3 Class Distribution -------------------- 36% | Hauler-Gladiator 24% | Mutant 16% | Hauler-Mutant 15% | Scavenger-Mutant 6% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hauler-Assassin | -7/Factory Hauler-Assassin | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Gladiator | -5/Proximity Caves Hauler-Gladiator | -5/Factory Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -5/Upper Caves Hauler-Gladiator | -5/Warlord Hauler-Gladiator | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Zhirov Hauler-Gladiator | -3/Proximity Caves Hauler-Gladiator | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 4233 | 316 . 250 198 558 . 92 646 46 100 75 80 . 152 . 102 176 4 142 169 384 70 . 426 162 85 Remotely 85 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 Salvage Created 7305 | 194 7 244 522 513 . 193 871 461 519 . 244 . 302 . 195 109 153 379 145 606 488 . 404 756 . Parts 420 | 16 1 28 42 39 . 4 67 29 27 . 10 . 18 . 4 6 9 9 16 7 13 . 8 67 . Haulers Intercepted 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 8 | . . . 2 3 . . 2 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . 9 . 18 . 3 5 . 6 . 8 11 . 10 . . Prevented 13 | . . . . . . . . . . . . . 3 . . . . . . 1 1 . 8 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 130 | . . 10 17 12 . 1 11 3 6 . 4 . 11 . 4 4 7 11 2 5 1 . 9 12 . Melee 45 | . . . 1 . . . 6 3 6 . 4 . 6 . . 1 . 1 2 3 1 . . 11 . Guns 14 | . . . 3 6 . . 5 . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . AOE 66 | . . 10 13 6 . 1 . . . . . . 5 . 4 3 7 9 . . . . 8 . . Classes Destroyed 19 | 3 1 2 4 1 . . 2 . 1 . . . . . . . 1 1 . . 2 . 1 . . Worker 20 | 1 . 3 1 3 . 4 4 1 3 . . . . . . . . . . . . . . . . Builder 9 | . . 2 . 3 . 1 . 1 . . . . . . . . . . 2 . . . . . . Tunneler 8 | 5 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . . 1 . Recycler 13 | 1 . 2 3 1 . 1 3 1 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 6 | . . . 1 . . . 2 2 1 . . . . . . . . . . . . . . . . Swarmer 54 | . . 10 9 4 . 1 3 . . . . . 9 . 4 2 6 1 . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 37 | . . . 6 6 . . 3 1 2 . 4 . 2 . . . 1 4 . 2 . . 6 . . Brawler 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 1 . . . 4 2 2 . . . . . . 1 . 2 . . 1 . . . . Hunter 7 | . . . . . . . 1 . . . . . . . . 1 . 2 . 3 . . . . . Programmer 11 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 7 . Decomposer 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 14 | 3 1 5 14 5 . 3 7 2 4 . 4 . 5 . 4 3 8 10 2 2 1 . 4 5 . Combat Bots Only 10 | . . 3 10 4 . 1 3 1 3 . 4 . 5 . 4 3 7 10 2 2 1 . 4 5 . Max Kills in Single Turn 5 | 1 1 3 4 3 . 1 1 1 1 . 1 . 3 . 3 1 5 5 1 1 1 . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 4 3 . 1 . . . . . . 3 . 3 1 5 4 . . . . 3 . . Melee 2 | . . . 1 . . . 1 1 1 . 1 . 2 . . 1 . 1 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1007 | . 5 10 70 48 . 5 85 24 66 . 38 . 54 . 2 21 71 51 14 100 2 . 62 182 97 Missed 329 | . . 4 22 19 . 1 25 6 20 . 12 . 20 . . 4 30 12 2 26 . . 24 52 50 Damage Taken 12662 | . 64 59 820 345 . 290 728 277 460 . 455 . 440 . 32 377 1714 807 232 876 38 . 1126 2639 883 Core 2523 | . . 16 184 86 . 114 43 30 67 . 89 . 129 . . 45 208 40 18 176 . . . 788 490 Absorbed by Shields 530 | . . . . . . . . . . . . . . . . . . . . 319 13 . . 198 . Regen/Repaired (Parts) 118 | . . . . . . . . . . . . . . . . . 118 . . . . . . . . Core Remaining (%) 75 | 100 . 93 . . . 4 . 86 90 . . . 74 . . . . 70 . . . . 83 . . Volleys Fired 201 | 23 1 27 29 53 . 4 19 . . . . . 2 . 2 8 9 11 . 1 . . 10 . 2 Largest 2 | 2 1 2 2 2 . 1 2 . . . . . 1 . 1 1 1 1 . 1 . . 1 . 1 Hottest 65 | 40 30 40 50 40 . 30 50 . . . . . 33 . 33 33 43 33 . 43 . . 43 . 65 Shots Fired 332 | 46 1 47 52 92 . 7 38 . . . . . 2 . 2 8 9 11 . 1 . . 13 . 3 Gun 252 | 46 . 40 44 80 . 1 38 . . . . . . . . . . . . . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 76 | . 1 7 8 12 . 6 . . . . . . 2 . 2 8 9 7 . 1 . . 13 . . Special 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kinetic 249 | 46 . 40 44 80 . 1 38 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 80 | . 1 7 8 12 . 6 . . . . . . 2 . 2 8 9 11 . 1 . . 13 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 18 | 13 . 18 9 10 . 1 7 . . . . . . . 1 7 3 3 . 1 . . 5 . . Robot Miss Streak 5 | 5 . 2 2 3 . 5 3 . . . . . 1 . . . 2 2 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 417 | 30 . 33 45 58 . 9 48 21 21 . 13 . 8 . 6 9 5 5 10 30 13 . 17 36 . Core Hits 288 | 10 1 23 38 36 . 3 30 12 12 . 7 . 14 . 7 9 16 20 5 9 6 . 14 16 . Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 14 | 1 . 1 3 2 . 1 . . . . . . . . . . . . . 2 . . 2 2 . Critical Strikes 46 | 1 . 1 4 3 . 1 2 4 6 . 1 . 1 . 3 . . 1 1 6 2 . 2 7 . Destroy 5 | 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . 1 3 . . 1 . . . . . . . . . . . . . 2 . . 2 2 . Sever 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Impale 24 | . . . . . . . 2 4 6 . 1 . 1 . 3 . . . 1 4 2 . . . . Melee Attacks 406 | . 15 5 15 . . 8 53 36 39 3 19 1 19 7 13 4 . . 24 34 16 . 16 79 . Impact 81 | . 15 5 15 . . 8 6 . . . . . . . . . . . . 8 2 . 9 13 . Slashing 68 | . . . . . . . . . . . . . . . . . . . . . . . 2 66 . Piercing 257 | . . . . . . . 47 36 39 3 19 1 19 7 13 4 . . 24 26 14 . 5 . . Sneak Attacks 56 | . . 5 2 . . 8 12 9 4 . . . . . . . . . 3 1 9 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . 1 . 1 . . . . 6 1 . . 4 . Damage Inflicted 17231 | 250 20 924 1189 1078 . 543 1471 848 674 . 378 . 551 . 456 421 1438 1467 397 1257 868 . 1237 1756 8 Guns 1600 | 250 . 230 246 458 . . 416 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6319 | . 20 465 691 620 . 80 . . . . . . 296 . 163 325 1438 1323 . 102 . . 796 . . Melee 9144 | . . 229 252 . . 463 1055 848 674 . 378 . 255 . 293 96 . . 397 1155 868 . 441 1740 . Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . . . 16 8 Kinetic 1600 | 250 . 230 246 458 . . 416 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6319 | . 20 465 691 620 . 80 . . . . . . 296 . 163 325 1438 1323 . 102 . . 796 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1825 | . . 229 252 . . 463 160 . . . . . . . . . . . . 252 94 . 195 180 . Slashing 1789 | . . . . . . . . . . . . . . . . . . 144 . . . . 85 1560 . Piercing 5674 | . . . . . . . 895 848 674 . 378 . 255 . 293 96 . . 397 903 774 . 161 . . Highest Corruption 15 | . . . . 3 3 11 . 4 2 . . . . . . . . . 4 3 . . 15 8 9 Average Corruption 5 | . . . . 3 3 5 . 3 1 . . . . . . . . . 2 2 . . 14 2 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 134 | . . . . 10 5 11 . 29 6 . . . . . . . . . 1 2 . . 54 9 7 Message Errors 40 | . . . . 1 1 3 . 12 1 . . . . . . . . . . . . . 17 2 3 Matter Fused 31 | . . . . 2 3 4 . 4 4 . . . . . . . . . . . . . 11 1 2 Heat Flow Errors 17 | . . . . 2 . 1 . 2 . . . . . . . . . . . 1 . . 10 1 . Energy Discharges 19 | . . . . 3 . . . 6 . . . . . . . . . . 1 . . . 6 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 1 . . 1 1 . . . . . . . . . . 1 . . 3 1 1 Data Loss (major) 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . Misfires 7 | . . . . . . 3 . . . . . . . . . . . . . . . . 3 . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2045 | . . 79 113 57 . 210 70 33 163 . 1 . 44 . 70 22 52 28 87 301 376 . 133 206 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 281 | . . 2 . 57 . 5 . . . . . . 21 . 21 22 52 28 . 11 . . 62 . . Melee 1764 | . . 77 113 . . 205 70 33 163 . 1 . 23 . 49 . . . 87 290 376 . 71 206 . Knockbacks 11 | . . . 2 . . 4 1 . . . . . . . . . . . . . 1 . . 3 . Impact 11 | . . . 2 . . 4 1 . . . . . . . . . . . . . 1 . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 476 | . . 12 73 . . 29 . . . . . . . . . 45 24 110 . . . . 173 7 3 Shots 16 | . . 1 3 . . 1 . . . . . . . . . 1 1 4 . . . . 5 . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . . . 17 421 . 158 10 277 2 . 11 . . . . . . 1 . 158 . . 254 105 . Average Temperature 86 | . . . 4 96 . 58 5 118 2 . 11 . . . . . . 1 . 69 . . 102 41 . Received Heat Transfer 1949 | . 39 . 168 111 . . 189 153 117 . 181 . . . . 45 90 60 . 127 6 . 135 337 191 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . 2 1 . . 3 . . . . . . . . . . . . . 3 . . . . . Impact Corruptions 28 | . . 4 4 . . 10 1 . . . . . . . . . . . . 3 1 . 2 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1735 | 35 58 328 376 352 . 160 182 166 150 27 . . . 132 . . . . 818 . . . . 162 1735 Initial 800 | . 22 22 65 146 . . . 25 . . . . . 113 . . . . 800 . . . . 15 58 Average 118 | 14 27 175 178 228 . 41 27 52 37 11 . . . 98 . . . . 648 . . . . 47 1600 Maximum Alert Level 5 | . . 1 1 1 . . . . . . . . . . . . . . 3 . . . . . 5 Low Security (%) 86 | 100 100 69 75 43 . 100 100 100 100 100 . . . 100 . . . . . . . . . 100 . Level 1 7 | . . 30 25 56 . . . . . . . . . . . . . . 10 . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . 48 . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 21 | . . . 1 . . . 1 . 4 . . . . 2 . . . 1 1 . . . . 5 6 Investigation 4 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . Extermination 7 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 3 . Reinforcement 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Assault 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 12 | . . . 3 . . 1 1 2 . . . . . . . . 2 . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 3 8 25 13 . 4 21 7 14 . 9 . 20 1 3 7 30 20 3 10 1 . 17 39 39 Peak Tracking Total 24 | . 2 3 11 4 . 3 3 2 3 . 4 . 5 1 4 4 20 8 2 3 1 . 5 11 24 Tactical Retreats 32 | . . . 2 1 . 3 1 1 . . 2 . 4 . . . . 3 . 3 . . 4 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Triggered 16 | . . . . . . . . . . . . . . . . . 12 . . . . . 4 . . Most Traps Carried 8 | . . . . 3 3 3 3 . . . . . . . . . . . . . 8 8 8 . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 6 | . . 1 2 . . . . 2 . . . . . . . . . . . . . . 1 . . Max in Single Turn 2 | . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 37 | . . . 1 1 1 . 7 4 4 3 . . . 6 . . 9 . . . . . . 1 . Terminals 26 | . . . 1 . . . 7 4 4 3 . . . 6 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 78 | . . . 2 1 1 . 19 7 6 4 . . . 15 . . 20 . . . . . . 3 . Successful 55 | . . . . 1 1 . 13 5 2 4 . . . 7 . . 20 . . . . . . 2 . Failed 23 | . . . 2 . . . 6 2 4 . . . . 8 . . . . . . . . . 1 . Catastrophic 7 | . . . . . . . 2 2 1 . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . . . 2 . 1 . 18 6 3 3 . . . 15 . . 3 . . . . . . 2 . Terminals 56 | . . . 2 . . . 19 7 6 4 . . . 15 . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . . 1 1 . 4 2 1 2 . . . 1 . . 20 . . . . . . 1 . Record 20 | . . . . . . . 1 . . . . . . . . . 19 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . . . . . 9 3 1 2 . . . 6 . . . . . . . . . 1 . Terminals 22 | . . . . . . . 9 3 1 2 . . . 6 . . . . . . . . . 1 . Assimilate 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Botnet 18 | . . . . . . . 6 3 1 2 . . . 5 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 . . . 5 2 2 1 . . . 5 . . . . . . . . . 1 . Full Trace Events 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 16 . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 8 | . . . . . . . . . . . . 2 1 . . . . . . . 1 . 4 . . Largest Group 2 | . . . . . . . . . . . . 2 2 . . . . . . . 1 . 2 2 . Highest-Rated Group 96 | . . . . . . . . . . . . 71 80 . . . . . . . 47 . 96 96 . Highest-Rated Ally 56 | . . . . . . . . . . . . 51 51 . . . . . . . 47 . 56 48 . Total Orders 37 | . . . . . . . . . . . 3 . 4 . 17 3 2 . . 2 4 . 2 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 31 | . . . . . . . . . . . 3 . 4 . 14 2 1 . . 2 3 . 2 . . RETURN 5 | . . . . . . . . . . . . . . . 2 1 1 . . . 1 . . . . Ally Attacks 53 | . . . . . . . . . . . . . 11 . . . . . . 2 14 . 23 3 . Total Damage 953 | . . . . . . . . . . . . . 206 . . . . . . 12 188 . 468 79 . Kills 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . . 1 2 . 2 1 . . . 2 2 . . . . Drone Launches 44 | . . . . . . . . . . . 3 . 4 . 7 2 1 . . 2 13 . 12 . . Drone Recoveries 38 | . . . . . . . . . . . 1 . 4 . 5 2 1 . . 2 13 . 10 . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . Patrols 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . Investigations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Guards 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 23878 | 213 328 737 564 1127 310 482 4269 1201 1319 237 620 1196 1080 496 1048 668 1337 456 617 1492 869 4 1352 1663 193 Spaces Moved 14948 | 121 197 452 296 710 243 383 2002 641 1022 172 306 929 678 363 528 410 929 335 356 764 596 4 918 1138 455 Core 76 | 14 . . . . . . . . 3 . . . . . . . . . . . . . . 54 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6536 | 107 9 . . . . . . 10 59 172 306 929 678 363 528 410 929 26 . 188 . . 802 1020 . Wheels 7508 | . 188 452 296 710 243 383 2002 631 960 . . . . . . . . 309 316 302 596 4 116 . . Hover 314 | . . . . . . . . . . . . . . . . . . . 40 274 . . . . . Flight 514 | . . . . . . . . . . . . . . . . . . . . . . . . 64 450 Fastest Speed 37 | 50 120 140 100 110 125 100 90 110 80 130 120 127 127 127 127 127 127 100 66 56 101 101 101 40 37 Average Speed 119 | 112 139 140 140 127 125 115 119 125 100 130 124 127 127 127 127 127 134 125 105 137 103 101 118 111 37 Slowest Speed 600 | 120 140 140 215 215 125 135 135 265 600 130 127 127 127 127 127 127 280 280 130 190 130 101 190 180 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 7 20 98 30 90 61 79 83 66 30 5 47 85 86 12 97 75 92 48 6 69 98 7 98 15 24 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 5 | . . . . 1 . . . . . . . 1 1 . . . 1 . . . 1 . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . 1 . . . 1 1 . . . . . . . . 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . . Scrap Searched 23 | . . 1 . 2 . 1 . . . . 1 1 2 . 2 2 . 1 . 3 3 . 4 . . Spaces Dug 196 | . 11 26 4 . . . 18 8 10 3 3 . 3 7 1 . . . 13 . 2 . 57 30 . Terrain Destroyed 796 | . 16 55 46 107 . 58 18 8 10 3 3 . 12 7 17 18 48 120 13 11 2 . 194 30 . Melee 115 | . 11 . 4 . . . 18 8 10 3 3 . 3 7 1 . . . 13 . 2 . 2 30 . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . AOE 680 | . 5 55 42 107 . 58 . . . . . . 9 . 16 18 48 119 . 11 . . 192 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 20019 | 158 221 505 369 858 252 403 3769 980 1247 181 514 946 863 390 881 544 1005 358 557 1155 823 3 1150 1419 468 Wait 3858 | . . 8 5 40 . 1 1574 295 134 . 177 10 149 10 332 103 27 . 154 338 196 . 127 176 2 Move 14908 | 120 196 451 295 709 242 381 2001 640 1021 171 305 928 677 362 527 409 928 334 355 763 595 3 917 1127 451 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Pick Up 232 | 8 4 5 9 17 4 . 53 3 39 4 2 4 3 6 2 6 12 2 8 5 9 . 12 14 1 Fast Attach 47 | 6 . . 2 1 . 1 7 . 2 . . . . . . . 6 1 2 3 2 . 4 3 7 Attach 77 | 1 . 1 6 4 . . 5 1 4 2 3 . 2 2 1 5 3 8 7 7 . . 8 7 . Detach 19 | . . 1 . . . . . . 1 . 1 . . . . . 1 1 3 5 2 . 4 . . Swap 133 | . 5 7 7 18 . 6 20 3 5 . 5 . 11 . 5 5 7 1 3 7 5 . 5 8 . Drop 114 | . . . 1 16 6 1 37 2 2 1 2 3 2 3 1 5 12 . 1 . . . 11 7 1 Fire 201 | 23 1 27 29 53 . 4 19 . . . . . 2 . 2 8 9 11 . 1 . . 10 . 2 Melee 378 | . 15 5 15 . . 8 53 36 39 3 19 1 17 7 11 3 . . 24 26 14 . 16 66 . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . Trap 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / DSF) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Entered Mines 570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 701 | -10/Mines | Discovered new exit (range 15) 1012 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1015 | -10/Mines | Found Prototype Device 1084 | -10/Mines | Learned 8 Materials zone layouts 1266 | -10/Mines | Discovered new exit (range 9) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Propulsion x2 1280 | -9/Materials | Identified exit to Mines 1466 | -9/Materials | Lost 4 parts (3n1w) 1768 | -9/Materials | Destroyed 10 combat bots 1777 | -9/Materials | Lost 4 parts (1p2n1u) 1821 | -9/Materials | Discovered exit to Mines (range 15) 1843 | -9/Materials | Entered Mines 1903 | -9/Mines | Core integrity fell below 50% 1937 | -9/Mines | Found a hidden stash of uninstalled traps 2048 | -9/Mines | Learned Materials emergency access door positions 2136 | -9/Mines | Found the Drone Emporium 2152 | -9/Mines | Found Prototype Device 2155 | -9/Mines | Identified Splice Drone Bay 2157 | -9/Mines | Identified Exp. Sensor Array 2198 | -9/Mines | Build established: Scavenger-Mutant 2629 | -9/Mines | Learned location of Storage (-8) 2649 | -9/Mines | Discovered new exit (range 5) 2945 | -9/Mines | Discovered new exit (range 8) 2963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2964 | -9/Mines | Discovered new exit (range 5) 2970 | -9/Mines | Entered Exiles 3002 | -9/Exiles | Met 8R-AWN 3022 | -9/Exiles | Met EX-HEX 3058 | -9/Exiles | Met EX-BIN 3077 | -9/Exiles | Aligned with FarCom system 3078 | -9/Exiles | Given EX-Vault access code 3112 | -9/Exiles | Opened EX-Vault 3137 | -9/Exiles | Found Lightpack 2.0 3170 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3206 | -9/Exiles | Met EX-DEC 3266 | -9/Exiles | Discovered new exit (range 14) 3280 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3280 | -9/Exiles | Entered Mines 3549 | -8/Mines | Discovered new exit (range 6) 3609 | -8/Mines | Crushed by falling debris 3610 | -8/Mines | Core integrity fell below 20% 3610 | -8/Mines | System corruption reached 10% 3662 | -8/Mines | Discovered new exit (range 13) 3762 | -8/Mines | Entered Materials 3762 | -8/Materials | Evolved 2 slots: Utility x2 5819 | -8/Materials | Build established: Mutant 6875 | -8/Materials | Discovered new exit (range 12) 6935 | -8/Materials | Identified exit to Storage 7001 | -8/Materials | Discovered new exit (range 3) 8031 | -8/Materials | Entered Storage 8316 | -8/Storage | Identified exit to Factory 9232 | -8/Storage | Entered Factory 9232 | -7/Factory | Evolved 2 slots: Utility x2 9668 | -7/Factory | Build established: Hauler-Assassin 10095 | -7/Factory | Build established: Hauler-Mutant 10340 | -7/Factory | Discovered new exit (range 10) 10494 | -7/Factory | Build established: Hauler-Assassin 10551 | -7/Factory | Entered another Factory area 10551 | -6/Factory | Evolved 2 slots: Utility x2 10573 | -6/Factory | Identified exit to Lower Caves 10573 | -6/Factory | Identified exit to Extension 10770 | -6/Factory | Identified exit to DSF 10788 | -6/Factory | Entered Lower Caves 11256 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11386 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11391 | -6/Lower Caves | Build established: Hauler-Mutant 11408 | -6/Lower Caves | Entered Zion 11541 | -6/Zion | Found GAL Module 11552 | -6/Zion | Discovered new exit (range 12) 11810 | -6/Zion | Loaded intel: 4 derelict terminal locations 11849 | -6/Zion | Gained Derelict followers 11935 | -6/Zion | Found Prototype Device 12071 | -6/Zion | Given A8's code to call for help 12303 | -6/Zion | Rebuked by Imprinter 12604 | -6/Zion | Entered Proximity Caves 12604 | -5/Proximity Caves | Accompanied by 1 ally 12678 | -5/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 12846 | -5/Proximity Caves | Found Alien Artifact 12847 | -5/Proximity Caves | Identified Core Expander 12847 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 13061 | -5/Proximity Caves | Build established: Hauler-Assassin 13196 | -5/Proximity Caves | Discovered new exit (range 16) 13256 | -5/Proximity Caves | Learned Factory stockpile data 13318 | -5/Proximity Caves | Spotted B-75 Beast 13435 | -5/Proximity Caves | Build established: Hauler-Gladiator 13684 | -5/Proximity Caves | Entered Factory 13684 | -5/Factory | Evolved 2 slots: Utility x2 13952 | -5/Factory | Discovered new exit (range 11) 14135 | -5/Factory | Identified exit to Upper Caves 14180 | -5/Factory | Entered Upper Caves 14609 | -5/Upper Caves | Identified exit to Upper Caves 15228 | -5/Upper Caves | Entered another Upper Caves area 15228 | -5/Upper Caves | Accompanied by 1 ally 15279 | -5/Upper Caves | Discovered new exit (range 14) 15419 | -5/Upper Caves | Spotted B-75 Beast 15427 | -5/Upper Caves | Learned 4 Factory zone layouts 15535 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15878 | -5/Upper Caves | Discovered new exit (range 5) 15896 | -5/Upper Caves | Entered Warlord 16014 | -5/Warlord | Discovered new exit (range 9) 16355 | -5/Warlord | Learned Testing security intel 16355 | -5/Warlord | Learned Research garrison access intel 16357 | -5/Warlord | Learned 4 Research zone layouts 16380 | -5/Warlord | Met Warlord 16405 | -5/Warlord | Warlord's base attacked by MAIN.C 16435 | -5/Warlord | Found Prototype Device 16435 | -5/Warlord | Identified Minesniffer Drone Bay 16439 | -5/Warlord | Found Minesniffer Drone Bay 16600 | -5/Warlord | Found Prototype Energy Cannon 16600 | -5/Warlord | Identified Vortex Driver 16752 | -5/Warlord | Found Prototype Special Weapon 16755 | -5/Warlord | Warlord forces counterattacked 16755 | -5/Warlord | Found Prototype Special Weapon 16755 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 16758 | -5/Warlord | Found RU-N14's Throwing Claymores v3 16931 | -5/Warlord | Spotted Striker 16933 | -5/Warlord | Spotted Executioner 16963 | -5/Warlord | Destroyed 7 combat bots 17014 | -5/Warlord | Lost 4 allies 17064 | -5/Warlord | Build established: Hauler-Mutant 17080 | -5/Warlord | Warlord base infiltrated, sounded retreat 17174 | -5/Warlord | Spotted Striker 17208 | -5/Warlord | Spotted Striker 17210 | -5/Warlord | Spotted Striker 17211 | -5/Warlord | Spotted Executioner 17233 | -5/Warlord | Entered Proximity Caves 17235 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17262 | -4/Proximity Caves | Lost 8 parts (1p4n2u1w) 17439 | -4/Proximity Caves | Spotter reported a threat 17465 | -4/Proximity Caves | Spotter reported a threat 17492 | -4/Proximity Caves | Spotter reported a threat 17525 | -4/Proximity Caves | Build established: Hauler-Gladiator 17545 | -4/Proximity Caves | Spotter reported a threat 17616 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17646 | -4/Proximity Caves | Spotter reported a threat 17665 | -4/Proximity Caves | Destroyed 10 combat bots 17685 | -4/Proximity Caves | Discovered new exit (range 5) 17689 | -4/Proximity Caves | Entered Factory 17689 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17909 | -4/Factory | Build established: Hauler-Mutant 17939 | -4/Factory | Search patrols dispatched 18239 | -4/Factory | Search patrols dispatched 18300 | -4/Factory | Discovered new exit (range 9) 18306 | -4/Factory | Entered Upper Caves 18678 | -4/Upper Caves | Build established: Hauler-Gladiator 18821 | -4/Upper Caves | Learned Research interactive machine intel 19361 | -4/Upper Caves | Spotted B-86 Titan 19704 | -4/Upper Caves | Learned Research security intel 19713 | -4/Upper Caves | Discovered new exit (range 12) 19798 | -4/Upper Caves | Entered another Upper Caves area 19828 | -4/Upper Caves | Discovered new exit (range 14) 19868 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20065 | -4/Upper Caves | Discovered new exit (range 149) 20454 | -4/Upper Caves | Learned Research security intel 20581 | -4/Upper Caves | Learned location of Testing (-2) 20667 | -4/Upper Caves | Entered Zhirov 20667 | -4/Zhirov | Discovered new exit (range 3) 20671 | -4/Zhirov | Entered Proximity Caves 20863 | -3/Proximity Caves | System corruption reached 10% 20904 | -3/Proximity Caves | Lost 6 parts (1p3n1u1w) 21170 | -3/Proximity Caves | Build established: Hauler-Mutant 21230 | -3/Proximity Caves | Encountered a Derelict sapper outpost 21566 | -3/Proximity Caves | Build established: Hauler-Gladiator 21928 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22012 | -3/Proximity Caves | Discovered new exit (range 5) 22023 | -3/Proximity Caves | Entered Research 22023 | -3/Research | Accompanied by 2 allies 22023 | -3/Research | Evolved 2 slots: Utility x2 22024 | -3/Research | Identified exit to Quarantine 22026 | -3/Research | Loaded intel: 45 interactive machine locations 22027 | -3/Research | Loaded intel: 4 garrison access locations 23512 | -3/Research | Lost 5 parts (1p2n2u) 23626 | -3/Research | Released all parts (10) 23650 | -3/Research | Lost 23 parts (3p5n10u3w) 23675 | -3/Research | Core integrity fell below 50% 23684 | -3/Research | Discovered exit to Quarantine (range 6) 23686 | -3/Research | Entered Quarantine 23687 | -3/Quarantine | Maximum security lockdown engaged 23689 | -3/Quarantine | Found Alien Artifact 23689 | -3/Quarantine | Identified Transdimensional Reconstructor 23689 | -3/Quarantine | Warped through subspace 23878 | -3/Quarantine | Core integrity fell below 20% 23879 | -3/Quarantine | Spotted Striker 23879 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23874_ Dropped Mic. Antimatter Reactor. 23875_ Slug penetrates Wall. 23875_ Penetrated by Slug. 23875_ Q-thruster destroyed. 23877_ Slug penetrates Wall. 23877_ Slammed into G-67 Veteran. 23877_ Lrn. Tractor Beam destroyed. 23878_ Critical hit (Burn: +50). 23878_ Slammed into G-67 Veteran. 23879_ Critical hit (Burn: +50). 23879_ H-77 Assassin suffers critical hit (Burn). 23879_ C-30 ARC bursts open, deploying its payload. 23879_ P-80 Master unfolds itself. 23879_ Striker unfolds itself. 23879_ E-15 Imp unfolds itself. 23879_ Penetrated by Slug. 23879_ Slug penetrates E-15 Imp. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########???????????????????????????#####??????? | | # """T""" #??????????????????????????#] [#??????? | | # """ """ #??????????????????????????# #??????? | | # #????????????############### #??????? | | + ##########???# + #??????? | | #####+##### #???# ######## #??????? | | ### #### """ #####g h h ##### #??????? | | + """Kp%g mg@ h # ]#??????? | | ### #### """ # pe g##### * ### ######??????? | | ##?## ##??# g #ggg #???# #???????????????? | | #??# #???#""" """%/gg l#???# #???????????????? | | #??# #???#"R """m#####g#???# #???????????????? | | #??# #???#""" """g#???# #???#####???????????????? | | #??# #???# Cgig #???# #???????????????????????? | | #### #########+######## #???????????????????????? | | + ??????Y???????????? | | ##### g g ?????Y?Y??????????? | | ????# """ """ ""???????Y???????????? | | ##### """ """ "????????????????????? | | # """ """ ######+### "????????????????????? | | # """ """ #????????????????????????????????? | | """ # """ """ #????????????????????????????????? | | """ # """ """ #????????????????????????????????? | | """ + """ """ #????????????????????????????????? | | """ # ????????????????????????????????? | | """ # ? ? #????????????????????????????????? | | # ?###?####????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | ! # ?????????????????????????????????????????? | | #####????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 290 Matter Stores 422 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Corruption Block 14 Armor Coverage 975 Evasion (%) 62 Melee Accuracy 20 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Hvy. Pick | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Phase Shifter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Enh. Quantum Rifle | -3/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive I-36 Angel | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Ambidextrous Charge!!! Error 47 Explorer Factory Defaults Quick And Dirty Release The Drones! Subspace Traveler This Is Interesting... Challenges ------------ None Game ------ Seed SubatomicDecoyPenetrator Manual? 0 Play Time 03:38:08 Cumulative 55.5 hours Start 2024.03.16 @ 16:53:15 End 2024.03.16 @ 20:33:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a942ce29-6d0d-4b71-a1cd-ad4d4ea20bdc